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View Full Version : OLC whiz wheel for sh5 yet?


Antiacus
02-23-11, 12:32 AM
To me, the olc gui takes sh3 to a level of realism that makes me feel like i'm playing with the same deck of cards as a real ww2 skipper when it comes to targeting. It truly is the ultimate mod.

Is there anything like this for sh5 yet? i'll eventually get around to trying this one out regardless, but the digression in targeting realism is a real bummer.

Thanks :)

Antiacus
03-01-11, 02:56 AM
i'll take that as a "no". Bummer.

Zedi
03-01-11, 04:56 AM
SH5 is a very different concept, no need to overfill you UI with dials anymore.
Anyway, there is a [WIP] for MaGui on the moding section which imho is way better than OLC.

joegrundman
03-01-11, 04:56 AM
check the mods forum

there are two major gui mods

Antiacus
03-01-11, 05:12 AM
That GUI looks promising. I never used it in SH3. The important part for me is the combination of the whiz wheel with the TDC as this, IMO most closely approximates what a U-boat skipper did to target & calculate a solution.

Thanks for the replies!

Zedi
03-01-11, 07:20 AM
Until MaGui for SH5 (http://www.subsim.com/radioroom//showthread.php?t=179463) is done, check TDW UI (http://www.subsim.com/radioroom//showthread.php?t=166093) or Reaper's UI (http://www.subsim.com/radioroom//showthread.php?t=173147) on the mod section. Both have a lot of tools for the navmaps.

Sailor Steve
03-01-11, 09:46 AM
SH5 is a very different concept, no need to overfill you UI with dials anymore.
FYI, the whiz-wheel wasn't a dial. It was a hand-held circular slide rule used for torpedo calculations. Hitman made one you could download, assemble and use as they really did. OLC translated it directly to his GUI, so you could use it on-screen.

Antiacus
03-01-11, 02:10 PM
Thanks Sailor Steve. I knew it wasn't OLC's wheel, but that he had taken someone elses and used it in his gui. Just couldn't remember who. Hitman's wheel is the best (single) mod ever created for a SH series game in my opinion.

The greatest thing is that once you've mastered it, it isn't really any harder than most other "unassisted" methods of finding a solution.

I may have to print it out and create my own physical one for use in SH5. I saw in the mods section a proper TDC, so i could be off and running.

joegrundman
03-01-11, 05:44 PM
Thanks Sailor Steve. I knew it wasn't OLC's wheel, but that he had taken someone elses and used it in his gui. Just couldn't remember who. Hitman's wheel is the best (single) mod ever created for a SH series game in my opinion.

The greatest thing is that once you've mastered it, it isn't really any harder than most other "unassisted" methods of finding a solution.

I may have to print it out and create my own physical one for use in SH5. I saw in the mods section a proper TDC, so i could be off and running.

thanks, that's very flattering. It was me:DL

TheDarkWraith
03-01-11, 06:37 PM
what does this thing look like? It can more than likely be added to the game :hmmm:

Antiacus
03-01-11, 07:46 PM
This is the template for the whiz wheel to be printed out & made.

http://www.gamefront.com/files/KM_Wiz_wheel_11_SWRAR/;7493075;/fileinfo.html

It seems OLC's targeting wheel is different though and both are needed. The olc targeting wheel basically went around your attack peri. I found a pic:

http://farm4.static.flickr.com/3635/3559433597_46327d24d1_o.jpg

The real life kaleun had this exact wheel, a metal slider they used to calculate distance, speed, and aob to feed into the TDC.

OLC made a youtube vid with a nifty tutorial. I'll hunt it down later tonight.

TheDarkWraith
03-01-11, 07:50 PM
that is the RAOBF. In my UIs mod in the torpedo box click the RAOBF button to show it.

Antiacus
03-01-11, 11:20 PM
Suweeet!!!

Thanks DW!

Sailor Steve
03-02-11, 02:06 AM
thanks, that's very flattering. It was me:DL
Sorry, Joe. It completely slipped my mind that you were the creator of the on-screen whiz-wheel.

Here's the link to Joe's original thread,
http://www.subsim.com/radioroom/showthread.php?t=123373

and here's the picture of this great tool:
http://img168.imageshack.us/img168/2793/subsimattack1da3.jpg

Zedi
03-02-11, 04:14 AM
...
I found a pic:

...

....

This was my nightmare back in time, I always had a strong feeling of claustrophobia with that UI, was like being trapped into a heavy iron coffin with a very small hole to the outside world. It still makes me very uncomfortable looking at :/

Every tool mentioned here is already implemented in TDW and Reaper's UI.

Antiacus
03-02-11, 05:04 AM
Thanks for the replies. I'm up and running with everything. The only thing holding things up for now is that the targeting wheel on the attack peri is not working, i can't move the sliders. I'll work on this more though, if i can't figure it out i'll request help.

Pretty impressive so far. I'm not ready to declare sh3 gwx dethroned, but it's promising for sure.

*edit* slider wheel now working. Not sure what i was doing wrong...