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Captain Fail
01-18-11, 02:00 PM
Hi I recently bought SHIII from steam and I am enjoying it but I can't decide if I should install the Grey Wolves mod. I have been reading through the forums and it seems that it makes the game much harder. I'm worried that I might not enjoy the game so much if I get sunk all the time, and since it is through Steam I would have to re-download the game all over again if I don't like it. Would you recommend that I play the normal game a bit more first or should I just install the mod now? Thanks for you help.

mookiemookie
01-18-11, 02:06 PM
I'd go for it. It makes the game much harder, but only compared to the stock AI which is very very dumb. Even with GWX, there's still a nice gentle sloping learning curve in 1939 and 1940 where you can get away with some stuff that will get you sunk in '43 and '44.

Brag
01-18-11, 02:34 PM
I would do one or two patrols with stock, to get familiar with controls, crew management, repairs.

Then go for GWX3.

Happy hunting and welcome aboard :salute::salute::salute::salute:

desirableroasted
01-18-11, 04:58 PM
Hi I recently bought SHIII from steam and I am enjoying it but I can't decide if I should install the Grey Wolves mod. I have been reading through the forums and it seems that it makes the game much harder. I'm worried that I might not enjoy the game so much if I get sunk all the time, and since it is through Steam I would have to re-download the game all over again if I don't like it. Would you recommend that I play the normal game a bit more first or should I just install the mod now? Thanks for you help.


I would play the stock game until you feel comfortable and happy with it. Then add a neutral mod such as SH3 Commander, which lets you do stuff like randomize your opening crew, keep records, award medals as you see fit.

When, at some point, the stock game feels too "arcade" like -- you shoot and the target just blows up -- consider GWX.

I would not say GWX makes the game much harder, but it is less forgiving and far more "realistic." For example, stock deck guns can bring down a battleship -- a historical impossibility, and not particularly fun once you have done it. GWX dials that sort of stuff back.

GWX also has a far wider and more realistic range of ships, both naval and merchant, and makes crazy stuff like "harbor raiding" much more difficult.

Until you add it (if ever) it is still a good idea to download the GWX manual. Excellent advice about convoy attacks, etc, which apply even if you are in pure stock.

Good hunting!

sharkbit
01-19-11, 08:14 AM
I think you'll find yourself getting bored with stock pretty quick.

You won't be dissappointed with GWX. Don't be afraid to try NYGM. I have yet to but I will one day.

:)

Herr-Berbunch
01-19-11, 08:16 AM
I don't see the point in playing stock, other than to really appreciate GWX more when you do install it. You may as well learn with GWX if you play GWX. :yep:

java`s revenge
01-19-11, 09:22 AM
I recommend to make a copy of silent hunter III and name it
for example sh3bckup.

Sailor Steve
01-19-11, 11:21 AM
I would do one or two patrols with stock, to get familiar with controls, crew management, repairs.

Then go for GWX3.
This is my feeling as well, but remember that GWX must be installed over a clean SH3. You must reinstall SH3 for GWX to work properly.

desirableroasted
01-19-11, 12:49 PM
This is my feeling as well, but remember that GWX must be installed over a clean SH3. You must reinstall SH3 for GWX to work properly.

That's why I said he should play stock until he is comfortable. Stock is a pretty good game while you are learning, and installing GWX is not always a quick walk in the park.

That said, I cannot conceive of the game without GWX. I cannot even really answers about stock any more.

CCIP
01-19-11, 12:57 PM
I don't think there's really a difficulty difference between stock and GWX, because you can still change difficulty settings in the game with appropriate effects. If you're really worried about difficulty - just set the game to an easier level. Auto targeting, map contacts, external camera, stealth meter - those things will make it very manageable for even the beginner-est of beginners. IMO the original game's shortcomings make it, in some ways, more difficult to manage than GWX. And while it might make the learning curve slightly steeper, starting at the mod you're actually going to play will make it both smoother and shorter.

reignofdeath
01-19-11, 10:50 PM
ASAP. I jumped head first into GWX and Im sure glad I did:yeah:

danexpat
01-20-11, 03:10 PM
Hi, based on the rave reviews here I tried to install GWX3 right away on my Steam SH3 stock version but got a message from the install wizard saying that GWX detected mods. I hadn't even added SH Commander at that point. Any ideas why I might have gotten that message? Should I just reinstall SH3 from steam and try again?

Gargamel
01-20-11, 04:16 PM
Make sure it is a clean install, so you may want to try reinstalling from steam again.

But what got me was that the program files are not where GWX thinks they are, when it asks for the directory, you have to direct it to /steam/steamapps/common/sh3 or where ever steam stuck yours.

danexpat
01-20-11, 09:42 PM
Make sure it is a clean install, so you may want to try reinstalling from steam again.

But what got me was that the program files are not where GWX thinks they are, when it asks for the directory, you have to direct it to /steam/steamapps/common/sh3 or where ever steam stuck yours.

I tried to copy GWX to a new folder in Steamapps and got the modding-detected error message. Copied to the SH3 directory and installed.

The GWX manual is extremely impressive. Can't wait to take this out for a spin!

Schwieger
01-20-11, 09:55 PM
For example, stock deck guns can bring down a battleship...

:nope:

papa_smurf
01-21-11, 06:11 AM
Install as soon as you feel your ready. Took me 2-3 weeks of stock SH3, before I installed GWX and have never looked back since. Yes it can be frustrating at times (i.e. when your been attacked by destroyers and see no way out), but other times it can be very satisfying. So don't delay install it and don't look back:yeah:.

Jimbuna
01-21-11, 07:49 AM
Most importantly of all......enjoy the GWXperience.

http://www.psionguild.org/forums/images/smilies/wolfsmilies/welcome.gif

stokeyblokey
01-22-11, 07:52 AM
I'd do it just as soon as possible myself, I have just completed a stock SH3 career from 39 thru 45 (no DiD for me on the first one!) and following that I uninstalled/installed SH3 again then GWX on top...I wish I had just installed it like that from day one to be honest.

Yeah, it is more difficult than stock (so far for me it is!) but stock was bloody hard when I first moved up from SH2 and I don't see it being any steeper a learning curve just going to GWX than doing it the way I did. And the extra ships, better graphics, more realistic experience etc etc make the stock game look increasingly lame in comparison now I'm GWXing.

Plus it saves you getting used to UI features that are then changed in GWX, I keep looking in the wrong places for stuff now :damn:

Sandman_28054
01-25-11, 06:03 PM
I, on the other hand, haven't had much luck with GWX 3.0.

I have loaded it, but after about the 12th mission, saved games always corrupt, and playing in general locks my 'puter up.

So I don't play it.

Damo
01-25-11, 11:36 PM
I, on the other hand, haven't had much luck with GWX 3.0.

I have loaded it, but after about the 12th mission, saved games always corrupt, and playing in general locks my 'puter up.

So I don't play it.

You should give more details of your problems and your computer specs so maybe we can help you solve those issues instead of blaming GWX as the root cause. No doubt any problems you're experiencing have been discussed on these forums umpteen times before.

Sandman_28054
01-26-11, 06:22 PM
You should give more details of your problems and your computer specs so maybe we can help you solve those issues instead of blaming GWX as the root cause. No doubt any problems you're experiencing have been discussed on these forums umpteen times before.

I have an AMD 960 Chipset (2.08 Ghz processor), 160 GB Seagate HD, 2 GB, PC3800 DDR Ram, PNY 512 mb video card, HD Litescribe DVD-RW, Envision 19" Widescreen monitor.

Need more info?

Gargamel
01-26-11, 06:42 PM
Yes, what circumstances are the saved games corrupting?

What chipset GPU? What OS?

Sandman_28054
01-26-11, 06:58 PM
Yes, what circumstances are the saved games corrupting?

Usually when I save and exit.

When attempting to load the game, all nothing works. NOTHING!

What chipset GPU? What OS?

AMD Dual Core 960, 2.08 Ghz.

WinXP Sp3

Gargamel
01-26-11, 07:20 PM
Usually when I save and exit.

When attempting to load the game, all nothing works. NOTHING!



AMD Dual Core 960, 2.08 Ghz.

WinXP Sp3

GPU, not CPU.

Butr anyways, This is the cuase of most save game CTD's. http://www.subsim.com/radioroom/showthread.php?t=179211

Jimbuna
01-26-11, 07:33 PM
I'd do it just as soon as possible myself, I have just completed a stock SH3 career from 39 thru 45 (no DiD for me on the first one!) and following that I uninstalled/installed SH3 again then GWX on top...I wish I had just installed it like that from day one to be honest.

Yeah, it is more difficult than stock (so far for me it is!) but stock was bloody hard when I first moved up from SH2 and I don't see it being any steeper a learning curve just going to GWX than doing it the way I did. And the extra ships, better graphics, more realistic experience etc etc make the stock game look increasingly lame in comparison now I'm GWXing.

Plus it saves you getting used to UI features that are then changed in GWX, I keep looking in the wrong places for stuff now :damn:

SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Sandman_28054
01-26-11, 07:35 PM
GPU, not CPU.

That I couldn't tell you.

I built this computer from Tigerdirect.com.

I think it had an nvidia chipset.

But, I have a PCIExpress 16 Nvidia GeForce 8500(?) 512 mb video card.

Don't know if the above info helps.

Butr anyways, This is the cuase of most save game CTD's. http://www.subsim.com/radioroom/showthread.php?t=179211

Gargamel
01-26-11, 08:17 PM
The nvidia Geforce 8500 is your GPU.

frau kaleun
01-26-11, 11:02 PM
GPU = (I think) Graphics Processing Unit (?)* or what I've always called the "video card" or, when I was feeling a bit more hep than usual, a "graphics card." Some days I would get really crazy and type "gfx card" instead.



*I just figured this out, like, yesterday. :oops:

JK07
04-26-11, 03:02 PM
I tried to copy GWX to a new folder in Steamapps and got the modding-detected error message. Copied to the SH3 directory and installed.

The GWX manual is extremely impressive. Can't wait to take this out for a spin!

I'm also trying to switch over from vanilla SH3 from STeam to using GWX 3.0. Similarly, I'm getting the mods detected error message. I've got no mods, redownloaded/installed the game from Steam and I've tried saving GWX to numerous different folders. Nothing seems to keep the mods detected message from popping up. Anyone know what the deal is?

Bakkels
04-26-11, 03:59 PM
If you uninstall, I think there's a sh3 folder somewhere in your SteamApps folder that needs to be deleted too. (Not sure though, I don't have the Steam version)
Also, in 'My Documents' there is a Sh3 folder. I think you gotta delete that one too.

JK07
04-26-11, 04:21 PM
If you uninstall, I think there's a sh3 folder somewhere in your SteamApps folder that needs to be deleted too. (Not sure though, I don't have the Steam version)
Also, in 'My Documents' there is a Sh3 folder. I think you gotta delete that one too.

Thanks for your help. I already deleted the one that was in "My Documents."

Well, I got past the modding error message I was getting, and now I'm at the next setup/installation page. However now its telling me

"C:\Program Files\Steam\steamapps\common\silent hunter 3\JoneSoft.txt

An error occurred while trying to read the source file: The source file is corrupted.


Click Retry to try again, Ignore to skip this file (not recommended), or Abort to cancel installation."

My lack of computer skills is frustrating:damn:

stokeyblokey
04-26-11, 04:29 PM
JK07 - that is a text file describing the Jonesoft Generic Mod Enabler - try to click "Ignore" and see if the rest procedes smoothly, you can always read that file later after all, and all the info is here on the forum (or I can email you the text file).

I suspect that it will say the same thing about the next few files as well, and no doubt they will be something important so don't Ignore those unless you know what they are - but it is worth a try on this one!

Let us know how it goes.

Stokey

JK07
04-26-11, 04:39 PM
JK07 - that is a text file describing the Jonesoft Generic Mod Enabler - try to click "Ignore" and see if the rest procedes smoothly, you can always read that file later after all, and all the info is here on the forum (or I can email you the text file).

I suspect that it will say the same thing about the next few files as well, and no doubt they will be something important so don't Ignore those unless you know what they are - but it is worth a try on this one!

Let us know how it goes.

Stokey

You were right. It continues to pop up for the subsequent files as well.

I've been searching the forums for someone with this problem in the past, but no luck so far.

stokeyblokey
04-26-11, 05:10 PM
Damn.

I have a starforce-free CD version so have never had to install GWX onto a Steam version before, not sure what could be causing the problem other than a corrupted download of GWX.

Just to check - have you used a program to check the downloaded GWX files are not corrupted - eg: http://www.winmd5.com/ which is freeware?

In with the GWX.exe and .bin files there is one called GWX.md5.md5 - try to open that and it should say Windows cannot open this file etc - choose the option to tell Windows how to open it (that is on Win7, on XP you can right click and choose "Open with.." if I remember correctly) - then choose Notepad and you should see a list like this:

9570f781cf01bab3f62ba4c1f9004752 *GWX3.exe
26d9990cb1c0432dcc842e7944527716 *GWX3-1.bin
bc5ff15ef32aea5e3c32d7e13444eab7 *GWX3-2.bin
3f05acc6c52d2ba3d85b6355943d3fad *GWX3-3.bin
d047a888f99633e9e612245feb9b790c *GWX3-4.bin
dee9928fa1988e256f0adabfee956371 *GWX3-5.bin
b723696a596633c32079d1f28746cca1 *GWX3-6.bin
2126d073454513a3bb27777e38ef907f *GWX3-7.bin


Now if you open the winmd5 program you downloaded from the link I posted and click on the top button which says "Browse" then point it to the GWX.exe file first, check the MD5 "checksum" (string of gibberish numbers and letters to us normal folk!) to make sure they match the ones in the MD5 file - or in my post of course! Do this for each of the GWX-1.bin -2.bin etc files til you have checked each one.

If any of them do not match then your download is corrupted and you need to grab GWX again from their website.

Let us know what you find out - and good luck!

Stokey :salute:

donw
04-26-11, 08:37 PM
yesterday would have been good :rock:

JK07
04-27-11, 01:36 AM
That did it! Thanks again Stokey.

thebigJ_A
04-27-11, 02:07 AM
I'm a newb who started with GWX, never played stock at all. Can't say I regret the decision.

It's hard, but then, I chose to go near-full realism right out of the gate (I leave on event cam, since I need to see what's happening while I learn). I've added some other mods that give me more tools for plotting and calculating (OLC Gold, ACM+ACM Lite map).

GWX has a lot of optional mods with it, an amazing manual, plus many of the other mods I've seen in the downloads section are either compatible or built specifically for it.

GWX seems similar in concept to the Complete mods for the STALKER games. Those are basically super-vanilla. They fix the bugs, add features that should have been in the game but weren't due to time constraints or whatever (or could have been but weren't due to limitations of technology or whatever), and pretty it up a whole bunch. They're kind of like the game as it should have been, had the developers had infinite time and money.

Any STALKER players here? Does that comparison fit?

Jimbuna
04-27-11, 12:48 PM
If any of them do not match then your download is corrupted and you need to grab GWX again from their website.



Can I just say at this point and for future reference that there have been some reports of problems from people who have downloaded the files from our website and as such those files on my FF site (link above my sig) are now considered the only official files that are safe.

stokeyblokey
04-27-11, 02:01 PM
...those files on my FF site (link above my sig) are now considered the only official files that are safe.

Righty-ho - just to let you know that I downloaded the GWX3.0 torrent file instead of the installer (probably from your FF Jim but I honestly cannot remember) and have been seeding it ever since.

That works a treat for anyone who is familiar with using a torrent client and was super-fast compared to a direct download (I maxed my connection all the way through!).

It will also always be seeded whilst my PC is on and right now it has 20 seeds so I suspect a fair few other GWXers feel the same way :salute:

Jimbuna
04-27-11, 04:41 PM
Righty-ho - just to let you know that I downloaded the GWX3.0 torrent file instead of the installer (probably from your FF Jim but I honestly cannot remember) and have been seeding it ever since.

That works a treat for anyone who is familiar with using a torrent client and was super-fast compared to a direct download (I maxed my connection all the way through!).

It will also always be seeded whilst my PC is on and right now it has 20 seeds so I suspect a fair few other GWXers feel the same way :salute:

Aye, rgr that and cheers.

I'm also seeding GWX3.0 single file exe as well as the 8 file version and GWX2.0 and 2.1.

The more the merrier.

Captain S James
06-13-11, 09:13 PM
Hi Everybody

I have this annoying problem of installing the Grey Wolves Supermod on my windows xp, even though I have patched my sh3 (dvd) to 1.4b and have installed the greywolves to a clean unmodified sh3 directory.

But everytime I run the sh3 after installing the greywolves, I always encounter few problems.

Basically can someone please tell me in 'simple lamens' terms where in the hell am I am supposed to put the 4 remaining bin files after TGW11a.exe has been installed, its driving me nuts, as I have up to now uninstalled/reinstalled sh3 around 4 times now. I have even made a mods folder in the sh3 directory after a clean installation/patched to and then I will put the bin files in there, but I always get an error message saying something like the menu can't be found? I have had 'the menu can't be found error' 3 times now and once I got 'error 1305'.

Like when I go to run my sh3 game after greywolves has been installed, it will go to the main screen where the picture of the submarine and the red loading bar can be seen, it will load great, but after that it just crashes and thats when I get the error messages.

once TGW11a.exe has been installed, what do I do next? where do I put the 4 remaining bin files? is there something else I should download to get this mod working?

I absolutely love this game to the high heavens and pretty much know all the controls of the game to, so I really want to enjoy the greywolves supermod.


thank you so much in advance

Captain S James
06-14-11, 03:17 AM
ok after some deep reading in here I managed to somehow get it right so far, but it grieves me to say I have been up all night uninstalling/reinstalling/uninstalling/reinstalling blah blah blah .. when I make a brand new installation, I then patch it always successfully everytime, then I run the greywolves installer with the files downloaded individually from here

http://www.gamefront.com/files/user/ConningTower (http://www.gamefront.com/files/user/ConningTower)

again a total success everytime. Then when its time to play sh3 it goe's to the loading screen with no problems, then after say 2/3 minutes tops, the wait seems longer, anyway I then get to the actual menu screen where I can start a career, play a single mission ect, but I don't change anything, video graphics/audio settings ect, I just leave everything the way it is and go to play a single mission as I want to get straight into the game, so I pick a single mission and it loads up, but not entirely, like most of the red loading bar has loaded with only alittle to go, but it always just stays there and then hey hooo it eventually crashes.

Omg I really want to play this greywolves mod, I am so tired from sitting up all night trying for the life of me to get it right, but obviously I am missing something, not doing something. Is there another software I should download for this greywolves mod to work. I have windows xp and I know I have done mostly everything right so far, otherwise I would never get to where the single missions are.

When I start the game there is a picture of a wolf howling and then there is a huge torpedo spreading across the screen, so I know the greywolves mod has installed, but of course not entirely right.

Can someone please tell me in very simple lamens terms how I can achieve this greywolves mod setup without any real problems occuring everytime I start to play the game.

its really getting me down and I am rapidly losing interest

Thanks

Jimbuna
06-14-11, 04:10 AM
Sorry your having difficulties and welcome to SubSim.

(In the simplest terms as per your request)

Uninstall SH3

Delete the SH3 folder in C\MyDocs

Perform a registry scan using regvac or crapcleaner (Google for them if necessary....craplcleaner is free and regvac has a free trial version).

Download the GWX3 exe and seven bin files from my FF account (link above my sig).

Click on my sig to access the Grey Wolves website and follow the installation instructions to the letter.

Good Luck Kaleun

Gerald
06-14-11, 04:14 AM
:salute: You received good advice from Jimbuna now, so now you can overcome it you have had problems with,and good luck!

Captain S James
06-14-11, 04:30 AM
Sorry your having difficulties and welcome to SubSim.

(In the simplest terms as per your request)

Uninstall SH3

Delete the SH3 folder in C\MyDocs

Perform a registry scan using regvac or crapcleaner (Google for them if necessary....craplcleaner is free and regvac has a free trial version).

Download the GWX3 exe and seven bin files from my FF account (link above my sig).

Click on my sig to access the Grey Wolves website and follow the installation instructions to the letter.

Good Luck Kaleun

hey thanks for the feedback Chief & Vendor, I thought I was gonna be totally in dark waters forever lol, I will get cracking of what you explained and I will get back to you.

btw brilliant site

Jimbuna
06-14-11, 07:33 AM
hey thanks for the feedback Chief & Vendor, I thought I was gonna be totally in dark waters forever lol, I will get cracking of what you explained and I will get back to you.

btw brilliant site

The GWX website?

Captain S James
06-14-11, 08:01 AM
hey Chief, I read the instructions right down to the last letter and blow me down with a feather, the installation worked like a charm, I never had the jsgme and config files, I did exactly what I read and bingo I struck gold first time, now the game loads beautifully without any hiccups, without your feedback, I reckon I would still be uninstalling/reinstalling blah blah blah lol, so thanks a million for your help.

Though I do have a question, when I was activating the mods via the jsgme, well there were a few mods that represented themselves as already been altered? and that enabling them may have adverse affects on my game, so I never activated them, was that the right thing to do? if not, how would I get around to fixing them so my game is not affected and if I did activate them, would my game become unstable?

thanks again :DL

Captain S James
06-14-11, 08:04 AM
The GWX website? sorry the SUBSIM forum is a great place :DL

Bakkels
06-14-11, 10:10 AM
Though I do have a question, when I was activating the mods via the jsgme, well there were a few mods that represented themselves as already been altered? and that enabling them may have adverse affects on my game, so I never activated them, was that the right thing to do? if not, how would I get around to fixing them so my game is not affected and if I did activate them, would my game become unstable?

thanks again :DL

That depends on which mods you get this message with. Some will cause this warning but they'll work anyway. Some won't. So with which mods exactly do you get this message?

Jimbuna
06-14-11, 10:46 AM
hey Chief, I read the instructions right down to the last letter and blow me down with a feather, the installation worked like a charm, I never had the jsgme and config files, I did exactly what I read and bingo I struck gold first time, now the game loads beautifully without any hiccups, without your feedback, I reckon I would still be uninstalling/reinstalling blah blah blah lol, so thanks a million for your help.

Though I do have a question, when I was activating the mods via the jsgme, well there were a few mods that represented themselves as already been altered? and that enabling them may have adverse affects on my game, so I never activated them, was that the right thing to do? if not, how would I get around to fixing them so my game is not affected and if I did activate them, would my game become unstable?

thanks again :DL

Your most welcome http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Often what is overwritten when activating a mod is the readme file, so no big problem there.

When activating a mod that does not come with GWX you will get a warning and the file that is overwritten will be greyed out...keep a mental note of which one and only activate one at a time.

That way if you experience a CTD you need only disable the previously installed mod.

I'm afraid there are so many mods out there since the release of GWX you can often end up with mod soup.

I have been there many times.

Enjoy the GWXperience http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Fish In The Water
06-14-11, 02:32 PM
I'm afraid there are so many mods out there since the release of GWX you can often end up with mod soup.

If you do though, always remember it's delicious with crackers! :O:

Jimbuna
06-14-11, 03:14 PM
If you do though, always remember it's delicious with crackers! :O:

Most insightful :DL

Captain S James
06-15-11, 02:00 AM
That depends on which mods you get this message with. Some will cause this warning but they'll work anyway. Some won't. So with which mods exactly do you get this message?

hey thanks for the input and the link, I will check that out.

Here is the mods that I was telling you about

as follows..

GWX-English Nav and grid refs

"Flotilla.cfg" has already been altered by the "GWX - Alternative Flotillas" mod.

GWX-Indian Ocean Campaign Files Only

"Campaign_RND.mis" has already been altered by the "GWX - Black Sea Campaign Files Only" mod.
"Campaign_SCR.mis" has already been altered by the "GWX - Black Sea Campaign Files Only" mod.


GWX-Lite Harbor Traffic

"Campaign_SCR.mis" has already been altered by the "GWX - Black Sea Campaign Files Only" mod.

GWX-Merged Campaign

"Campaign_RND.mis" has already been altered by the "GWX - Black Sea Campaign Files Only" mod.
"Campaign_SCR.mis" has already been altered by the "GWX - Black Sea Campaign Files Only" mod.

would it be ok to activate these

thanks:DL

max-peck
06-15-11, 02:56 AM
I would suggest you read the mods section of your GWX manual to find out what each mod does (starts on page 23).

You certainly do not need to enable all of them :DL

The problem here is it looks as if you are trying to enable the Black Sea Campaign, and the Indian Ocean Campaign, and the Merged Campaign.

These 3 are not compatible with each other.

The Black Sea and Indian Ocean mods basically remove all traffic from the world except in those areas. It's done to cut down on loading times.

The Merged Campaign goes in the other direction.

From the manual
'The GWX Merged Campaign contains all elements of the GWX campaign in all ocean areas. This has the advantage of allowing players to transit between the Atlantic and Indian Oceans with all the campaign elements in place for their entire voyage; the downside is this version takes longer to load than the default GWX campaigns'

If you are new to GWX and want to sail in the Atlantic, I would suggest not enabling any of these three mods.


For further reading see page 23-43 of the GWX manual, which covers the Mods that come with GWX.

Captain S James
06-15-11, 04:18 AM
I would suggest you read the mods section of your GWX manual to find out what each mod does (starts on page 23).

You certainly do not need to enable all of them :DL

The problem here is it looks as if you are trying to enable the Black Sea Campaign, and the Indian Ocean Campaign, and the Merged Campaign.

These 3 are not compatible with each other.

The Black Sea and Indian Ocean mods basically remove all traffic from the world except in those areas. It's done to cut down on loading times.

The Merged Campaign goes in the other direction.

From the manual
'The GWX Merged Campaign contains all elements of the GWX campaign in all ocean areas. This has the advantage of allowing players to transit between the Atlantic and Indian Oceans with all the campaign elements in place for their entire voyage; the downside is this version takes longer to load than the default GWX campaigns'

If you are new to GWX and want to sail in the Atlantic, I would suggest not enabling any of these three mods.


For further reading see page 23-43 of the GWX manual, which covers the Mods that come with GWX.

hey thanks for the info, brilliant stuff, you have made alot of things clear to me now and where to go find extra info if I need it in regard to the mods ect.

Though I have been having problems playing the multiplayer, when I go to create an account on 'play on ubi.com' it keeps telling me that there is an unkown error, any tips on getting around this.

thanks :DL

Jimbuna
06-15-11, 04:40 AM
I would suggest you read the mods section of your GWX manual to find out what each mod does (starts on page 23).

You certainly do not need to enable all of them :DL

The problem here is it looks as if you are trying to enable the Black Sea Campaign, and the Indian Ocean Campaign, and the Merged Campaign.

These 3 are not compatible with each other.

The Black Sea and Indian Ocean mods basically remove all traffic from the world except in those areas. It's done to cut down on loading times.

The Merged Campaign goes in the other direction.

From the manual
'The GWX Merged Campaign contains all elements of the GWX campaign in all ocean areas. This has the advantage of allowing players to transit between the Atlantic and Indian Oceans with all the campaign elements in place for their entire voyage; the downside is this version takes longer to load than the default GWX campaigns'

If you are new to GWX and want to sail in the Atlantic, I would suggest not enabling any of these three mods.


For further reading see page 23-43 of the GWX manual, which covers the Mods that come with GWX.

^ Great post http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Captain S James
06-16-11, 01:17 AM
Ok I have just accomplished my first mission in career mode, being that I reach CA29, then patrol CA29 for 24 hours and once done so, that I return to base being Brest, so I eventually get there and after alittle struggling with steering my sub into the dock in Brest, well I am just floating and nothing happens, as I half expected the game to suddenly end and then I go into my next mission, whatever that may be, but all my sub doe's is just float and thats it, nothing happens.

What am I not doing?

thanks

p.s. I apologise in advance if I have posted this into the wrong part of the forum and could the owners put it into the right one if I have.

Gerald
06-16-11, 02:21 AM
Use, Esc key, to dock at keyboard :DL

max-peck
06-16-11, 06:08 AM
Also you can take BDU's initial orders as just a starting point.

You have enough fuel and torpedoes to remain on patrol for several weeks.

After you have done your 24 hours you can freelance a bit.

In the Navigation screen you will see several pull down charts up at the top of the screen.

One of these is a map of the world with major shipping lanes/convoy routes. Feel free to do a little bit of exploring to find good hunting spots.

I tend to patrol my given grid box for 4 days, then if nothing is doing there I will move to an adjacent box for 4 days, and so on until I am down to about 20% fuel or have no torpedoes left.
Others here will just completely freelance from the word go and head straight to their favorite grid.

How you play it is entirely up to you :DL

But I would suggest you stay out for several weeks.

Captain S James
06-16-11, 06:59 AM
Also you can take BDU's initial orders as just a starting point.

You have enough fuel and torpedoes to remain on patrol for several weeks.

After you have done your 24 hours you can freelance a bit.

In the Navigation screen you will see several pull down charts up at the top of the screen.

One of these is a map of the world with major shipping lanes/convoy routes. Feel free to do a little bit of exploring to find good hunting spots.

I tend to patrol my given grid box for 4 days, then if nothing is doing there I will move to an adjacent box for 4 days, and so on until I am down to about 20% fuel or have no torpedoes left.
Others here will just completely freelance from the word go and head straight to their favorite grid.

How you play it is entirely up to you :DL

But I would suggest you stay out for several weeks.

hey Max, you are a breath of fresh air, in regard to the 'esc' key, well I feel like a total dunce now (hanging head in shame) but hey ho not everyone knows everything right, I did search my game manual on how to dock, but to no avail, unless I never looked hard enough and I know I could have searched this forum, but I am glad I posted in my query now.

Though I had wondered whilst I was hunting the dark waters, well in my sub there is large clumps of meat hanging in the main station & fruit to ect, I was wondering, if the lads back in the day ever got food poisening, as am sure the meat must have gone off from time to time, did they not have any real refridgeration then, or had they not invented them yet?

But where you have mentioned up there about the pull down charts with the major shipping lanes/convoy routes ect, well when I was on my first mission (CA29) I never once saw any enemy ships, not a dicky bird and I wondered if may be my game had gotten a bug or something, but I reassured myself on that anyway, as on the single missions mode, well there is plenty. But yeh, thanks for the tip about the major shipping lanes/convoy routes, nice tip.

I don't suppose you know anything about multiplayer, as I was having problems getting online via the multiplayer option, then after managing to get online and reaching an actual games room, well someone kept telling me that I needed to ping them? I did ask what they meant by that, but I was just kicked out the room lol and I have not yet played online, I have tried searching what pinging someone means in a games room, but again to no avail, am sure it will be somewhere in this forum, but where exactly do I go to read about all the necessary information that I need to equip myself as so to know 'exactly' what to do when inside a games room, without the hassle of being called an idiot and being kicked out to lol.

But all in all thank you to the high heavens for your brilliant feedback :salute:

max-peck
06-16-11, 07:20 AM
I know nothing about multiplayer, never tried it, sorry.

And the meat is probably all well smoked, salted or cured.

It's how we preserved it before refrigeration was invented ;)
But I've read in books that a few weeks into a patrol the food did start to grow a mouldy residue on the outside that the cook would have to cut away. :o

As to the lack of shipping? CA29, never been there. Isn't that over on the Eastern Seaboard of the US?

I'd be surprised if you sailed all the way there and back without seeing a single thing.
Not even an aircraft? Did you get any contact reports on the map? Either single ships or convoys?

Just to be sure, could you post a list of the mods you have enabled using JSGME.
A screenshot of JSGME would be super if you could do that.

Captain S James
06-16-11, 07:49 AM
I know nothing about multiplayer, never tried it, sorry.

And the meat is probably all well smoked, salted or cured.

It's how we preserved it before refrigeration was invented ;)
But I've read in books that a few weeks into a patrol the food did start to grow a mouldy residue on the outside that the cook would have to cut away. :o

As to the lack of shipping? CA29, never been there. Isn't that over on the Eastern Seaboard of the US?

I'd be surprised if you sailed all the way there and back without seeing a single thing.
Not even an aircraft? Did you get any contact reports on the map? Either single ships or convoys?

Just to be sure, could you post a list of the mods you have enabled using JSGME.
A screenshot of JSGME would be super if you could do that.

Yeh I will do that in a bit, thanks for that, but the most strangest thing has happened, when I loaded up my saved career and went to dock in Brest, well I pressed the esc key and the game just paused and that was it, even when I un-paused I was still in the dock, so I thought, hmm, I know I will take a screenshot of where I have docked in Brest, which will give a clear idea, of where I am and if I am in the right place, but when I did, my computer went a little barmy and the game crashed, uugghhrrr, so when I eventually set my resolution settings back to normal as my desktop was really in my face, if you get me drift, well I set my game back up again, my saved career had dis-appeared, all my saves have totally gone (heart skipped a beat) so naturally I went straight to my sh3 folder in my documents and checked out my data folder and there they were as bright as day, all my saves, even the Brest save, so I just did a restart thinking that may do the trick, but to no avail, even though the saved career and other saves are there still in the sh3 folder.

Is there anyway of maybe re-enabling my game to show my saves again and why would this have happened anyway?

Oh and I never got any contact reports on the map? No single ships or convoys, there was just the sea and the sky, all the way to CA29 and back, though if I remember correctly CA29 was near New york.

anyway here is the screenshot of my mod enabler as requested.

http://img220.imageshack.us/i/genericmodenabler.jpg/ (http://img220.imageshack.us/i/genericmodenabler.jpg/)

thanks

max-peck
06-16-11, 08:10 AM
I can see the problem right off.

You still have the Black Sea Campaign enabled.

Which means there will be no traffic anywhere other than in the Black Sea.

Disable it and start your career again.

And to dock, after you have hit ESC, which pauses the game, you should see an option somewhere that says 'Dock at wherever' (eg. Kiel, Brest etc).
(Or it might say 'End patrol', I can't remember at the moment)

As for the game freezing when you take a screenshot, yeah that happens to me as well.
I think it's something to do with the resolution fix I'm running, but I'm not 100% sure about that.
If I hit the printscreen key, it tries to make a video. The game appears to lock up, then crashes, and I'll find about a dozen or so almost identical images in my game directory.
I got around the problem by using a third party screenshot application.

Good luck :up:

Captain S James
06-16-11, 08:23 AM
I can see the problem right off.

You still have the Black Sea Campaign enabled.

Which means there will be no traffic anywhere other than in the Black Sea.

Disable it and start your career again.

And to dock, after you have hit ESC, which pauses the game, you should see an option somewhere that says 'Dock at wherever' (eg. Kiel, Brest etc).

Good luck :up:

hey thanks for getting back to me, I will disable the Black Sea Campaign and will let you know about my progress, after I go to start my new career again, I just hope that I don't lose my saves again :-?

I won't be using that screenshot program again I know that much lol.

Thanks again :salute:

Palladius
06-19-11, 04:10 PM
Hey,

Thought I'd add my 2d, since I was in a similar situation to OP. I played a lot of stock Silent Hunter a year or so ago, but I've only just reinstalled it... after reading a bit about GWX I thought I'd give it a go. Having just finished my first patrol I thought I'd add my thoughts for what they're worth.

First off... it's a brilliant mod. Really, really brilliant. Completely transforms the game, and I'm kinda sorry I wasn't using it back in the day. That said (and only personally speaking) I'd still play vanilla SH3 until you get a feel for the game. Do God's Eye map-updates, automatic targeting and fairly low realism until you're confident setting up an attack on a convey, wiping out half the merchants and slinking away without much chance of being sunk. To be honest, I don't think that should take more than a few patrols. I'd say install GWX as soon as it starts to tinge a tiny bit boring.

A few things I really liked... I loved all the extra activity in the harbour, even if it meant not being able to rocket out at high time compression. I loved the band that saw me off, and I especially loved them rocking up at 2320 when I got back. Presumably the pubs had just kicked out...

I also like the random stuff I saw. Not sure if it was part of the game or a bug, but I found a Dutch tugboat and an unflagged freighter with searchlights, completely motionless in the middle of the North sea. Another strange one was merchant ships that seemed to shadow me... couldn't sink them because the war hadn't started, but hopefully the captains will still be that stupid in September.

The weather was also much more believable and the graphics much improved. Really made the whole thing more immersive.

Manual targeting and plotting, while a bit baffling at first, is really not too difficult, if you follow the excellent advice on this forum, and it makes the whole thing a damn sight more interesting.

Anyways. That's what I reckon.

Fubar2Niner
06-19-11, 04:35 PM
I loved the band that saw me off, and I especially loved them rocking up at 2320 when I got back. Presumably the pubs had just kicked out...



@Palladius

Saw this and thought...... you gotta be a Brit, whatever happened to the 24 hours we was promised ? :har:

Best regards.

Fubar2Niner

Jimbuna
06-19-11, 05:24 PM
I found a Dutch tugboat and an unflagged freighter with searchlights, completely motionless in the middle of the North sea.

The tugboat is a supply vessel to the motionless freighter (lightship) because the lightship is an environmental object and therefore unable to emit sounds for your hydrophone to pick up.

So we stuck a tugboat there to help prevent you experiencing a collision.

BTW...the lightships being environmental objects are indestructible.

Pleased to learn you are enjoying the GWXperience.

Fish In The Water
06-20-11, 04:07 PM
First off... it's a brilliant mod. Really, really brilliant. Completely transforms the game, and I'm kinda sorry I wasn't using it back in the day.

Easy on the praise, you're gonna make Jim start blushing... :D

Jimbuna
06-20-11, 04:20 PM
http://img142.imageshack.us/img142/2391/bubblegum21.gif

Palladius
06-21-11, 11:36 AM
Fubar,

Very true... in some ways it's worse, because it's gotten rid of the illicit joy of a good lock-in. Some pubs stay open to maybe midnight, but it's never the good ones.

Jim,

Ah, that makes sense... I can see a lot of thought has gone into this!

Jimbuna
06-21-11, 05:22 PM
Jim,

Ah, that makes sense... I can see a lot of thought has gone into this!

Rgr that matey :salute: