PDA

View Full Version : Whats the worst thing?


Jankowski
01-15-11, 04:55 AM
About this game?

I am thinking of buying it, but am worried about the amount of bugs people are saying and being connected to the internet all the time.

THE_MASK
01-15-11, 05:53 AM
Where do i start .

Jankowski
01-15-11, 07:16 AM
So it really is that bad?

ok, easier question, what are the good things about it?

Harmsway!
01-15-11, 07:18 AM
Start with you don't have to be connected to the internet all the time. You do have to connect to log on though.

Next. What bugs? I installed my copy of SH5 around Thanksgiving and it is very stable.

There are a number of gaming issues that the mods fix. I list them in my SH5 Quick Start (http://www.subsim.com/radioroom/showthread.php?t=178048) post.

Catfish
01-15-11, 07:47 AM
Hello,
never thought i would ever say that, but SH V is a tad better than the impression you get from reading the posts here or at the UBI Sh5 forum ;)
I ordered it early, but gave it back since the online conncetion broke down all the time, leaving me with an unplayable sim - so i gave it back and got a refund with no problem.

I bought it again now after i heard there's only an initial connection needed any more for verification. I do not like that either, with such online requirements and sh!t sites like Facebook companies and governments can produce rather exact profiles out of what and when you play, or where you keep looking while surfing the internet. This is superfluous for the game itself, but just wants to get information on your habits, your likes and dislikes as a consumer, or your personal opinions on the government, or anything.

The initial dev teams ideas were good, but it is obvious they did not have enough time to complete it - pressure from the publisher, deadlines ? We will never know ..

With the free mods done by the community it is a very enjoyable game, even more at a price of now 9,99 $.
SH4 is still better developed (OMEGU and KiUB mods), but SH5 will get there.

Greetings,
Catfish

Harmsway!
01-15-11, 07:54 AM
So it really is that bad?

ok, easier question, what are the good things about it?

There are so many good things I will have to start a new thread just for this topic. But I'll outline a few thoughts that come to mind.

First you should know I love SH5. I'm not one of the masses that thinks it's crap and gripes about it. On the contrary I think SH5 is the best of the series.

Here we go;

1) Visually stunning. The best in the SH series. Yes you can walk the whole boat from forward to aft and even watch the torpedoes get loaded.

2) ( Intelligent Random AI ( IRAI ) ) (http://www.subsim.com/radioroom/showthread.php?t=171973) This mod bring new AI behavior to the aiplanes and ships. It is the first time each and every ship has a randomized fatigue model. This means each ship behaves as an individual as well as adhering to the fleet commander. This is a step up in the SH series but the credit goes to the mod.

3) Real Navigation. Not new to the SH series modding community but we have it and it brings a new level of gamming for those hardcore simmers.

4) Journal. ( NewUIs with TDC for SH5 by TheDarkWraith (http://www.subsim.com/radioroom/downloads.php?do=file&id=1811)) adds an editable journal in game and out. I personally have wanted this forever.

5) Interaction with the crew. Yes they talk back. Not as grand as we expected but it is a start. More Crew Commands by Dialog Mod (http://www.subsim.com/radioroom/downloads.php?do=file&id=1671) enhance this a bit but I believe we haven't begun to tap into this feature.

6) Customiztion. The ( NewUIs with TDC for SH5 by TheDarkWraith (http://www.subsim.com/radioroom/downloads.php?do=file&id=1811)) mod allows you to change the User Interface to your liking. Numerous players now have a completely different looking sim. Just about every nuance that I every dream about having or not having I now enjoy. Personly I have been wanting to get rid of the HUD forever, yet it still there if I need it. I'm a minimalist yet many others want everything crammed on there screen at there finger tips. Now we're all happy.

PurpleCity
01-15-11, 02:55 PM
About this game?

I am thinking of buying it, but am worried about the amount of bugs people are saying and being connected to the internet all the time.

I bought it when it first came out, I don't regret buying it at all. It doesn't actually have alot of "bugs" per-say. There are a lot of design flaws but most of these have been corrected by mods.

kiwi_2005
01-15-11, 03:05 PM
Ive just started playing SH5 the worse thing for me was the stock interface wasn't terrible just annoying. The UI mods fixed that. Plus I wish later on we could get the IXD2 boats they're my favorite. VII boats are too limited in fuel and torpedoes. First patrol I had limited fuel unchecked just so I could get the feel of the game traveling all over the Atlantic not worrying about fuel. But next patrol the fuel will be limited.

Though saying that I love this game to me its the best out of the series. Im a sucker for eye candy and SH5 looks beautiful. If SH3 looked as good as SH5 I would go back to that for my Atlantic fix. But it doesn't not even close.

I wonder if there will ever be an expansion with the IX boats.

Sailor Steve
01-16-11, 01:01 AM
per-say
Per se. Latin for "in itself". :sunny:

Madox58
01-16-11, 01:32 AM
Myself?
I hate the Game.
I can't climb a damned ladder at the very start!
:nope:
And NO! I'm not installing a mod that has as many bugs as the base Game so don't recommend I do so!
I don't pre-Alpha test others work.
I'm only interested in getting new Units into the Game.
Once I've done that?
I doubt I'll look back.

Zedi
01-16-11, 04:32 AM
Myself?
I hate the Game.
I can't climb a damned ladder at the very start!
:nope:
And NO! I'm not installing a mod that has as many bugs as the base Game so don't recommend I do so!
I don't pre-Alpha test others work.
I'm only interested in getting new Units into the Game.
Once I've done that?
I doubt I'll look back.

Im very sad to see that your among those who cant climb a ladder in a video game :nope: Hope its only a joke.

Regarding the mods, I use only IRAI and UHS as I consider them as patch 1.3 The rest I use are addressing only the visual part, like Enviro mod, wood deck, flags etc. And I enjoy the game very much, even after a year of play. I consider my boat an old faulty and damaged boat, so I have to "work" with the tools I got and be creative. My boat is floating and thats all that matter :P

The really great part in SH5 is the dynamic campaign. Its very well done and full with surprises. You can never know what you can expect once out on a patrol. Even skipping all the missions in the whole campaign, the dynamic campaign engine can offer a LOT of fun, especially after 42.

And there is the beauty of the 3D environment. The chains are finally broken and we can explore the sub, in and out. No more need to have the UI filled with dials, buttons and abuse the mouse with millions of clicks. There is a mod for voice command that gives you the opportunity to give out your orders without clicking and feel like a real captain.

As a conclusion, never buy Ubi games. They suck big times. But as long there is no other company interested in making another sub sim, we have to love what we got... for a very long time from now on.

Jankowski
01-16-11, 07:53 AM
In my opinion, the thing we need to work towards is stock SH3 standard. then (I think) it will be easier. with privateer helping out, I doubt you can go wrong!

Hans Schultz
01-16-11, 08:10 PM
For me it's the lack of a real automated TDC, torpedo solution. I can't hit anything.... so frustrating.

Harmsway!
01-16-11, 08:29 PM
In my opinion, the thing we need to work towards is stock SH3 standard. then (I think) it will be easier. with privateer helping out, I doubt you can go wrong!

Were you here when the stock SHIII came out? You think the out cry about UBI is bad now you should have been here then. It was no 'Aces of the Deep' and boy oh boy did people gripe.... and now, SHIII this SHIII that. Modded up of course.

So now let's talk SH5 with the mods. And like Magnum says 'IRAI and UHS...as patch 1.3' those two mods are fantastic.

Jankowski
01-16-11, 08:34 PM
Actually wasn't here when sh3 was released. I didnt even know about subsim then!

I actually thought it was a decent game (though that might have been because it was my first submarine simulator), just sort of boring and repetitive.

Jankowski
01-16-11, 08:58 PM
Actually, it might be a good idea to start up a "petition to Ubi for SDK" thread.

Harmsway!
01-16-11, 09:13 PM
Im very sad to see that your among those who cant climb a ladder in a video game :nope: Hope its only a joke.

And there is the beauty of the 3D environment. The chains are finally broken and we can explore the sub, in and out. No more need to have the UI filled with dials, buttons and abuse the mouse with millions of clicks. There is a mod for voice command that gives you the opportunity to give out your orders without clicking and feel like a real captain.



Can't climb the ladder? I been reading that from time to time, geez, landlubbers.

Magnum your minimalist attitude has encourage me for quite awhile now. Back in the SH2 days I used to gripe along with others about the immersion killing HUD. Over the years people seem to have forgotten about that. Now with SH5 I find you to be refreshing in that you're not cramming the crap out of your screen. I have no interest in little faces and dials a mouse click away. I really like the changes SH5 brings to the screen.

But I got to tell you I tried the NewUIs with TDC for SH5 by TheDarkWraith (http://www.subsim.com/radioroom/downloads.php?do=file&id=1811) about a week ago and it's nothing like I thought. Nothing is force on you that you don't want. It is set up for complete customization. My screen now has the SH5 style interface but it all disappears when I don't need it. I use crew dialog or key commands for most everything. One day I'll try voice command.

What I like about the NewUI mod is it has an editable captains journal. Very nice feature for writing down you own log entries. It also has an outstanding Radio Message dialog. These two things are much more then just changing how the screen looks.

Also along with the NewUI mod I added;

- Arclight_MRP w/MRP 16x9 patch and
- ERM_Reaper7_NightVision_BlackSkin which are included in TDW mod. I think you were instrumental in the Black Skin. Thanks I love that look.
- Real Navigation

There are other nice features to TheDarkWraith mod too, like the free cam. That helps me read some of the actual dials on the sub. Oh I can't think of everything but the list goes on, TDC dials, SOAN, Flag book, speed tables, maps tools, AOB tool and ect.

Something to think about. I resisted NewUI for a good two months, really I did.

Gene

Harmsway!
01-16-11, 09:25 PM
Actually wasn't here when sh3 was released. I didnt even know about subsim then!

I actually thought it was a decent game (though that might have been because it was my first submarine simulator), just sort of boring and repetitive.

It is a good game but that didn't stop people from griping.

Boring and repetitive? Yeah that's whats good about it. Long bouts of boredom with moments of terror.

ReallyDedPoet
01-16-11, 10:28 PM
For me it's the lack of a real automated TDC, torpedo solution. I can't hit anything.... so frustrating.

I actually like the new version. With SH4 and 3 it was basically point and click, at least with 5 they make you work a bit with the auto-TDC :yep:

Zedi
01-17-11, 03:39 AM
...

There are other nice features to TheDarkWraith mod too, like the free cam. That helps me read some of the actual dials on the sub.
...
Not sure I understand this part.

I tried once to "hack" TDW UI just to extract few part from it, but failed miserably :DL Im still waiting for the stand alone versions of the mentioned features. And I also use MRP + ERMe, the last one is for the stadimeter fix and also makes the readings.. more interesting :P

Harmsway!
01-17-11, 07:13 AM
Not sure I understand this part.

I tried once to "hack" TDW UI just to extract few part from it, but failed miserably :DL Im still waiting for the stand alone versions of the mentioned features. And I also use MRP + ERMe, the last one is for the stadimeter fix and also makes the readings.. more interesting :P

I mean I like using the actual dials on board to get information. Unfortunately I haven't found one for battery level or fuel level.

Stop trying to reverse engineer it and hack out parts you want. Don't fight it go with it. You can use the user option file to turn everything off other then those parts you want. For example the free cam is accessed by icons on top of the screen. Well I turn those off unless I mouse over them. If I never want to use them I never see them. I think there is key command for them too. The one thing I haven't figured out how to turn off is the digital clock. But it disappears too with the upper right HUD when not on use. I set everything to only appear on mouse over with a 5 second delay and vanish again.

Itkovian
01-17-11, 08:53 AM
I've never played the other SH sims, so my opinion is not fully informed, but personally I love SHV.

I do agree that some mods are necessary to properly enjoy the game, however. Right now I'm running about a dozen of them, most of them minor tweaks (like adding torpedo critical hits), but a few are major improvements.

- TDW's new UI mod, discussed previously in this thread, is a godsend. I personally enjoy the ability to issue orders by clicking on icons representing the officers, and it adds a plethora of other commands normally inaccessible.

- TDW's IRAI, also previously mentioned, is also a great mod and makes for an actual challenge. I've got it toned down to 0.85 sensor effectiveness, and so far it's provided a very good challenge. I'll probably increase it as the war goes on, but for now it feels appropriate. I can still survive major actions (like kicking a hornet's nest by sinking a carrier and battleship *grin*) by staying ultra silent and very deep, but even then it took an hour of playtime for them to give up (and I did take some damage, but fortunately it did not mess up depth control and I was able to maintain depth without engine power - but it was a close thing).

- I don't remember the name, but someone has a mod that adds hundreds of songs to the gramophone. Coupled with the new UI, I just love it. I frequently fire up the sim just to read while listening to the music.

- Lite Campaign mod. Basically cuts the tonnage objectives in half. Much more realistic (though the missions still expect you to be the top u-boat ace *grin*).

But my point is: don't give up on the sim due to its rough edges. Mods really do fix up the game, and makes for a brilliant experience. Learn how the mod manager works, and experiment.

Itkovian

ReallyDedPoet
01-17-11, 08:59 AM
I've never played the other SH sims, so my opinion is not fully informed, but personally I love SHV.

I do agree that some mods are necessary to properly enjoy the game, however. Right now I'm running about a dozen of them, most of them minor tweaks (like adding torpedo critical hits), but a few are major improvements.

- TDW's new UI mod, discussed previously in this thread, is a godsend. I personally enjoy the ability to issue orders by clicking on icons representing the officers, and it adds a plethora of other commands normally inaccessible.

- TDW's IRAI, also previously mentioned, is also a great mod and makes for an actual challenge. I've got it toned down to 0.85 sensor effectiveness, and so far it's provided a very good challenge. I'll probably increase it as the war goes on, but for now it feels appropriate. I can still survive major actions (like kicking a hornet's nest by sinking a carrier and battleship *grin*) by staying ultra silent and very deep, but even then it took an hour of playtime for them to give up (and I did take some damage, but fortunately it did not mess up depth control and I was able to maintain depth without engine power - but it was a close thing).

- I don't remember the name, but someone has a mod that adds hundreds of songs to the gramophone. Coupled with the new UI, I just love it. I frequently fire up the sim just to read while listening to the music.

- Lite Campaign mod. Basically cuts the tonnage objectives in half. Much more realistic (though the missions still expect you to be the top u-boat ace *grin*).

But my point is: don't give up on the sim due to its rough edges. Mods really do fix up the game, and makes for a brilliant experience. Learn how the mod manager works, and experiment.

Itkovian

Nicely put.

Do yourself a favor and pick up SH3 and 4. They should be dirt cheap and are both great sims with tons of mods :yep:

Itkovian
01-17-11, 10:45 AM
I dunno. I am having a good experinece with SHV, which I paid for... and quite frankly I enjoy the "captain simulator" aspect of this sim.

Indeed, it's the primary reason I picked up SHV in the first place (instead of the previous ones). It's really one of the things I am hoping to see more of in simulators.

I want flight sims to do the same thing: I want to be able to climb out of my Spitfire and walk back to dispersal, the officer's mess, the barracks. I want to be able to pop over to the local pub with the rest of the boys and go out to the ball with that cute WAAF who works in sector ops. :)

And then the next morning I want to be able to read the newspaper while sitting at dispersal, the gramophone playing as we wait for the call for scramble. :)

Well, maybe I can't do that yet, but I can walk about my boat and chat with the crew, then go and lie down on my cot and pick up a good book while listening to Lili Marlene. And sometimes I can climb on deck with my book and enjoy the sweet Breton air.

Now all I need to get are some period books and newspapers. And learn to read in German. :)

Itkovian

Zedi
01-17-11, 11:45 AM
... I want to be able to pop over to the local pub with the rest of the boys and go out to the ball with that cute WAAF who works in sector ops. :)

And then the next morning I want to be able to read the newspaper while sitting at dispersal, the gramophone playing as we wait for the call for scramble. :)
...
If SH5 could be somehow merged with Mafia 2, then we could go out in the town and do stuff after a long patrol. That would be just awesome :P

Walle
01-17-11, 12:44 PM
I dunno. I am having a good experinece with SHV, which I paid for... and quite frankly I enjoy the "captain simulator" aspect of this sim.

Indeed, it's the primary reason I picked up SHV in the first place (instead of the previous ones). It's really one of the things I am hoping to see more of in simulators.

I want flight sims to do the same thing: I want to be able to climb out of my Spitfire and walk back to dispersal, the officer's mess, the barracks. I want to be able to pop over to the local pub with the rest of the boys and go out to the ball with that cute WAAF who works in sector ops. :)

And then the next morning I want to be able to read the newspaper while sitting at dispersal, the gramophone playing as we wait for the call for scramble. :)

Well, maybe I can't do that yet, but I can walk about my boat and chat with the crew, then go and lie down on my cot and pick up a good book while listening to Lili Marlene. And sometimes I can climb on deck with my book and enjoy the sweet Breton air.

Now all I need to get are some period books and newspapers. And learn to read in German. :)

Itkovian

People like you and me should be making these games! I have the exact same "dreams"! I want the full simulation, not just simulation of a few tasks. I hoped for a little bit more flexibility and diverseness, for three patrols straight, I've only been able to say the same things to my crew. I'd like to be able to say some comforting words during times of distress, to have the dialog affected by the events taking place. To me, it seems that the ppl making up the conversations were in a huge lack of imagination!

ERPP8
01-17-11, 12:52 PM
Personally, the two bad thing about this game is that:
1. If you have a nVidea card it will run slowly.
2. The campaign is pretty boring because the objectives are all the same

Itkovian
01-17-11, 12:54 PM
In short, I want a simulator role-playing game. :)

As for Mafia 2, yes, something like that might work *grin*. Or maybe more SHV merged with The Saboteur. Only problem is any leave to Paris becomes an extremely hazardous endeavour. :)

Itkovian

Crécy
01-17-11, 01:16 PM
2. The campaign is pretty boring because the objectives are all the same

In the end, there is only one goal: To sink as much as possible, as quickly as you can. U-boat commanders did not get much missions which differs from 'Patrol grid xx'. So you can't really create groundbreaking missions for subsim without falling away from reality.

TheDarkWraith
01-17-11, 01:21 PM
Personally, the two bad thing about this game is that:
1. If you have a nVidea card it will run slowly.

have to disagree there. Running an nVidia GTX480 and it screams. I have v-sync on to lock the framerate to max of 60fps. Rarely do I ever drop below that 60fps and that's running the game in windowed mode @ 1920 X 1200 with everything maxed out running MO :yep:

Sounds more like you have a system problem possibly a CPU/MB bottleneck. I run an AMD 965 BE quad-core OC'd to 3.8GHz on an Asus Crosshair Formula 3 MB with 8GB ram on Win7 64 bit.

Ducimus
01-17-11, 04:03 PM
Whats the worst thing? About this game?

I am thinking of buying it, but am worried about the amount of bugs people are saying and being connected to the internet all the time.

This (http://www.youtube.com/watch?v=kkLCAHk_qW4&feature=fvst), and this (http://www.youtube.com/watch?v=m5lQ-9reiLU). 'Nuff said.

Svenker
01-17-11, 04:41 PM
I only bought it 2 weeks ago, since I heard that you don't have to be able to be connected to the internet the whole time, and it´s true, only when you launch the game you'll have to connect.

Furthermore, there are now plenty of mods who make the game awesome. It's not SH3 but I enjoy it.

IonicRipper
01-17-11, 07:33 PM
http://cdn.wolfire.com/blog/internetdrm/ubisoft-drm-analogy.gif



... On a more serious note, i am actually really enjoying the game.

Feuer Frei!
01-19-11, 07:16 AM
If SH5 could be somehow merged with Mafia 2, then we could go out in the town and do stuff after a long patrol. That would be just awesome :P

In short, I want a simulator role-playing game. :)

As for Mafia 2, yes, something like that might work *grin*. Or maybe more SHV merged with The Saboteur. Only problem is any leave to Paris becomes an extremely hazardous endeavour. :)
Itkovian

To be bluntly honest, and not criticising the ideas or wishes of the above but, i for one enjoy this game for what it is, a subsim, not Silent Hunter 5 meets Sims, with trips to the local to enjoy a few drinks with your fellow Kaleuns and crew mates, all the while concentrating on wether or not it's likely that you will pick up that female singer up on stage.....
Sure, a sim should have an immersion factor to it, and of course a hands-on role to it, otherwise it's not a sim.
Discredit Ubisoft all you like, at the end of the day they have created subsims with the focus on you being on the seas, 'collecting' tonnage, roaming the seas for prey, and so forth.
When the mission ends, if i need downtime, or time away from my boot, i'll log off and go and have a cigarette irl, i think the focus of these games Ubisoft has got absolutely right.
And that was always their mission, if you will, to focus on time at sea.
To adress the OP's question:
Do the good outweigh the bad? Yes!
Ie, get in your U-boot and get out there :salute:

Walle
01-19-11, 09:50 AM
Feuer Frei!: It not so much discrediting as it is dreaming. I think Ubisoft gets all the discredit they need for screwing up the things they did intend to include ;)

Schütze
01-20-11, 03:05 AM
Having played SH5 fully modded and it really isn´t an option going back to the previous games. I tried with SH3 and was chocked with the difference in graphic and all around atmosphere.

And i was very critic at this game in the beginning. So, if you enjoys naval sims and sub sims, go for this.

Bilge_Rat
01-20-11, 01:37 PM
I bought when it first came out, put it away after a few months and recently came back. I only use a few mods, since I am probably one of the few who like the new interface.

In terms of immersiveness, it is the best in actual convoy/ship attacks, but in terms of the overall experience, I would say SH4 with the RFB mod is still better.


For me it's the lack of a real automated TDC, torpedo solution. I can't hit anything.... so frustrating.

I use Arclight's periscope mod and estimate the range based on visual sighting, method is discussed in this thread:

http://www.subsim.com/radioroom/showthread.php?t=165408&page=5

(mostly at page 5)


So after having spent some time testing out the scopes in a variety of settings and comparing with the exact range as calculated with map updates "on", I can say, the ranges are right on (running at 1920x1200 w. 8:5 patch). The range as calculated from the scope is usually within 10% of the real range, although that difference has more to do with my ability to guesstimate the actual mast height against the horizontal bars.

the formulas which I use are the following:

observation scope:

1.5x - MastHeight x 100 / horizontal bars = Range

6x - MastHeight x 400 / horizontal bars = Range

Attack scope:

1.5x - MastHeight x 50 / horizontal bars = Range

6x - MastHeight x 200 / horizontal bars = Range



works out pretty good once you get the hang of it:

http://img687.imageshack.us/img687/2828/pq17007.jpg (http://img687.imageshack.us/i/pq17007.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)

Ducimus
01-20-11, 08:43 PM
DRM aside, i think the worst thing about SH5, the absolute worst thing, is the need to fix the exact same crap all over again!! This "fun" is also compounded by new crap to fix. My heart goes out to any modder working on SH5.

It really does boggle my mind how Ubisoft couldn't be bothered to fix the code base to provide a solid platform (you know..... the crap they should have patched to begin with), before they went to adding new code ,and therego new bugs, to the mix.

http://www.martinusborne.com/blogimages/Image/turd.jpg

Bilge_Rat
01-21-11, 10:16 AM
DRM aside, i think the worst thing about SH5, the absolute worst thing, is the need to fix the exact same crap all over again!! This "fun" is also compounded by new crap to fix. My heart goes out to any modder working on SH5.

It really does boggle my mind how Ubisoft couldn't be bothered to fix the code base to provide a solid platform (you know..... the crap they should have patched to begin with), before they went to adding new code ,and therego new bugs, to the mix.



No doubt, but since UBI has finally abandoned the franchise once and for all, the only choice is to play SH5, warts and all or play some other subsim/game. It is pretty clear there will never be a SH6.

Continuing to harp on what UBI should have done is really beating a dead horse.

rognel
01-21-11, 11:20 AM
If SH5 could be somehow merged with Mafia 2, then we could go out in the town and do stuff after a long patrol. That would be just awesome :P I enjoy too these little bits of roleplaying in the sim! I'm relying to the great modders who make the game realistic as it can be and stay close to the facts, but sometimes it's so nice to stop time scaling, send a patrol report and walk around the sub talking to people and going to bed to sleep and so on. I think the new bunker is a swell place too and it could be improved in some way. Like some other guy to talk to who gives you a summary of your previous patrol and the renow you gathered. I hope that someday these "not so important" aspects could be modded too. Like adding new dialogue (even without speech) to crew.

The worst thing for me is that the game suggest so much! It gives you a feeling that it can be the ONE game but sadly it seems that almost everything is unfinished and broken. I just hope that theres going to be new breakthroughs with modding that we can get icebergs, new animations to the crew, whales, more visual damage effects, airplanes that don't dissapear when destroyed and so on. The list is long. Still it's my number one game right now!

Rongel
01-21-11, 11:25 AM
I enjoy too these little bits of roleplaying in the sim! I'm relying to the great modders who make the game realistic as it can be and stay close to the facts, but sometimes it's so nice to stop time scaling, send a patrol report and walk around the sub talking to people and going to bed to sleep and so onOops! That was me. Used a wrong old forgotten profile there :oops:.

IonicRipper
01-21-11, 12:31 PM
^ Hahahahahaha lol

Why do you even have a 2nd profil with the same name?

Madox58
01-21-11, 09:06 PM
Those that can are almost expected to hack the base code.
It can be done to a certain extent yes.
It takes a level of knowledge and skill that goes beyound what the above average hackers can do.
It also takes MASSIVE amounts of time and resources.
The less resources, the greater the time scale goes up.
Starting from SH3 there were problems.
SH4 compounded those and added a few new ones.
SH5 took those and threw in a whole new slew of WTF's.
Aside from completeing a little bit of work to get the Exports the way I want?
I'm not concerned with SH5 any longer.
As I see it, it was a prime factor in destroying GWX 4.
And this (SH5) is what we got.

Rongel
01-22-11, 05:48 AM
^ Hahahahahaha lol

Why do you even have a 2nd profil with the same name? It's not the same name! Almost completely different, anyway it's a sad story and a thing that never should have happened :88).

Those that can are almost expected to hack the base code.
It can be done to a certain extent yes.
It takes a level of knowledge and skill that goes beyound what the above average hackers can do.

I've been dreaming that if I was a very rich person, I would hire couple of really good coders/hackers just to work with SH 5. I would make them coffee and see that they are happy and pay them good money for their efforts! If I win in a lottery I WILL do this!

Feuer Frei!
01-22-11, 07:56 AM
I've been dreaming that if I was a very rich person, I would hire couple of really good coders/hackers just to work with SH 5. I would make them coffee and see that they are happy and pay them good money for their efforts! If I win in a lottery I WILL do this!
If i was a very rich person or won the lottery i would hire my own Dev team and make SH 6!
And listen to what the fan base wanted!

Sailor Steve
01-22-11, 09:37 AM
If i was a very rich person or won the lottery i would hire my own Dev team and make SH 6!
And listen to what the fan base wanted!
Why pay UBIsoft a ridiculous amount of money for a name that is already tarnished? I'd hire my own team and create an all new subsim with an all new name.

Fragtzack
01-23-11, 03:22 PM
Hi,

Been playing SHIV and a little SH3 for 3 years now. About 650ish hours logged in SHIV alone. Been lurking on these SH5 forums every since SH5 was released. Been waiting for the game to get to playable state with mods and patches.

Based on this thread, finally decided to chew on this thing called Silent Hunter 5 so purchased SH5 on Steam.

Even after the popular big mod install am very disappointed. Tried stock then the big mod pack. Nice job on the modded UI interface by folks here in subsim!

But the game engine itself just seems like a turd to me. Can polish a turd really shinny (With mods), but underneath this thing smells like a turd.

Worst game quality I have played in many years, and I play many games besides sub sims.

This engine has potential, but the current state really seems like soft turds. Not counting the mods which did seem to help playability, I would vote the base engine of SH5 1 out of a 10 scale.

:down: