View Full Version : Will continue to release patches for SH5?
W_clear
11-19-10, 10:05 PM
I really want to know。
TheDarkWraith
11-19-10, 10:06 PM
the best thing to do is don't get your hopes up :yep:
Takeda Shingen
11-19-10, 10:52 PM
The magic 8 ball says 'doubtful'. It also tells me that my whites are not as white as they could be. How the hell could it know that?
Sailor Steve
11-20-10, 12:12 AM
The magic 8 ball says 'doubtful'. It also tells me that my whites are not as white as they could be. How the hell could it know that?
The same way it knew about my ring around the collar. :oops:
Webster
11-20-10, 01:27 AM
as far as i can remember sabout it was that one or more of the devs who are members here have said that UBI reassigned everyone to other things to do so no one is working on sh5 anymore
urfisch
11-24-10, 10:40 AM
yes, i guess we have to face the truth. they left us alone with an unfinished game. hard and sad, but true.
:down:
Shiplord
11-24-10, 01:01 PM
Ubisoft Bucharest has enough problems at the moment.
First they have qualified the patch for RUSE, as apparently the developers of Eugene Systems had no time for it or were too expensive and this patch did not bring the desired improvements and bug fixes as announced. And now they have to fight with HAWX2 PC version because this game is full of bugs, tends to constantly app crash and the PC multiplayer practically does not work.
So there is no room left at present to support also such a niche game like SH5:|\\
TheBrauerHour
11-24-10, 01:12 PM
I really want to know。
For your magical 1,000th post, you filled it with hopes and wishes. I hope you are correct, but personally am doubtful.
Captn Wilhelm
11-24-10, 01:34 PM
With user reviews like these from Amazon.com, I doubt there'll be a SH-VI, much less a patch for the current rendition. Any chance of UBI selling the rights and a dev company that cares about content, and not solely profit, picking it up? Are there any software companies out there like that any more or did UBI and EA games buy them all out already?
From: http://www.amazon.com/Silent-Hunter-Battle-Atlantic-Pc/dp/B002PAIPQO/ref=sr_1_1?ie=UTF8&qid=1290623157&sr=8-1
Most Helpful Customer Reviews
95 of 95 people found the following review helpful:
1.0 out of 5 stars Disappointing, March 4, 2010
By
Roland Deschain (http://www.amazon.com/gp/pdp/profile/AO4RNL38Z8SMQ/ref=cm_cr_dp_pdp) - See all my reviews (http://www.amazon.com/gp/cdp/member-reviews/AO4RNL38Z8SMQ/ref=cm_cr_dp_auth_rev?ie=UTF8&sort_by=MostRecentReview)
Fun:2.0 out of 5 stars
Amazon Verified Purchase(What's this? (http://www.amazon.com/gp/community-help/amazon-verified-purchase))
This review is from: Silent Hunter: Battle of the Atlantic (DVD-ROM)
I have an internet connection set up to where my computer plugs directly in to a cable modem. From the wireless network I have set up, I am able to stream HD movies onto my xbox360 with no problems. Even with a stable internet, I have had one crash to dekstop. Immedtiately after the CTD I reloaded the game and was able to play for about 3 minutes before I was kicked off due to conncetion problems. Since I was still able to get online immediately after being kicked off, one can draw the conclusion that either Ubi's servers were down for a time or that the DRM is extremely unforgiving regarding how long it waits for internet connection to resume. From this, one an draw the conclusion that even with a steady internet, you will still have problems playing the game. To be fair, it only happened those two times during my 5 hours of gameplay, however it was enough for me to be pretty annoyed with it. I can only imagine what it would be like for people who travel or who have DSL and can only play when the weather is nice. I understand the need to protect intellectual property, but as has been stated a number of times already, all this does is hurt the law abiding consumer. I personally have a hard time understanding this decision as it will probably cause Ubisoft to lose a significant amount of money for PC sales (although I am sure it will be compensated for by console sales but why not try to maximize your profit?). People who pirate games are still going to find a way to crack this and even if they don't, they are just going to wait until the game comes down in price to the point where no profit will be made from it. The only people being driven away are the people who would have otherwise legally bought the game.
DRM aside, This game has also been a huge let down in gameplay. I have already found a number of bugs such as not being able to return to course after you perform a manuever, not being able to flood multiple tubes at once, or not being able to use the deck gun (if there is a way it isnt explicitely stated in the manual which is painfully short on details for a game with so many changes over previous versions). A number of features have been also dumbed down. There do not apppear to be any thermal layers, ways to release counter measures such as debris, and targeting for torpedoes is done through an unrealistic tactical map which does not make things easier. Manual targeting is not explained in the manual and there is not tutorial for it. Also many of the orders you give have to be done by walking around the sub. While being able to walk around the sub is a nice feature, I much prefer having the option of being one-click away from any given station like the previous SH's. Basically this game plays almost like a first person shooter, however people who play FPS's will probably not get much enjoyment from a game where it takes minutes of real time to go from port to patrol area to actually sinking a ship (in other words it still tries to be a sim so it will not be fast paced enough for people who enjoy FPS's). The goal of trying to make this into an FPS/arcade game becomes apparent when you see the gaudy explosions and leaderboards which have been hacked by people on day 1 and show some people with a billion tons for their score.
On the plus side, the dynamic campaign is a nice feature and objectives are more well defined than previous silent hunters. Graphics for things other than explosions are also visually stunning. These are the only improvements I can think of and it's truly a shame as they show just how much promise this game had. Just like a hot blond, this game is great on looks but with very little substance and will leave you the second you lose that high paying job (internet conncetion). Help other customers find the most helpful reviews
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62 of 64 people found the following review helpful:
1.0 out of 5 stars Last call for the U Boats., March 3, 2010
By
DJR18045 (http://www.amazon.com/gp/pdp/profile/A36ZBJYU2YWEF7/ref=cm_cr_dp_pdp) (Macungie, PA United States) - See all my reviews (http://www.amazon.com/gp/cdp/member-reviews/A36ZBJYU2YWEF7/ref=cm_cr_dp_auth_rev?ie=UTF8&sort_by=MostRecentReview)
Fun:2.0 out of 5 stars
This review is from: Silent Hunter: Battle of the Atlantic (DVD-ROM)
Having been a games player since the early 80's, I have seldom been so disappoint in such an eagerly awaited title. Having played all the Silent Hunter series, I find this newest release to most disappointing. Of course the obvious is the extremely stupid DRM system they have chosen to institute requring a constant internet connection. I would have thought they would have learned after shooting themselves in the foot with the Starforce protection.
Equally as disappointing is the "dumbing" down of the overall simulation itself.There are ways to not use the aids, but the genral overall feeling is this is for the very casual player or the point and shoot set. Nothing wrong with that, but not in a supposedly serious simulator.
It has tons of eye candy,big explosions, and well rendered ship models. Very "Hollywood" in presentation, but after the gloss wears off you're left with a sim thats really Silent Hunter 3 with a few gimmmicks and a lot of heavy makeup.
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44 of 44 people found the following review helpful:
1.0 out of 5 stars A beautiful but broken simulation - do not buy, March 5, 2010
By
Sean Tudor (http://www.amazon.com/gp/pdp/profile/A2JBYJZA4XXAYW/ref=cm_cr_dp_pdp) (Sydney, Australia) - See all my reviews (http://www.amazon.com/gp/cdp/member-reviews/A2JBYJZA4XXAYW/ref=cm_cr_dp_auth_rev?ie=UTF8&sort_by=MostRecentReview)
(REAL NAME) (http://www.amazon.com/gp/help/customer/display.html/ref=cm_rn_bdg_help?ie=UTF8&nodeId=14279681&pop-up=1#RN)
Fun:2.0 out of 5 stars
This review is from: Silent Hunter: Battle of the Atlantic (DVD-ROM)
A beautiful but broken simulation. This is a review of the game WITH the 1.1 patch applied.
:har: It is a terrible shame when the new reviled Ubisoft online DRM actually works better than the game itself. Sadly after the somewhat brilliant Silent Hunter III and Silent Hunter IV, Silent Hunter V is a terrible let down. SH5 has been shipped in an incomplete state. It is very obvious the game has not been finished and missed a number of development milestones and was forced to market by the Ubisoft parent.
The graphics and sound can not be faulted. The look of the game is absolutely beautiful. But the intended audience of this simulation requires more than that. The engine that drives this game does not work. Some examples:
- In the port of Kiel ships regularly run aground with no ability to pathfind or avoid obstacles.
- Enemy destroyers will ram your sub and then jump out of the ocean.
- The ingame map screen - the most important part of the game - is missing vital features and information. When setting a plotted course if you deviate from the course there is no way to return to the plot without having to replot the entire course.
- There is no way to order urgent commands in the heat of battle. Simple commands like setting a course via a visual compass do not even exist in the game. In battle you need to go to the terrible map screen to order a course change using a new plot.
- Elements of the UI simply do not work and in some cases buttons lose their functionality requiring the simulation to be exited and restarted.
- The documentation that is supplied with SH5 is atrocious. There is no detail on how to set manual TDC actions. For anyone that has not played the earlier SH releases they will be totally confused.
- It is glaringly obvious no QA testing was performed when ships are running aground in the opening tutorial mission.
There are many more bugs and omissions but I feel there is no point in listing them. The icing on the cake is the dynamic campaign simply does not work. I feel Ubisoft should be punished for forcing the game to be released before it was finished and not even performing the most basic Quality Assurance on this title.
My final recommendation is: DO NOT buy this game until Ubisoft gives evidence they will actually completely finish development of this title.
Ducimus
11-24-10, 04:13 PM
Ubisoft Bucharest has enough problems at the moment.
First they have qualified the patch for RUSE, as apparently the developers of Eugene Systems had no time for it or were too expensive and this patch did not bring the desired improvements and bug fixes as announced. And now they have to fight with HAWX2 PC version because this game is full of bugs, tends to constantly app crash and the PC multiplayer practically does not work.
So there is no room left at present to support also such a niche game like SH5:|\\
Anyone else sense a common trend here? It's enough to make me think, "don't buy ubisoft games". Sad thing is, i used to love the games ubisoft put out. Now, i see the ubisoft logo, and i think twice. They REALLY, REALLY need to improve their development process and quality assurance. As it is now, Ubisoft means, "buggy game that is not entirely finished".
Takeda Shingen
11-24-10, 04:19 PM
Anyone else sense a common trend here? It's enough to make me think, "don't buy ubisoft games". Sad thing is, i used to love the games ubisoft put out. Now, i see the ubisoft logo, and i think twice. They REALLY, REALLY need to improve their development process and quality assurance. As it is now, Ubisoft means, "buggy game that is not entirely finished".
Completely agreed. There are certain companies that you see their logo on the box, and you think 'This is going to be pretty good'. UbiSoft used to be one of them. Used to.
ShadowWolf Kell
11-24-10, 05:44 PM
Just for grins, I decided to check the Steam forums for the HAWX release. It really reminded me of SH5. Not that I'm interested in an arcade "flight" sim, but I figured I'd take a gander and see how their whole launch and DRM system is working out.
Same launch and unable to load the game issues SH5 was plagued with. Apparently they didn't learn anything.
I'm in the same boat everyone else is in. I see Ubisoft now days and avoid it like the plague.
JScones
11-25-10, 02:35 AM
Anyone else sense a common trend here? It's enough to make me think, "don't buy ubisoft games". Sad thing is, i used to love the games ubisoft put out. Now, i see the ubisoft logo, and i think twice. They REALLY, REALLY need to improve their development process and quality assurance. As it is now, Ubisoft means, "buggy game that is not entirely finished".
You know what, ditto. I remember back in the very early 1990s buying C64 and early PC games and feeling confidence when I saw the Ubi logo (but then, they distributed other development house like Microprose, Elite and EA games, so that may have made a bit of difference in quality). Now...HA!
And honestly, when I see the Ubisoft Romania name I definitely avoid. And I make no apologies to anyone here for having that opinion.
You should see what's being said over at the UBI SH5 forums. Not sure if any of them are members here or not, but some probably are. They are not happy campers either. And some over there can't see the thru the fog that UBI has put up on how wonderful SH5 is. Even Yves Guillamont is in on the damage control.... but it ain't workin. It's probably the same senario with all their other broken unfinished games too, tho I don't go in those forums.
I do know that SH5 is the very last game/sim I will ever buy from them. From now on anything with UBI's name on it is taboo. I really really hope UBI and their junk disappears from the gaming world someday.
urfisch
11-25-10, 01:40 PM
Yes, theres no reason to buy any UBI game...not any more. I agree with JScones.
commandosolo2009
11-25-10, 02:28 PM
ubi soft = -_-
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robbo180265
11-26-10, 02:22 PM
Completely agree with the other posters here. I see UBI and I pass it by, doesn't matter how good it looks or claims to be as I know it will be buggy, broken and have little or no support.
I would be quite happy to see them sink into obscurity...
Seeadler
12-01-10, 11:07 AM
Official answer today from Ubi_Marc (Online Marketing Manager at Ubisoft) in the german SH5 forum
http://forums-de.ubi.com/eve/forums/a/tpc/f/3431013487/m/1451048598
translation:
Good morning,
We receive many inquiries about future patches for Silent Hunter V. At this point we want to tell you that at this time no further updates for the game are planned. If this planning is changed, we will inform you right away.
vanjast
12-01-10, 03:32 PM
Maybe they should just hand over the game to the mods/developers, it's not worth anything to them anymore :)
Maybe they should just hand over the game to the mods/developers, it's not worth anything to them anymore :)
Don't hold your breathe. They will never "give" away any game they have on their books. You couldn't even buy it if you wanted too. Well, unless you had a gazillion bucks to throw away you might.
Hazbro/Atari had a sim they no longer supported and put on the back shelves, so a bunch of us tried to put money together to buy it to make it playable as it should have been, including Multiplayer that they intentionally left out. Modders were willing to work on it for free and a company was ready to buy the license to it. But H/A wanted too much for a broken sim and everyone said to them ... "Stuff it!" So I presume, with UBI's corporate mentality, it would be the same with SH5.
Madox58
12-01-10, 09:49 PM
SH5 is based on SH4 which is based on SH3.
That alone is enuff to stop any release of code or any SDK.
Not to mention the fact that we have mostly created a better SDK then what they could hand over.
Core code for each version is now under the scopes of advanced Modders.
I believe that SH5 finally pushed us to hard and we now are willing to cross lines we held sacred before.
THE_MASK
12-02-10, 12:12 AM
I wouldnt say cross lines , i would say modders are refining the game left to us with the tools provided so we can finish the job . They gave us great tools so why shouldnt modders add to the tools and go for it . That was there intention and its a niche product and if it gives modders enjoyment and the end user and might help sales .
TBH, both the Silent Hunter community and Ubisoft shot themselves in the foot with SH5.
Ubisoft probably couldn't make any acceptable profit because of the poor reviews and boycott, thus probably ceased development of this "unprofitable" franchise.
The worst thing is, probably submarine simulation genre will probably go down with this as well. Just like what happened to tank sims. If Silent Hunter developers won't continue, soon this genre will become "the niche of the niche" and die a good death.
Then nobody will care which copy protection this game had, because it won't matter.
rickidoo
12-11-10, 07:51 AM
Erdem - I don't agree that the community shot ourselves in the foot on SH5. UBI simply made some terrible business judgements both before and after release. A stunned simmer community was simply trying to understand how and why such an experienced company could stray so far from the fundamentals of good customer service. It's not that we wanted perfection right out of the gate. But we did have a right to expect the fundamentals of the game to basically be in place and to work.
I remember looking at the comments on Amazon.com just a few days after release. The user reviews were more than horrid; they were rabid. So many people felt "taken" and disappointed, almost on a personal level, by this company. I think that more than anything else the community felt we had been the target of a "bait and switch." This fueled a level of anger in a game that I simply have never seen before or after. (bait me with a well respected franchise, then switch it with a hollow unfinished game and then follow up with just minimal support.)
I am personally very thankful for the work of the many fine modders that have given their time to help the community improve this sim. I wish we could pin a medal on every one of them. With the right mod combination, the game beats SH3 and 4 hands down.
But I just feel so sorry for the grandpa who purchases a game for his son or grandson, only to have it be a wrecked mess. Not everyone out there has the ability to benefit from the wonderful work of the modders. Those people have truly been taken advantage of. As have we.
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