View Full Version : Death policy
Missing Name
11-15-10, 05:00 PM
So I just got myself killed, unsure what to do. Do you suck it up and start an entirely new career or say "Screw that" and load an earlier save?
hi Missing Name
i personally let them rest - its over
learn from your mistakes and start again...
..hmm, im not too good at learning from my mistakes - but always start again..
whats your gut feeling?
It depends on your playing level, to me. When I was starting out and just learning, I would go back to a saved game and try again. But after a while, I started using the DiD policy - "Dead is Dead". It does make it a lot more restricting on your actions if you realize that any screw-up on your part means death, and having to start over! Much more realistic - and that is the name of the game for the majority of us here.
desirableroasted
11-15-10, 07:46 PM
So I just got myself killed, unsure what to do. Do you suck it up and start an entirely new career or say "Screw that" and load an earlier save?
If you are learning the game (and who of us isn't, really?), screw it and reload. Run the tactical solution a few times until you get it right, then go on to better things. Only way to learn, in my book.
I have played several years, and now play DID. But I still save my patrols fairly often (always out of sight and on the surface, though, to avoid crash problems) so I can replay the ones where I came to grief. Always something to learn. I don't play them past the sinking, though. The career is dead... I think of it as a "lessons learned training exercise."
The single missions, by the way, are excellent for training, especially the ones supplied by the GWX team.
Missing Name
11-15-10, 09:58 PM
I deleted the save games. Not one step splash backwards!
I should also try to be more realistic and NOT engage destroyers with the deck gun. But it's so darn fun... (Not why I sank.)
Gargamel
11-15-10, 10:53 PM
I deleted the save games. Not one step splash backwards!
I should also try to be more realistic and NOT engage destroyers with the deck gun. But it's so darn fun... (Not why I sank.)
Still say your bonkers for trying.
Missing Name
11-15-10, 11:57 PM
Uh, don't want to make another thread for this...
How would I name myself "Missing Name" in German? I entered "Ohne einen Namen" but am unsure if this is correct.
@Gargamel: I turned on realistic vulnerability specifically to make it more difficult to do so.
Falkirion
11-16-10, 02:07 AM
Dead is dead. That simple for me.
CherryHarbey
11-16-10, 04:27 AM
It's your game and you can play however you choose. I play dead is dead, I don't think I would get anything out of the game playing any other way.
Returning home after a re-load, getting medals, would I feel that I'd earnt them?
Of course the only real dead is dead is to hire a boat take it to the exact spot of your demise, throw your computer overboard and jump in after it. A little extreme, so I settle for a new career but using the bug avoidance rule of no upgrades prior to 1st patrol to up the rookie factor. No radar detection makes it really tough later on in the war.
Jimbuna
11-16-10, 07:28 AM
In the early days I reckon most of us have reloaded an earlier save to see if we could have tackled our demise better.
I don't get to plat that often these days but it is always DiD.
Herr-Berbunch
11-16-10, 07:42 AM
I'll tend to stay dead and start my next kaluen's career from around that date, sometimes I think *sod it* and start back in '39. I'll only reload a save if I'm in the middle of trying a new mod but that career never counts towards much anyway.
:doh:
Paulie76
11-16-10, 07:54 AM
I'll play DiD unless the death is the result of something other than regular gameplay. For example if I install a mod that causes my hull to collapse 10 seconds after loading up the career, I'll uninstall the mod and start from the second last save. If I'm killed in battle I'll start a new career back in '39 usually.
As a result, I've never made it to the end of the war yet. Farthest I've gotten is about early '43 since I tend to be a little too reckless for my crews liking (and well being). I like the thought posted above of starting a new career from the date the other was destroyed...it might allow me to see the end of the war so I think I'll give it a shot next time.
Missing Name
11-16-10, 10:08 AM
Started a new career via SH3 Commander. Seriously, why didn't I install this before?
Kaluen Ohne einen Namen, commander of U-127, a IXB.
2nd Flotilla, based in Wilhelmshaven.
Emblem: Zitat und Lockig.http://i874.photobucket.com/albums/ab303/MissingName/ZitatundLockig.png
It's December 1939. Time to give Jenkins hell.
DID unless it is a system/save game 'glitch'.
Sailor Steve
11-16-10, 10:37 AM
I've been playing since the heyday of Silent Service, and I don't recall ever having an option to reload an earlier save, which means I've always played DiD. On the other hand I have a career going out of each available command as I slowly work my way through the war, so I can't exactly boast about 'realism' in that department.
Herr-Berbunch
11-16-10, 11:59 AM
Started a new career via SH3 Commander. Seriously, why didn't I install this before?
Seriously, we don't know, we do recommend it, and now you've started using it you should also get (if you haven't already) Ships Names to add to it!
http://www.subsim.com/radioroom/downloads.php?do=file&id=2746
Sailor Steve's hard work, over 11 000 historically accurate vessel names :up:
frau kaleun
11-16-10, 01:03 PM
How would I name myself "Missing Name" in German?
I'm gonna go with "fehlende Name" but the actual German speakers here probably know better. :D
Missing Name
11-16-10, 02:46 PM
Eh, I've already entered the name. Oh well.
I'm also in the "Dead is Dead" crowd. Knowing that my career is on the line makes me more cautious and realistic - no going in with guns blazing. It also makes you sweat a little after 15-20 missions when the Tommy's are raining down ash cans.
The only time I would use an earlier save is if the game or PC screwed up (e.g. got stuck on time compression and ran aground).
Sailor Steve
11-17-10, 12:58 AM
It makes me sweat after 0 missions - I don't want to die!
Kongo Otto
11-17-10, 03:43 AM
I'm gonna go with "fehlende Name" but the actual German speakers here probably know better. :D
Correct it would be "fehlender Name" but "Ohne einen Namen" its quite the same.
Playing DiD certainly adds tension to the game... I remember in good old Aces of the Deep, when I got rammed and then stuck in mud after repairing my boat on the bottom, I spent hours biting nails and attempting every maneuver possible to free the boat. I would never have the patience to do this if I had the option to just reload last save, but I would also never have the chance to feel like this in the end:
http://bluekidontheblock.files.wordpress.com/2009/12/das-boot-by-el_demonio-mkv_0110659591.jpg
Herr-Berbunch
11-17-10, 06:21 AM
The only time I would use an earlier save is if the game or PC screwed up (e.g. got stuck on time compression and ran aground).
How would TC into land be a game or PC fault? :hmmm:
frau kaleun
11-17-10, 09:07 AM
How would TC into land be a game or PC fault? :hmmm:
I have had a couple occasions where something causes the game to freeze up momentarily in that it refuses to respond to keyboard commands - like changing the TC, or making a course adjustment - while it sorts itself out. So I'm sitting there biting my nails wondering whether or not I can hit the right keys quickly enough when it starts responding again to avoid any disaster I might be heading towards at a higher TC than I'd like to be at under the circumstances.
OTOH the freezes typically only happen when I'm nearing base or some other heavy traffic coastal area, so I should probably know better than to be in TC at all. :oops:
I'd be reasonable with DiD as well. If my phone rings and distracts me, or I'm tired as heck and just do something wildly stupid and unrealistic, I'll reload. The game requires house rules like this, and from my perspective house rules only work when they bring the right (i.e. realistic) results.
Otherwise DiD makes the game extremely rewarding and thought-provoking. There were several times when I was left pretty much shocked by consequences of my own decisions, and times when I really got immersed in the tension, because the risks felt very heavy. The real payoff of DiD is not so much the challenge as that golden grail or simulations - suspension of disbelief.
desirableroasted
11-17-10, 09:24 AM
The real payoff of DiD is not so much the challenge as that golden grail or simulations - suspension of disbelief.
Perfectly put.
Sailor Steve
11-17-10, 11:31 AM
How would TC into land be a game or PC fault? :hmmm:
The watch crew doesn't call out "Land ho!" That in itself is enough to warrant cutting yourself a break.
Missing Name
11-17-10, 12:06 PM
I have had a couple occasions where something causes the game to freeze up momentarily in that it refuses to respond to keyboard commands - like changing the TC, or making a course adjustment - while it sorts itself out. So I'm sitting there biting my nails wondering whether or not I can hit the right keys quickly enough when it starts responding again to avoid any disaster I might be heading towards at a higher TC than I'd like to be at under the circumstances.
OTOH the freezes typically only happen when I'm nearing base or some other heavy traffic coastal area, so I should probably know better than to be in TC at all. :oops:
I get the same issue. This is the main reason I got SH3 commander - I can spawn outside of my home port.
This is also why I don't like raiding harbors.
Gargamel
11-17-10, 05:45 PM
One of the biggest detractors from playing DiD is the fact you just spent many years in game, and many hours real time building your renown, boat, and crew. You hate to lose it all. But luckily you can just start a new career around the same time frame and get similar equipment rather quickly.
DiD for me unless it is something silly (such as CTD or wander off for a wee and forget to pause thus getting. That being said I used to simply delete careers, now I save them (well zip them up and remove) as SH3 commander keeps things nicely for me.
If I want a better piece of kit then I start at a later stage in the war. I have STILL never tried an XXI and prefer the big lumbering IXC. Would love a snorkel - never seem to last long enough to get one.
My careers are in double figures - never really counted.
How would TC into land be a game or PC fault? :hmmm:
One word - "Bernard". I hate it when he's driving.
Seriously though, sometimes on high TC, my system will lock up (I think it's when I get close enough to something to load new textures or objects), and by the time it responds, I'm driving a sub down main street. Lesson? Slow down TC when nearing land.
It makes me sweat after 0 missions - I don't want to die!
I know what you mean. I started playing DiD with SH2 in the Atlantik! campaign, and I'd much rather report "no kills" than "lost at sea with all hands".
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.