Fauzt
11-11-10, 01:02 PM
Hello fellow Kaleuns
Since I noticed theres a megamod under development, ive picked up SHV again, and have recently been playing around with 100% realism(or close to), and I must say its way more fun and challenging without the map contacts nŽall.
Mod Info: Im mainly using TDW amazing UI mod and his AI mod.
As a sub/SH rookie, and SHV my first in the series ive got a few questions:
- Im having some problems calculating solutions when I cant use my watchmans "nearest visuel contact" info eg. when at periscope debth.
This is probably associated with not being able to reliably use the stadimeter (When identifying a vessel, its never seem to "pick" the correct one - and does I have to specify the proper mast height?)
Range not being the only problem by also speed, and to some degree AOB(but good "guess" and sometimes a 90approach works for the moment)
- How would one properly plot in contacts recieved from the hydrophone/other? (im having some confusion with bearings/true bearings - clarifications/other tools?)
- Is the radar functional?
- Any "easy" digestible info on sub tactics, as im for the moment seem to be a sitting duck no matter how I react, when Destroyers are within visuel contact range. (as mentioned, I am using TDWs AI mod)
Thanks in advance and tips, info and other approaches are very welcome.
Since I noticed theres a megamod under development, ive picked up SHV again, and have recently been playing around with 100% realism(or close to), and I must say its way more fun and challenging without the map contacts nŽall.
Mod Info: Im mainly using TDW amazing UI mod and his AI mod.
As a sub/SH rookie, and SHV my first in the series ive got a few questions:
- Im having some problems calculating solutions when I cant use my watchmans "nearest visuel contact" info eg. when at periscope debth.
This is probably associated with not being able to reliably use the stadimeter (When identifying a vessel, its never seem to "pick" the correct one - and does I have to specify the proper mast height?)
Range not being the only problem by also speed, and to some degree AOB(but good "guess" and sometimes a 90approach works for the moment)
- How would one properly plot in contacts recieved from the hydrophone/other? (im having some confusion with bearings/true bearings - clarifications/other tools?)
- Is the radar functional?
- Any "easy" digestible info on sub tactics, as im for the moment seem to be a sitting duck no matter how I react, when Destroyers are within visuel contact range. (as mentioned, I am using TDWs AI mod)
Thanks in advance and tips, info and other approaches are very welcome.