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View Full Version : That's it. Never another Passenger/Cargo


desirableroasted
11-04-10, 09:00 AM
Is the Passenger/Cargo a sort of a programmer's joke?

For five years, I have torped them in the bow, under the stack, in the stern. I have ripped out keels. I have personally given them 20 below the waterline deck-gun shots. :damn:

Yeah, they will sink, someday. Once I had one sink just after Willy Brandt became Chancellor.

Seriously, is there a sweet spot for them? Or is every last one of them transporting balsa wood and ping-pong balls?

I play "take what you get", so I feel duty bound to sink them. But I am about to make an exception.

krashkart
11-04-10, 09:05 AM
Maybe the ones you hit are loaded with inflated Mae Wests? :har:
Seriously, I have no idea what the deal might be with those.

Yoriyn
11-04-10, 09:09 AM
It's becouse on that ship is to many passengers, so you have no chance to sink that ship. Simply calculation to sink any shipis:
Number of people on the ship X number of buckets, glasses, barrels or anything what can bu use to pure the water outside the ship X tonnage = chances the ship survive the attack.

As you see better stick with fishing boats :)

Gerald
11-04-10, 09:19 AM
Some, of them here Passenger / Cargo, sometimes need more eels..

K-61
11-04-10, 09:38 AM
I aim for about 1/3 of the way from the bow and that seems to put them under with one shot. But yeah, I hate them, too. I've put as many as three torpedoes into one of them before she'd go down. I much prefer to use the gun on them if the weather is not too rough.

Brag
11-04-10, 09:43 AM
These torpedo guzzlers are full of hot air generated by Subsimers. Best to just let them go. :haha:

HW3
11-04-10, 12:51 PM
Bow shot under the forward mast at 2.5M and they will go down due to flooding within the hour.

Jimbuna
11-04-10, 02:05 PM
Is the Passenger/Cargo a sort of a programmer's joke?

For five years, I have torped them in the bow, under the stack, in the stern. I have ripped out keels. I have personally given them 20 below the waterline deck-gun shots. :damn:

Yeah, they will sink, someday. Once I had one sink just after Willy Brandt became Chancellor.

Seriously, is there a sweet spot for them? Or is every last one of them transporting balsa wood and ping-pong balls?

I play "take what you get", so I feel duty bound to sink them. But I am about to make an exception.

Some of them also carry a hold full of lifejackets on occasion :DL

In all seriousness though, at 90 renown I sometimes wonder if they're worth the effort.

Here is a shipchart link showing the 'sweet spots'...I'm not sure if it is on here but it's worth a look:

http://www.filefront.com/13792872/shipchart.pdf

desirableroasted
11-04-10, 02:07 PM
I will try HW3 and K-61's advice, then. 1/3 back/under the foremast.

The next time that is..... this one already got one torpedo and he is not going to get another one. I will follow him to Tahiti, first. It violates my theology and geometry to use more than one torpedo on anything bigger than 7000 tons.

Edit: Thanks @jimbuna. Our messages crossed. That chart, even though it is for stock, should be enormously useful for new captains; I remember having it at some point. Thank you!

raymond6751
11-04-10, 03:45 PM
One would think a hit at the stern would blow off or damage the props and/or rudder. That would at least halt the ship.

If nobody is around, deck gun at the waterline? Pick a second shot at the best guess and leave her to wallow.

Gerald
11-04-10, 03:53 PM
Deck gun at the water line, is a good option if weather permits, and you do not have other unwanted guests, :lurk:

desirableroasted
11-04-10, 04:00 PM
Deck gun at the water line, is a good option if weather permits, and you do not have other unwanted guests, :lurk:
Vendor, if weather permitted, I wouldn't be wasting a torpedo on an 3K tonner. Not in 1940, anyway.

Anyway, you try putting 20 under the waterline of a Passenger/Cargo. She'll sail off at 7 knots, bobbing along like a rubber ducky.

Gerald
11-04-10, 04:09 PM
True! If you are unlucky it may be so, otherwise leave her and move on

Gargamel
11-04-10, 04:59 PM
Just snuck up on one, fired one 110mm round at it, thing immediately split in half. Got credit for it, but i then spent 3 hours waiting for the 2 halves to sink. Never did, so I got bored and left.

/ducks.

Arael
11-04-10, 06:31 PM
I've found that putting a torpedo directly under that little box flanked by lifeboats directly aft of the smokestack kills passenger/cargos pretty easily.

(http://img367.imageshack.us/img367/4139/caribou041ve.png)

Jimbuna
11-04-10, 07:31 PM
I will try HW3 and K-61's advice, then. 1/3 back/under the foremast.

The next time that is..... this one already got one torpedo and he is not going to get another one. I will follow him to Tahiti, first. It violates my theology and geometry to use more than one torpedo on anything bigger than 7000 tons.

Edit: Thanks @jimbuna. Our messages crossed. That chart, even though it is for stock, should be enormously useful for new captains; I remember having it at some point. Thank you!

SINK EM ALL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

desirableroasted
11-04-10, 07:46 PM
I've found that putting a torpedo directly under that little box flanked by lifeboats directly aft of the smokestack kills passenger/cargos pretty easily.

(http://img367.imageshack.us/img367/4139/caribou041ve.png)

Thank you. If that works, I will name my next child after you.

Jimbuna
11-04-10, 08:20 PM
Thank you. If that works, I will name my next child after you.

I shouldn't think you will then :DL