Log in

View Full Version : How to Refueling on GWX3.0Gold?


Trasgu2010
11-01-10, 05:22 PM
Hy Everybody!:salute:
I readed about Suply Ships and U-Bote Tankers in the manual of GWX3.0 Gold MOD(pages:78 and 79).But I´m not abble to only refuel my boat.:hmmm:

Can someone tell me How to do that?

Thank you for your help.

P.S
I´m Student so Sorry for my Englis.

Yoriyn
11-01-10, 05:43 PM
Simply saying, just sail to refuelling ship (milk cow, tender) and press Esc on your keyboard chose opition dock or something. You need to dock (finish your patrol) close to refuelling ship. Then if you use SH3Commander set option 0 or 1 day spend in base and start new patrol. Your tank will be full.

OSU
11-01-10, 05:55 PM
Usually you don't have to worry about running out of fuel. In GWX 3.0 a type VII u-boat will get over 21,000 nautical miles of range at 10 knots, and it will go much farther at slightly slower speeds. You will almost always run out of torpedoes before you run out of fuel. The only way you will run out of fuel is if you try to sail all the way around the globe.

desirableroasted
11-01-10, 05:59 PM
Hy Everybody!:salute:
I readed about Suply Ships and U-Bote Tankers in the manual of GWX3.0 Gold MOD(pages:78 and 79).But I´m not abble to only refuel my boat.:hmmm:

Can someone tell me How to do that?

Thank you for your help.

P.S
I´m Student so Sorry for my Englis.

They show up first in Las Palmas and, a bit later, at Cadiz. Both in Sept-Oct 1939.

But you never need to run out of fuel. Cruise at 8 knots and you have 100+ days of fuel available in an VIIB. (and if you are in II boat, you aren't designed to leave the North Sea.).

Gerald
11-01-10, 06:02 PM
Besides fuel, you get new "fish" and repairing any damage to the boat

Tessa
11-01-10, 07:13 PM
Don't forget that your u-boat comes equipped with its own warp drive that can't be damaged no matter much of a beating you take. Just hit the ESC key and choose exit patrol; Capt. Piccard mysteriously shows up in the command room and say, "make it so" and you're back in port. :arrgh!:

Madox58
11-01-10, 07:45 PM
Don't forget that your u-boat comes equipped with its own warp drive that can't be damaged no matter much of a beating you take. Just hit the ESC key and choose exit patrol; Capt. Piccard mysteriously shows up in the command room and say, "make it so" and you're back in port. :arrgh!:
We really should fix it so you can't do that.
:hmmm:
As an optional JSGME enabled mod of course!
The 'DID' crowd might be interested?

Gargamel
11-01-10, 07:59 PM
We really should fix it so you can't do that.
:hmmm:
As an optional JSGME enabled mod of course!
The 'DID' crowd might be interested?

Or maybe just make it so you cant do it outside of say 100km from base, or whatever is appropriate at the time. Running back into Kiel from either the canal or the long way, it's added time and your basically home anyways..... just a suggestion.

Madox58
11-01-10, 08:11 PM
Or maybe just make it so you cant do it outside of say 100km from base, or whatever is appropriate at the time. Running back into Kiel from either the canal or the long way, it's added time and your basically home anyways..... just a suggestion.

I'm looking at is as an easy yes or no switch we would need to change in a key file.
That would HAVE to be done by a patch file that only changed a value
in the original file.
If you have SH3?
It changes the file.
If you don't have SH3?
It deletes your entire file system and calls the FBI.
:har:

Gargamel
11-01-10, 08:21 PM
I'm looking at is as an easy yes or no switch we would need to change in a key file.
That would HAVE to be done by a patch file that only changed a value
in the original file.
If you have SH3?
It changes the file.
If you don't have SH3?
It deletes your entire file system and calls the FBI.
:har:

Soooo...... those poor SHIV and SHV players...... :dead: :rock:

Trasgu2010
11-02-10, 11:34 AM
Hy Evreybody!!!:arrgh!:
Acording to the manual of GWX3.0 Gold MOD,pages:78 and 79.What I try to do It´s only refueling my U-boat.
Page 78:"....If you whant to be "historical" then you should limit your resupply operations to historically available items when you dock whith u-Tankers and supply ships."
http://img28.imageshack.us/img28/5036/sh3img23102010.jpg

So I´m gonna try what tessa suggested to do:" Just hit the ESC key and choose exit patrol; Capt. Piccard mysteriously shows up in the command room and say, "make it so" and you're back in port."

Thank you all for your help.:up:

P.S
I´m Student so Sorry for my Englis.

Yoriyn
11-02-10, 11:37 AM
Glad to help.

Sailor Steve
11-02-10, 03:07 PM
The only way you will run out of fuel is if you try to sail all the way around the globe.
Can't sail all the way around, because the Earth is flat. You'll fall off the edge first. :dead:

frau kaleun
11-02-10, 03:38 PM
Can't sail all the way around, because the Earth is flat. You'll fall off the edge first. :dead:

That's if the ~DRAGONS! ~ don't eat you first.

NightCrawler
11-02-10, 10:40 PM
I always sail slow ahead(6 knots) surface

when day break, i dive till red light blink, charge the boot, and sail till day break, and so on.

it save on fuel big time, if nothing come between, i can reach marrocco with a VII type boot, without using a milkcow

NightCrawler
11-02-10, 10:49 PM
im not a trigger happy person that shoot 4 torps spread angle at the same time, i go after big ships in convoy, untill got bothered by a tribal, last mission sunk 2 tribals and 1 hunt class, there was 1 hunt class left but my crew was irritated and left the convoy, total tonage 43.000 second patrol 1940 with IX boot.

Gargamel
11-03-10, 01:24 AM
I always sail slow ahead(6 knots) surface

when day break, i dive till red light blink, charge the boot, and sail till day break, and so on.

it save on fuel big time, if nothing come between, i can reach marrocco with a VII type boot, without using a milkcow

I have to think this is less efficient than running on diesel the whole way.

First, your not storing 100% of the energy (realistically speaking, not sure how SH3 models this). Most modern engines are only like 30% efficient to start with, now you add another set of components (batteries and electric motors) to further decrease efficiency.

Secondly, up until the XXI, U-boats were more efficient on the surface, so running submerged to save juice doesn't make sense.

With the range we have, Wilmshaven to Morocco should be no problem runnign at 7-8 knots. I've been very tempted this career to take a stab at New York in my VIIb. Yeah, i'll have to use the cow in Newfoundland in both legs of the trip, but you could probably make it TO new york on one tank, but not much else.

But I'm not sure how the game models efficiency and such though. And if your talking evading detection by running submerged during the day, well that's another story altogether.

NightCrawler
11-03-10, 02:28 AM
to avoid using milkcow will messed up my career, no medals, next mission is patrol grid null.

the only only you get when docking a milkcow is credit.

so doing a mission, and reach that grid and make home is mission complete.

beside i will use a milkcow only in case of emergency

Jimbuna
11-04-10, 06:32 AM
Osu, it's just like Yoriyn first said. But if I were you I wouldn't worry about the fuel. What you are going to need is gooooooood batteries. When you want to sail through Giblartar you should rather be positive about that. It's going to be a hard-core there.

Yep...a fully charged battery bank and submerge when you have to (for Co2 reasons)...you'd never get through on the surface.

wolffpl
11-07-10, 02:15 PM
so doing a mission, and reach that grid and make home is mission complete.

So if you reach the grid and then return to base "manually" (no using the option "exit from patrol") gives you more renown?.
Because I use this option always (maybe I misunderstood).

Sailor Steve
11-07-10, 09:28 PM
We really should fix it so you can't do that.
:hmmm:
As an optional JSGME enabled mod of course!
The 'DID' crowd might be interested?
Only if you also fix it so we can steer with the engines. Having the rudder destroyed should not prevent the boat from getting home.

Gargamel
11-08-10, 12:30 AM
So if you reach the grid and then return to base "manually" (no using the option "exit from patrol") gives you more renown?.
Because I use this option always (maybe I misunderstood).

From what i Understand, there is no renown bonus for steering the boat back into base. From what i've read (and correct me here), it was never coded into the game-engine to account for it.

I usually sail back to a point where I'm in "friendly waters". Not sure if those really existed later in the war though... Then I'll port from there. I feel it's a waste time to sail back if nothing is going to happen.

Jimbuna
11-08-10, 08:43 AM
So if you reach the grid and then return to base "manually" (no using the option "exit from patrol") gives you more renown?.
Because I use this option always (maybe I misunderstood).

From what i Understand, there is no renown bonus for steering the boat back into base. From what i've read (and correct me here), it was never coded into the game-engine to account for it.



That is correct, the renown for returning to base has never worked either in stock/vanilla or any supermod.

NightCrawler
11-08-10, 09:54 PM
When i have a mission, i going to that grid, no matter how far it's, i sail on slow ahead(6 knots) on surface, it takes almost 4 hour game-play to finish..

When you reach that grid you will get points(reown), than another reown, for patroling the grid 24 hours...

when that is done, i go back to europe(close to england) if i have some fish left to use them all, than when have no fish, i return to base, yes it's manualy, i dont hit ESC button and click on finish game... than the whole 4 hours game-play and the reown are gone... offcourse im heading home to port.. to complete the mission, i will hit ESC when im at 20 miles to the base, to dock it...

hatemf90
11-09-10, 06:58 AM
According to wikipedia Type XIV boats could supply 400 tons of oil + torpedoes + food. manual says it only supplied oil.

If you believe wikipedia you shouldnt feel guilty if you got resupplied with torps after docking with one :O:.

Akela
11-09-10, 11:40 AM
If you believe wikipedia...

There is no better source of wikiality

NightCrawler
11-10-10, 04:51 AM
To reserve diesel, i dive when morning breaks(from red light) to no light, stay under water till red light comes up, then surface, to resharge batteries, till morning break. than repeat over and over.

later in war, you stay under water, unless you wanna shoot down liberators, and when snorkel is available you can charge batteries under water.

hatemf90
11-10-10, 05:55 AM
There is no better source of wikiality

thats why I said if :03: I checked some other websites says the same thing.

Trasgu2010
12-21-10, 02:38 PM
Hy Evreybody!!!:arrgh!:
Acording to the manual of GWX3.0 Gold MOD,pages:78 and 79.What I try to do It´s only refueling my U-boat.
Page 78:"....If you whant to be "historical" then you should limit your resupply operations to historically available items when you dock whith u-Tankers and supply ships."
http://img28.imageshack.us/img28/5036/sh3img23102010.jpg

So I´m gonna try what tessa suggested to do:" Just hit the ESC key and choose exit patrol; Capt. Piccard mysteriously shows up in the command room and say, "make it so" and you're back in port."

Thank you all for your help.:up:

P.S
I´m Student so Sorry for my Englis.
Hy EveryBody!!!:arrgh!:
I tried Tessa´s suggestion:" Just hit the ESC key and choose exit patrol; Capt. Piccard mysteriously shows up in the command room and say, "make it so" and you're back in port." But unfortunately It didn´t work.
When you ressuplies your u-boat you resupplies all:Fuel+Torpedos.

P.S
I´m Student so Sorry for my Englis.

Trasgu2010
12-21-10, 02:49 PM
to avoid using milkcow will messed up my career, no medals, next mission is patrol grid null.

the only only you get when docking a milkcow is credit.

so doing a mission, and reach that grid and make home is mission complete.

beside i will use a milkcow only in case of emergency

Hy NightCrawler!!
I think that if you use milkcows you do not messed your career because you can resupplie your u-boat almost like if you docked at port:Fuel+Torpedos+Repair your boat+Rewon+Medals....
The problem is that you have to return to your base to have a new mission.

Tessa
12-21-10, 04:32 PM
I have to think this is less efficient than running on diesel the whole way.

First, your not storing 100% of the energy (realistically speaking, not sure how SH3 models this). Most modern engines are only like 30% efficient to start with, now you add another set of components (batteries and electric motors) to further decrease efficiency.

Secondly, up until the XXI, U-boats were more efficient on the surface, so running submerged to save juice doesn't make sense.

With the range we have, Wilmshaven to Morocco should be no problem runnign at 7-8 knots. I've been very tempted this career to take a stab at New York in my VIIb. Yeah, i'll have to use the cow in Newfoundland in both legs of the trip, but you could probably make it TO new york on one tank, but not much else.

But I'm not sure how the game models efficiency and such though. And if your talking evading detection by running submerged during the day, well that's another story altogether.

If you don't mind long periods at full TC it's feasible to make it to NY in a VIIb. Recent patrol logged roughly 16,000km in one very messed up trip. Went from Kiel -> English Chanel -> AL/AM convoy lanes, kept finding the wrong convoys and being in awful positions when I did (they were always fast convoys going the other direction 300-400km away, in heavy weather. A major fuel burner to try and catch up to) so kept going westward towards Halifax. Wasn't until I was nearly at Halifax that I started to run into convoys that I could get into firing position (largely due to the very heavy seas burning up extra fuel) and finally got my catch. Set course to return to St. Nazaire (left Kiel only a few days before the bases were set to change) at 8 knots and came back into port with maybe 5 or 6 tons left of fuel; 100km out I got the message that "we're out of diesel fuel" and coasted in on fumes (the large sail didn't hurt either :O: )

NightCrawler
12-21-10, 09:52 PM
Hy NightCrawler!!
I think that if you use milkcows you do not messed your career because you can resupplie your u-boat almost like if you docked at port:Fuel+Torpedos+Repair your boat+Rewon+Medals....
The problem is that you have to return to your base to have a new mission.


Well you do it, when you have over 50.000 tonnage, you willn't have 1 lousy medal for you and for your crew, because you docked at a milkcow, when you dock home(depend which harbor you have on the clipboard).. you always have mission briefing, and a decoration for you and for your men...

I have learned my lesion using milkcows to refuel, and rearm, and the next patrol grid is "NULL", that's means no reown points for that grid included the 24 hours patrol points either..

But that's my opinion.. everybody have there own way of playing SHIII...

Jimbuna
12-23-10, 05:56 AM
What you also can't do is upgrade.