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reignofdeath
10-14-10, 09:55 PM
So I noticed in a pic that some one had, in the sinkings, it show what the name of each ship was as well as what cargo it was carrying and how many crew died. Id like to implement this into my game so what mod is it? This was in the in game captains log. danke all:salute:

Also: Is there a mod for real explosions as soon as torps hit ships?? Im getting tired of seeing the measly white water spray, I wanna see some kaboom when my torp hits. Generally I always aim for the boilers too. And where can I get the realistic smoke mod?

Sailor Steve
10-14-10, 10:26 PM
SH3 Commander is the only way to get ship names, period.

After Commander has put the names and information into its own log, which can be seen as part of your personel file in Commander. After that you need to reboot SH3, using Commander, and then look at the log for that last patrol - the names will be there.

There is nothing that makes names show up in the log while you're still on patrol. Sorry.

reignofdeath
10-15-10, 01:24 AM
Oh alright I thought that the pic I saw was during a patrol.

Herr-Berbunch
10-15-10, 02:13 AM
And the ever expanding list of ships' names are available fron the SH3 downloads page, with an eternal thanks to Steve for compiling such a list :yeah:

reignofdeath
10-15-10, 02:39 AM
I just looked. And I know SH3 commander does the names, but the log that I saw (In game mind you) showed what cargo it was carrying, and how many crew that ship in particular lost. I havent seen this in the SH3 cmder logs?

Weisia
10-15-10, 03:15 AM
In SH3 cmder logs it does show cargo and surviving crew of the ship.

Capt. Morgan
10-15-10, 03:25 AM
If you're using the Merchant Fleet mod, SH Commander won't show names/cargo/casualty info for the new ships.

frau kaleun
10-15-10, 08:28 AM
After that you need to reboot SH3, using Commander, and then look at the log for that last patrol - the names will be there.

Wait, you mean if I use real ship names in Commander, when I go back into the game and pull up the logs of past patrols by clicking the appropriate spot on my "desk" in the office screen, the ship names will be in those as well? I did not know that, that's awesome!

Jimbuna
10-15-10, 08:33 AM
Wait, you mean if I use real ship names in Commander, when I go back into the game and pull up the logs of past patrols by clicking the appropriate spot on my "desk" in the office screen, the ship names will be in those as well? I did not know that, that's awesome!

Do you visit here often? :DL

frau kaleun
10-15-10, 08:42 AM
Do you visit here often? :DL

:O:

I've just always used Commander for all my patrol log needs, and when I'm done with the latest log there the info gets copy/pasted into a .doc file for that career and the new pages printed out. Then I use the printed logs or that .doc file for reference. About the only time I ever look at the log screens in the game is to view the current log during a patrol. I don't think I've ever gone into past patrol logs from the desk/office.

Jimbuna
10-15-10, 09:45 AM
:O:

I've just always used Commander for all my patrol log needs, and when I'm done with the latest log there the info gets copy/pasted into a .doc file for that career and the new pages printed out. Then I use the printed logs or that .doc file for reference. About the only time I ever look at the log screens in the game is to view the current log during a patrol. I don't think I've ever gone into past patrol logs from the desk/office.

I've never went so far as to print them off :o

Now that is hard core....I am impressed http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

frau kaleun
10-15-10, 09:59 AM
I've never went so far as to print them off :o

Now that is hard core....I am impressed http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

Oh, I print my personnel file and crew list too. Updated after every patrol along with the logs. :yeah:

Jimbuna
10-15-10, 10:40 AM
Oh, I print my personnel file and crew list too. Updated after every patrol along with the logs. :yeah:

Nice one :cool:

Herr-Berbunch
10-15-10, 01:29 PM
Oh, I print my personnel file and crew list too. Updated after every patrol along with the logs. :yeah:

Then gets on the train and delivers them in person to Neal, who is the only person to have to whole picture - so he can plan the next moves :sunny:

HW3
10-15-10, 01:46 PM
Quote:
Originally Posted by Sailor Steve http://www.subsim.com/radioroom/images_acpb/buttons/viewpost.gif (http://www.subsim.com/radioroom/showthread.php?p=1515047#post1515047)
After that you need to reboot SH3, using Commander, and then look at the log for that last patrol - the names will be there.

Wait, you mean if I use real ship names in Commander, when I go back into the game and pull up the logs of past patrols by clicking the appropriate spot on my "desk" in the office screen, the ship names will be in those as well? I did not know that, that's awesome!

Dang, I didn't know that either, and I've been playing SH3 since it first came out. Learn something new every day.
:salute:

frau kaleun
10-15-10, 02:47 PM
Then gets on the train and delivers them in person to Neal, who is the only person to have to whole picture - so he can plan the next moves :sunny:

:rotfl2:

Actually what comes next is a prolonged session of trying to decide who gets promoted, who gets what award, which men will be moving on to another assignment or going ashore for additional training, which goes on until I sweat out a satisfactory compromise between attempted realism and the desire to keep as much of my experieneced, familiar crew on board as possible. Between that and updating the logs, it can be a couple hours of post-patrol paperwork.

And at the moment, I don't really add anything to the logs except notes on promotions, awards, and transfers. Beyond those additions it's strictly the info that's already provided for departure from base, ships sunk, and return to base.

Regarding the separate .doc file for patrol logs, I only just realized a couple weeks ago that I could click on the links for "Patrol 1," "Patrol 2," etc. when I open my updated personnel file and get a similar printable file of the logs themselves. :oops: So next career I'll probably do all my editing and additions w/in the Commander interface for it and use that instead.

And I'm also toying with the idea of keeping more extensive records from within the patrol itself, like notes on the weather, all contacts, notes on attacks made, etc. But I don't know. I tried that when I was first playing and soon got bogged down - but then I was still trying to remember how to find my way around in the game just to do the most basic of things. Now so much of the routine of "running the boat" has become just that, routine, when it comes to what to click and what key to press. So maybe I'll be able to keep a more detailed log without it seeming like such a hassle.

Jimbuna
10-15-10, 03:01 PM
Hmmm...he could well be right :hmmm:

reignofdeath
10-15-10, 06:07 PM
well if SH3 Commander is supposed to show the crew lost of the sunk ship and cargo then its not showing it on mine:shifty: weird. Any ideas?

frau kaleun
10-15-10, 07:05 PM
well if SH3 Commander is supposed to show the crew lost of the sunk ship and cargo then its not showing it on mine:shifty: weird. Any ideas?

It will only show in the logs generated by Commander. It won't show up in the logs you access in the game's interface.

If you have 'Use Real Ship Names' selected in Commander, and you don't see any real ship info (including names) in the logs when you access them through Commander, then you may not have updated your Personnel File yet. After each patrol you must update your Personnel File before accessing your logs - that's what triggers Commander to flesh out the log files already created by the game with real ship data.

If you are updating the Personnel File first, then looking at your logs, and see real ship names but no cargo/crew data... I got nothin'. I've never known Commander to put in the names and nothing else.

JScones
10-15-10, 07:48 PM
Wait, you mean if I use real ship names in Commander, when I go back into the game and pull up the logs of past patrols by clicking the appropriate spot on my "desk" in the office screen, the ship names will be in those as well? I did not know that, that's awesome!
How did you not know that, given that you posted directly after my screenshot demonstrating same?

http://www.subsim.com/radioroom/showthread.php?t=175707&page=3

:O:

frau kaleun
10-15-10, 08:34 PM
How did you not know that, given that you posted directly after my screenshot demonstrating same?

http://www.subsim.com/radioroom/showthread.php?t=175707&page=3

:O:

I know. :damn: :O:

After I posted it occurred to me that I vaguely remembered seeing a pic that looked like the log from inside the game with ship names on it, and that I had never asked about it at the time. I guess it just didn't register then.

But, you know, we're talking about someone who played many hours of SH3 before realizing there was a screen where she could change the settings on her torpedoes before firing. :haha:

Draka
10-15-10, 10:59 PM
<Drum roll...> You're not a blond are ya? <Fanfare and exit>

Sailor Steve
10-15-10, 11:31 PM
If you're using the Merchant Fleet mod, SH Commander won't show names/cargo/casualty info for the new ships.
It should. I've put in entries for every one of IABL's ships. In fact, I've put in more names for them than anything else.

Sailor Steve
10-15-10, 11:41 PM
And I'm also toying with the idea of keeping more extensive records from within the patrol itself, like notes on the weather, all contacts, notes on attacks made, etc. But I don't know. I tried that when I was first playing and soon got bogged down - but then I was still trying to remember how to find my way around in the game just to do the most basic of things. Now so much of the routine of "running the boat" has become just that, routine, when it comes to what to click and what key to press. So maybe I'll be able to keep a more detailed log without it seeming like such a hassle.
Another place where I consider myself weird. I keep a running log on paper, including daily reports at the same time (roughly the time I left port) but adjusted for time zones, with 4-digit location, course, speed and weather, adjusted for a little more randomness and taking the seasonal weather adjustment into account. I change all my logs to reflect real life - no "Ship Sunk!" and all the info. My listings look more like "Attacked freighter, 5000-tons range. Fired 2 torpedoes from 900 meters. Target sank after 36 minutes." Then at the end of the patrol I make a list of the ships "confirmed", with the information.

JScones
10-15-10, 11:48 PM
It should. I've put in entries for every one of IABL's ships. In fact, I've put in more names for them than anything else.
As long as the user adds the entries to their EnglishNames.cfg file, of course.

One thing, I haven't seen the latest set of IABL ships, but if different ship classes use the same label, for example:

ABC1=Small Merchant
ABC2=Small Merchant

then when the player sinks a "Small Merchant" (which SH3 dutifully writes to the logs), SH3Cmdr will grab a name from the ABC1 list, even if it was an ABC2 that the player sunk. There is no way around this as SH3Cmdr relies on SH3 to tell it what was sunk and if the modder has decided to give multiple ship classes the same label, then, there's not much SH3Cmdr can do.

Not saying that is the case with IABL's ships as I haven't seen them, but something to keep in mind, SS, in case you notice some odd results.

This can be mitigated though by smart "mapping" ship classes back to ship name groups (ie "GenericMerchantsAndTankers").

You can also see this in action in the SH3 Ship Museum. Using the above example, every ship class that has the same label will display the info (displacement, length etc) of the FIRST ship in the list that has that name. A tad confusing if ABC1 is 80m long and 6000GRT and ABC2 is 60m long and 4000GRT, as ABC2 will show 80 and 6000.

Sailor Steve
10-15-10, 11:50 PM
Hmm...:hmmm:

IABL's ships don't have that problem. His are all labelled according to the class he gives them - M01B is labelled Medium Merchant 01. But there are some others I want to look at.

reignofdeath
10-16-10, 12:19 AM
Yeah its only showing the ship names not the cargo and crew lost, and Im not using the Merchant Fleet mod, Im using commander, torpedoe damage v2 final, lifeboat mod and all the mods that come WITH gwx so idk whats goin on, it kind of irks my nerves.

And thanks Sailor Steve! after you mentioned how you like to keep your logs more realistic its going to irk my nerves every time to look at them so now IM going to start editing them:arrgh!: arggggh! haha

It will only show in the logs generated by Commander. It won't show up in the logs you access in the game's interface.

If you have 'Use Real Ship Names' selected in Commander, and you don't see any real ship info (including names) in the logs when you access them through Commander, then you may not have updated your Personnel File yet. After each patrol you must update your Personnel File before accessing your logs - that's what triggers Commander to flesh out the log files already created by the game with real ship data.

If you are updating the Personnel File first, then looking at your logs, and see real ship names but no cargo/crew data... I got nothin'. I've never known Commander to put in the names and nothing else.

Capt. Morgan
10-16-10, 03:56 AM
If you're using the Merchant Fleet mod, SH Commander won't show names/cargo/casualty info for the new ships.

It should. I've put in entries for every one of IABL's ships. In fact, I've put in more names for them than anything else.




DOOOH! :oops: Well I'm embarrassed to say I haven't been using the ships names mod - without which the results are similar to what USNSRCaseySmith has been describing. Thanks for the clue, and for all the effort.

Herr-Berbunch
10-16-10, 06:38 AM
Frau/Steve have you guys checked out Venatore's U-Boat Reports and Returns...

http://www.subsim.com/radioroom/showthread.php?t=103714&highlight=venatore&page=71

Last entry on this page. :up:

Draka
10-16-10, 09:14 AM
Grrrrrr - been lurking on here for a while AND play WAW yet missed that one - and the link doesn't work anymore. As for reporting - I actually write up a Kreigstagebuch (KTB - War Diary) for each patrol now. First hand-written notes, then "typed" (Open Office) into a proper KTB.

Sailor Steve
10-16-10, 10:11 AM
"The file you requested is not available."

HW3
10-16-10, 11:26 AM
I have it and uploaded it here
http://www.megaupload.com/?d=5N09TCE8
:salute:

Herr-Berbunch
10-16-10, 05:16 PM
That works fine, thanks HW3 for coming to our rescue :up:

Sailor Steve
10-16-10, 07:06 PM
Dankethankyoumercigracias. :sunny:

frau kaleun
10-16-10, 07:40 PM
<Drum roll...> You're not a blond are ya? <Fanfare and exit>

Not lately. :O:

Capt. Teach
10-16-10, 11:21 PM
Frau,

Tsk tsk, you seem to have conveniently forgotten to mention the little "posterior tweeked" checkmark detail in your reports. :O:

reignofdeath
10-17-10, 01:35 PM
I also got a question about the Merchant fleet mod, is it one big .rar file? Because thats what it it downloaded as.. but when I put it on the desktop it turns into having a Inernet explorer sign on it :down:

frau kaleun
10-17-10, 03:51 PM
Frau,

Tsk tsk, you seem to have conveniently forgotten to mention the little "posterior tweeked" checkmark detail in your reports. :O:

If I included that I'd have to obtain and append the medic's report on the man who did the tweaking. Since Herr Admiral has authorized me to use my own... well, let's call it "discretion" in handling these matters, I don't think he'd want to wait on such paltry and predictable details.

LiveGoat
10-17-10, 05:28 PM
I keep written war diaries for each career. Weather reports (every morning), fuel usage reports, damage reports, combat entries, and imaginary events (crew disagreements, maintainence reports, stories my officers tell me, discussions of books read, etc...). Each officer and some petty officers (radio and sound guys) has a personal backstory and personality. I even print out "photographs" made from desaturated screen captures and include them in each volume; we have a permanent photojournalist in residence, the famous Lothar-Kunther Bungheim.

So far I'm up to eight volumes (all in hardback composition books made by Black n' Red). I guess I'm a bit obsessed with the game! :DL


:rotfl2:
And I'm also toying with the idea of keeping more extensive records from within the patrol itself, like notes on the weather, all contacts, notes on attacks made, etc. But I don't know. I tried that when I was first playing and soon got bogged down - but then I was still trying to remember how to find my way around in the game just to do the most basic of things. Now so much of the routine of "running the boat" has become just that, routine, when it comes to what to click and what key to press. So maybe I'll be able to keep a more detailed log without it seeming like such a hassle.