View Full Version : SH6
EzioAuditore
09-30-10, 08:23 AM
Hello if the new sh comes out in wich time you would like to play
Personnaly i would like in ww1 it will be hard game explore first war subs and you could choose to play as central powers or allied triple antente,USA ,Royal Navy ,Russia...
The modern war it would be too easy radars,sonars guided misslies/torpedoes
WW2: well it would be fun but we got aleardy ww2
Cold war: Well it would be nice to see first jet fighters attacking your first nuclear sub :P
The question is interesting, I myself is versatile,(if there is time for games) and the times it's about Sub.then the choice becomes easy, SH3 + GWX3, also tried the SH4 and SH5 and DW!
ETR3(SS)
09-30-10, 11:52 AM
If Ubi isn't going to make it I'd be all for a Cold War subsim. But after the debacle that is/was SH5, I don't think we will see anymore of the series.:nope:
^^what he said. R.I.P Silent hunter :nope:
Sailor Steve
09-30-10, 03:14 PM
I'd like to see something that plays as well as Aces of the Deep and looks as good as SH5.
People complain about coming back to WW2, but it hasn't been done right yet.
Takeda Shingen
09-30-10, 05:15 PM
I again concur with the sentiment that there will not be a Silent Hunter VI. The modders of Silent Hunter V, IV and III remain our greatest hope.
EDIT: Try your hand at Dangerous Waters and see if you think that the modern gagets are easy to use.
FIREWALL
09-30-10, 05:33 PM
SH6 !!! :har::rotfl2::rotfl2::rotfl2::rotfl2::rotfl2:
V.C. Sniper
09-30-10, 07:18 PM
silent hunter will always be ww2
if they wanna do some other era/period, call it something else
TLAM Strike
09-30-10, 08:59 PM
EDIT: Try your hand at Dangerous Waters and see if you think that the modern gagets are easy to use.
Easy? Its never been easier!
I don't know how you dinosaurs operate without Narrow band filters and DEMON.
Sometimes I think you just wander around in circles waiting to stumble on an enemy convoy... :nope:
:O:
Takeda Shingen
09-30-10, 09:41 PM
Sometimes I think you just wander around in circles waiting to stumble on an enemy convoy... :nope:
Excuse me? The fact that you would sink to such a level to compare WWII simmers to the blind, stubling around aimlessly in circles. Circles!?!?!?! The audacity of your self-assuredness.
We stumble about in X-shaped patterns, thank you very much. :O:
In seriousness, I was refering to the typical response that occurs when a guy used to playing period sims tries a modern simulator. The first question is usually, 'Um.....what does this thing do?", followed by "Okay.....how do I make it work?"
TLAM Strike
09-30-10, 09:52 PM
In seriousness, I was refering to the typical response that occurs when a guy used to playing period sims tries a modern simulator. The first question is usually, 'Um.....what does this thing do?", followed by "Okay.....how do I make it work?"
Then they are presented with a screen much like this...
http://img814.imageshack.us/img814/8650/29163912.jpg
... which is followed by a "Oh god what have I gotten my self in too?
Takeda Shingen
09-30-10, 09:54 PM
:haha:
Followed by the joys of target motion analysis
http://www.subsim.com/ssr/sub_command/images/sc_review20.jpg
Easy? Its never been easier!
I don't know how you dinosaurs operate without Narrow band filters and DEMON.
Sometimes I think you just wander around in circles waiting to stumble on an enemy convoy... :nope:
:O:
How little you know!
We don't wander in Circles but in Patterns ...
We don't stumble on the enemy, he stumbles on us ...
Narrow band ? Uhmmm we prefer Big Band you know Count Basie etc...
:D
.
TLAM Strike
09-30-10, 10:06 PM
:haha:
Followed by the joys of target motion analysis
<img snip>
Also known as: Killing 'em with mathematics... :03:
True story, I convinced a friend who was a CT on a DDG to play DW against me. When he got to the TMA screen of the sub he said:
"Wait, I remember this! Where the bearing lines intersect with the ruler is the location of the target."
We then stalked each other for two hours before I sent a UGST in to his props.
People complain about coming back to WW2, but it hasn't been done right yet.
^^ THAT ! :up: :up: :up: :up:
SH6...:hmmm:
Can not see it happening after the...well we all know.
Legionary74
10-01-10, 08:35 AM
Cold War, or else im sticking with SH3
I much prefer WWII as a time period: submarine warfare had really begun to make great strides and was not yet overly-automated. It is rather like the comment made by the captain in the film "Enemy Below" when he tells his IWO that sub warfare was more of a challenge in WWI; captains had to work harder to compute speed, range, etc. while in WWII the captains looked through the scope, fed the data into the TDC and the computations were done for him. I wouldn't like the more primative aspects of WWI warfare (i am no math major), but I find the almost totally automated "point and shoot" of modern Cold War methods and technology a bit off-putting.
Task Force
10-01-10, 03:15 PM
If their was "tho there isnt" a silent hunter 6, id want it to be WW1.
ETR3(SS)
10-01-10, 06:53 PM
...but I find the almost totally automated "point and shoot" of modern Cold War methods and technology a bit off-putting.Like TLAM said before and I can attest personally, it ain't as easy as you make it out to be. Try it, just once.:O:
Ducimus
10-01-10, 10:42 PM
The problem with cold war subs is (IMO at least) they're too sterile and detached from the environment. To see what i mean, play a type 21 Uboat in SH3, but.......Never surface, and don't check the limited battery charge realism option. So, you only need to stick the snorkel up once a day to refresh O2.
That means, no real worries about fuel. No need to crash dive, none of the stuff that is part and parcel of a diesal boat. Just cruise around submerged all the time, never seeing the light of day, nor sunrise, sunset, no night surface attacks, etc etc.
Booooorrrrriiiiinnnngg.....
TLAM Strike
10-01-10, 11:19 PM
The problem with cold war subs is (IMO at least) they're too sterile and detached from the environment. To see what i mean, play a type 21 Uboat in SH3, but.......Never surface, and don't check the limited battery charge realism option. So, you only need to stick the snorkel up once a day to refresh O2.
That means, no real worries about fuel. No need to crash dive, none of the stuff that is part and parcel of a diesal boat. Just cruise around submerged all the time, never seeing the light of day, nor sunrise, sunset, no night surface attacks, etc etc.
Booooorrrrriiiiinnnngg.....
Assuming you are driving a nuc. Smokeboats were used quite a bit in the cold war- especially in the 1950-1970s. Don't forget UK diesels participated in Operation Corporate and Operation Desert Storm. The last armed US Diesel was decommissioned 1990 (the unarmed USS Dolphin was decommissioned this year.)
For a cold war era sub there is a whole host of dangers unknown to a WWII era boat. Most definitely is the Hunter Killer Sub, second is the ASW Aircraft (True ASW aircraft not Seaplanes with Depth Charges tacked on).
Its hardly boring, there is a threat out there and you may not know it until it fires a torpedo. Aside from a plane coming out of the sun, or a 'can charging out of the fog a WWII sub generally knows when an enemy is approaching. In SH1,2 and 4 I can't think of any time the enemy has really surprised me (the only time I ever seem to die is when I attack), in SC and DW enemy forces have gotten the jump on me many times (I've died and not known the enemy was there lurking in my baffles... I still remember that one ML).
Torvald Von Mansee
11-23-10, 02:34 PM
really really really really want the Imperial Japanese Navy represented for SH6.
Think about it!! Midget subs!! Kaiten!!! The Long Lance torpedeo!! Enough range to go ANYWHERE!!
Also, it would be cool if it were possible to play it in tandem w/a flight sim where you could fly the floatplane launched from the various subs which could carry same.
Takeda Shingen
11-23-10, 04:09 PM
There isn't going to be an SH6.
I can see an SH6. Just not in the next uh... 8-10 years, probably not until someone else buys the license from Ubi. Given how Ubi's been going, I wouldn't be surprised if the company itself ceased to exist by then and their former brands (including SH) wouldn't theoretically be up for grabs.
And well, there's plenty of ways in which modern combat would be interesting, but I don't think it has place in the SH ethos. The worst thing to do would be to take the preceding SH's game flow and simply project it into the modern era - i.e. you still do the same sorts of things, just faster and with a few extra gadgets. Getting bombed by jet fighters? Chasing merchant convoys? Tonnage war? Gimme a break! That'd be a real disservice to what the modern submarine's actual jobs are.
Kaye T. Bai
11-26-10, 07:55 AM
Bring on the Seawolves and the Virginias!
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