Log in

View Full Version : 'must have' Mods/Modpacks?


GertFroebe_neu
09-14-10, 03:15 AM
Hi!

Since I bought SH5 right on the day of it's release I played it only for 30 minutes. But I thought about giving it another try.

Are there cool ModPacks that you would strongly recommend, that are like 'must have'?

cheers
Marc


PS.: Been to U 995 in Laboe last weekend. A bit rusty but it still looks good. :)

THE_MASK
09-14-10, 03:25 AM
http://www.subsim.com/radioroom/showthread.php?t=166093

Abd_von_Mumit
09-14-10, 03:42 AM
Just a few threads below:
http://www.subsim.com/radioroom/showthread.php?t=174858

GertFroebe_neu
09-14-10, 03:52 AM
Thanks! One more question: Is there a new Mod-enabler for Sh5? I once read that the JSGME was not continued for SH5.

cheers
Marc

THE_MASK
09-14-10, 04:09 AM
Look in the stick thread of the sh5 workshop for jsgme , it works fine .
Generic Mod Enabler - v2.5.0.150
[C:\Ubisoft\Silent Hunter 5\MODS]
Accurate German Flags
Loading Screens Mod 2.0
Grossdeutscher Rundfunk
Lite Campaign LC 1.2
MightyFine Crew Mod 1.2.1 Alt faces
No magic skills v1.5
Environment 3.4MOD
Capthelms SH5 Audio Mod
German U-Boat Internal Routine SFX
new_KM_binos
sobers base wave mechanics for SH5 v3
RemoveLogoIntroTheDarkWraith
Shadow Improvement ModLR
SD_MapCourseLine_tiny_arrows_ocred
North Atlantic Green 1.1
No Ship Wakes 1.2
sobers 100% underwater FX
sobers darker ship bow spray
NDB,NDH OM#1 - No Dialog Indicator
sobers no footstep sound mod
sobers silent hud
sobers talking conning crew mod
Speech fixes and additions (english version)
NewUIs_TDC_4_3_1_ByTheDarkWraith
NewUIs_TDC_4_3_1_alt_officer_wounded_by_naights
NewUIs_TDC_4_3_1_Sub_Warship_Merchant_Same_Shape
Krauters Automated Scripts
MRP 1.3
FX_Update_0_0_1_ByTheDarkWraith
IRAI_0_0_25_ByTheDarkWraith
IRAI_0_0_25_No_hydrophone_on_surface_No_Aircraft_s potting
sobers hyrophone fix
SUB_hyd_fix_SH5
sobers multi color mod V2

Abd_von_Mumit
09-14-10, 04:20 AM
Thanks! One more question: Is there a new Mod-enabler for Sh5? I once read that the JSGME was not continued for SH5.

cheers
Marc

That's incorrect. JSGME is universal in nature and will work with any game/application as long as the application allows modding by replacing config/media files. Thus it also works with SH5 and no rumour about discontinuation has much sense.

GertFroebe_neu
09-14-10, 04:35 AM
Ok thanks everyone :)
As soon as I will have time I will pimp my SH5 and sink some ships.

cheers
Marc