View Full Version : More ships to GWX 3.0
is there any mod to squeez in some more merchant types than the ones in the GWX mod?
sry if posted in the wrong thread deparment :03:
Wolfling04
09-12-10, 01:17 PM
Did you try the Merchant Fleet Mod?
http://www.subsim.com/radioroom/showthread.php?t=170741
aha that one just sailed under my radar :har: completly missed it
Jimbuna
09-12-10, 03:06 PM
You'll get more than you can handle in IABL's mod http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif
haha yes more then SH3 can handle any way...CTD all the time now, fourth time to reinstall sh3 to night.:damn:
Jimbuna
09-12-10, 04:12 PM
That's a shame, how much memory does your system have?
I could only get it to work by enabling part of it.
It's a damn shame.
But hey - some is better than none.
IABL's done beautiful work on the new ships.
EDIT: I stress this is because of my limited system, not any problem with the mod itself.
There's so many ships in it my computer just gave up!
What would be a Christmas present to the community would be a suite of popular mods made into packages that were guaranteed to install without conflicts into a clean GWX install. There are so many mods I would like to use but this or that one bitches about something.
That's a shame, how much memory does your system have?
at the moment 3070MB ram whit a dual core cpu at 2,50GHz
Nvidia GeForce 8800GS 1628MB
but i think the real prblem is my windows vista....:damn:
damn right, this is the one i must have :arrgh!:
aaah for the 5th time now the game crashes when loading, even with the safe version of MMF
Try the 4GB patch. I had to use it to get everything I have enabled to run without crashing and I have 8GB of ram.
http://www.ntcore.com/4gb_patch.php
Try the 4GB patch. I had to use it to get everything I have enabled to run without crashing and I have 8GB of ram.
http://www.ntcore.com/4gb_patch.php
Nope this tool just error coden my exe. file, noe i have to reinstall sh3 again :damn::damn:
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