Deephunter
08-15-10, 01:43 PM
No...This is not about the heartburn you may get while playing the game....It's about a few "bugs" that make life a litlle harder than it already is when you're about to get pounded, or about to wreak havoc on the enemy...
1.- On the 1500/3000 yd. bearing overlay...Is there a way to make the 0 deg. line red (or some other non-game color)? I know the sub is always pointing on that line...but it would sure help if you could tell at a glance where the targets are in relation to your heading...
2.- While shifting back & forth between views (sonar, periscope, overlay, etc...) when you come back to sonar the pointer has moved to some pre-set (I assume) position on the dial, and not where you left it when changing views. Any chance of tweaking something to make the pointer stay put where it was when you changed views?
3.- There is a discrepancy between the bearing positions shown on sonar, the bearing overlay, and the periscope views. These can be as much as 5-6 degs. Doesn't help when trying to set up a pre-designated bearing position for firing....
If some knowing soul could come up with a mod that remedied these "bugs", he would be forever enshrined in the Mod Pantheon....:salute:
1.- On the 1500/3000 yd. bearing overlay...Is there a way to make the 0 deg. line red (or some other non-game color)? I know the sub is always pointing on that line...but it would sure help if you could tell at a glance where the targets are in relation to your heading...
2.- While shifting back & forth between views (sonar, periscope, overlay, etc...) when you come back to sonar the pointer has moved to some pre-set (I assume) position on the dial, and not where you left it when changing views. Any chance of tweaking something to make the pointer stay put where it was when you changed views?
3.- There is a discrepancy between the bearing positions shown on sonar, the bearing overlay, and the periscope views. These can be as much as 5-6 degs. Doesn't help when trying to set up a pre-designated bearing position for firing....
If some knowing soul could come up with a mod that remedied these "bugs", he would be forever enshrined in the Mod Pantheon....:salute: