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foolygoofy
08-09-10, 03:01 PM
Hey all

So by now I have put around 100 hours of playtime but there still questions and I was hoping I could get some help.

I see that when you are in the world map, on the top left there is a square that says Total Germany, the date and a few crosses (around 6 small and 2 big ones), then I see that each mission has different crosses too as you request them, so I'm assuming that as you finish missions, those values go up to fill in the 8 crosses, now the questions is, I have finished around 4 missions already, in the right side of the screen at the top there is the icon for the map, then the icon for the crew and then a hat, when I click on the hat, in that menu a little bit above the middle to the left it tells you if the mission is complete or not, when every time I went back to base, the mission said complete but I was never credited for in that square "Total Germany"...is that how it works?
Warships are hard to hit, they see my torp (steam) coming and they accelerate and my torp passes by their behind, so I started shooting a little bit in front of them using TDC off, but still I don't hit them, out of 20 shots I hit around 2 only. Are there any tricks?
Can't seem to get a hit with TDC on even though I put in the speed, range, etc. With TDC off I have to align the solution 1 with 1, or 3 with 3 etc and that's what I'm using and I'm good, but is there a formula or mod that I can work out some math and not be matching numbers, just fire in X heading and forget about it. When I played Flight Simulator I would do some math and I was able to calculate my travel time and fuel, anyway that I can do that with torps, I know that if I spend a day I can come up with a formula or spreadsheet, but I'm trying to avoid that.
Is there a way to be able to run the diesel engine underwater?
Is it possible to shoot torps from 30 meters deep or so when below periscope and not having to come up to periscope depth, I had a destroyer close by the other day and could have blown her out of the water, but I had to stop the party in the boat and let her pass by.
Sonar, is that option in the game where I can send pin and get range and position of a target?
I'll like to master this game and those are my few questions that I can't figure out.

Thanks

Drakhun
08-09-10, 04:23 PM
I will answer some of Your questions:

1. Crosses on the top left corner shows Your progress in strategic goals of the TOTAL GERMANY campaign. In that menu which You can see after clicking "Hat" You have status of Your current mission, in other words a current war patrol. When You select request mission in bunker at Your base, before going to the sea, You get mission connected with strategic goal that You selected. To check progress in strategic goals find white cross in black circle on the navigation map and click on it or double click on goal's name in top left corner. Then You should see detailed description of that goal and progress bar. When You fulfill progress bar then You will get crosses:arrgh!:

2. It requires a lot of intuition and even more luck. Easiest solution is firing electrical torps 'cause they don't leave trail on water.

3. Here on Subsim forums You will find tutorials how to use manual TDC: http://www.subsim.com/radioroom/showthread.php?t=164131 and http://www.subsim.com/radioroom/showthread.php?t=164499In fact You can do all the math but there are some very useful tools to avoid that. For example if You are using DarkWraith Multiple UIs Mod (which I strongly reccomend if You aren't using it alredy) You have draggable compas to determine AOB and there is manual for it: http://www.filefront.com/16402743/compass-tutorial.pdf/ Manual TDC requires certain amount of knowledge, understanding and experience. But it's worth practising 'cause nothing else gives such satisfaction than succesfully performed long shot:rock:

4. Later in the war, You will be able to get a Snorkel - it's a special exhaust tube mounted to diesel engines which sticks under waterline and leads off exhaust fumes. With snorkel You can go submerged on diesel engines. That's the only way 'cause using diesels when submerged is impossible (they need air to work and exhaust fumes will kill crew if not leaded off submarine).

5. Yea it's possible but only when You mod game 'cause in real world during WWII german torps could be fired only at certain depth (around 20 meters 'cause they couldn't bear greater pressure if I remember correctly).

6. Greman U-boots haven't got such kind of sonar and wasn't able to get distance to target by pinging.

Nisgeis
08-09-10, 05:04 PM
After your recent revelation, all I can suggest is purchase the game legally and then all the copy protection tomfoolygoofery will disappear.

Krauter
08-09-10, 05:08 PM
Well after reading your questions I was prepared to answer but after seeing Nisgeis revelation (and after a subsequent search) all I can say is I hope that you find your OWN copy.

After that come to this forum and help. To any Moderators or Neal looking into this, please brig this guy until he learns to read about the rules of the forums..

Takeda Shingen
08-09-10, 08:06 PM
I agree with both Nisgeis and Krauter. You want answers, buy a copy. Closed.

The Management