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View Full Version : What there is to like about SH5


Karasunx
06-22-10, 01:42 PM
I know there have been a hundred posts about what's wrong with Silent Hunter 5, but I want to know what people like about the game. I know it's not up to a lot of people's standards and some people have condemned it to the 9th circle of hell for it sins, but even those people have to see something that was done right in the game. Plus, if the developers do browse these forums it'd be good for them to see what they did right and what we want to not change and see again in subsequent Silent Hunters.
Everyone is entitled to their opinion and obviously has reasons for feeling the way they do, but I'd like to keep this thread more towards the positive aspects. Thank you guys :yeah:

Some of the things I like is of course the graphics, duh. But when your sub, the ocean, ships, and harbors look as good as they do I feel makes it easier to immerse yourself. I know it kills the imagination in some regards, but when I'm walking through my sub or standing on the conning tower it makes me feel like I'm really there.
I also like the crew interaction as limited as it is. It's a first attempt at making you feel like the captain of these men and its a lot better than the management system in SH3 (I don't think it was the captain's job to tell his men when they needed to go to sleep).
The campaign missions are good too. I know the tonnage requirements are far from realistic, but I like having a goal or an objective instead of patrol grid XYZ for at least 24 hours. Maybe this is because I am a casual gamer, but it makes me feel like I'm more involved in the overall war effort in the game.

These are just a few things, but I just wanted to get the ball rolling.

tonschk
06-22-10, 02:01 PM
I LOVE the Dynamic shadows , I was asking the developers for those Dynamic shadows since SH3 , and now I am really really :D HAPPY :rock:, I know the settings of the stock shadows are blurred , but with some tweak can be improved



http://img12.imageshack.us/img12/4597/tttthhhh.th.png (http://img12.imageshack.us/i/tttthhhh.png/)

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HarlockGN
06-22-10, 02:04 PM
what did you tweak to get the shadows that way? my shadows are horribly grainy in game :(

tonschk
06-22-10, 02:17 PM
I cannot tell you this settings are the most perfect of the Whole world because still give a little blurred effect , please zoom the image below

http://img25.imageshack.us/img25/5952/270510.th.png (http://img25.imageshack.us/i/270510.png/)

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Krauter
06-22-10, 05:57 PM
What are the effects of these changes? I'd like to have clear shadows but if it'll kill my fps then I don't think I want it

Lawndart
06-22-10, 06:46 PM
I like the polish attempt at the whole interface, a whole world map, the more structured campaign while still being dynamic, it adds a lot more meaning... The immersion is still there but it is very hard to look past some issues because there are some really good things here but many less realized ones that appear to have been cut off...

I really think the dev cycle was cut short... what’s the point of not having a spread angle but a salvo option? Why the leading of shots with the periscope? It's like having half a calculated shot and dumb firing... I can't hit anything! And why muck up a good option to walk around the boat by making it mandatory to do fundamental delegated tasks?

So I think its easier to criticize, especially when core features are missing... But that being said I am enjoying it. It has even more potential than SH3 for immersion. IT could have more staying power too if the modders fully embrace it...

It’s clear the designers had really good intentions for this iteration but I think their time managed skills did them in... this often results in unfinished work left in the code and file structures, and that’s a big win for us if the moders are motivated! As many have been already :) But I'm looking for the first total conversion... I loved GWX early versions that I could still use easy targeting, I prefer that to push me further into the war campaign...

Perhaps if I was a first timer to the series I would really love it if only I wasn’t forced to walk around the boat to do the simple stuff... Then I could sit back and enjoy the mods as they come in and learn more about sub commanding and manual targeting... But SH3 had SO much attention I would frankly prefer a direct port into SH5's rendering engine...

Whatever happened to the Super SH with both US and German campaigns?

voss
06-22-10, 07:14 PM
I could catalog a huge list of great features and lovely details, but it all comes down to one word: immersion. For me, that's the biggest deal. The devs did a really good job improving the graphics, adding many tiny details and, most importantly, allowing Herr Kaluen complete access to these beautiful boats! :rock:

Already, what important features were left out, or more simply unattached, have been fixed and, in many cases, improved by the wonderful group of modders on this forum. :salute:

I am loving this game! And, I'm not looking back. :yeah:

Karasunx
06-22-10, 07:18 PM
...Why the leading of shots with the periscope? It's like having half a calculated shot and dumb firing... I can't hit anything!...Whatever happened to the Super SH with both US and German campaigns?

I think the problem with the auto targeting is that to make it work you can't lock on to your target. You line up the crosshairs with where you want your torpedo to hit and if you look on your mini-map it automatically lines up the shot...BUT, if you Lock Target it switches to the TDC and if the TDC is turned off you have to do the line up the numbers. I've slowly taught myself to manually target thanks to the guides here on Subsim, and *cough* having map updates on - but gotta learn somewhere,( http://www.subsim.com/radioroom/showthread.php?t=164131) and it takes a little more time, but I actually miss less and it feels more rewarding.

I didn't know about the the Super SH, but that might be because things were cut to make the deadline. I do agree it does seems rushed as if to make a release date the developers weren't planning on (which is probably even more frustrating and heartbreaking for the devs than for us).
I still like it though, and even the mods out now make the game greater, I can't wait to see what happens given time.

JU_88
06-22-10, 08:14 PM
Well aside from it obvious flaws, it bascially plays like stock SH3 with 2010 graphics - which is not a bad thing at all.
It just could be better, but dont let the comments put you off the game as its not that bad.
Its just that the standards and expectations of those at subsim are much higher and your average Joe :D.

SteelViking
06-22-10, 08:20 PM
I cannot tell you this settings are the most perfect of the Whole world because still give a little blurred effect , please zoom the image below

http://img25.imageshack.us/img25/5952/270510.th.png (http://img25.imageshack.us/i/270510.png/)

.

Yeah, how does that affect the fps. I know a simple trick that lowers the negative affect of things like shadows, but it only helps a little bit. If you run a search in the SH5 folder for shadow, open all the files, and save them without compressing them. You need GIMP or PhotoShop to open them.

Edit: You know what, I could just make those changes to the .cfg file, decompress the proper .dds files to try to help the fps, and release this as a little shadow improvement mod. I will have to test it out my self though first. tonschk, would you mind if I did that, I would credit you for having the original idea of course?

2nd Edit: Bad news guys, it destroyed my fps even with my trick. I might try to find a middle ground that would make them look a bit better but still not eat up the fps.

tonschk
06-23-10, 12:32 AM
Edit: You know what, I could just make those changes to the .cfg file, decompress the proper .dds files to try to help the fps, and release this as a little shadow improvement mod. I will have to test it out my self though first. tonschk, would you mind if I did that, I would credit you for having the original idea of course?

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Hello there, yes of course no problem :yeah: , I bought a EAH5870 V2 , specifically to play SH5 , and those new setting can reduce the FPS of this video card but only when become warm ( 70 C ) , I am swapping the stock video card cooler and adding also a huge passive heatsink ( 300x150x15mm ) at the back of the GPU PCB

http://www.birminghamaluminium.com/heatsink_detail/39

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krashkart
06-23-10, 01:59 AM
Don't mind me. Bumping because it's nice to see a positive thread for a change. :sunny:

Zedi
06-23-10, 02:23 AM
The visual part is what makes me to love it. I love the slim and minimalist UI, the ocean, the visual effects and the 3D sub. I hate everything what is scripting related, I hate that I'm forced to use mods I don't like just to play it as it should be played.. like a sim. This game was never tested at 100% realism by devs as is impossible to play it at full realism without mods, or.. maybe their intention was to downgrade SH to a arcade game for kids and retards.

My biggest respect for those who developed the visual part of SH5, my full hate and anger for those who developed the rest and took the decision to release it as a finished product. I think the scripting part of SH5 was done in a week or less, is so badly done.

Anyway, bugged or not.. I like it, is the first one from the series that makes me play it every day, even made me to quit WoW :D And using mods it really make it enjoyable and playable.

tonschk
06-23-10, 05:13 AM
I love the slim and minimalist UI, .

I Agree :yeah:, the Three popping out gauges on the bottom right of SH3/SH4 interface already looks a bit silly to me , the minimalist SH5 UI looks slim and smart

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Krauter
06-23-10, 06:02 AM
I too enjoy the minimalist UI.. however I have started playing with it not there (ie: numpad Del) So it really does seem like I am captaining a U-boat. Want to see Fuel levels, check the Dials, Depth? Dials again, etc.

Also, Tonshck are you saying I must buy an uber Video Card to use those settings :haha:

voss
06-23-10, 02:24 PM
I too enjoy the minimalist UI.. however I have started playing with it not there (ie: numpad Del) So it really does seem like I am captaining a U-boat. Want to see Fuel levels, check the Dials, Depth? Dials again, etc.


My thinking exactly! I try to play with the HUD off as much as possible. It's all about immersion, baby! :rock:

voss
06-23-10, 02:28 PM
Hello there, yes of course no problem :yeah: , I bought a EAH5870 V2 , specifically to play SH5 , and those new setting can reduce the FPS of this video card but only when become warm ( 70 C ) , I am swapping the stock video card cooler and adding also a huge passive heatsink ( 300x150x15mm ) at the back of the GPU PCB

http://www.birminghamaluminium.com/heatsink_detail/39

.
My video card already has a huge heat sink but, especially now with the summer coming, it can get wonky when my room gets heated. I've avoided most of the annoying heat-related problems by taking the side panels off of my box and pointing a small fan at the CPU and video card. :cool:

Ducimus
06-23-10, 03:21 PM
What there is to like about SH5?

Aside from the stupendous graphics, a fully rendered interior and interactive crew. Unforunately for me, that's not enough. This games shortcomings bugged me enough to start a uboat mod for SH4.

Karasunx
06-23-10, 03:24 PM
My thinking exactly! I try to play with the HUD off as much as possible. It's all about immersion, baby! :rock:

The stock UI is nice and unobtrusive. I didn't know you could get rid of it with Num Pad Del, I've just been using the shift+z to get rid of it for screenshots or to make it more cinematic. One thing from SH3 that I wish carried over was usable dials, like adjusting speed using the telegraphs or depth with the diving stations.

tonschk
06-23-10, 03:36 PM
My thinking exactly! I try to play with the HUD off as much as possible. It's all about immersion, baby! :rock:

But if you turn off the HUD , this will force you to actually go to the dials/gauges of the sub to be able to check what is going on , this is :yeah: shockingly realistic :rock: Good Idea :up:


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SteelViking
06-23-10, 04:24 PM
But if you turn off the HUD , this will force you to actually go to the dials/gauges of the sub to be able to check what is going on , this is :yeah: shockingly realistic :rock: Good Idea :up:


.

Yup, it is pretty cool to use the actual dials around the sub. Plus BIGREG is constantly working to make more of the dials actually work, and I just put out a mod/am still working on cleaning up the textures of all the gauges and gauge labels so they can be read easier. Once BIGREG and I finish, it should be much easier and more enjoyable to play that way.

voss
06-23-10, 04:41 PM
The stock UI is nice and unobtrusive. I didn't know you could get rid of it with Num Pad Del, I've just been using the shift+z to get rid of it for screenshots or to make it more cinematic. One thing from SH3 that I wish carried over was usable dials, like adjusting speed using the telegraphs or depth with the diving stations.
My preference would be to give these commands "verbally." "Tell" the WO, navigator, XO or engineer to go to a certain depth; take a certain heading; or go to a certain speed. :salute:

I use the More Crew Commands by Dialog mod, which is terrific! Thanks, Athlonic! :rock:

What would be ideal is to have the above commands added to the dialog boxes where the actual value can be dialed in. :D I hate "telling" the helmsman to come to heading 179, because of slightly inaccurate mouse placement, when, IRL, I would have simply said, "Come to heading 180."

voss
06-23-10, 05:15 PM
Yup, it is pretty cool to use the actual dials around the sub. Plus BIGREG is constantly working to make more of the dials actually work, and I just put out a mod/am still working on cleaning up the textures of all the gauges and gauge labels so they can be read easier. Once BIGREG and I finish, it should be much easier and more enjoyable to play that way.
Wonderful! I can hardly wait! :up:

Sailor Steve
06-23-10, 05:27 PM
What would be ideal is to have the above commands added to the dialog boxes where the actual value can be dialed in. :D I hate "telling" the helmsman to come to heading 179, because of slightly inaccurate mouse placement, when, IRL, I would have simply said, "Come to heading 180."
That has been a minor but annoying problem since the beginning of the series. Ideal would be to have a box come up requesting the course, and you could just type in the numbers.

Or is that what you meant? :sunny:

Lawndart
06-23-10, 05:30 PM
I think the problem with the auto targeting is that to make it work you can't lock on to your target. You line up the crosshairs with where you want your torpedo to hit and if you look on your mini-map it automatically lines up the shot...BUT, if you Lock Target it switches to the TDC and if the TDC is turned off you have to do the line up the numbers. I've slowly taught myself to manually target thanks to the guides here on Subsim, and *cough* having map updates on - but gotta learn somewhere,( http://www.subsim.com/radioroom/showthread.php?t=164131) and it takes a little more time, but I actually miss less and it feels more rewarding.

I didn't know about the the Super SH, but that might be because things were cut to make the deadline. I do agree it does seems rushed as if to make a release date the developers weren't planning on (which is probably even more frustrating and heartbreaking for the devs than for us).
I still like it though, and even the mods out now make the game greater, I can't wait to see what happens given time.

Man, you just changed my whole experaince here... Just lock, and unlock... line up the scope and perfect... don't even need to flood the tubes for the externa percision... Thaks so much!

I do want to dable with manual but I want to get further into the campaign...

voss
06-23-10, 05:38 PM
That has been a minor but annoying problem since the beginning of the series. Ideal would be to have a box come up requesting the course, and you could just type in the numbers.

Or is that what you meant? :sunny:
Sure. Typing the values into a box would be fine. :hmmm:

Even some sort of system with tumblers or arrows to increase or decrease the values. The use of arrows is already present when "telling" the XO at what speed the target is moving. Perhaps that input is accessible to our clever modders. :D

Sailor Steve
06-23-10, 06:53 PM
:yep: That would be a good solution too. :sunny:

tonschk
06-27-10, 08:11 AM
This SH5 feature have never been mentioned before anywhere , but I like it very much ,when you want to use the periscope in the control room ,you click on the periscope , and the periscope " turns " automatically towards where you are , and not just up/down like the previous SH versions

http://img413.imageshack.us/img413/5629/ahl.th.png (http://img413.imageshack.us/i/ahl.png/)




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Sailor Steve
06-27-10, 09:08 AM
That is a cool feature. :sunny:

SkyBaron
06-27-10, 09:44 AM
Besides the nice looking graphics and interiors model, I didn't really like anything else about SH5 in its current stage. The UI is what bugs me the most, it looks like a Windows Aero interface, to me that destroys all the immersion that you're commanding a 1940's submarine. SH3's old-looking maps, worn sheets of paper, buttons, authentic looking gauges and dials, logbook and messages with old typewriter fonts, etc all go with the game's theme and improve the game's immersion. It helps the feel that you're commanding an old U-boat not surfing a fancy website or using Windows 7 gadgets in 2010, :nope: but to each his own! :)

IanC
06-27-10, 09:53 AM
A fully rendered interior! Us subsimers have been imagining that for a looong time.

tonschk
06-27-10, 12:01 PM
A fully rendered interior! Us subsimers have been imagining that for a looong time.

:DL I agree :yeah: ,


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Faamecanic
06-27-10, 02:52 PM
The BEAUTIFUL ocean and environment. Best from this series yet :yeah: Too bad it had to be broken by all the half finished features. I still think the crew management/role play could have been EXCELLENT and the shining star of this release if it was finished.

tonschk
07-03-10, 06:34 AM
The new Side Foams is another SH5 feature that have been improved by the Developers and yet Nobody mentioned .

I think soon will be ready a mod to fix the Dynamic Shadows :DL

[/URL]

(http://img88.imageshack.us/i/extra80.png/)
http://img13.imageshack.us/img13/5523/xxx80.png (http://img13.imageshack.us/i/xxx80.png/)[URL="http://img811.imageshack.us/i/xxxiz.png/"]


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Rockin Robbins
07-03-10, 07:02 AM
I love that this is the last of the Silent Hunter series and that the decks are clear for someone new to produce what we really want, need and deserve.:up:

M4XDmG
07-03-10, 07:11 AM
My preference would be to give these commands "verbally." "Tell" the WO, navigator, XO or engineer to go to a certain depth; take a certain heading; or go to a certain speed. :salute:

I use the More Crew Commands by Dialog mod, which is terrific! Thanks, Athlonic! :rock:

What would be ideal is to have the above commands added to the dialog boxes where the actual value can be dialed in. :D I hate "telling" the helmsman to come to heading 179, because of slightly inaccurate mouse placement, when, IRL, I would have simply said, "Come to heading 180."

I'm one of those who love the great depth of immersion in sh5. I also love giving orders verbally, and I mean literally, with Skwas's Speech recognition. With this mod you can tell the WO, navigator, XO or engineer to go to a certain depth; take a certain heading; or go to a certain speed, by just saying the command! Give it a try! What is more realistic way to give orders in subsim than this?!

tonschk
07-03-10, 07:16 AM
I'm one of those who love the great depth of immersion in sh5. I also love giving orders verbally, and I mean literally, with Swas's Speech recognition. With this mod you can tell the WO, navigator, XO or engineer to go to a certain depth; take a certain heading; or go to a certain speed, by just saying the command! Give it a try!

:DL Thank you for the info :yeah:, I have no much idea about that mod , thank you again :up:

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M4XDmG
07-03-10, 07:30 AM
:DL Thank you for the info :yeah:, I have no much idea about that mod , thank you again :up:

.

No prob! I wonder why this mod is so unknown... This was one of the first mods I downloaded and for me is one of the biggest reasons I like this game so much!

Rockin Robbins
07-03-10, 07:52 AM
I also love that Ubi won't be pushing out another subsim to make this one obsolete in 12 months for no particular reason. Unlike SH4, this sim will have time to be modded to its potential as SH3 was. Abandonment is good! It's just a shame that they didn't abandon us after SH4 and leave us with a good last sim.

SH4 will reemerge as the flagship sim after all the good modders give up on SH5 anyway. Either way, both will receive the attention they deserve until another company steps up to the bat. It's going to be a fine time!:woot:

sergei
07-03-10, 07:55 AM
I admire your positivity RR

Sailor Steve
07-03-10, 11:34 AM
And here I was thinking this was the "What is there to like?" thread. There are already plenty of "What is there to hate?" threads.

Nisgeis
07-03-10, 01:25 PM
You can't keep a good topic spammer down.

Méo
07-03-10, 01:40 PM
I don't like what Ubi has done with SH5 and I forcefully express my opinions on that. Please don't extend that forcefulness to a feeling that I hate anybody or wish anybody to fail in improving SH5. Nothing could be further from the truth.:up:

SH4 will reemerge as the flagship sim after all the good modders give up on SH5 anyway.

:shifty:

CaptainMattJ.
07-03-10, 02:11 PM
well, as Manual targeting is fun for most, it wasnt really the captains job to put in the numbers. usually the XO and other crew members got the shot ready, and the captain may have given some info, but didnt go to the TDC and do it himself. He was too busy looking through the periscope and ordering people around. besides i could never do it fast enough anyway :up:

On a relevant note, i will say that games today are pretty much all about graphics. devis released it as fast as possible, so theres an insane number of bugs and just plain problems with the game. But really its not very fair to people who dont have the latest and greatest graphics cards or computers. i have at MOST 15 FPS but usually 7 FPS in SH5, at lowest possible settings. SH4 in my opinion was like the best stock game ive ever played, and although i tried mods, i didnt need them too much. in SH4 the only problem i really had was that the sinking mechanics and the fact they could drive themselves like a BMW going from 0 to 80 in 5 seconds. but there were mods for that. unfortunately, they couldnt go together, which made me :stare:.

Anyway, SH5 was like an unfinished house. the realtors kept giving you wonderful and beautiful previews, but when you go to live inside, there isnt a wall separating you from your backyard. The house is still liveable-ish. but they were in such a rush that they forgot what people wanted. I like SH5 Mostly, but theres just an entire wall missing. Ubisoft also forgot to consider the people who didnt have high-end computers, and set the absolute lowest res to 1024x740 or w/e that res was. those people include me :(.

IanC
07-03-10, 04:46 PM
well, as Manual targeting is fun for most, it wasnt really the captains job to put in the numbers. usually the XO and other crew members got the shot ready, and the captain may have given some info, but didnt go to the TDC and do it himself. He was too busy looking through the periscope and ordering people around. besides i could never do it fast enough anyway :up:

Never say never! I first learned manual targeting with SH1, then SH3 really made it satisfying. You'll see that calculating and getting a good solution followed by a hit and a sinking, is what the game is all about. All it takes is some practice, you can do it. :up:
Also don't forget, though the captain usually didn't figure out the solution, he did know how to if need be, so don't use that as an excuse eh! ;)



On a relevant note, i will say that games today are pretty much all about graphics. devis released it as fast as possible, so theres an insane number of bugs and just plain problems with the game. But really its not very fair to people who dont have the latest and greatest graphics cards or computers. i have at MOST 15 FPS but usually 7 FPS in SH5, at lowest possible settings. SH4 in my opinion was like the best stock game ive ever played, and although i tried mods, i didnt need them too much. in SH4 the only problem i really had was that the sinking mechanics and the fact they could drive themselves like a BMW going from 0 to 80 in 5 seconds. but there were mods for that. unfortunately, they couldnt go together, which made me :stare:.

Anyway, SH5 was like an unfinished house. the realtors kept giving you wonderful and beautiful previews, but when you go to live inside, there isnt a wall separating you from your backyard. The house is still liveable-ish. but they were in such a rush that they forgot what people wanted. I like SH5 Mostly, but theres just an entire wall missing. Ubisoft also forgot to consider the people who didnt have high-end computers, and set the absolute lowest res to 1024x740 or w/e that res was. those people include me :(.

Unfortunately you're right. It's also why this "What there is to like about SH5" thread, only 3 pages long. :roll:

Nisgeis
07-03-10, 05:58 PM
Unfortunately you're right. It's also why this "What there is to like about SH5" thread, only 3 pages long. :roll:

People are tired of posting and having a small minority attack them over their enjoyment of the game. It's quite something to continually post about a game's flaws and to try to convince people that they aren't actually enjoying a game that they are actually enjoying. A small group of people constantly try to tell another group of people exactly why and how they should not be enjoying a game that they are enjoying. Why? The only end result I can see is that they don't want people to enjoy the game. In a way, it's an extremely mean thing to do. Just because they don't like the game, doesn't mean either that anyone else can, or even that they should in anyway try and diminish the enjoyment anyone else gets from the game - Why? What purpose does it serve? They're just trying to make other people not enjoy something just because they didn't. Why?

The recent poll asking if people would buy the game if DRM were removed shows that 67% would, so only 33% would not buy the game due to other than DRM and therefore game issues (bugs). You'd have to agree that that's unanimous that people only see the DRM as the reason to not buy, nothing else.

So, if it's unanimous that the only reason to not buy is DRM, there can't be much of a problem with anything else, can there?

Moeceefus
07-03-10, 06:26 PM
People are tired of posting and having a small minority attack them over their enjoyment of the game. It's quite something to continually post about a game's flaws and to try to convince people that they aren't actually enjoying a game that they are actually enjoying. A small group of people constantly try to tell another group of people exactly why and how they should not be enjoying a game that they are enjoying. Why? The only end result I can see is that they don't want people to enjoy the game. In a way, it's an extremely mean thing to do. Just because they don't like the game, doesn't mean either that anyone else can, or even that they should in anyway try and diminish the enjoyment anyone else gets from the game - Why? What purpose does it serve? They're just trying to make other people not enjoy something just because they didn't. Why?

The recent poll asking if people would buy the game if DRM were removed shows that 67% would, so only 33% would not buy the game due to other than DRM and therefore game issues (bugs). You'd have to agree that that's unanimous that people only see the DRM as the reason to not buy, nothing else.

So, if it's unanimous that the only reason to not buy is DRM, there can't be much of a problem with anything else, can there?



indeed sir. also, its funny to see so many people still complaining about things that have been fixed by either the patches, or the modders for some time now. there is no shortage of things i hate about sh3 + 4 still that i could rage about on those forums, but like you said why would anyone do that? at least if i did, i'd have the expierience of actually playing them and knowing what i was talking about, but its a negative fruitless endeavour. if you prefer other sub sims, happy hunting. please wish us the same. :salute:

CaptainMattJ.
07-03-10, 06:30 PM
People are tired of posting and having a small minority attack them over their enjoyment of the game. It's quite something to continually post about a game's flaws and to try to convince people that they aren't actually enjoying a game that they are actually enjoying. A small group of people constantly try to tell another group of people exactly why and how they should not be enjoying a game that they are enjoying. Why? The only end result I can see is that they don't want people to enjoy the game. In a way, it's an extremely mean thing to do. Just because they don't like the game, doesn't mean either that anyone else can, or even that they should in anyway try and diminish the enjoyment anyone else gets from the game - Why? What purpose does it serve? They're just trying to make other people not enjoy something just because they didn't. Why?

The recent poll asking if people would buy the game if DRM were removed shows that 67% would, so only 33% would not buy the game due to other than DRM and therefore game issues (bugs). You'd have to agree that that's unanimous that people only see the DRM as the reason to not buy, nothing else.

So, if it's unanimous that the only reason to not buy is DRM, there can't be much of a problem with anything else, can there?


although it ay be in the nature of discouraging people to buy and enjoy the game, its really just meant to tell people what theyre getting into. and some of that 33% may have money issues, so they might want to buy it, too. i bought mine just a week ago, and i like it, but like i said theres a hole wall of potential missing cause the devis, like most corporations and politicians, are GREEDY. this world is INSANELY full of greedy people. Ubisoft just wants another money maker, if they wanted to produce a worthy enough game to fill the fifth spot they would've fixed the problems and listened to the gamers FOR ONCE.

You notice that game quality is starting decrease in many game sequels. not just SH but many other games. cause if they see a money making game, they work full speed to churn out another sequel, cept they did this one WAY too fast.

but, it will all work out if they fix this problem in their patches. if they LISTEN to the gamers they WILL get more money, so why they arent is a mystery. just listen to what MOST gamers want and youll attract more people.

anyway, SH5 is a good game, but theres notable problems. id suggest people buy the game, but thats all up to them at the end of the day. at the end of the day its your choice, if you feel these problems arent that big a problem to detract from it THAT much then go and buy it. if they are too much to handle, then wait for patches and supermods and stuff.

were just giving them heads up. so they dont go buying it blindfolded, like me. i still wouldve bought it though even if i did know.

IanC
07-03-10, 06:31 PM
A small group of people constantly try to tell another group of people exactly why and how they should not be enjoying a game that they are enjoying. Why? The only end result I can see is that they don't want people to enjoy the game. In a way, it's an extremely mean thing to do.

:doh: Yikes, paranoid a bit?
Nisgeis... nobody is trying to stop another from enjoying the game. Nobody is trying to be 'mean' or evil to another. If there are so many negative posts about SH5 it's because its the worst of the series! It is obviously unfinished, the AI... you're not going to make me list all the things wrong with this game are you? Just the fact that it is modders who must fix it... but I digress.
Please take a step back, and look at the situation. Stop pointing the blame finger on the posters and maybe start looking toward the game itself.
Some people spent 60$ out of good faith, others even bought a new rig, before finding out about the DRM and bugs. I can only imagine their frustration. Hence the "I'll never buy from Ubisoft again" posts. My frustration only comes from being a subsim fan who is seeing the Silent Hunter series go down the toilet.

Now, I know your style, you're going to keep quoting me ad infinitum. So this is all I have to say to you about that.

Moeceefus
07-03-10, 06:39 PM
although it ay be in the nature of discouraging people to buy and enjoy the game, its really just meant to tell people what theyre getting into. and some of that 33% may have money issues, so they might want to buy it, too. i bought mine just a week ago, and i like it, but like i said theres a hole wall of potential missing cause the devis, like most corporations and politicians, are GREEDY. this world is INSANELY full of greedy people. Ubisoft just wants another money maker, if they wanted to produce a worthy enough game to fill the fifth spot they would've fixed the problems and listened to the gamers FOR ONCE.

You notice that game quality is starting decrease in many game sequels. not just SH but many other games. cause if they see a money making game, they work full speed to churn out another sequel, cept they did this one WAY too fast.

but, it will all work out if they fix this problem in their patches. if they LISTEN to the gamers they WILL get more money, so why they arent is a mystery. just listen to what MOST gamers want and youll attract more people.

anyway, SH5 is a good game, but theres notable problems. id suggest people buy the game, but thats all up to them at the end of the day. at the end of the day its your choice, if you feel these problems arent that big a problem to detract from it THAT much then go and buy it. if they are too much to handle, then wait for patches and supermods and stuff.

were just giving them heads up. so they dont go buying it blindfolded, like me. i still wouldve bought it though even if i did know.



do you really believe ubisoft thought the silent hunter series would be a huge money draw? even if sh5 was the greatest sub sim ever, it wouldn't come close to thier top sellers. its not a series that appeals to everyone and despite sh5's flaws, i'd rather have it than not. people can say the devs should have fixed it and the modders shouldn't have to. thats true, but some modders have a passion for this and will fix it regardless. it is what it is, and it will only get better. just like the rest of them.

Nisgeis
07-03-10, 06:45 PM
:doh: Yikes, paranoid a bit?
No, not at all.

Nisgeis... nobody is trying to stop another from enjoying the game.

Yes, they are, which is very sad of them.

Nobody is trying to be 'mean' or evil to another. If there are so many negative posts about SH5 it's because its the worst of the series!

No, it's because it's the latest in the series.

It is obviously unfinished, the AI... you're not going to make me list all the things wrong with this game are you? Just the fact that it is modders who must fix this game... but I digress.

As with every other version of the series.

Please take a step back, and look at the situation. Stop pointing the blame finger on the posters and maybe start looking toward the game itself.

No, no need. If you enjoy a game, then you enjoy it. There's no need to analyse why you enjoy it, or indeed to to say why you shouldn't enjoy it.

Some people spent 60$ out of good faith, others even bought a new rig, before finding out about the DRM and bugs. I can only imagine their frustration. Hence the "I'll never buy from Ubisoft again" posts. My frustration only comes from being a subsim fan who is seeing the Silent Hunter series go down the toilet.

Well, I saw those same 'I'll never buy another Ubisoft game again' posts when SH3 was released, so I'm afraid those mean nothing to me, other than an indication of drama.

Now, I know your style, you're going to keep quoting me ad infinitum. So this is all I have to say to you about that.

No, you don't know my style. What you do know is that to attack what I say you have to intimate that I am in some way using 'forum tricks' (whatever they are) to say that my point is invalid. The last time I said that I didn't understand what you said, you also accused me of 'forum tricks', and predicted that I would respond saying that I didn't understand what you had said. This time it appears that your prediction is different. I mean OK, I am going to quote your response, so I can, you know, discuss it, but 'ad infinitum', no, because that would mean that I'd have to quote it to infinity, which would be stupid and also impossible.

If I may respond in your style, by predicting what you will do next, then you will respond by posting something in any forum, which will be stupid and pointless. Ha! Get out of that with your forum tricks, which you like to employ.

I've said it before in other threads if you want to discuss a topic then I'm all for that, but so far your 'style' is to post drivel, then say you aren't discussing it any more, without giving any chance at a rebuttal. I think you are trying to make it look like you are taking the moral high ground, by not arguing, but it's only making you look like you can't discuss anything. That's three times you've done that so far.

Méo
07-03-10, 07:40 PM
I think you are trying to make it look like you are taking the moral high ground, by not arguing, but it's only making you look like you can't discuss anything. That's three times you've done that so far.

Yep.

I've already asked politely what was his point, but he didn't reply.

So I guess he thinks this is some kind of trap or trick ...or (more likely) he simply can't assume his point.

Again, this is not an offence, just trying to have a mature discussion.

tonschk
07-04-10, 12:28 AM
I Like the new SH5 feature to be able to literally open the conning tower hatch and go outside the sub trough this hole , SH5 is the first of the Silent Hunter series to implement this feature :yeah: , you can see such open hatch in the screenshot below

http://img88.imageshack.us/img88/3180/extra80.png (http://img88.imageshack.us/i/extra80.png/)

onelifecrisis
07-04-10, 06:55 AM
I Like the new SH5 feature to be able to literally open the conning tower hatch and go outside the sub trough this hole , SH5 is the first of the Silent Hunter series to implement this feature :yeah:

That is pretty sweet :yep:

AOTD_MadMax
07-04-10, 08:21 AM
I only like the Environment and the fully build Sub.
The rest like the gameplay, Ki , Ships is second choice.

Regards

Maddy

Nisgeis
07-04-10, 07:37 PM
Yep.

I've already asked politely what was his point, but he didn't reply.

So I guess he thinks this is some kind of trap or trick ...or (more likely) he simply can't assume his point.

Again, this is not an offence, just trying to have a mature discussion.

Yeah, you get these forum raiders who come in and post rubbish and never return. They are starting to sound good, when compared to those that come in, post rubbish and stay :DL. But you know, if it's not a mis-informed opinion of why SH5 is rubbish, then they aren't interested.

One thing did really make me laugh though, but I didn't say at the time, was this quote here:

So this is all I have to say to you about that.

Made me chuckle, because he sounded exactly like Forrest Gump. And that's all I have to say about that.

IanC
07-04-10, 08:00 PM
I Like the new SH5 feature to be able to literally open the conning tower hatch and go outside the sub trough this hole , SH5 is the first of the Silent Hunter series to implement this feature :yeah: , you can see such open hatch in the screenshot below


That is pretty sweet :yep:

tonschk you know I usually can't stand your ginormous screen shots, or give a rats arse about graphics in a subsim but... I admit that looks interesting. :yep:

SteelViking
07-04-10, 08:01 PM
People are tired of posting and having a small minority attack them over their enjoyment of the game. It's quite something to continually post about a game's flaws and to try to convince people that they aren't actually enjoying a game that they are actually enjoying. A small group of people constantly try to tell another group of people exactly why and how they should not be enjoying a game that they are enjoying. Why? The only end result I can see is that they don't want people to enjoy the game. In a way, it's an extremely mean thing to do. Just because they don't like the game, doesn't mean either that anyone else can, or even that they should in anyway try and diminish the enjoyment anyone else gets from the game - Why? What purpose does it serve? They're just trying to make other people not enjoy something just because they didn't. Why?

The recent poll asking if people would buy the game if DRM were removed shows that 67% would, so only 33% would not buy the game due to other than DRM and therefore game issues (bugs). You'd have to agree that that's unanimous that people only see the DRM as the reason to not buy, nothing else.

So, if it's unanimous that the only reason to not buy is DRM, there can't be much of a problem with anything else, can there?

I must say, I think your assessment of the situation here is right on the money.:yep:

Méo
07-04-10, 08:11 PM
Made me chuckle, because he sounded exactly like Forrest Gump.

lol :DL

----

@ SteelViking

Can't wait to get a new rig and try your mods. :salute:

SteelViking
07-04-10, 09:11 PM
lol :DL

----

@ SteelViking

Can't wait to get a new rig and try your mods. :salute:

:up:

Karasunx
07-05-10, 04:40 PM
It's very cool to read everyone's posts in here, to know that it's not just me and a handful of other people that actually enjoy SH5. :salute:
To read all the other threads you'd think that Ubisoft had screwed their grandmothers while pouring sugar in their gas tanks. I know that's overly dramatic but I just wanted to work in a Clerks quote.

The graphics are an amazing feature in SH5, but another thing going for it is the immersion. At least for me #5 is the most immersive of the Silent Hunters making me feel like I'm really there captaining my u-boat. That and the fact that it is still so moddable. It's really rare to find a company that allows it's game to have open source code. I don't think it's because Ubi expects modders to fix what was left unfinished. I think it's the developers knowing how much people love to tweak and add to their games. In SH3 you had the Grey Wolves release probably one of the greatest mods (mod collections) I've seen for a game, and it hasn't even been 6 months and there's already some fantastic mods for SH5 not to mention we're only on patch 1.2. SH3 was patched up to 1.4b. With time SH5 will probably be one of the greatest sub sims.

tonschk
08-24-10, 02:35 AM
I Like the new SH5 waves :yeah: , the new SH5 waves are a big improvement over the older versions of the Silent Hunter serie

http://a.imageshack.us/img683/3861/sh5img201008240587.png (http://img683.imageshack.us/i/sh5img201008240587.png/)

Nufsed
08-24-10, 05:52 AM
"ALL" of the above. SH5 is "going" to be the best Submarine Simulation in the World bar none.

Sailor Steve
08-24-10, 07:05 AM
I Like the new SH5 waves :yeah: , the new SH5 waves are a big improvement over the older versions of the Silent Hunter serie
I'll never know - stupid .png pictures won't load on my lousy internet service.

609_Avatar
08-24-10, 07:11 AM
I'll never know - stupid .png pictures won't load on my lousy internet service.

Here ya go Steve, wouldn't want you to miss out now. ;)

http://www.akawardogs.net/squadftp/Screenies/Waves.jpg

Subnuts
08-24-10, 07:13 AM
Well, now that we've established once again that the game is pretty...:yawn:

sergei
08-24-10, 07:19 AM
I don't think you understand Subnuts.
It's got dynamic shadows.
Dynamic shadows!

I can't believe no-one has even mentioned this fact before.

Oh hold on, wait a minute . . .

robbo180265
08-24-10, 09:04 AM
Well, now that we've established once again that the game is pretty...:yawn:

:har:

Sailor Steve
08-24-10, 09:06 AM
Here ya go Steve, wouldn't want you to miss out now. ;)
Thanks! That is nice!

Jimbuna
08-24-10, 09:23 AM
I Like the new SH5 waves :yeah: , the new SH5 waves are a big improvement over the older versions of the Silent Hunter serie



Here ya go Steve, wouldn't want you to miss out now. ;)



Thanks! That is nice!

LOL :DL

makman94
08-24-10, 11:59 AM
...Well aside from it obvious flaws, it bascially plays like stock SH3 with 2010 graphics .... :D.

thats exactly the bad thing with sh5 JU ! it didn't bring anything new at gameplay fuctionalities.nothing new at simulation fuctionalities .so what do you expect to see ?

even if community manage some day to fix all (?) bugs and even if you full it with 100 more ships and 100 more planes....it will be again nothing new ! a sh3-sh4 with some better graphics ....
you see ....there was no development ...no a step forward with sh5

sure time will tell, but i am very pessimist becuase i can't see where is the 'exit' for survival for sh5 .at its graphics....? well ,this is not enough....

SteelViking
08-24-10, 12:20 PM
thats exactly the bad thing with sh5 JU ! it didn't bring anything new at gameplay fuctionalities.nothing new at simulation fuctionalities .so what do you expect to see ?

even if community manage some day to fix all (?) bugs and even if you full it with 100 more ships and 100 more planes....it will be again nothing new ! a sh3-sh4 with some better graphics ....
you see ....there was no development ...no a step forward with sh5

sure time will tell, but i am very pessimist becuase i can't see where is the 'exit' for survival for sh5 .at its graphics....? well ,this is not enough....

SH5 brought the ability to actually walk through the sub. That is an incredible leap forward in my opinion. Having all the rooms rendered, but not being able to move around in them seems kind of silly to me.

makman94
08-24-10, 12:26 PM
SH5 brought the ability to actually walk through the sub. That is an incredible leap forward in my opinion. Having all the rooms rendered, but not being able to move around in them seems kind of silly to me.

sure SteelViking, this is very nice and graphics are very nice too and all these are well accepted . but these are not elements of a sub simulator .talking for sub simulators all the 'graphics' comes second to priority...

Flakmonkey ,made at sh3 an engine room (much much better from devs) and Tomi is preparing a dreaming engne room . you see ,all these can be made by community ...you don't need devs to make them.

but you need them(devs) to import simulator elements at sh's engine...(this can't be made by community)

Krauter
08-24-10, 12:36 PM
I don't think you understand Subnuts.
It's got dynamic shadows.
Dynamic shadows!

I can't believe no-one has even mentioned this fact before.

Oh hold on, wait a minute . . .

Why does everyone bash this guy for loving and wanting Dynamic Shadows?

Arclight
08-24-10, 12:52 PM
It's more about posting oversized .png shots that take quite a while to load even on a fast connection. It's just 3-5 seconds on 8Mb here, but it's still annoying since a .jpg would do fine and load almost instanly.


And you don't have to repeat something 50 times to get your point across, but considering it's a public board with a large audience, that's not such a bad thing.

* and there's the claiming of absolute superiority based solely on graphics quality. Good graphics don't make a good game.

Krauter
08-24-10, 12:56 PM
Aah.. I hadn't thought of posting oversized pictures (though it did take a few seconds to load on my rig).

The only problem I have (playing the devils advocate here..) is that you can say the same about people who complain about, or want better AI, or more ship imported and on and on.

Even though it is something as small as Dynamic Shadows, it will all add up to a great simulator.

Cheers,

Krauter

Karasunx
08-24-10, 12:56 PM
I do have to agree, it is a little ridiculous to post a picture that's almost the same size as an MP3. There's lots of programs that are free and available to convert images to .jpeg format - I think even Windows paint allows you to do that.

Arclight
08-24-10, 01:12 PM
Aah.. I hadn't thought of posting oversized pictures (though it did take a few seconds to load on my rig).

The only problem I have (playing the devils advocate here..) is that you can say the same about people who complain about, or want better AI, or more ship imported and on and on.

Even though it is something as small as Dynamic Shadows, it will all add up to a great simulator.

Cheers,

Krauter
Well like I said it's really the first point. ;)

Honestly, if poeple just reduce the size of shots as to eliminate the need for scrolling sideways and stick to posting .jpg, it would solve 99% of the irritations I experience on these boards. Repetetive complaints (or praises) I can deal with just fine without feeling the need to lash out or anything. :lol:

Jimbuna
08-24-10, 04:13 PM
Well like I said it's really the first point. ;)

Honestly, if poeple just reduce the size of shots as to eliminate the need for scrolling sideways and stick to posting .jpg, it would solve 99% of the irritations I experience on these boards. Repetetive complaints (or praises) I can deal with just fine without feeling the need to lash out or anything. :lol:


Agreed....many still have dial-up and must suffer even more http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

tonschk
08-24-10, 06:50 PM
Agreed....many still have dial-up and must suffer even more http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif


Agreed....:up: it is a little ridiculous

Madox58
08-24-10, 06:51 PM
The fact remains that many are not as Computer savvee as many of us.
I have to give them credit for trying at the very lest.
So a image is large at times?
Point them to an easy to download, simple program.
Not stuff like GIMP and such.
But the PowerToys Image resizer!
http://www.microsoft.com/windowsxp/downloads/powertoys/xppowertoys.mspx
Right click and your done!
Then everyone is happy.
This is only for XP as far as I know.

DedEye
08-24-10, 07:35 PM
I hung it up for a while as had a couple other games, have reinstalled and the mods out there have made it immensely enjoyable.

I agree with many of the posts re: shadows, ability to access the entire sub, a great deal more immersion, and so on. What got me thinking of another improvement, was this:

thats exactly the bad thing with sh5 JU ! it didn't bring anything new at gameplay fuctionalities.

One of the things that I eventually grew weary of in SH3 was yet another "go patrol area XX00"; there was nothing more really. SH4 jazzed it up a bit with specific missions. Contrary to the above quote, 5 does add gameplay functionality. For me at least, the campaign and mission structure adds a lot more meaning to patrols (the objectives are another story :haha: but hey, there are mods for that :yeah:).

I fired up SH3 and 4 the other day, they're still on my hdd, and it only took a moment to realize there is no going back for me.

Does this mean I'm fully satisifed with 5? No. I doubt I could stay with it without the mods, but then I could say the same about 3 and 4. I'm still not happy with the DRM.

But ya, still playin' :woot:

Madox58
08-24-10, 08:13 PM
The main thing for me?
As a Modder it's the challange to mod SH5.
So I broke the export of models.
Now it's the next step!
How do I change and/or import models?
:hmmm:
I'll not be done until we have a Tool that will do what we want.
:03:

CaptainMattJ.
08-24-10, 08:42 PM
The main thing for me?
As a Modder it's the challange to mod SH5.
So I broke the export of models.
Now it's the next step!
How do I change and/or import models?
:hmmm:
I'll not be done until we have a Tool that will do what we want.
:03:
you revived a thread that was 2 and a half months old to say this?
man this forum is getting cluttered with these kinds of threads that have no real purpose.

Krauter
08-24-10, 08:54 PM
you revived a thread that was 2 and a half months old to say this?
man this forum is getting cluttered with these kinds of threads that have no real purpose.

And you don't know how to read dates do you?..

First off: This is a FREE FORUM. So STOP coming into threads and telling moderators to end it, or calling them useless, etc, etc. People want to post things or discuss things that may seem trivial to you. If you don't like it, you're a click away from not seeing it.

Second: Privateer is one of the foremost modders of Sh5. Unless you feel like insulting someone who may have a dire impact on the direction this game takes, I suggest you:

http://3.bp.blogspot.com/_Pqpmm2T6j4g/SI3dsGH3PMI/AAAAAAAADu4/-arIubhrXio/s400/shut+the+hell+up.gif

Jeesh.

Krauter

P.S: Sorry Arclight, Jimbuna and Co if the image is too big :(

mobucks
08-24-10, 08:58 PM
i never read dates... i like about this game... the community! (most of the time=) and it's mods.

Madox58
08-24-10, 09:01 PM
you revived a thread that was 2 and a half months old to say this?
man this forum is getting cluttered with these kinds of threads that have no real purpose.


I revived nothing Mate.
So point your quotes somewhere else.
And while at it?
Get a real life or something.
You contribute nothing while many of us try.

I also noticed you snipe and run.
Reminds me of Weasels.
So excatlty how old are you?
9? 12?

Krauter
08-24-10, 09:04 PM
Neither do I generally read dates.

But if you're gonna say "don't necro a thread".. at least get your accusations straight.

Sailor Steve
08-24-10, 10:56 PM
Actually Tonschk revived the thread back in post #62, and while I complain about his .png pictures, there was nothing wrong with him reviving a thread to give another reason why he likes the game.

And when someone does revive a very old thread (which this wasn't) it's customary to make jokes about it, not stamp our feet and demand that people do it the way we like.

Krauter
08-24-10, 11:09 PM
Actually Tonschk revived the thread back in post #62, and while I complain about his .png pictures, there was nothing wrong with him reviving a thread to give another reason why he likes the game.

And when someone does revive a very old thread (which this wasn't) it's customary to make jokes about it, not stamp our feet and demand that people do it the way we like.

Amen to that.

robbo180265
08-24-10, 11:54 PM
Actually Tonschk revived the thread back in post #62, and while I complain about his .png pictures, there was nothing wrong with him reviving a thread to give another reason why he likes the game.

And when someone does revive a very old thread (which this wasn't) it's customary to make jokes about it, not stamp our feet and demand that people do it the way we like.

+10:up:

robbo180265
08-25-10, 12:00 AM
Agreed....:up: it is a little ridiculous

Cool - so you'll post jpg's from now on and save a load of us the unnecessary load times of your png's?

CaptainMattJ.
08-25-10, 12:50 AM
And you don't know how to read dates do you?..

First off: This is a FREE FORUM. So STOP coming into threads and telling moderators to end it, or calling them useless, etc, etc. People want to post things or discuss things that may seem trivial to you. If you don't like it, you're a click away from not seeing it.

Second: Privateer is one of the foremost modders of Sh5. Unless you feel like insulting someone who may have a dire impact on the direction this game takes, I suggest you:

http://3.bp.blogspot.com/_Pqpmm2T6j4g/SI3dsGH3PMI/AAAAAAAADu4/-arIubhrXio/s400/shut+the+hell+up.gif

Jeesh.

Krauter

P.S: Sorry Arclight, Jimbuna and Co if the image is too big :(
http://t3.gstatic.com/images?q=tbn:zbNXRjjakhUxOM:http://www.reallifephotos.org/wp-content/photos/2008_05/wrong.jpg&t=1

i can google search images to prove a point too! :D

http://www.google.com/imgres?imgurl=http://carroll.org.uk/files/flamewar.jpg&imgrefurl=http://carroll.org.uk/files/&usg=__U6TajjMGyYeTdyYXyKU4NUr44Mc=&h=375&w=500&sz=48&hl=en&start=0&sig2=KOFc9jeUNdXFexVqukOwbQ&zoom=1&tbnid=xKuZoDDG8UOdjM:&tbnh=128&tbnw=173&ei=lKx0TLXnMY2WsgOe9I3tBQ&prev=/images%3Fq%3Dflame%2Bwar%26um%3D1%26hl%3Den%26clie nt%3Dfirefox-a%26sa%3DX%26rls%3Dorg.mozilla:en-US:official%26biw%3D1440%26bih%3D717%26tbs%3Disch: 1,isz:m&um=1&itbs=1&iact=hc&vpx=477&vpy=106&dur=13227&hovh=194&hovw=259&tx=59&ty=141&oei=lKx0TLXnMY2WsgOe9I3tBQ&esq=1&page=1&ndsp=32&ved=1t:429,r:2,s:0

Krauter
08-25-10, 12:56 AM
Yes but I won't sound ridiculous in what I post :D..

Back to topic, I love how much you can immerse yourself with the sub. Yes, it may be tedious to run up and down the ladders, but theres something to be said when you surface at night and climb out of the hatch and see a convoy taking shape in front of you :)

Wolfling04
08-25-10, 12:59 AM
or standing on the wintergarden watching the sunset/sunrise real time, gay I know but still cool

Nisgeis
08-25-10, 02:46 AM
Second: Privateer is one of the foremost modders of Sh5. Unless you feel like insulting someone who may have a dire impact on the direction this game takes, I suggest you:

You mean 'direct' right? :DL

Yes, it may be tedious to run up and down the ladders, but theres something to be said when you surface at night and climb out of the hatch and see a convoy taking shape in front of you :)

I agree with that. Walking through the sub adds lots and was requested by many people.

Jimbuna
08-25-10, 06:39 AM
Not one of your finest moments CaptainMattJ. but I gues you probably realise that now.

There are a lot of really talented modders in this community and I can assure you Privateer is up there with the best.

His past achievements over the years regarding SH3 and GWX in particular have enabled many thousands of sub simulation enthusiasts to experience so much that may have otherwise never have been seen.

He, like so many others are currently beavering away on SH5 in the background, often out of sight and without many peoples knowledge, despite the fact he is severely handicapped because of low machine specs atm.

In fact, I tell a lie, he is also working on one or two as yet unseen or heard of projects on this forum regarding SH3.

For the sake of this community and SH5 in particular I believe support and encouragement are what he needs, not ridicule.

I'm in now way trying to talk down or have a slap at you, simply trying to bring you up to speed on someone who is IMHO a vital asset to this community.

Regards
Jimbuna

@Nisgeis....you never know, 'dire' may well be the most appropriate term :DL:03:

Madox58
08-25-10, 05:17 PM
http://t3.gstatic.com/images?q=tbn:zbNXRjjakhUxOM:http://www.reallifephotos.org/wp-content/photos/2008_05/wrong.jpg&t=1

i can google search images to prove a point too! :D




If I was to post what you actually proved to me with this nonsense?
I'd be warned or Brigged for posting it.

I highly recommend that you be given some 'Time' to think.
Your posts are becomeing a nuisance and are disruptive to the Community for no other reason then you are getting away with it.

To use a phrase?

Baliff! Whack his Pee Pee!
:har:

Badger Finn
08-25-10, 05:28 PM
There are a lot of really talented modders in this community and I can assure you Privateer is up there with the best.


In fact, I tell a lie, he is also working on one or two as yet unseen or heard of projects on this forum regarding SH3.



1/ Indeed!

2/ Very interesting sentence there jimbuna...

:hmmm:

Madox58
08-25-10, 05:38 PM
I believe he ment to post,
'I can not tell a lie' or 'I tell no lie'.
But Yes, I do have a MAJOR project underway involveing SH3.
Which I think would impact SH4 and possibly SH5 also.
It's way to early to get hopes up though.
And I don't want to spend time answering questions about the project
just yet as it's in the very early stages.
(like 2 or 3 days old!)
:03:

CaptainMattJ.
08-25-10, 05:48 PM
Not one of your finest moments CaptainMattJ. but I gues you probably realise that now.

There are a lot of really talented modders in this community and I can assure you Privateer is up there with the best.

His past achievements over the years regarding SH3 and GWX in particular have enabled many thousands of sub simulation enthusiasts to experience so much that may have otherwise never have been seen.

He, like so many others are currently beavering away on SH5 in the background, often out of sight and without many peoples knowledge, despite the fact he is severely handicapped because of low machine specs atm.

In fact, I tell a lie, he is also working on one or two as yet unseen or heard of projects on this forum regarding SH3.

For the sake of this community and SH5 in particular I believe support and encouragement are what he needs, not ridicule.

I'm in now way trying to talk down or have a slap at you, simply trying to bring you up to speed on someone who is IMHO a vital asset to this community.

Regards
Jimbuna

@Nisgeis....you never know, 'dire' may well be the most appropriate term :DL:03:
yes well, i still feel the same way, however i will keep it to myself, and formally apologize to privateer.

however i wold like to ask when was my "finest time". it seems alot of people dont like me, and since im not a moderator i dont seem to make a lasting contribution. however i am trying to help that new fellow that had said SH5 was his first major sim hes played, i think his name was nox? i pmed him and he pmed back with questions. i replied to those and gave him answers, but have yet to hear back from him.

or was it just an expression?

Takeda Shingen
08-25-10, 05:53 PM
These guys aren't moderators either. Also, don't worry about making an impression. Just be kind and keep fielding the questions, and things will go very smoothly. :up: Really, nobody thinks you are a bad guy.

Madox58
08-25-10, 06:06 PM
I'll be the first to say I have no problem with you Mate.
:salute:
I don't feel you insulted me or attacked what I do.
But you must admit you made some doozies of posts that invited
the follow up posts.
It happens.
I've done it myself on occasions.
:oops:
Let's let by gones be by gones and move ahead!
:up:

Badger Finn
08-25-10, 06:07 PM
@ privateer hear ya - agree - all good!

and the weather is crap here @ the moment...

;)

Sailor Steve
08-25-10, 10:42 PM
it seems alot of people dont like me, and since im not a moderator i dont seem to make a lasting contribution.
I have no reason not to like you. It is distracting when you post rants at people, but all you need to do is not post in anger. We all have to judge each other by what we read, and the people who do the best here aren't the ones who conform, or the ones who agree, but the ones who show respect for others and treat them the way they wish to be treated.

And your attempt to help someone else, whether it was acknowledged or not, shows a desire to be part of the group.
You should do just fine. :sunny:

Jimbuna
08-27-10, 06:25 AM
I have no reason not to like you. It is distracting when you post rants at people, but all you need to do is not post in anger. We all have to judge each other by what we read, and the people who do the best here aren't the ones who conform, or the ones who agree, but the ones who show respect for others and treat them the way they wish to be treated.

And your attempt to help someone else, whether it was acknowledged or not, shows a desire to be part of the group.
You should do just fine. :sunny:

I'll gladly second Steves message above.

@CaptainMattJ.......onward and upward matey, this is a great community and I'm sure you'll fit in well http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

Oh!....and mines a pint :DL

http://img682.imageshack.us/img682/2884/drunkcob.gif

Lord Justice
08-27-10, 01:18 PM
If you don't like it, you're a click away from not seeing it.

I suggest you:

http://3.bp.blogspot.com/_Pqpmm2T6j4g/SI3dsGH3PMI/AAAAAAAADu4/-arIubhrXio/s400/shut+the+hell+up.gif

:nope: Sir, I thought proper to mention to you, the last line you typed, on 23/8/2010 in post (1) of "Thank You For ending The Thread". = You Quote = ("Hopefully I can maintain better composure in future arguments and debates"). I must say, I see you are being carefull to forward the matter! :O: You have chanced to engage. :o Thank you, Bye your leave.

Abd_von_Mumit
09-02-10, 03:14 PM
The thread question is: "What there is to like about SH5?".

Well, to be honest, not much besides the interior (compared to SH3). BUT there is one feature every old SH3 player will love for sure - you don't have to personally drag your Watch Officer to the bridge every time you surface. :woot:

I also like to be issued orders before sailing away (go there, sink that and so on) - feels better to have a task to do.

Karasunx
09-02-10, 05:04 PM
I also like to be issued orders before sailing away (go there, sink that and so on) - feels better to have a task to do.

I also agree with having a task to accomplish making for a better experience. It makes me feel like I have a goal to achieve besides patrolling and sinking random tonnage. Perhaps that's just the dev's puting it into a "gamer mentality" but it does make me feel like I'm contributing to the German war effort (I'm not endorsing nazism, but I think if you fight for a country you should take pride in that country).

As far as the issue with reviving an old thread; that can lead to some really great posts no matter what the thread. An example is on the IMDB forums under the movie the Seven Samurai there's a single post that has been kept going for 8+ years. That's neither here nor there, but I'm glad people are still finding things to post about what they like in SH5 :D

Sailor Steve
09-02-10, 09:17 PM
Having a task does indeed feel better. A lot of us played SH2, in which a task was all you had: Go and sink HMS Repulse on April 5, 1940. Go attack this convoy on July 23, 1942. If you died, you did the job over. If you failed, you did the job over. When it was announced that SH3 would have something similar, the protests were so loud and clear that they delayed the game for six months while they rewrote the campaign to give us the one it had on release.

The problem is that for the most part, "Go out and patrol Grid xxxx for until supplies are expended" was the task. SH1 had 'extras', like photo recon and lifeguard. SH2 had the scripted missions I described. SH3 had "Patrol 24 hours", which seemed to be a holdover from the original scripted plan. SH4 got back to roughly where SH1 was. SH5 is generating complaints in both directions, either too much or too little.

It's a fine line to walk between what makes us feel good and what is historically accurate. The hard part is that there are always going to be proponents of both, and it's hard to know in advance which side is best to land on, if any.


As for 'necro' threads, here's my take. There is nothing wrong with resurrecting an old thread, especially if it was a good one. In fact, sometimes it's even welcome. It can be funny when I'm reading a thread I've forgotten about, thinking of answering a question, then suddenly finding that I already replied so long ago that I forgot.

The problem is when the guy bringing it back to life doesn't apologize, give a reason, or mention it at all. What draws the complaints is when the guy resurrecting it answers a question somebody asked three years ago as if it was three minutes ago, without any warning or explanation. He has to know how old it is, since he found it down on page 23.

Drives me crazy.

THE_MASK
09-02-10, 09:19 PM
I like SH5 because i can either follow the campaigns with there objectives , or i can just go out and patrol .

Abd_von_Mumit
09-02-10, 09:41 PM
I still didn't have a chance to learn what happens when I fail to meet the task. A fail was close once though, and it gave me an additional thrill, actually very much of it, and I liked it.

The story: I sank 4 armed merchants (Blockade of Germany), but needed 1 more to complete the task of sinking 5. I started the patrol on February 1st, deadline was March 1st - I had 1 month, so this didn't seem to be a close deadline... well... until I realized the waters North of Ireland were empty. Nothing, null, zero - 3 weeks of search and I got just a lousy coastal tanker, which almost got me killed in shallow shelve waters. On February 21st, with almost half fuel gone, far from home, with no success, with deadline in a week and Uncle Karl waiting for his damn report, with zero visibility, rain and winds of 15 knots I felt very, very desperate. I don't remember such moment from SH3 (although I remember many other great moments).

If I had such patrol in SH3 I'd just feel slightly more bored every next empty day. Here, in SH5, it was opposite, despite lack of any action. Go figure. :06: [this is not a rant against SH3, I LOVE it]

Now I expect even more thrills, as more hard tasks are coming - Operation Weseruebung already started.

EDIT: The story lacks the finale - I found and sank the 5th one on February 22nd (23rd?). Felt good.

janh
09-03-10, 04:17 AM
I like SH5 because i can either follow the campaigns with there objectives , or i can just go out and patrol .

I think the general idea of the campaign in SHV is very solid. For most part, the missions in the ATO have historically been to patrol in a certain grid or region, with either priority to attack merchant shipping, or warships. Though the latter happened mostly only in 1939/1940, since the risk of the much heavier escort was deemed unnecessary for the effect of sinking a warship later on. I cannot recall an order or report stating directly to sink a specific ship.
I recall KTBs (log books) of boats mentioning passing by Bermuda or other locations at night to do some recon, but I am not sure whether that was per order. It was for sure not the primary mission, which was sinking merchants on patrol. Oh, of course one other special mission was "weather boat", which I bet won't excite anyone. ;-) But it would have been historically valid to implement.

The problem with the campaign as is, is linked to a number of other factors: "arcadish" appeal (casual gamers), make the campaign more eventful and exciting (in contrast to spending many hours finding shipping, or reporting the weather...), and primarily the AI, which isn't very challenging. Maybe you can add, but that would be my primary reasons why the campaign must have been designed as is: With enormous tonnage goals, and sinking orders for half of the British Navy.

Cut that down to historcally realistic llevels (say make ~100,000GRT per year an average that is achievable without putting your boat too much at risk 1941/42), and relax the numbers and types of warships to sink to a minimum (just say "hunt british capital ships in Mediterranean", and make it achievable with 1CL sunk!), and I think the campaign, paired with the Darkwraith AI and other mods, might be quite good.

The other issue is, the developers should have incorporated two "playing options", historical, where your actions hardly influence the outcome of the war (except of course cases which would really make a difference, for example if you sunk KGV or Ark Royal in the hunt of Bismarck or alike), and a "game mode", where your tonnage and success can maybe even lead to Germans wining or loosing in a theater, and finally the war.

I have read that the campaign is supposedly very dynamic, i.e. shipping and convoy routes being redirected away from areas that players partrol too much, DD's and planes actively hunting etc. Maybe Elenaiba could explain a little more how this works, and what capabilities the new campaign engine really has (an "SH wiki" comes to my mind, much like the excellent ARMA2 modding wiki...).
I think if there is such a thing as "strategic feedback" based on player's actions, this could be really brought to then next level. Imagine if they'd even patch it again, and add some functions for players to interact with wolfpacks (even act as wolfpack commander and order boats around on the map!). Then one could even think about creating a real warship mod, which a detailed Bismarck that you can walk, and where Allied AI would dynamically respond by forming Task forces etc on the strategic layer? Hah, maybe just a bad dream?

THE_MASK
09-03-10, 07:06 AM
You can play it the same as sh3/4 , go patrol an area . Or follow the crazy tonnage objectives . Or install Lite_Campaign 1.2 and have realistic tonnage . Or Go patrol an area and try an objective or ignore the objective . Or return to base and try another objective . and on and on . Actually having an objective is fun , its only a game . isnt it .

Abd_von_Mumit
09-03-10, 09:04 PM
Found more things to like:

Convoys are huge. I'm yet to find a convoy I could see from one end to another even in best weather. In standard weather (wind, rain, fog) you are lucky to see 4-5 ships. Convoys are much more spread than in SH3, they also behave better (I think that's thanks to mods) - upon alarm they randomly change course and speed (not just a Swiss-clock-ZigZag), freighters try to ram me... Some seem to assist the escorts (at least it looks like that).

Today I spent a few hours, for the first time in my SH playing career, on watching a convoy with external camera before, during and after the attack. It had just 1 leading escort, about 35 ships, was very slow (5 kts), easy target. Infiltrated it under water during day, sank a few, and out of nowhere a hunter killer group came from behind the horizon (4 destroyers). The convoy moved on in total chaos, but 2 undamaged freighters stayed close to where I was spotted last, with engines off, and just sat there. The HK group came exactly to my spot, dropped quite a few DCs , all this while the convoy was slowly moving to safety. If this is not just a coincidence then I must say the AI behaviour was pretty impressive. If only they had better equipment (March '40, so they don't), I'd be dead many times.

Eyecandy is also a thing I like more and more in SH5. Just wow.

Highbury
09-04-10, 03:46 AM
Small thing I like, don't know if it has been mentioned but large ships don't come to rest in shallow water and not "sink" like they used to in previous SH games. :D

Gabucino
09-04-10, 04:22 AM
Small thing I like, don't know if it has been mentioned but large ships don't come to rest in shallow water and not "sink" like they used to in previous SH games. :D

Actually they still do :(

smilinicon
09-04-10, 04:52 AM
Being topside and looking into the sun is a beautiful view... only best thing about it.