Admiral8Q
05-17-10, 09:01 PM
23:00, July 1942
Ok, so I'm patrolling south of Japan in area 5 in the USS Drum. My radar man picks up a slow moving contact. I figure it's a lone merchant so plot an intercept course to set up a 90 degree torpedo attack. I haven't had a single contact for awhile, other than zillions of planes on radar. I slow to 1/3 when I'll be about 2500 yards from the closest intersect point.
Suddenly I get a visual contact at about 9000 yards and my watchman yells that a warship is spotted! I order a dive to periscope depth then pop the night scope up and its a big destroyer! Quickly I bring the scope and my air search radar down, order all stop and rig for silent running.
I figured that since pickings have been slim I'll try to surprise him and sink him on his way past my bow. I watch, (or I should say listen) at sonar and then just over 6000 yards he changes course and accelerates. A quick look through the scope and I see he's zig-zagging towards me. The thought crosses my mind that I may be able to at least damage him with a "down the throat" shot, but when he starts pinging, I decide to turn my stern at him and dive at 1/3 engines. I get below the thermal layer by about 75 feet by the time he's passing over me. I'm just about at test depth.
Listening on sonar I hear splashes and distant explosions. I don't usually use the external cam for game play, but I was curious to see how close he was. To my surprise he was passing directly over me still dropping cans. four exploded slightly above my sub on each flank! Everything started getting damaged then one exploded directly on my control room below the conning tower! Started to sink and that was the last of the USS Drum.
I don't know how he saw me underwater at such a distance and how he was able to hit me at a precise depth and bullseye the command room like that at under 280 feet! :o
I hope passive sonar is tuned down a little in TMO 2.0 or this my just be too difficult for me:timeout: I think I'm transferring down to Australia:nope:
Ok, so I'm patrolling south of Japan in area 5 in the USS Drum. My radar man picks up a slow moving contact. I figure it's a lone merchant so plot an intercept course to set up a 90 degree torpedo attack. I haven't had a single contact for awhile, other than zillions of planes on radar. I slow to 1/3 when I'll be about 2500 yards from the closest intersect point.
Suddenly I get a visual contact at about 9000 yards and my watchman yells that a warship is spotted! I order a dive to periscope depth then pop the night scope up and its a big destroyer! Quickly I bring the scope and my air search radar down, order all stop and rig for silent running.
I figured that since pickings have been slim I'll try to surprise him and sink him on his way past my bow. I watch, (or I should say listen) at sonar and then just over 6000 yards he changes course and accelerates. A quick look through the scope and I see he's zig-zagging towards me. The thought crosses my mind that I may be able to at least damage him with a "down the throat" shot, but when he starts pinging, I decide to turn my stern at him and dive at 1/3 engines. I get below the thermal layer by about 75 feet by the time he's passing over me. I'm just about at test depth.
Listening on sonar I hear splashes and distant explosions. I don't usually use the external cam for game play, but I was curious to see how close he was. To my surprise he was passing directly over me still dropping cans. four exploded slightly above my sub on each flank! Everything started getting damaged then one exploded directly on my control room below the conning tower! Started to sink and that was the last of the USS Drum.
I don't know how he saw me underwater at such a distance and how he was able to hit me at a precise depth and bullseye the command room like that at under 280 feet! :o
I hope passive sonar is tuned down a little in TMO 2.0 or this my just be too difficult for me:timeout: I think I'm transferring down to Australia:nope: