Bosje
05-14-10, 11:40 AM
hello folks,
i still find myself drawn to my good old SH3 setup, mainly because the gameplay is just unsurpassed
i've played with OLC's Gui for a while now and while i'm sinking my share of ships, I have one nagging issue which keeps frustrating me. I wanted to check if I'm missing something and if anyone else has this issue:
The zoom level of the attack scope is quite limited, OLC explained that this is because most torpedoes are fired from around 1500 meters which means the zoom level is perfect to set up the shot. And he is right about that.
But I am busy gathering information on my target long before that. And things like speed, target heading, true bearing, AOB, range are all quite important to be able to draw the lines on the plot. All the wonderful tools which can be used and all the complicated but interesting things you can do with those tools serve one purpose: get into a good position and fire accurately.
OLC's tutorial vid explains how to do this, but he does it from around 1500 meters where all the tools give nice and accurate readings.
In my game, I need to use the tools at 5000 meters, when I am sneaking up on a convoy at night. Or at 8000 meters, when I try to intercept a lone merchant which I stumbled upon in broad daylight. At those ranges, none of the tools are much use to me
I try to establish range and AOB with the attack scope tool, which gives me a value of 'somewhere between 2 and 3 marks' on the horizontal scale. simply because the pixels are that big. AOB 'somewhere between 8 and 10 marks', returning an AOB of '85 degrees' which is obviously incorrect because it should be somewhere around 40. Try again, a wholly different outcome, but still clearly incorrect. putting the baseline on the target's keel, determining what's the top of the mast, determining how many marks that is... If i try it three times, i get 3 different values anywhere between 2.1 and 2.8. All I know is 'somewhere between 2 and 3' which isnt accurate enough to find AOB
As a result, the tool gives me a range and AOB which are less useful than my own estimates, i might as well have eyeballed all the data myself. By the time I am close enough for the tool to be accurate, I am already shooting from eyeballed settings. All I need is the speed. Which is the only value I'm using the tools for.
Like i said, i'm not having trouble sinking ships, I'm fairly sure I understand how the tools work, it's just that I dont find any use for them because of 'pixel limitations'
I never ever used the attack disc, I hardly ever get usable results from any of the other tools and as such, I am wondering if anyone here has a different experience. Any feedback would be appreciated, thanks
Bosje out
i still find myself drawn to my good old SH3 setup, mainly because the gameplay is just unsurpassed
i've played with OLC's Gui for a while now and while i'm sinking my share of ships, I have one nagging issue which keeps frustrating me. I wanted to check if I'm missing something and if anyone else has this issue:
The zoom level of the attack scope is quite limited, OLC explained that this is because most torpedoes are fired from around 1500 meters which means the zoom level is perfect to set up the shot. And he is right about that.
But I am busy gathering information on my target long before that. And things like speed, target heading, true bearing, AOB, range are all quite important to be able to draw the lines on the plot. All the wonderful tools which can be used and all the complicated but interesting things you can do with those tools serve one purpose: get into a good position and fire accurately.
OLC's tutorial vid explains how to do this, but he does it from around 1500 meters where all the tools give nice and accurate readings.
In my game, I need to use the tools at 5000 meters, when I am sneaking up on a convoy at night. Or at 8000 meters, when I try to intercept a lone merchant which I stumbled upon in broad daylight. At those ranges, none of the tools are much use to me
I try to establish range and AOB with the attack scope tool, which gives me a value of 'somewhere between 2 and 3 marks' on the horizontal scale. simply because the pixels are that big. AOB 'somewhere between 8 and 10 marks', returning an AOB of '85 degrees' which is obviously incorrect because it should be somewhere around 40. Try again, a wholly different outcome, but still clearly incorrect. putting the baseline on the target's keel, determining what's the top of the mast, determining how many marks that is... If i try it three times, i get 3 different values anywhere between 2.1 and 2.8. All I know is 'somewhere between 2 and 3' which isnt accurate enough to find AOB
As a result, the tool gives me a range and AOB which are less useful than my own estimates, i might as well have eyeballed all the data myself. By the time I am close enough for the tool to be accurate, I am already shooting from eyeballed settings. All I need is the speed. Which is the only value I'm using the tools for.
Like i said, i'm not having trouble sinking ships, I'm fairly sure I understand how the tools work, it's just that I dont find any use for them because of 'pixel limitations'
I never ever used the attack disc, I hardly ever get usable results from any of the other tools and as such, I am wondering if anyone here has a different experience. Any feedback would be appreciated, thanks
Bosje out