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Paukenschlag
05-07-10, 04:08 AM
Hey man! I sank a British battleship on its way to Scapa. Four torpedoes hit her and she was disabled.

She had stopped and was leaning heavily to port so I decided to save the game and then start Fraps to get a good picture of her, but on reloading the game I see her up and running at speed (no list, no fire) :x though with the bars at the top showing that it need only a quarter more to sink her, which I did.

Is this a problem that has been sorted out with the up and coming patch or do we have to make sure we sink the ship before saving the game?

Oh yes and when I return to the fatherland will I get the brass bands and all? :salute:

Ragtag
05-07-10, 04:25 AM
It's a known bug unfortunatly. Never save around ships, especially dmg ones.

d@rk51d3
05-07-10, 04:44 AM
Did a raid on Scapa a while back, found a tasty BB. Had to go out, so I got into position and saved.

When I got home and reloaded, BB was gone. :06::wah::damn:

Luckily there was a cruiser and carrier that had mysteriously appeared nearby.

Athlonic
05-07-10, 05:50 AM
Remember that Silent Hunter 5 is a simulation and it is all about realism.

So you shouldn't save your game and reload it later ... never !
As in real life.

There is no savegame bug, it is a feature.

:D

oscar19681
05-07-10, 05:55 AM
If thar bug is a feature. Then sh-5 is indeed very rich in "features"

Paukenschlag
05-07-10, 06:02 AM
So you shouldn't save your game and reload it later ... never !
As in real life.

Well it was just to load Fraps to take a pic. I didn't think anyone would believe me if I said that I had beaten my way past that heavy destroyer screen. :yep:

IanC
05-07-10, 06:07 AM
Obviously when you saved the game and went to bed, or watched TV, you gave the crew of the battleship enough time to repair the damage. I don't see the problem, all makes sense to me.

Athlonic
05-07-10, 06:21 AM
Obviously when you saved the game and went to bed, or watched TV, you gave the crew of the battleship enough time to repair the damage. I don't see the problem, all makes sense to me.


:har:

Paukenschlag
05-07-10, 06:28 AM
Ha Ha. Yeah, amazing what they could do: stationary, listing to port, water washing the deck, flames everywhere and then making 14 knots when I returned 10 minutes later.

Damage control was really top notch in the Royal Navy. :DL

At any rate I still sank her (very quickly in the end), but that shot of leaning to port would have been pretty cool.

krashkart
05-07-10, 09:28 AM
Haven't played SH5 yet, but in SH3 I've had good luck with blowing holes in the bottom of the hull. Sunk a Nelson very quickly with three right under the keel, but only needed two. Able to repeat the sequence on all manner of warships (DD and larger). If you have good weather try using magnetic pistols and set the run depth to 1-1.5 meters below keel depth and see how that works for you. Hopefully that will still work in SH5 and you won't have to use as many eels. :ping:

SabreHawk
05-07-10, 10:32 AM
There are a lot of things that dont get saved in SH5 when saving. In fact I think the only things that do, are your total tonnage sunk, ships sunk, carreer status, position at sea and the course you have plotted.
All else seems to get erased each time you return to a save.

But I aslo think that this is being addressed in the upcoming patch, at least it had better be.

Takao
05-07-10, 05:43 PM
Maybe, maybe not. This has been a problem with SH3 & 4. That's why one of the unwritten rules was not to save when anything else is around. Strange things could occur if a game was saved with ships nearby.

gimpy117
05-08-10, 12:11 AM
I did the old save and reload and ran into a group of 10 destroyers under 1000M away! :o

Thank heavens I hadn't installed an A.I mod yet

Diopos
05-08-10, 03:51 AM
In the simpler and much older days (DOS era, Command: Aces of the Deep) you'd get a "prompt" stating: You can not save now, you are in the middle of a battle - or something similar. So you knew it was a "feature" from the beginning. Of course it was an era were most manuals were read by the players to learn about the game beside their PC and not in the toilet prior to be discarded with the rest of the ... uhmmm solid waste?

:hmmm:

comment on game manuals not SH5 specific ... only.

Paukenschlag
05-08-10, 05:00 AM
I notice that auto saves happen during a battle.

krashkart
05-08-10, 07:14 AM
I did the old save and reload and ran into a group of 10 destroyers under 1000M away! :o

Thank heavens I hadn't installed an A.I mod yet


ROFLMAO :rotfl2:

JU_88
05-08-10, 08:52 AM
If thar bug is a feature. Then sh-5 is indeed very rich in "features"


Thats an awesome quote Oscar :haha:, I might have to put that in my sig :salute:

koyan
05-08-10, 09:16 AM
i had something similar happen in the same session. Warship was laying heavily damaged, dead in the water. I put a mark on the map before i went to the nearest port for fresh torps to finish the job. When i returned, no warship to be seen at the spot :cry:

robbo180265
05-08-10, 09:26 AM
i had something similar happen in the same session. Warship was laying heavily damaged, dead in the water. I put a mark on the map before i went to the nearest port for fresh torps to finish the job. When i returned, no warship to be seen at the spot :cry:

If a ship sinks when you are out of range then you wont get the credit for it and there will be no mark on the map.

I suspect that this is what happened in this case matey.

SabreHawk
05-08-10, 10:34 AM
Yes it is what is called an "unconfirmed kill".