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Feuer Frei!
04-30-10, 08:57 AM
taking down original post due to copyright.

antikristuseke
04-30-10, 09:33 AM
Item of Value: Recon infantry reservist papers
Luxury Item: A can of beer
Weapons: AK4 Bayonet and AK4 battle rifle
Transport: VW Iltis

Basically the plan is to form up with the htree privates that were under my command and to go from there. probably take to the swamps and forrests, we are all trained to survive there, we know our equipment and there is no population there thus no zombies.

Raptor1
04-30-10, 09:35 AM
It's moot, if only 78% of the world's population are zombies, most chances are the humans aren't in such a bad condition at all. It's the world after the outbreak is dealt with you should be concerned about...

HunterICX
04-30-10, 10:00 AM
Item of Value: my necklace (a small version of iron cross)
Luxury Item: a 1.5l bottle of La Chouffe (beer from the Ardennes)
Melee Weapon: Chainsaw
Ranged Weapons -
Weapon#1: Pump action shotgun
Weapon#2: Desert Eagle
Transport: most likely a 4x4 of some sort, or I hotwire whatever I can while on journey

I would probally live day by day and just survive...if I meet others on the way we'll stick together till for whatever reason we go apart.

HunterICX

Feuer Frei!
04-30-10, 10:12 AM
deleted due to infringement.

Raptor1
04-30-10, 10:37 AM
But 78% zombies means that there are 22% humans, a ratio of barely 3.5:1, so there shouldn't be a reason why the humans couldn't with it in time...

EDIT: Oh, yeah, zombies can't ressurect humans who are already dead, at least in most interpertations of a zombie apocalypse.

Hmph, alright, assuming the humans are classicaly screwed then.

Item of value: No idea, actually.

Luxury item: A board wargame of some manner, I suppose.

Weapons: 1. A knife, not as a melee weapon but more as a utility (Since if you're in close-combat with zombies you are quite dead anyway).

For a ranged weapon, a battle rifle of some type, like the FN FAL (Assuming I'm not allowed to lodge around a HMG, that is), and hope that it has the stopping power to deal with zombies beyond point-blank range.

Transportation: A Ural-4320 truck.

If I could, I'd round up a group of survivors and go up into the mountains, where the zombies would be rarer due to the disparity of the former population and handicapped by their lack of dexterity, so we wouldn't be overrun. For supplies, I'd take my group in raids on nearby (former) population centers with the Ural.

August
04-30-10, 11:22 AM
What kind of Zombies are we talking about? Dawn of the Dead slow and stupid Zombies or Omega man fast and scheming Zombies?

Fr8monkey
04-30-10, 12:56 PM
Item of Value: Gold and Silver nuggets for barter
Luxury Item: Book of Human History
Melee Weapon: Cricket bat (Chainsaws are too messy and prone to get stuck)
Weapon#1: Ak-47 (can't break them easily and ammo is plentiful)
Weapon#2: Riot Shotgun for close encounters of the worst kind
Transport: Harley Davidson with side car.

HunterICX
04-30-10, 01:02 PM
Melee Weapon: Cricket bat (Chainsaws are too messy and prone to get stuck).

a Chainsaw is too messy?, no that would be a lawnmower! :D

http://www.youtube.com/watch?v=KkUdGkIwMFQ


HunterICX

ajrimmer42
04-30-10, 01:42 PM
Item of Value: GPS
Luxury Item: a packet of cheese & onion crisps :D
Melee Weapon: shovel
Weapon#1: L85 w/ silencer and aimpoint
Weapon#2: Spas 12, for those sticky situations
Transport: UAZ

Task Force
04-30-10, 02:00 PM
Item of Value: not sure
Luxury Item: computer with games (for when We get to a safe place)

Sword, to chop off some heads.

weapon 1 some kind of shot gun.

weapon 2 hmm, maby a assult rifle/ machine gun

Transprot:Id steal a plane from the airport/Military truck/Toyota Hilux, hey topgear couldnt kill one after it had been Put in salt water/droven through a shed/hit with a wrecking ball/ had a caravan dropped on it/set on fire/ and put on top of a highrise when it was being demolished, and it still worked... kinda .

Oberon
04-30-10, 02:42 PM
Item of Value: Petrol or Diesel
Luxury Item: Family photos
Melee Weapon: Katana
Weapon#1: AK-47
Weapon#2: Benelli M3
Transport: Toyota Prius with a few mods, like grills across the windows and rugged tyres, and a horse!

Location: A castle with a well and wall enclosed grounds.
Strategy: Set up base, raid surrounding territory for supplies in the first few months. Focus on agricultural tools and equipment. Attempt to grow food in the castle grounds, livestock to be collected as well. LOTS of bedding to survive the cold winter months. Allow survivors to join as long as they agree to help keep things running. Set up a local militia, and attempt to enforce the castle and its grounds as a safe zone.

XabbaRus
04-30-10, 03:32 PM
Zombies should be slow and dumb...

Item of value - Gold sovereigns
Luxury Item - Terry's chocolate Orange...
Weapon 1 - Baseball bat with a blade welded down one side to allow clubbing and slicing.
Weapon 2 - semi auto shotgun with rotary feeder
Transport - Landrover 110 Defender with grilles on window
Location - Ruined castle near where I live which is on an island in a lake.

Schroeder
04-30-10, 03:53 PM
The question is:
If a Zombie can survive being a rotten carcase, how are bullets supposed to defeat it?


Item of value: travelling pharmacy with first aid kit

Luxury Item: Girl (if I can find one that is:D)
Weapon one (depending on whether Zombies can be killed by bullets y/n):
Bayonet for H&K G3 / none (if bullets can't stop them no melee weapon will)

Weapon 2 (depending on whether Zombies can be killed by bullets y/n):
H&K G3 with scope (there should still be some around in reserve in Germany and they have a bigger calibre than the newer G36) / Flame-thrower ( It can do what bullets can't)

Transport: motor glider from our air-club

I think I would try to get to Oberon's castle. Seems like he has a plan. (hope he prepares a makeshift runway for me....otherwise I have to take a field)

Task Force
04-30-10, 04:20 PM
Dont you know all zombies die when shot in the head. (brain)

but... ya know, a flamethrower would be way more fun.

GoldenRivet
04-30-10, 04:29 PM
Im going to grab all my firearms and go to my dads ranch home.

Between the two of us we have two bullets for every individual in the county. (approx)

so assuming everyone in the county went Zombie - we would at least be able to hold out for a while - if not permanently.

Oberon
04-30-10, 04:49 PM
Flamethrowers are good, but would probably only work after a period of time, during which the burning zombie has set fire to everything around it. Bullets are good, but what will you do when ammo runs low? Likewise, once the petrol runs out for the flamethrower, all you have is a rather large paperweight. After all, there won't be any arms factories or oil producers around for a while. It's a tricky one since blunt force trauma has minimal affect to the undead, so things like grenades, missiles and concussion based weaponry will have no effect, except perhaps the removal of the odd limb through shrapnel.
Water, likewise, won't do anything because they'll just walk underwater to get at you once they find you. The extreme cold helps, their bodies will freeze up, probably one of the safest places would be far far up north in the Canadian extremes...but of course you'd have to make sure you had PLENTY of provisions and fuel to keep yourself warm, fed and watered.
I do have some concerns about my castle, one of them is weathering sieges, and the other is trust. After all, just because there is a zombie apocalypse, it doesn't mean that the person you think you can trust isn't going to leave you to get eaten so he or her can keep more supplies for him or herself. Like Raptor said, gangs and marauders will become more dangerous than the zombies after time and decay sets in.

Oberon
04-30-10, 04:55 PM
*facedesk*

Of course! I forgot one transportation option! A Horse!

Ok, it's not very well armoured, but if you're charging into a zombie horde like a medieval knight you're just asking to get bitten. But a horse is quieter than a car, and doesn't need petrol or diesel. Horses will suddenly become veeery valuable post-apocalypse. So I think one of my first provisions would be to grab a few of them.

Fashioning some form of anti-bite system out of old chainmail or a similar form of metal or plastic, would probably also be a good idea, and a face shield against saliva and blood entering the mouth, nose or eyes.

Task Force
04-30-10, 04:56 PM
But wouldnt the gangs and marauders be eventualy eaten by the zombies...

The best idea would to find a nice castle/bunker and hide, till the zombies have all done there thing, the gangs and stuff have all been eaten, and the world is... well, less strange.

@ obi, even better armor the horse. lol

Oberon
04-30-10, 05:00 PM
But wouldnt the gangs and marauders be eventualy eaten by the zombies...

The best idea would to find a nice castle/bunker and hide, till the zombies have all done there thing, the gangs and stuff have all been eaten, and the world is... well, less strange.

You underestimate survival instinct. If anything the gangs and the marauders would probably stand a better chance of survival, after all, they don't have to do much in the way of effort, they just wait for ethical survivors to gather the provisions and then raid them. The gangs would probably last longer than the zombies, because eventually over the period of a few years, the zombies would decompose (I presume) while the gangs would found bases (probably around old military bases or castles too) and sortee out from those to raid the surrounding areas, much like the ethical survivors would do, only the raiders would take from the living and not from the dead.

Armouring the horse is an idea but probably too much effort to be able to be undertaken with such limited resources. Like I said though, you're not taking the horse into combat, the horse would be hidden away and used to carry supplies. If you take a horse into a zombie horde then not only is the horse going to be bitten somewhere (because you can't armour the whole creature) but you're probably going to get pulled off and eaten alive. If an area is known to be infested, then park up outside and sneak in the best you can and get the heck out of dodge asap. Avoiding combat wherever possible is the surest way to live longer.

Task Force
04-30-10, 05:05 PM
lol... we need to make a game like this. (kinda like the werewolf hunt.) see who survives the longest.

Oberon
04-30-10, 05:08 PM
I'd get John Locke out again! :yeah:

http://pix.motivatedphotos.com/2009/2/4/633693780378460110-JohnLocke.jpg

Seriously though, if you ever fancy reading some good stuff about this kinda thing then World War Z and Day by Day Armageddon are what you want to read.

August
04-30-10, 05:19 PM
Well assuming they are the slow and stupid zombies my plan would be to locate an island off the coast that had a decent amount of game and edible plants on it, clear it of zombies if any, haul in a few years worth of mre's, weapons, ammo and other supplies, set up camp and wait it out.

Fr8monkey
04-30-10, 05:51 PM
http://verydemotivational.files.wordpress.com/2010/03/129133161805059444.jpg

http://verydemotivational.files.wordpress.com/2010/03/129118821924787786.jpg

http://verydemotivational.files.wordpress.com/2010/02/129115596742647837.jpg

Task Force
04-30-10, 09:09 PM
http://verydemotivational.files.wordpress.com/2010/02/129115596742647837.jpg
If there was a zombie outbreak thingy, Id want one of these... with armor plates and stuff.:yep:

August
04-30-10, 09:19 PM
http://verydemotivational.files.wordpress.com/2010/03/129133161805059444.jpg

They don't stand a chance because he's a US Paratrooper. :cool:

GoldenRivet
04-30-10, 10:02 PM
They don't stand a chance because he's a US Paratrooper. :cool:

hope the chainsaw is gassed...

cause he aint about to shoot at anyone. :88)

August
04-30-10, 10:24 PM
hope the chainsaw is gassed...

cause he aint about to shoot at anyone. :88)

You mean the weapon he's holding? Oh that's just for show. He don't need it to get the job done if you know what I mean... :up:

TLAM Strike
04-30-10, 11:28 PM
Item of Value: Gold pressed Latinum, 8 bars, 200 strips, 1,000 slips.
Luxury Item: Portable Mk. XII Naquadah Generator
Melee Weapon: Klingon Bat'leth
Weapon#1: Star Fleet Type II Phaser circa 2293
Weapon#2: Star Fleet Type III Phaser Rifle circa 2370
Transport: Hand held portable site to site transporter

Plan: Sit on a mountain and vaporize the zombie hordes with my phasers set to wide beam. I have a power generator to recharge them so I can't run out of ammo. I got a portable transport to move around the globe to gather what I need and escape attack.

Fr8monkey
04-30-10, 11:56 PM
:haha: What a geek, TLAM. I love it. Here is what I need Made...

http://img.photobucket.com/albums/0803/sergey25/Artwork2/ImageC.jpg

Raptor1
05-01-10, 12:25 PM
You underestimate survival instinct. If anything the gangs and the marauders would probably stand a better chance of survival, after all, they don't have to do much in the way of effort, they just wait for ethical survivors to gather the provisions and then raid them. The gangs would probably last longer than the zombies, because eventually over the period of a few years, the zombies would decompose (I presume) while the gangs would found bases (probably around old military bases or castles too) and sortee out from those to raid the surrounding areas, much like the ethical survivors would do, only the raiders would take from the living and not from the dead.

Armouring the horse is an idea but probably too much effort to be able to be undertaken with such limited resources. Like I said though, you're not taking the horse into combat, the horse would be hidden away and used to carry supplies. If you take a horse into a zombie horde then not only is the horse going to be bitten somewhere (because you can't armour the whole creature) but you're probably going to get pulled off and eaten alive. If an area is known to be infested, then park up outside and sneak in the best you can and get the heck out of dodge asap. Avoiding combat wherever possible is the surest way to live longer.

The horse would take up valuable food and supplies, which is a very bad idea...

Schroeder
05-01-10, 12:40 PM
Not everyone is living in a desert.:03:
In some areas of this world the horse can eat the grass that grows plentiful in the countryside.

Oberon
05-01-10, 01:24 PM
The horse would take up valuable food and supplies, which is a very bad idea...

Au contrare, grass and vegetation would be plentiful in the countryside, as would water and grass and water, unlike petrol and diesel with no-one to create them, does not run out. Horses can also be used to aid with the farming, with ploughs and the like, and would probably do well to help keep the grass down a bit.

Raptor1
05-01-10, 01:29 PM
Bah, if there's one thing I don't know anything about, it's horses. I still wouldn't rely on one, though. As a living creature, it might get ill (Not nessecairly in Zombie disease) just when you need it to carry you and your loot out of trouble and stuff like that. It also can't carry too much, which means it's not very valuable when you're planning a large-scale raid for supplies.

Oberon
05-01-10, 01:43 PM
Bah, if there's one thing I don't know anything about, it's horses. I still wouldn't rely on one, though. As a living creature, it might get ill (Not nessecairly in Zombie disease) just when you need it to carry you and your loot out of trouble and stuff like that. It also can't carry too much, which means it's not very valuable when you're planning a large-scale raid for supplies.

Horse and cart, chap ;) After all, since technology and fuel is going to go down the drain within the first five to ten years most people will be driving around in their...very noisy and zombie attracting...SUVs and the like, so using that time to round up a few horses wouldn't be a bad idea, two or three perhaps at the very most.
Horses are fairly resilient, after all, how did humanity survive before the advent of the motorcar or railway? ;) So long as you treat them right, feed them right and don't run them into the ground then they'll do fine.
You're probably more likely to run out of petrol or battery power in your car than you are to suffer an illness in your horse.

Raptor1
05-01-10, 02:08 PM
But a horse still needs to rest, and it's not too fast while carrying around a lot of supplies, in which case you are vulnerable if you're raiding into an area still infested by zombies.

While fuel might be an issue for motorized vehicles after some time, most chances are it will be plentiful in the first months or years (Zombies don't use fuel, after all) of the outbreak, by which point the zombies will likely decay and largely die out. Of course, you still have to deal with the anarchy of the world after the outbreak, but there's no real easy solution to that...

Oberon
05-01-10, 02:53 PM
The horse would rest back at the castle or designated safe zone for the journey or near the raid zone, after all there's no need to gallop there, a gentle trot would get you there and still have a fair bit of wind left in the horse. Like I said, the best way to survive is avoid contact, and any motor car creates noise, lots of noise, giving your position away to anyone on foot or on horseback. I think you underestimate the horse quite a bit, while it might not be able to get close to the carrying power of the big trucks, it doesn't need to carry around a great big load of fuel and its range is unlimited providing you can find water and grass which in my neighborhood is rarely a problem. As for speed, even loaded, a horse is faster than a standard zombie, if it's a fast zombie then there might be a few problems, but that's what I've got the shotgun or AK for. :salute:

Dealing with the anarchy is the next step, and another place where the horse might come into its own. Eventually fuel and ammunition will run low unless people start making their own bullets (which with 78 odd percent of the population gone is pot luck if the right people know the tools to use, etc) and making their own gunpowder, etc. So we will be back at the bow and arrow/crossbow and sword stage. The castle will defend well against those and hopefully by this time we should be near self-sufficiency and/or have enough manpower to put up a defence against raiders. Seeking out and establishing ties with other communities and making alliances between us to help protect our trade routes from raiders and any remaining zombies would be the next logical step, after all, we're bound to have something they want and they're bound to have something we want. From there, the UK returns to the fiefdoms of old.

Task Force
05-01-10, 03:15 PM
But what if zombies start useing the english channel tunnel.:O:

Raptor1
05-01-10, 03:21 PM
I'm not saying a horse is not useful, but you're underestimating the value of heavy motorized transport, especially since you're trying to run a permenant safe zone with other people, where the carrying capacity of the horse would not be enough to bring enough supplies for everybody (Unless you manage to grow your own food, that is).

I suppose it doesn't matter much, if I find that my truck doesn't work as well as it should, I could probably switch it to something else; if you find your horse isn't working well enough, you could switch it to something else as well.

Takeda Shingen
05-01-10, 04:18 PM
Oh, what the hell.


Item of Value: 10 Cartons of Cigarettes to be bartered for food, water and ammunition. Currency and precious metals will be of no value.

Luxury Item: 1 Bottle of Highland Park 12-Year Old Scotch

Melee Weapon: USMC Issue KA-BAR. Combat knives are cool.

Ranged Weapon: Semi-Auto 12 Gauge Shotgun. Zombies hate shotguns, and 12-gauge ammunition is very commonplace.

Transport: Horse. Duh. Can eat all kinds of grain and grass. No gasoline required.


If zombie apocalypse films have taught us anything, it is that the lone survivor or small band of survivors will inevitably succumb to the zombie hordes. I'm joining a large survivor settlement.

Turbografx
05-01-10, 04:35 PM
Item of Value: As much ammo as I can carry. Some for trade.

Luxury Item: Liquor, cigarettes or TP. For trade.

Melee Weapon: Trench club, since you gotta smash the noggin', blades won't be too effective.

Ranged Weapon: .45-70 carbine, the only gun I have than can splatter things.

Transport: Bike

I would try to find a group, safety in numbers, and then see if we can set up on a ship or rig not too far from the coast. We can land to gather supplies when we need them and then go back to the safety of the sea.

Oberon
05-01-10, 04:42 PM
I'm not saying a horse is not useful, but you're underestimating the value of heavy motorized transport, especially since you're trying to run a permenant safe zone with other people, where the carrying capacity of the horse would not be enough to bring enough supplies for everybody (Unless you manage to grow your own food, that is).

I suppose it doesn't matter much, if I find that my truck doesn't work as well as it should, I could probably switch it to something else; if you find your horse isn't working well enough, you could switch it to something else as well.

Oh aye, that's why I initially put Toyota Prius. Might not be a big ass truck, but has a good MPG on it, which is good and since at first you're just going up against the hordes then the only real armour you need is something to cover the windows and perhaps some kind of plough at the front to push the hordes aside. Traditional fare really though is the Land Rover or the Taliban taxi (Hilux) but they do like to drink fuel on a regular basis, so half of your cargo is going to be petrol or diesel for trips of any distance.
But yeah, when it all runs out though, it'll be horse or foot...well, or bicycle, but I'll leave that to the Dutch zombies.
Oh, and TF, they already are using the channel tunnel....we call them the French. :O::03:

Actually, Turbografx hasn't got too shabby an idea there, a floating oil rig perhaps or one of the forts off the coast, but regular trips to the coast would be needed for supplies, plus you've got to watch out for crawlers coming up out of the sea. Since the buggers don't breathe any more then walking underwater (or shuffling) won't be much of a problem for them.
I think I'd stick with the castle though, at least the buggers don't have grenades or cannons...

Furthermore (I'm spamming the edit button tonight) another big problem would arise from disease in the latter stages of the outbreak. Safe water locations are going to be hard to find since decaying zombies would probably take up a number of them, so medical supplies and old hygienic practice, as well as the quarantining of any new arrivals would probably not be a bad idea.

Turbografx
05-01-10, 04:54 PM
Actually, Turbografx hasn't got too shabby an idea there, a floating oil rig perhaps or one of the forts off the coast, but regular trips to the coast would be needed for supplies, plus you've got to watch out for crawlers coming up out of the sea. Since the buggers don't breathe any more then walking underwater (or shuffling) won't be much of a problem for them.
I think I'd stick with the castle though, at least the buggers don't have grenades or cannons...

Yeah, zombies can walk under the sea but can they swim?

The castle is a good idea; if I still lived in Holland, I would head to Muiderslot near me. It's in perfect condition and is a good size for a small group of people to manage. Some of the big ones would be too much. There are fruit trees, land for gardens or farming, access to the river for transport and fish and only one entrance with a drawbridge.
http://www.kasteleninnederland.nl/images/nhl_muiderslot_luchtfoto.jpg

Oberon
05-01-10, 04:59 PM
That's a nice looking castle, walls are a bit small though, not much room in the grounds of the castle, but that's how a lot of them were made I guess, and there should be enough room there to do some stuff with. :yeah:
They can't swim (I think) but if you had to drop anchor and then raise it again you could bring up a couple of uninvited guests...zombie fishing :har:

Dowly
05-01-10, 05:01 PM
Zombies can walk/float, the cant drown, so theyr only objective is to get to the food source.

Just for Hunter;
CHOKE ON IT!!! :haha:
http://classic-horror.com/images/brutal_day_full.jpg

Romero, you're so awesome...

Raptor1
05-01-10, 05:23 PM
I wouldn't go into the sea. It might be safe there from the zombies, but you're absolutely depndent on fuel and a boat or helicopter to bring in supplies. Cut out the supply at the wrong time and you are dead.

Turbografx
05-01-10, 06:33 PM
I wouldn't go into the sea. It might be safe there from the zombies, but you're absolutely depndent on fuel and a boat or helicopter to bring in supplies. Cut out the supply at the wrong time and you are dead.

No. Set up on an oil rig, you can get to and from shore with a sail boat.

SteveW1
05-01-10, 08:51 PM
well let me thinkLuxury Item: A decent swag to sleep inMelee Weapon: A decent samurai sword Ranged Weapon: Being I'm only allowed a hand gun then a Glock 22Transport: Toyota Hilux as there unbreakable and I can mount a bullbar to mow the zombies down with that get in the way.Then I think I'll try to find a decent place to hole up in and fortify on top of a hill with clear space around that I could set up some good old fashioned booby traps and razor wire fences.

August
05-01-10, 09:10 PM
I think riding a horse leaves you open to zombies jumping on you from overhanging bluffs and trees and even on the flat your legs are wide open for bites from hangers on, and what happens if the horse throws you?

Now while it would certainly be a good means of transportation after the zombies are all dead i'd want the protection of bite proof armor around me until then.

Task Force
05-01-10, 09:19 PM
Hmm, well...

Id find a building (perferable a castle) on a hill, and as said before id turn it into a fort. Barbed wire, bear traps, and plenty of guns/aamo. I would also keep a good storage of fuel in a tank, being that you could just steal it from a gas station.

In the fortress id have a small farming area, and a cold storage place for stuff that needs to be cool. (maby underground.)

Im pretty sure since we have acouple of military bases around here I might be able to get a armored vehicle. and if I cant do that id Take a pickup truck and put steel plates on the side, and wire on the windows.

http://www.kasteleninnederland.nl/images/nhl_muiderslot_luchtfoto.jpg
IMO this castle posted by Turbografx would do good, or something similar. Being that there is water surrounding it. and only one enterance that I would keep closed/ pull up.

Takeda Shingen
05-01-10, 10:39 PM
I think riding a horse leaves you open to zombies jumping on you from overhanging bluffs and trees and even on the flat your legs are wide open for bites from hangers on, and what happens if the horse throws you?

Now while it would certainly be a good means of transportation after the zombies are all dead i'd want the protection of bite proof armor around me until then.

I wouldn't plan on riding it into a chivilric melee a la Mount and Blade.

August
05-01-10, 11:57 PM
I wouldn't plan on riding it into a chivilric melee a la Mount and Blade.

Well not by choice certainly but the only real defense you got on a horse is speed. The problem though is you can't keep at a full gallop all the time or you'll kill the horse and put yourself afoot.

So what if you're just trotting down the trail after a long day of foraging? You're tired, the horse is tired, you're hauling a whole case of twinkies and suddenly a dozen or so Zombies pounce out from the bushes on either side and glom onto your legs and saddle? Seems to me there'd be a fair chance that at least one of them would sink a tooth somewhere before you could accelerate out of there and knock them all off. - checkmate.

Me, I prefer an armored roadwarrior type vehicle like Task Force envisions. Even stationary you're only vulnerable if you have to leave it. You can carry more weaponry, more loot, more people, more everything, and if zombies get in your way you just run them down and squish them.

Task Force
05-02-10, 12:05 AM
Well... if I got encircled on a horse, I would want to have a good sword with me. Chop off some heads...

CHARGE!, I guess you could make some kind of leg aurmor if you had to have a horse.:hmmm:

But, like I said before, vehicle with aurmor would make me feel better.

are main issue here is we dont know what kind of zombies were goin up against, the stupid slow ones, or the ones who took classes in running?

Turbografx
05-02-10, 12:06 AM
Me, I prefer an armored roadwarrior type vehicle...

The last of the Interceptors perhaps?

http://www.geekshow.us/wp/wp-content/uploads/image/big10_car3.jpg

Feuer Frei!
05-02-10, 12:08 AM
deleted

Feuer Frei!
05-02-10, 12:13 AM
deleted

Raptor1
05-02-10, 12:15 AM
No. Set up on an oil rig, you can get to and from shore with a sail boat.

And what happens when the wind decides it doesn't want to blow strong enough to get you to shore? Or there's a storm on and your sail boat probably wouldn't survive it? It's way too dicey to be reliable.

I think riding a horse leaves you open to zombies jumping on you from overhanging bluffs and trees and even on the flat your legs are wide open for bites from hangers on, and what happens if the horse throws you?

Now while it would certainly be a good means of transportation after the zombies are all dead i'd want the protection of bite proof armor around me until then.

Nah, zombies can't jump, at least not on purpose. A zombie might very well be able to survive a fall like that, but they're not smart enough to use that to their advantage.

For those who ask what sort of zombies we are up against:
Let's make this a little bit more challenging...
We are all up against "runners"! NOT your shambling, slow-moving type.
Zombies that move fast, are very good at adapting, learning as they go along, can swim and not sink, they roam generally in groups of ten and upwards.
Barely do you see them roam by themselves.
They have adapted extremely well in that they seem to "copy" or "mimic" human behaviour, eg. firing guns, behaviour when challenged (ducking for cover etc).
Good luck!!!!

Bah, nonsense. I hate those, take all the fun out of fighting zombies.

August
05-02-10, 01:03 AM
Bah, nonsense. I hate those, take all the fun out of fighting zombies.

Definitely. I figure it'd be the middle road as in the movie Zombieland, fairly quick afoot but with dulled senses. If they have their act together enough to start planning and organizing then I'd say they ain't likely to be dying off any time soon.

Feuer Frei!
05-02-10, 01:12 AM
Bah, nonsense. I hate those, take all the fun out of fighting zombies.

Definitely. I figure it'd be the middle road as in the movie Zombieland, fairly quick afoot but with dulled senses. If they have their act together enough to start planning and organizing then I'd say they ain't likely to be dying off any time soon.

Well, there's always a rifle range, where you can advance towards Figure 8's with a Mag 58, shooting from the hip!

Raptor1
05-02-10, 01:25 AM
No, there isn't, rifle fire unless properly aimed at the head is ineffective against zombies.

If your zombies are fast and can use weapons and such, it becomes something like turning 3 thirds of the population into terminators and then asking you to fight them.

It also makes pretty much anything you can think of to survive moot.

Hide in the hills, castles, whatever? Nah, they'll figure out where you come from and hunt you.

Raid for food? Nope, they know you need food and will guard it.

Try to run? Nope, they can shoot you and probably use vehicles to chase you as well.

It's just not zombies anymore...

razark
05-02-10, 01:29 AM
As much as I like the idea of taking and holding a castle against the rampaging hordes of zombies, I do see a problem with the idea. Castles were built as fortresses. They really weren't meant to be major population centers by themselves. Any castle would require a town to support and maintain the needs of the castle, as well as farmlands to supply food for the town and castle. During times of trouble, the people of the town and surrounding area could withdraw to the castle, but to keep it operational on a day to day basis, it needs more land.

For an initial, widespread outbreak of zombies, a castle would serve as an ideal base. However, food supplies are going to run low after some time. In the case of an ongoing zombie situation, you would need to start holding and protecting enough land around the castle to provide food for the population. The agricultural conditions will not be the modern tractor and fertilizer methods we are now using. We will need to revert to horse pulled ploughs, and massive amounts of labor to provide for the population. We would need a decent sized base of skilled labor to support the military and agricultural needs as well. Blacksmiths, potters, wheelwrights, coopers, carpenters, glassmakers, bakers, masons, weavers, etc. Basically going from a modern lifestyle straight back to at least semi-medieval living. And how many people do you know who have those kind of skills these days?

In the case of a quick zombie situation, with a massive die-off of the zombies not long after it begins, you are faced with many of the same problems. Civilization will be in chaos. Normal networks for food distribution will be gone. If you can't grow it, you won't be eating it. You will need to hold enough land to provide food for whatever size group you have, as well as the skilled labor to support them. Once again, you're back to a semi-medieval lifestyle.

In either case, as well as fending off zombies, you will need to deal with the marauding bands of humans, with their swords and shotguns, riding their horses or SUVs or whatever, looking only to steal whatever food supplies you've managed to provide for yourselves. If you're in a coastal area, you'll also need to worry about those folks landing their boats or sailing over from their oil rigs to pillage your holdings.


Either way, I predict a return to a feudal system, with roving bands of pillagers.

Feuer Frei!
05-02-10, 01:43 AM
deleted due to infringement

Raptor1
05-02-10, 02:51 AM
11. Wake up and smell the ashes :O:

Turbografx
05-02-10, 02:52 AM
As much as I like the idea of taking and holding a castle against the rampaging hordes of zombies, I do see a problem with the idea. Castles were built as fortresses. They really weren't meant to be major population centers by themselves. Any castle would require a town to support and maintain the needs of the castle, as well as farmlands to supply food for the town and castle. During times of trouble, the people of the town and surrounding area could withdraw to the castle, but to keep it operational on a day to day basis, it needs more land.

For an initial, widespread outbreak of zombies, a castle would serve as an ideal base. However, food supplies are going to run low after some time. In the case of an ongoing zombie situation, you would need to start holding and protecting enough land around the castle to provide food for the population.


This applies to any shelter. At least in a castle you know they can't break their way in.

The group I envision would be no more than 100 people max, and probably half that number would be ideal (40 or so). The castle has farmland surrounding it, gardens and even a fruit tree orchard. Also, a marina. So its pretty much perfect.

1. Everyone comes inside at night.
2. People work during the day with sentries on the perimeter and in towers.
3. If zombies are spotted: a. Lots. Retreat to castle.
b. Few. Non-combatants to castle. Combatants deal with zombies.
Continue once the problem is overcome.

Focus on simple crops and food that can be kept well: dried/smoked fish/eel (the river is on the doorstep, sea is just a little down the river.)
cabbage & potatoes (in the farmland)
plums (already planted in orchard, can be dried)
cooking and medicinal herbs (already planted in herb-garden)

Takeda Shingen
05-02-10, 08:37 AM
Me, I prefer an armored roadwarrior type vehicle like Task Force envisions. Even stationary you're only vulnerable if you have to leave it. You can carry more weaponry, more loot, more people, more everything, and if zombies get in your way you just run them down and squish them.

I agree that any type of vehicle would provide superior protection, speed and even killing power to the horse. After all, zombies are rotten and squishy; you can just run them over and they'll splatter. Still, the real problem is fuel. There won't be that many people remaining, so supply will not be a problem, but what can be done when there is no power to operate the gasoline pumps? You can have 10,000 gallons of fuel right underneath you, but in any post-apocalypic scenario the power grid required to operate the pumps will only run for a few days after the event. After that, no more electricity, no more refrigeration and no more gasoline.

The argument could be made that one could stockpile fuel right as the event hits, but I am not so certain. I would imagine that the first 72 hours of any zombie apocalypse would be a veritable orgy of chomping and blood. Any and all of us survivors would, naturally, have to flee from the population centers during that time, and we likely not be able to return before the power was out.

August
05-02-10, 11:11 AM
You can have 10,000 gallons of fuel right underneath you, but in any post-apocalypic scenario the power grid required to operate the pumps will only run for a few days after the event. After that, no more electricity, no more refrigeration and no more gasoline.

I've been thinking about that problem and here's what I've come up with so far:

A trapdoor in the bottom of the road warrior. Position the vehicle over the filler hatches to the underground gas tanks at a gas station. Open the hatch cover and run a siphon hose down into the tank. Using a manual pump siphon the gas up into an on board reservoir in the vehicle.

The only thing I haven't figured is how to get the proper octane mix.

Oberon
05-02-10, 11:21 AM
I've been thinking about that problem and here's what I've come up with so far:

A trapdoor in the bottom of the road warrior. Position the vehicle over the filler hatches to the underground gas tanks at a gas station. Open the hatch cover and run a siphon hose down into the tank. Using a manual pump siphon the gas up into an on board reservoir in the vehicle.

The only thing I haven't figured is how to get the proper octane mix.

Damn, you can tell you're an ex-Para, I want you on my team :yeah: That's a great idea. Snag is what happens when the gas stations run dry, presuming other people have a similar idea and writing off a number of gas stations due to fires, which of course will burn out of control once started (another hazard), but it's certainly a good short to medium term solution.

Schroeder
05-02-10, 12:12 PM
Actually you can salvage all the fuel out of every car you find. That should keep your vehicle running for some time.
The only tricky part is that you are outside of your vehicle while doing that. So a guard or two would be in order.

Takeda Shingen
05-02-10, 12:50 PM
Damn, you can tell you're an ex-Para, I want you on my team :yeah: That's a great idea. Snag is what happens when the gas stations run dry, presuming other people have a similar idea and writing off a number of gas stations due to fires, which of course will burn out of control once started (another hazard), but it's certainly a good short to medium term solution.

I agree. August's idea is very good. Okay, scratch the horse for me.

I don't think that fuel supply will be a problem. There are multitudes of gas stations, and most of the world's population will be either dead or infected. Also, the number of people with August's MacGyver-esque instincts will be miniscule, so there are just not going to be that many road warriors out there. That type of gasoline supply would last though any of our natural lives.

Fr8monkey
05-02-10, 01:45 PM
Problem is the additives in gasoline break down in a year or so. After that it turns into a gummy mess.

Task Force
05-02-10, 01:48 PM
Hmm couldnt we use diesel ran truck, acouple of mods and you could use vegtable oil...

August
05-02-10, 01:51 PM
OMG don't get rid of the horse!

While, depending on several factors, there may be an ample gas supply it will eventually run out or become contaminated. The way I figure it, surviving the zombie virus will be easy enough, basically fort up until they eat up their available food supply and die off, maybe wait a few months after that to let the corpses decompose then all you have to worry about are the savages.

It's because of that and the loss of modern conveniences that will make surviving in the long term the real challenge. In that horses and other low tech things will be vital.

Oberon
05-02-10, 02:33 PM
Yeah, definitely keep the horse, it's a long term investment. :yep: In the short term you have to prepare for the long term.
I think there would be more 'road warrior'-esque gangs than you'd think, and eventually they would move over to horses too, and eventually back down to swords and bows until communities have re-established themselves enough to start getting things working again.
Winter is also going to be a big factor. I'd say the first few winters post-event will be a fair bit colder than usual because of all the smoke and dust in the atmosphere from the fires burning out of control. Particularly in things like oil refineries and the like.

Which brings me to another question...

What would happen to the nuclear power stations? :hmmm:

Raptor1
05-02-10, 02:35 PM
Yeah, definitely keep the horse, it's a long term investment. :yep: In the short term you have to prepare for the long term.
I think there would be more 'road warrior'-esque gangs than you'd think, and eventually they would move over to horses too, and eventually back down to swords and bows until communities have re-established themselves enough to start getting things working again.
Winter is also going to be a big factor. I'd say the first few winters post-event will be a fair bit colder than usual because of all the smoke and dust in the atmosphere from the fires burning out of control. Particularly in things like oil refineries and the like.

Which brings me to another question...

What would happen to the nuclear power stations? :hmmm:

Scram down and hope nobody tries to mess with the stuff inside?

Oberon
05-02-10, 02:49 PM
Scram down and hope nobody tries to mess with the stuff inside?

One can only hope that would be the case. Scram down and lock up tight.

Over time though...you're going to have problems though, surely? Structural collapse due to age? :hmmm:

Task Force
05-02-10, 02:51 PM
lets hope no dummys go into the Nuke station and thinks. "press all the buttons!"

Raptor1
05-02-10, 02:53 PM
Yes, that is true. I don't think a meltdown is much of a danger, but eventually there might be a chance of leaks developing in some of these structures that will make the surrounding area a hazard zone.

This probably wouldn't happen when the zombies are around though, just another hazard of the post-apocalyptic world.

DarkFish
05-02-10, 03:13 PM
I'd take a horse anyway.
A horse has got a few disadvantages yeah:
- Slow compared to a car
- Little protection from zombies

...but don't forget a horse has got some major advantages too:
- Much more agile than any motorized vehicle
- Suitable for all terrains, you can easily ride throuh the woods with no need to stick to roads/paths
- Doesn't need fuel
- Easy to use melee weapons while moving
- Not easily stoppable, you can sneak through small openings, or jump over road blocks etc.
- Still much faster than a zombie can ever hope to run

What I'd take:
Transportation: Horse
Item of value: Mjöllnir amulet (for all you non-heathens, that's Thor's warhammer)
Luxury item: Beer
Melee weapon: Battleaxe
Long range weapon: Huh? Who needs long range weapons anyway?:doh: I'm just gonna take a shortsword as 2nd weapon
What I'd do: Exploit my horse's advantages by moving through forests and open fields as much as possible. Then try to find some place still under human control.



EDIT: okay, now why the hell did the word "r o a d b l o c k s" get auto-censored?:doh:

Oberon
05-02-10, 03:25 PM
EDIT: okay, now why the hell did the word "r o a d b l o c k s" get auto-censored?:doh:

Take the r and o away and you get something that if you use on this site denies Neal financial support ;)

Takeda Shingen
05-02-10, 03:49 PM
Long range weapon: Huh? Who needs long range weapons anyway?:doh: I'm just gonna take a shortsword as 2nd weapon

Because zombies bite, which infects you and turns you into a zombie. Ranged weapons are the safest way to deal with them.

DarkFish
05-02-10, 04:30 PM
Take the r and o away and you get something that if you use on this site denies Neal financial support ;)ah that makes sense:DL
Because zombies bite, which infects you and turns you into a zombie. Ranged weapons are the safest way to deal with them.yes, but one thing you need for ranged weapons is range. Imagine yourself surrounded by a horde of zombies and all you have is a sniper rifle. You won't last long.
Assault rifles or LMGs might be useful too, but these need to be reloaded every once in a while. Which gives the zombies the time to close in.
Besides, try accurately aiming a gun while on a horse. I'm pretty sure you won't be hugely successful.
My main tactic would be to outrun the zombies and keep distance. I'm not planning to go zombie hunting. If I somehow get surrounded/ambushed I can use my melee weapons to cut myself a way through the enemy horde.

Raptor1
05-02-10, 04:56 PM
If you're surrounded with a melee weapon and a horse, you are dead.

Melee weapons are next to useless against zombies because they're much more resiliant than you (For the same reasons they are so resistant to weapons without much stopping power), while the chances of you being infected and promptly dying and becoming another target for the rest of us is high enough.

Task Force
05-02-10, 05:03 PM
Also, what if something scares the horse, and you get tossed off. or it stops and panics.

Raptor1
05-02-10, 05:05 PM
A horse can be very useful as a way of getting to places fast and carrying a (limited) amount of supplies, but riding it into battle is a horrible idea...

Takeda Shingen
05-02-10, 05:19 PM
Well, then I am going to have to echo a question of August's that never got answered: What zombies are we talking about here? If we are talking about the classical walking corpses, then a blunt force melee weapon, like a baseball bat, will do a number on them. However, if we are talking those new-fangled agile and jumpy ones, then melee is certain death.

Raptor1
05-02-10, 05:21 PM
Fast zombies are no fun at all. I say we keep this to the classic zombies.

And melee would still be death in this case. You can't seriously damage a zombie with a blunt weapon, and a sword or something will only kill them if you chop the head off.

Schroeder
05-02-10, 05:21 PM
The question was answered, though not to our satisfaction.:D

Task Force
05-02-10, 05:25 PM
hmm, I think chopping there heads off/up with a battle axe would work.

Raptor1
05-02-10, 05:27 PM
hmm, I think chopping there heads off/up with a battle axe would work.

Yes, it would. Good luck doing that to a horde of zombies while avoiding being infected though...

Takeda Shingen
05-02-10, 05:32 PM
Fast zombies are no fun at all. I say we keep this to the classic zombies.

I completely agree with that. All antagonists have to have weaknesses. Speed is the zombie's.

And melee would still be death in this case. You can't seriously damage a zombie with a blunt weapon, and a sword or something will only kill them if you chop the head off.

I don't know. Shaun of the Dead has clearly taught us that cricket bats make formidable anti-zombie weapons.

DarkFish
05-02-10, 05:37 PM
Also, what if something scares the horse, and you get tossed off. or it stops and panics.Last time I've been thrown off a horse is two years ago, and not because something scared it.
Besides, my favorite horse really trusts me by now, she won't "stop and panic" too easily if I don't (for the record, I do some cross-country jumping with her, part of that is jumping over obstacles that really frighten horses). And even if she did panic, a horse would not stop, but rather run away in the opposite direction.

If you're surrounded with a melee weapon and a horse, you are dead.

Melee weapons are next to useless against zombies because they're much more resiliant than youOh but I don't care about killing them. If I can just hold them off long enough to storm through their horde. With a horse, give me a 1m gap in their lines and I'm through.
An unbeatable turning radius means I can easily find gaps to breach through.
I'm not planning to combat the zombies, if you're on your own that means a certain death, no matter what weapon you've got. I simply want to dodge them until I'm safe, and only kill zombies if they're getting too close.

Task Force
05-02-10, 05:42 PM
A issue with a horse would also be if it got hurt while traveling.

Raptor1
05-02-10, 05:46 PM
Last time I've been thrown off a horse is two years ago, and not because something scared it.
Besides, my favorite horse really trusts me by now, she won't "stop and panic" too easily if I don't (for the record, I do some cross-country jumping with her, part of that is jumping over obstacles that really frighten horses). And even if she did panic, a horse would not stop, but rather run away in the opposite direction.


Being able to jump over obstacles is nice, but can you trust her to go through a horde of the undead?

Wouldn't running away in the opposite direction into another group of zombies be just as fatal?


Oh but I don't care about killing them. If I can just hold them off long enough to storm through their horde. With a horse, give me a 1m gap in their lines and I'm through.
An unbeatable turning radius means I can easily find gaps to breach through.
I'm not planning to combat the zombies, if you're on your own that means a certain death, no matter what weapon you've got. I simply want to dodge them until I'm safe, and only kill zombies if they're getting too close.

That will only work if you're up against very small amounts of zombies, and even then you or your horse might get hit. The trick is not getting into these sorts of situations.

EDIT: Oh, yeah, will it be able to do all that while carrying all of your supplies?

August
05-02-10, 05:59 PM
=
Last time I've been thrown off a horse is two years ago, and not because something scared it.
Besides, my favorite horse really trusts me by now, she won't "stop and panic" too easily if I don't (for the record, I do some cross-country jumping with her, part of that is jumping over obstacles that really frighten horses). And even if she did panic, a horse would not stop, but rather run away in the opposite direction.

Oh but I don't care about killing them. If I can just hold them off long enough to storm through their horde. With a horse, give me a 1m gap in their lines and I'm through.
An unbeatable turning radius means I can easily find gaps to breach through.
I'm not planning to combat the zombies, if you're on your own that means a certain death, no matter what weapon you've got. I simply want to dodge them until I'm safe, and only kill zombies if they're getting too close.

Dude, I know you love your horse, but your whole strategy is based upon speed and movement, and you can't maintain either of them for very long. You and the horse have to eventually stop and rest, and that's when they'll get ya. You'll be stretched out on your saddle next to the campfire in true Cowboy fashion and you'll wake up to zombies eating your eyelids.

With a vehicle you can stop on the side of the road, shut the windows, lock the doors and kick back secure in the knowledge that the zombies can't get to you.

Now I ask you, which one of us is going to actually get some sleep out in zombie land? :D

Task Force
05-02-10, 06:02 PM
lol, yea, maby a armored moble home/RV.

DarkFish
05-02-10, 06:03 PM
A issue with a horse would also be if it got hurt while traveling.And an issue with a motorized vehicle would be a mechanical breakdown. Same thing.

Being able to jump over obstacles is nice, but can you trust her to go through a horde of the undead?Well I try to avoid that, that's the whole point of my strategy. But if I'd be surrounded, yes, I could trust her to go through a horde of them.

Wouldn't running away in the opposite direction into another group of zombies be just as fatal?Horses have a brain and eyes, you know;)
She'd run into any direction where there are no zombies. If she were surrounded, she'd probably just bash through.

That will only work if you're up against very small amounts of zombies, and even then you or your horse might get hit. The trick is not getting into these sorts of situations....And that's exactly what I plan to do:) A horse is much more useful in avoiding zombies than any other 'vehicle', simply for the fact that it can go literally everywhere, gallop through forests, jump over ditches etc. which a motorized vehicle can't do.
Any motorized vehicle, even a 4x4 for that matter, is more or less restricted to the terrain. They can't drive through a forest if there isn't some sort of wide enough path. They can't jump over ditches. They can't cross rivers if there aren't any bridges.

EDIT: Oh, yeah, will it be able to do all that while carrying all of your supplies?Yeah sure, why not? Cowboys used saddlebags, can't see a reason why I can't.

DarkFish
05-02-10, 06:10 PM
Dude, I know you love your horse, but your whole strategy is based upon speed and movement, and you can't maintain either of them for very long. You and the horse have to eventually stop and rest, and that's when they'll get ya. You'll be stretched out on your saddle next to the campfire in true Cowboy fashion and you'll wake up to zombies eating your eyelids.

With a vehicle you can stop on the side of the road, shut the windows, lock the doors and kick back secure in the knowledge that the zombies can't get to you.

Now I ask you, which one of us is going to actually get some sleep out in zombie land? :DZombies can smash windows, you know:)
If they couldn't, what would be the point in running from them? Just stay in your house, lock the doors and watch the TV while you wait for the army to do some zombie killing for you.
While my horse will probably warn me of any incoming zombies, you will be waken by your car window being smashed.

In the end neither of us is actually going to get some sleep:D

Task Force
05-02-10, 06:18 PM
Thats why you put metal wireing/ chickenwire (IIRC) on the windows.

DarkFish
05-02-10, 06:34 PM
Thats why you put metal wireing/ chickenwire (IIRC) on the windows.well then, if you're so convinced of the invulnerability of your car, why then don't you stash your whole supply of tinned food in it, sit in, pop some popcorn and watch the show?

You might weld metal wiring to your car, but once they're through, how are you gonna fasten it again? Or do you plan to take your welder with you and somehow connect it to your car's accu? Good luck with that.
Besides, the first warning of approaching zombies you will get is a zombie smashing your car. Your car alarm won't help you as it only goes off the moment a zombie hits your car.

While my horse has a good chance of noticing the horde approaching, become restless and thus wake me.

Feuer Frei!
05-02-10, 07:17 PM
deleted

Fr8monkey
05-02-10, 07:21 PM
At least North Carolina is being proactive about it...

http://thatwillbuffout.files.wordpress.com/2010/04/129161966284432216.jpg

August
05-02-10, 09:28 PM
I keep hearing that animals require no food here. Not only is this obviously wrong, one must note that, unlike a motor vehicle, they require food whether they are being used or not. Sure the horse can feed off of bushes and weeds but that isn't healthy for it.

well then, if you're so convinced of the invulnerability of your car, why then don't you stash your whole supply of tinned food in it, sit in, pop some popcorn and watch the show?Well, forting up overnight in a vehicle is one thing but are you really suggesting that a person could fit all the supplies necessary for several months and live inside a,...car? :o

I guess this comes down to intended use.

I intend on using my truck to go forage for food and supplies then bring them back to a permanent hideout. As such it's payload and protection makes it a much better choice.

On the other hand if you intend something like crossing the Great Divide of the Rocky Mountains on your way back to your parents isolated farm house where you hope they and your sexy girlfriend have remained safe so far then a good horse might be a better choice.

Like I said intended use.

darius359au
05-03-10, 05:04 AM
All you need to know to survive is in this one little book http://en.wikipedia.org/wiki/The_Zombie_Survival_Guide
It's my bible for when the zombiepocalype comes :yep:

DarkFish
05-03-10, 09:41 AM
I keep hearing that animals require no food here. Not only is this obviously wrong, one must note that, unlike a motor vehicle, they require food whether they are being used or not. Sure the horse can feed off of bushes and weeds but that isn't healthy for it.It's what wild horses do, feed off of bushes and weeds. It might not be as healthy as human made fodder, but certainly good enough to survive.

Well, forting up overnight in a vehicle is one thing but are you really suggesting that a person could fit all the supplies necessary for several months and live inside a,...car? :oIf it's purely about surviving, I think you could. If you take 3 cans of food a day (depends on can size), you could easily survive a month on about 100 cans. 100 cans easily fit in your car.
Of course there would be some problems, for example your sanitary needs, but if it's only about surviving, I think you could.
Not that it would be comfortable or healthy though:dead:

I guess this comes down to intended use.

I intend on using my truck to go forage for food and supplies then bring them back to a permanent hideout. As such it's payload and protection makes it a much better choice.

On the other hand if you intend something like crossing the Great Divide of the Rocky Mountains on your way back to your parents isolated farm house where you hope they and your sexy girlfriend have remained safe so far then a good horse might be a better choice.

Like I said intended use.I live in the Netherlands, so there are no mountain ranges or huge stretched out woods here. If you stay out of towns, you generally find pastures surrounded by ditches, crop fields surrounded by ditches and small forests. If you want to go off-road here, you need a way to cross all those ditches, and a horse is an easy way for that.

But indeed, if you intend to only use your means of transportation to go forage for food and supplies, a truck would probably be better.

Feuer Frei!
05-03-10, 09:48 AM
Hmm, i should have included a poll for transportation preference...
would have only had 2 choices to put in: horse or car :O:
As for wild horses as transport?
Good luck with taming one. Are you qualified to "break in" horses? If so, are you going to have time?

DarkFish
05-03-10, 10:19 AM
Hmm, i should have included a poll for transportation preference...
would have only had 2 choices to put in: horse or car :O:well the horses would get one vote indeed! (mine:oops:)
As for wild horses as transport?
Good luck with taming one. Are you qualified to "break in" horses? If so, are you going to have time?hmm? Who says I want to use wild horses?

I only said that wild horses survive on bushes and weeds, which means tame horses can do so too. I don't plan on using wild horses, I'd better take a car if I did:)
Even if I could tame them, and had the time for it, 2 problems would remain:
- Where am I gonna find wild horses?
- Even if I did find one and tamed it, I wouldn't have the time to develop a good enough bond between the two of us to let her unconditionally trust me. That horse would easily panic.

Raptor1
05-03-10, 10:31 AM
Aha, they might be able to live off them, but would it keep them healthy enough to carry your load of supplies (You need to carry around much more than Cowboys did, don't forget) and be able to outmaneuver a horde of zombies at the same time?

A horse might well work as an individual transport, but you can't regularly count on it to perform well enough in any condition.

Besides that, the point about weapons. If you're being faces by little enough zombies to slip through the gaps with your horse, you can well take them out (At least a fair number of them) with well-placed shots from a battle rifle or similar weapon; it is certainly much safer than trying to run through and hoping the odd zombie doesn't land a hit on your horse.

DarkFish
05-03-10, 01:27 PM
Aha, they might be able to live off them, but would it keep them healthy enough to carry your load of supplies (You need to carry around much more than Cowboys did, don't forget) and be able to outmaneuver a horde of zombies at the same time?Easily. What do you think horses used to eat in the past?
As for supplies, I plan on taking enough for only a few days. That gives me plenty of time to search farms for food. (don't forget I live in the Netherlands, farms are never further apart than let's say a kilometer. If it's summer I could easily find some vegetables.
A horse might well work as an individual transport, but you can't regularly count on it to perform well enough in any condition.Could you explain what exactly you mean with "perform well enough in any condition"? There are hundreds of thousands of different conditions, and equally many different ways of performing. Do you for example mean "run fast enough when a zombie horde chases you" or do you mean "can keep walking on a hot day" or do you mean [fill in random situation]?

Besides that, the point about weapons. If you're being faces by little enough zombies to slip through the gaps with your horse, you can well take them out (At least a fair number of them) with well-placed shots from a battle rifle or similar weapon; it is certainly much safer than trying to run through and hoping the odd zombie doesn't land a hit on your horse.Why take them out? If all the world is swarmed with zombie hordes, a few less zombies won't make a difference. I leave as much killing as possible for the army guys who've got the right equipment and training to do so effectively.
If you're on a horse, about the only usable weapons are melee weapons. Try accurately aiming a rifle while galloping towards the enemy, I'm pretty sure you can't.
Besides, if you're surrounded by zombies your best chance of survival is to flee, no matter what weapon you have. You might take out quite a few, but eventually the moment comes when you forget to look over your shoulder, or your reloading goes wrong, or whatever.

A car might be great to run over zombies, until the moment you crash into something solid which you couldn't see for all the zombies on your windshield.

But let's compare the good and bad points of a car and a horse:
Car:
-Good:
- Fast
- Superior armor/protection
- Lots of room for supplies etc.
-Bad:
- Needs fuel, if you can't get it soon enough you're dead
- Hard to fix in case of mechanical problems
- Can't get everywhere, it needs some sort of road/flat open terrain

Horse:
-Good:
- Very agile
- Can go everywhere a human can, no matter what terrain
- Finds its own "fuel"
- Still much faster than a zombie
- Injuries hard to heal, but generally don't take much more than just time, and in case of emergency would mostly still be able to run
-Bad:
- No armor/protection
- Limited room for supplies
- Can panic and refuse to follow your orders (especially with horses you don't know very well)

The good and bad points are pretty much the opposite as you see, which makes them useful for different strategies:
Horse:
-Avoid encounters with zombies
-Go off-road where there aren't many of them
-Search for supplies wherever you can.

Car:
-Drive on roads and through towns, where there are likely to be more zombies
-Bash through any zombie horde you find
-Take enough supplies to survive for quite some time
-Hope your car doesn't break down

Also, can horses be infected? I don't think so as I've never seen a horse zombie:06:

Raptor1
05-03-10, 01:34 PM
Bah, nevermind, this isn't going too far as both of us are trying to argue against points the other one didn't make (And also I completely lost track of what we were talking about in the first place :O:).

Whether horses can be infected is a good question. I think it's logical that they can be infected and die off because of it, but I don't think they come back as horse zombies.

Oberon
05-03-10, 02:31 PM
Zombie horses...I guess in theory it's possible, I mean a horse can bite, just ask any owner. :hmmm:

Dowly
05-03-10, 02:39 PM
I'd call Chuck Norris, find a place with a good view, grab me a case of beer and watch Norris round-house kick the zombies. :hmmm::yep:

Schroeder
05-03-10, 03:16 PM
What if Norris got infected himself? *Panicks*
An unstoppable Nombie!!!:damn:

Dowly
05-03-10, 03:18 PM
His bloodcells round-house kick the virus. :yep:

Takeda Shingen
05-03-10, 03:37 PM
What if Norris got infected himself? *Panicks*
An unstoppable Nombie!!!:damn:

That would be the end. No castle, horse, shotgun or katana is taking that zombie down.

Oberon
05-03-10, 03:41 PM
What if Norris got infected himself? *Panicks*
An unstoppable Nombie!!!:damn:

http://www.wired.com/images_blogs/photos/uncategorized/earth_explodes.jpg

DarkFish
05-03-10, 07:33 PM
Zombie horses...I guess in theory it's possible, I mean a horse can bite, just ask any owner. :hmmm:wait, would that mean dogs can turn into zombies too? and cats? and the blue-white-specked-red-beaked-forest-sparrow? that might be an even greater problem than chuck norris turning zombie:o

Platapus
05-03-10, 08:05 PM
zombie mosquitoes?

zombie ants?

The mind boggles :o

Fr8monkey
05-03-10, 08:57 PM
I always wondered.. If you are bit by a mosquito that bit a zombie, would you be infected?

August
05-03-10, 10:00 PM
His bloodcells round-house kick the virus. :yep:

This ^

Feuer Frei!
05-03-10, 10:42 PM
deleted

darius359au
05-05-10, 06:48 AM
slightly off topic but if you like a good zombiepocolypse book then you might like "Day by Day Armageddon" by J.L.Bourne http://www.tacticalunderground.us/ I read the sample chapter on the website and I ordered it almost as soon as I finished.

Feuer Frei!
05-05-10, 07:03 AM
slightly off topic but if you like a good zombiepocolypse book then you might like "Day by Day Armageddon" by J.L.Bourne http://www.tacticalunderground.us/ I read the sample chapter on the website and I ordered it almost as soon as I finished.
Hmm 403 error :06:

Raptor1
05-05-10, 07:09 AM
Hmm 403 error :06:

Works fine here...