View Full Version : SH5 Stopwatch fixed
McHub532
04-20-10, 06:32 AM
Impressed.. they took something from SH4 that wasn't working right and fixed it in SH5.
In SH4 the torpedos would hit 5 seconds after the stopwatch said it should have made contact.
SH5 is right on.
Nice.
Pumpkin
04-20-10, 06:48 AM
Nice to read a positive post for a change! :up:
Flopper
04-20-10, 07:13 AM
In sh4, the stopwatch apparently is a quartz model (in '41). Curious, did they fix that and make the second hand do a continuous sweep in sh5, instead of ticking away one second at a time?
Also, someone correct me if I'm wrong... I wasn't aware that watches behaved that way back then.
panosrxo
04-20-10, 07:51 AM
In sh4, the stopwatch apparently is a quartz model (in '41). Curious, did they fix that and make the second hand do a continuous sweep in sh5, instead of ticking away one second at a time?
Also, someone correct me if I'm wrong... I wasn't aware that watches behaved that way back then.
quartz is older than wwii and wwi
Flopper
04-20-10, 09:40 AM
quartz is older than wwii and wwi
I believe the first watch with a quartz movement was the Seiko Quartz-Astron 35SQ, introduced in 1969. I would expect the vast majority of mechanical watch movements to have a "continuous sweep" second hand.
Is it a continuous sweep in sh5, or does the second hand move once per second (anyone)?
robbo180265
04-20-10, 11:14 AM
I believe the first watch with a quartz movement was the Seiko Quartz-Astron 35SQ, introduced in 1969. I would expect the vast majority of mechanical watch movements to have a "continuous sweep" second hand.
Is it a continuous sweep in sh5, or does the second hand move once per second (anyone)?
Just fired up the game to check and it's continuous:03:
Flopper
04-20-10, 12:33 PM
Just fired up the game to check and it's continuous:03:
Thanks a lot, I'm happy to hear that. The stopwatch is an immersion killer for me in sh4. :nope: I guess making it continuous sweep would be tough to mod.
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