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View Full Version : I'm tellin' y'all, it's sabotage!


Reinhard Dietz
04-08-10, 06:18 PM
So I'm cruising about while submerged at or about periscope depth. All of a sudden, I've got damage to the stern torpedo tube and minor, but extensive, damage to the electric engine compartment and 1% hull damage. My capable crew repaired all the listed items in two minutes of game time, but I'm left stumped as to what might have bagged me.

I don't have the malfunctions and sabotage option checked in SH3C and I didn't get hit by aircraft, so far as I can tell---that's usually deck and flak gun---so go figure. I'm still based at Kiel, so it wasn't an angry Frenchman that did something. I'm tempted to write it off (for log purposes) as mechanical fault---something that wasn't unheard for these boats---but I'd like to know what might have caused it.

Any ideas?

Jimbuna
04-08-10, 06:29 PM
http://img340.imageshack.us/img340/1309/seagullmine.jpg

krashkart
04-08-10, 06:51 PM
Bernard! :DL

I've had wtf moments like that before but it was the result of my masterful underwater piloting skills in shallow waters. :oops:

Jim's probably right, though. It was a seagull blocking your view. :O:

Reinhard Dietz
04-08-10, 06:59 PM
I'll get that seabird yet; I've got nearly a full load of 20mm for the AAA!

I was under the impression that mines were instantly lethal, but hey, if I get grazed instead of killed, that's fine by me. Meanwhile, I'm now trying to run down a merchant in near zero visibility using only occasional sonar fixes. Meh.

Immelman
04-08-10, 08:03 PM
Nice pick jumbuna I :har: for a good 3 minutes!

I have been hit by a mine before while skulking about in the channel... Survived the mine hit but lost my ability to submerge, electric motors kaput! So an airplane nailed me while I was returning my IIA to Kiel :dead:

Vipper
04-08-10, 09:48 PM
If it was mine you are were lucky you did survive that. I did hit a mine once...Now i do avoid any place that looks like they might have mines planted there (like channels and british east coast).

Jimbuna
04-09-10, 05:34 AM
If it was mine you are were lucky you did survive that. I did hit a mine once...Now i do avoid any place that looks like they might have mines planted there (like channels and british east coast).

Good tip http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

papa_smurf
04-09-10, 05:38 AM
It was Bernard. He likes to "help" in your u-boat, but ends up causing all sorts of trouble. The best way to avoid this is to either: 1 - leave him at port, or failing that; 2- stick him where he cant cause any damage, i.e the aft torpedo tube:yep:

krashkart
04-09-10, 06:12 AM
http://img340.imageshack.us/img340/1309/seagullmine.jpg

That is a cute pic, though. It has me scratching my head wondering how you sandwiched the bird between the background and the graticule, too. :up:

Jimbuna
04-09-10, 06:47 AM
That is a cute pic, though. It has me scratching my head wondering how you sandwiched the bird between the background and the graticule, too. :up:

Not my picture :DL

Paul Riley
04-09-10, 07:00 AM
On my return from my 2nd patrol I am planning a return trip through the channel,but my only concern are the apparent mines which so far I have been unable to find as I have never hit one.Can someone tell me,are they laid across the dover strait opening in a line?,or are they dotted around the main ports?
I may abort this risky move and head around Scotland instead.

Immelman
04-09-10, 07:31 AM
I am assuming you are using GWX or NYGM mod. If so :-? unless you have a death wish I would avoid the channel like the plague... Its infested with DDs it has mines and nets forcing you towards the center of the channel where the DDs are waiting to rip you a new one.

If you are running SH3 stock then by all means nothing to it.

Paul Riley
04-09-10, 07:34 AM
I am assuming you are using GWX or NYGM mod. If so :-? unless you have a death wish I would avoid the channel like the plague... Its infested with DDs it has mines and nets forcing you towards the center of the channel where the DDs are waiting to rip you a new one.

If you are running SH3 stock then by all means nothing to it.

I play with GWX3,Commander,and a variety of mods,and have already made a safe passage through the channel at the beginning of my patrol.I know I can make it through I just need to know where the mines are expected to be,such as,across the Dover strait.
IF I make it through,it will be my last time through the channel as already I have noticed an increase of patrols across the western channel entrance.
I DO in fact travel the channel in the centre keeping away from the ports,moving decks awash in daylight and surfaced at high speed at night.My last sortie I observed many torpedo boats and small patrol craft,nothing particularly formidable...for now.

Reinhard Dietz
04-09-10, 07:36 AM
On my return from my 2nd patrol I am planning a return trip through the channel,but my only concern are the apparent mines which so far I have been unable to find as I have never hit one.Can someone tell me,are they laid across the dover strait opening in a line?,or are they dotted around the main ports?
I may abort this risky move and head around Scotland instead.
If I were you, I'd do what I've done since the days of Aces of the Deep and run around Scotland, going north of the Shetlands and just south of the Faeroes. It takes (comparatively) forever, but your only risk in 1939-40 is the odd Hurricane or Swordfish. The routing that worked for me in late May/early June 1940 was using AF87-84-73-72-71 and then staying in the deep water near the coast of Norway.

I suppose I'll need to dig around and find if there's a mine barrage in The Minch in AM37 in the stock campaign---I'd doubt it since I was there for something like a week running all over the place. Oh well!

The good news is that little permanent damage was done and I went on to find a convoy that's now short a T3 and a T2. The epic 12+ hour sprint at flank speed of U-48 through the worst in-game weather possible to rendezvous with the convoy and stalk a pair of tankers shall always be remembered! :arrgh!:

Paul Riley
04-09-10, 07:42 AM
If I were you, I'd do what I've done since the days of Aces of the Deep and run around Scotland, going north of the Shetlands and just south of the Faeroes. It takes (comparatively) forever, but your only risk in 1939-40 is the odd Hurricane or Swordfish. The routing that worked for me in late May/early June 1940 was using AF87-84-73-72-71 and then staying in the deep water near the coast of Norway.

I suppose I'll need to dig around and find if there's a mine barrage in The Minch in AM37 in the stock campaign---I'd doubt it since I was there for something like a week running all over the place. Oh well!

The good news is that little permanent damage was done and I went on to find a convoy that's now short a T3 and a T2. The epic 12+ hour sprint at flank speed of U-48 through the worst in-game weather possible to rendezvous with the convoy and stalk a pair of tankers shall always be remembered! :arrgh!:

If I feel the threat is significant as I approach the western channel I will turn back and head around the back door and around Scotland,then SSE towards Wilhelmshaven,I shall have no need to hug the Norwegian coast just yet,air cover is practically nil at the moment :sunny:

Immelman
04-09-10, 09:31 AM
Wise decision my friend :up: One time through the Channel is one time too many as far as I am concerned.

Besides think of all the extra XP your crew gets for more days spent at sea. :yeah:

Jimbuna
04-09-10, 10:07 AM
STAY OUT OF THE ENGLISH CHANNEL!! http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif

frau kaleun
04-09-10, 12:01 PM
It was Bernard. He likes to "help" in your u-boat, but ends up causing all sorts of trouble. The best way to avoid this is to either: 1 - leave him at port, or failing that; 2- stick him where he cant cause any damage, i.e the aft torpedo tube:yep:

I did that once and then forgot he was back there. Got into a sticky situation with a lone destroyer and decided to fire a stern shot at her whilst I was making my escape. It was a direct hit.

He survived the impact, of course, hard-headed schwein that he is. Didn't damage the destroyer at all and being the gentlemen they were they fished him out and took him prisoner. I guess they thought his appearance in the water was evidence of our destruction because after that away they went with Bernard stowed safely away somewhere on board.

A couple hours later my sonar man reported what sounded like an explosion, long range off our starboard bow. All we could see when we surfaced was an orange glow and smoke on the horizon.

Poor buggers. But better them than us!

Sailor Steve
04-09-10, 01:06 PM
Unfortunately when you wake up tomorrow morning Bernard will be in the control room waiting for you. He's just that kind of guy.

You didn't really think you'd get rid of him that easily, did you?

frau kaleun
04-09-10, 06:27 PM
http://www.subsim.com/radioroom/picture.php?albumid=144&pictureid=1688

krashkart
04-09-10, 09:28 PM
:rotfl2:

He's baa-aack! :D

Exakt
04-09-10, 10:05 PM
Alaaaaaaaaaaaarrrrmmmmm!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!

Jimbuna
04-10-10, 06:50 AM
LOL :DL

Paul Riley
04-10-10, 12:14 PM
Besides think of all the extra XP your crew gets for more days spent at sea. :yeah:

I never knew that,is this true?! :hmmm:

Paul Riley
04-10-10, 12:19 PM
Poor bloody Bernard,I do feel sorry for the fool :har:

Paul Riley
04-10-10, 12:20 PM
Alaaaaaaaaaaaarrrrmmmmm!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!

Can you tell me where you got the German battle flag from on the rear of your uboat?
Cheers :cool:

Exakt
04-10-10, 01:21 PM
Can you tell me where you got the German battle flag from on the rear of your uboat?
Cheers :cool:

IIRC, here it is http://www.subsim.com/radioroom/showthread.php?t=155579&highlight=flag

Sailor Steve
04-10-10, 01:22 PM
Can you tell me where you got the German battle flag from on the rear of your uboat?
Cheers :cool:
You've never seen Anvart's Flags and Antenna mod? :o
http://www.subsim.com/radioroom/showthread.php?t=165617

Flag raises and lowers! Tonnage Pennants! D/F loop antenna raises and lowers, and rotates!

It's the best!:rock:

Exakt
04-10-10, 01:40 PM
You've never seen Anvart's Flags and Antenna mod? :o
http://www.subsim.com/radioroom/showthread.php?t=165617

Flag raises and lowers! Tonnage Pennants! D/F loop antenna raises and lowers, and rotates!

It's the best!:rock:
Yeah, that's the one I have...

Paul Riley
04-10-10, 02:16 PM
Thanks for that Exakt! :up:

Steve,never seen or had the mod no ;)
Are the pennants shown correctly?,with each and every kill? and how many can it display in total? This mod sounds VERY good!.

Jimbuna
04-10-10, 02:41 PM
Are the pennants shown correctly?,with each and every kill?

This is an excellent mod make no mistake....but for it to achieve what your after is asking a bit much :o

Reinhard Dietz
04-10-10, 02:44 PM
Any chance that it'll work with a stock installation?

pickinthebanjo
04-10-10, 05:26 PM
You've never seen Anvart's Flags and Antenna mod? :o
http://www.subsim.com/radioroom/showthread.php?t=165617

Flag raises and lowers! Tonnage Pennants! D/F loop antenna raises and lowers, and rotates!

It's the best!:rock:

What other mods are you using it with?

Paul Riley
04-11-10, 03:23 AM
This is an excellent mod make no mistake....but for it to achieve what your after is asking a bit much :o

I didnt mean your entire career tonnage jim,just the patrol tonnage would be enough :rotfl2:
Imagine having to show your career tonnage on the pole,you would be more visible than a streaker at Lords! LMAO!