Der Teddy Bar
04-01-10, 02:16 AM
Games.on.net report more Ubi DRM woes this this time with Settler 7... (http://games.on.net/article/8521/Australian_gamers_unable_to_play_Settlers_7_due_to _DRM_woes)
I will not say never, but if they removed the DRM tomorrow I will not buy their products as I have no respect for idiots.
Our review of The Settlers 7 concluded that fans of city building, micromanagement RTS games could do worse than check it out, with particular reference to the robust community features of online multiplayer.
Sounds great! I'm sure we're all going to love it! There's just one problem - most of us can't, thanks to ongoing issues with Ubisoft's controversial new "always online" DRM.
The problem reportedly strikes after the game has already confirmed an active Internet connection, and prevents the user from playing even the single-player campaign, and returning the error "server not available". But they are available, because other people are logged into them and merrily playing away.
Seeming to affect players in every territory at random, and Australians in particular, the server error has caused both intermittent and continuous connectivity problems, with some players as yet unable to play the game at all.
On top of the general server error, individual users are reporting various instances of repeated crashes, freezing and hanging that prevent play, and which also appear to be network-related.
Ubisoft's response so far has included a generic "contact support" message repeated by besieged moderators, an extremely short list of troubleshooting tips, a call for further details from those affected, and the following comment on the "server not available" message:
"Apparently this problem is especially common in Australia - we will try to get to the bottom of this."
This message was posted on Friday; Settlers 7 released on Thursday; and in case you can't see a calendar from there, it is now Tuesday, and the majority of Australian copies are unplayable.
The Assassin's Creed II PC launch was plagued by bad press following DRM authentication failures, which Ubi put down to "attacks". While the Settlers series may not be as high-profile as everyone's favourite parkour sim, it has a devoted fan base, and in the face of these persistent, significant problems, they're becoming quite vocal. The new DRM system is rapidly turning into a PR nightmare for the multinational publisher of the Splinter Cell series.
Thanks, Jim. Hopefully we'll see a fix of some kind sooner rather than later.
I will not say never, but if they removed the DRM tomorrow I will not buy their products as I have no respect for idiots.
Our review of The Settlers 7 concluded that fans of city building, micromanagement RTS games could do worse than check it out, with particular reference to the robust community features of online multiplayer.
Sounds great! I'm sure we're all going to love it! There's just one problem - most of us can't, thanks to ongoing issues with Ubisoft's controversial new "always online" DRM.
The problem reportedly strikes after the game has already confirmed an active Internet connection, and prevents the user from playing even the single-player campaign, and returning the error "server not available". But they are available, because other people are logged into them and merrily playing away.
Seeming to affect players in every territory at random, and Australians in particular, the server error has caused both intermittent and continuous connectivity problems, with some players as yet unable to play the game at all.
On top of the general server error, individual users are reporting various instances of repeated crashes, freezing and hanging that prevent play, and which also appear to be network-related.
Ubisoft's response so far has included a generic "contact support" message repeated by besieged moderators, an extremely short list of troubleshooting tips, a call for further details from those affected, and the following comment on the "server not available" message:
"Apparently this problem is especially common in Australia - we will try to get to the bottom of this."
This message was posted on Friday; Settlers 7 released on Thursday; and in case you can't see a calendar from there, it is now Tuesday, and the majority of Australian copies are unplayable.
The Assassin's Creed II PC launch was plagued by bad press following DRM authentication failures, which Ubi put down to "attacks". While the Settlers series may not be as high-profile as everyone's favourite parkour sim, it has a devoted fan base, and in the face of these persistent, significant problems, they're becoming quite vocal. The new DRM system is rapidly turning into a PR nightmare for the multinational publisher of the Splinter Cell series.
Thanks, Jim. Hopefully we'll see a fix of some kind sooner rather than later.