Log in

View Full Version : Just an observation...


SteamWake
03-27-10, 06:45 PM
I've been a member here for a little while.

I've witnessed my share of game 'releases'.

Never before have I witnessed the "noise level" after a new version release fall of so quickly.

Yes I'm talking about SH5.

Your 'observations' ?

Reece
03-27-10, 07:51 PM
Yes well at first because of the DRM it was worth making a noise to be heard, but after the HUGE bug fest it wasn't worth fighting for. I have given up, especially after reviews as low as 2/10, prices falling, and even stores have been notified to refund money "no questions asked" on returns.:yawn:

les green01
03-27-10, 07:57 PM
i have made my feelings about it all know so why keep beating a dead horse over the head

Weiss Pinguin
03-27-10, 08:25 PM
I'm not even able to play #4 with my computer, there's no way I can play the beautiful mess that is #5. :p2:

magic452
03-27-10, 11:17 PM
It could be that so many have given up on this title on so many different levels.

Magic

GoldenRivet
03-27-10, 11:18 PM
its been over 10 days since i have played it:nope:

Reece
03-28-10, 12:04 AM
I can't understand why Ubisoft released it in such a state! What logic is there for releasing a game unfinished, full of bugs, lack of support with OSP/DRM!:hmmm:
Surely it must be that they abandoned it for whose knows what reason, a reputable company would never do this, totally bad publicity, what is there marketing ploy???:doh: Mind boggling though isn't it, and if the Developers had no hand in this it would have to be a huge embarrassment.:oops:

Fr8monkey
03-28-10, 12:48 AM
I can't understand why Ubisoft released it in such a state! What logic is there for releasing a game unfinished, full of bugs, lack of support with OSP/DRM!:hmmm:
Surely it must be that they abandoned it for whose knows what reason, a reputable company would never do this, totally bad publicity, what is there marketing ploy???:doh: Mind boggling though isn't it, and if the Developers had no hand in this it would have to be a huge embarrassment.:oops:


Here is the score. UBI executives in a boardroom:

#1 OK. SHV is set of release in 1 month.

#2 But it's still in beta, we aren't ready.

#3 (looking at the subsim website) Well, we have used our propaganda to positive effect. The fans say they will love it!

#2 If we release a defective product, we will be despised...

#1 Here is the plan... slap together a semi playable game, and let the Mods on the site fix it... they are the true fans. They are a bunch of suckers will fix a majority of the problems FOR FREE; then in 2 months or so we will give the promise of an expansion to fix the rest. More money and we look like geniuses! Now lets break and get our bonus....

Weiss Pinguin
03-28-10, 01:36 AM
I can't understand why Ubisoft released it in such a state! What logic is there for releasing a game unfinished, full of bugs, lack of support with OSP/DRM!:hmmm:
Surely it must be that they abandoned it for whose knows what reason, a reputable company would never do this, totally bad publicity, what is there marketing ploy???:doh: Mind boggling though isn't it, and if the Developers had no hand in this it would have to be a huge embarrassment.:oops:
I'm guessing their development plan was patterned after something like this:
http://planetmoron.typepad.com/planet_moron/images/2007/03/23/underpants_gnomes_three_phases.jpg

Snestorm
03-28-10, 01:49 AM
Poor design.

Too many things, from prior titles, "fixed", that were not broken.

Too many errors, from prior titles, ignored.

The "icing on the cake", was leasing, as opposed to selling, the game.

Reece
03-28-10, 05:48 AM
I'm guessing their development plan was patterned after something like this:
http://planetmoron.typepad.com/planet_moron/images/2007/03/23/underpants_gnomes_three_phases.jpgWell phase 1 seemed ok!:hmmm:

Reece
03-28-10, 05:49 AM
Poor design.

Too many things, from prior titles, "fixed", that were not broken.

Too many errors, from prior titles, ignored.

The "icing on the cake", was leasing, as opposed to selling, the game.Awfully expensive lease for that pile of ....!:x

Snestorm
03-28-10, 05:57 AM
Awfully expensive lease for that pile of ....!:x

You got that right!

Catfish
03-28-10, 07:03 AM
Hello,
it's not just about the state of the sim. SH IV was not especially developed either. SH3 would look awkward meanwhile without the mods.

The problem with SH V is the internet connection requirement, which is so interwoven with the game that you cannot leave it out judging the sim.
And then the internet connection or UBI servers fail all the time leaving you unable to play, also destroying your online-saved games now and then. And they call it a feature :rotfl2:
This is why UBIsoft gets fire from all directions .. and rightly so.

Greetings,
Catfish

Raptor1
03-28-10, 07:06 AM
One of the marks of a game company's transition to 'evil corporation' status is the complete disregard to the players; basically telling the players that they should want to play whatever game and in whatever way the company wants rather than making games the way the players want them.

This sums it up perfectly:

Why is Ubisoft forcing their loyal customers to sign up for a Ubisoft account when they don't want to give their private data and only play single player games?

We hope that customers will feel as we do, that signing up for an account will offer them exceptional gameplay and services that are not available otherwise.

EA has been like this for years, but I actually considered Ubisoft a decent company until this mess...

Jimbuna
03-28-10, 07:22 AM
IMHO the majority of complaints relating to the need to be on line before you were able to play would have easily been overcome if they (Ubisoft) had incorporated a similar requirement to Steam....the ability to play single player offline.

SteamWake
03-28-10, 09:42 AM
No no you all are missing my point.

Previous releases held a 'noise level' both pro and con for several months. Just general game chat, tactic discussions, workarounds etc.

SH5 had a tremdous thunder clap of noise at launch which quickly died down to a dull murmor many of which are repetative.

It just appears to my untrained eye as if the 'noise' quieted much much faster than previous titles.

"Noise" does not mean negative or positive rather its both.

Fr8monkey
03-28-10, 01:18 PM
I think all the negative 'noise' were so put off by the game, they just went away. That's why it's so quiet.

Happy Times
03-28-10, 01:52 PM
The video game industry is the only business i know where selling broken products has become the standard practise. Or atleast the quality is going down. The reason is the greed of the big publishers, that push out unfinished products and destroy or buy out all competition from the market.

But the markets dont lie, if they are making good money this way they have no reason to change. The situation compares to if we only had different fast food as an option for going out to eat and no five star places.
When there is sufficent demand, someone will deliver.
Im not sure if the situation is that we dont have enough demand or there are too few good cooks cabable of providing this.

I place my hope on improving technology that i hope will make game development easier and less expensive.
That would cater for the smaller niche market that many dissapointed SubSim members represent.