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View Full Version : Dick O Kane Method for SH5


ottoramsaig
03-27-10, 12:18 PM
Just when i thought I could not miss with DOK in SH4 here comes SH5 and I got to learn all over again. I understood the method used in SH3 but was never really good at it. I do not want to run with map updates and wish to hardcore it. You couldn't miss with DOK in SH4:)

kylania
03-27-10, 01:55 PM
It works just fine in SH5 as well. As long as you have the target's speed and course properly plotted the Fast90/DickOKane method works perfectly.

Arclight
03-27-10, 05:43 PM
Untill you upgrade your torpedoman; one of his passive skills increases torpedo speed.

I know it says range, but it's speed. ;)


At least, that is the situation to the best of my knowledge. :hmm2:

kylania
03-27-10, 05:50 PM
At least, that is the situation to the best of my knowledge. :hmm2:

Ahh yes, there's a few mods out there that fix that problem though. The entire morale and ability system should be scrapped until it's fixed. :)

Arclight
03-27-10, 05:53 PM
Imho take out the activated abilities, don't use them anyway. And the passive ones need an overhaul. :yep: