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View Full Version : silent hunter 5 mods and mod manager compatability


darcykampe
03-20-10, 03:44 PM
does anybody know of a mod manager that works with vista 64 bit ? cant get any mods to work with silent hunter 5. had a few program compatability errors in windows. tried running as administrater. tried forcing backwards compatability in properties window. nothing works! followed all installation instructions for GME and all mods .task manager shows its running ,but none of the mods i activate with GME work

kylania
03-20-10, 04:49 PM
It should work, I'm running it in Windows 7 64Bit just fine.

Did you install it like this:

http://www.subsim.com/radioroom/showpost.php?p=1309434&postcount=2

irish1958
03-20-10, 06:27 PM
does anybody know of a mod manager that works with vista 64 bit ? cant get any mods to work with silent hunter 5. had a few program compatability errors in windows. tried running as administrater. tried forcing backwards compatability in properties window. nothing works! followed all installation instructions for GME and all mods .task manager shows its running ,but none of the mods i activate with GME work

If you mean JSGME, did you read the manual?

Placoderm
03-21-10, 05:05 AM
I am running JSGME in Vista 64bit Home edition just fine. Make sure that your SH5 is not installed in "Program Files" (or "Program Files(x86)"), as I have heard that doing so can cause problems.

I currently have SH5 installed in its own directory on the root drive, and have not had any issues with mods installing via JSGME.


Also be sure that when you are placing your mods in the "Mods" folder within SH5, that you are not placing "doubled" folders in by mistake. Often times when unpacking a compressed file, the unpacker will create a folder with the name of the original .zip (or 7z, or rar, or whatever)file...and then place the contents of the original compressed file into that folder. Thus, a .zip named "MyMod.zip" would end up in "c:\MyMod\MyMod\" and the necessary "Data" folder would be in the wrong place if you just dragged that folder into the Mods folder. For a Mod to work, it MUST be in the Mods folder, and in subfolder (generally named whatever the mod is), and immediately within that folder should be a Data folder (and maybe some other stuff). If your mod is not installed in the format "\Mods\MyMod\Data", then it will not work. (I.E.: it cannot be "\Mods\MyMod\MyMod\Data")

I am sure someone else could explain it better, but hopefully the above ideas may be helpful to get you up and running!!

:DL

JScones
03-26-10, 09:52 AM
JSGME is compatible with Windows Vista and Windows 7, 32-bit and 64-bit versions, assuming the basic instructions outlined in the help file and User Guide are followed. :up: