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View Full Version : Missing U-Boats in SH5?


Otto_Weddigen
03-19-10, 11:28 PM
Ok

Is there anyone here who tried SH5 and are now asking questions as to where is the following U-Boats:

IXB
IXC
IXC/40
IXD2
XXI

Is UBI addressing why the game finishes in 1943 not 1945?

kylania
03-19-10, 11:40 PM
I'm not asking either question since it was made perfectly clear before the game came out that it would A) only include the Type VII boat (http://www.subsim.com/ssr/sh5/preview_sh5_jan2010.php) and B) the campaign would end in 1943 (http://www.subsim.com/ssr/sh5/preview_sh5_jan2010B.php).

BigBadVuk
03-19-10, 11:40 PM
All of this was " as is mentioned to be"
In other words this is not result of unfinished game as, most of other bugs is, but this is planned "feature" of game according to devs statments.
To be precise, this is how it was planned to looks like :damn:
So no need for any statment. BTW statment from UBI? Are you kidding..wahahahaha :rotfl2:
Personaly i dont expect any statment from UBI on this FUBAR game expect "we decided to withdraw this game in order to allow developers to finish it" :nope:

SabreHawk
03-19-10, 11:55 PM
I can tell ya, the Uboat arm by may of 43' was simply done. After 43' the hunter became the hunted, and Germany's fate was written on the wall.

All the other designs saw little service at all in so few numbers, and made no impact. The Type VII was produced in the highest number(704 in total) and saw far more service than any other. That figure of 704 is of a grand total of 1152 subs built between 1935-1945.(disregaurding the small classes and Walter boats)
Seven futher designs were under consideration, of which only three types were ever built, and in so few numbers they had little effect cause by this time, the tide had turned and so essentially the Uboat's rein was really over in 43'. The Type VII's being the only ones to ever really see success.
The happy times it seems to me is what SH5 is all about, and the rein of the Type VII's in their hay day.

Playing out the rest of the war would be no fun at all, you've no hope to be anything but a hunted and killed animal.

robbo180265
03-20-10, 12:04 AM
Playing out the rest of the war would be bo fun at all, you've no hope to be anything but a hunted and killed animal.

Actually that's the bit I like the best (could be I'm a bit weird lol)

SabreHawk
03-20-10, 01:22 AM
Ahhh but the successful convoy attacks would be essentially non existant, if you could even find any before being found and sank outright.

But I do see what you mean, it'd be just as it was in Das Boot. In fact the end of the Uboat's rain of terror in the Atlantic is what Das Boot was all about. A sad tale indeed, and the saddest ending I've ever seen.

I suppose it would be better to let us play it out as far as we can, just as they did and have it end in port, being attacked by the allies and seeing your ship sunk right there at the pier, your character dying there afterwards.

keltos01
03-20-10, 02:08 AM
Ahhh but the successful convoy attacks would be essentially non existant, if you could even find any before being found and sank outright.

But I do see what you mean, it'd be just as it was in Das Boot. In fact the end of the Uboat's rain of terror in the Atlantic is what Das Boot was all about. A sad tale indeed, and the saddest ending I've ever seen.

I suppose it would be better to let us play it out as far as we can, just as they did and have it end in port, being attacked by the allies and seeing your ship sunk right there at the pier, your character dying there afterwards.

What's dynamic in that ?

keltos