View Full Version : Missing ship sinking confirmation (resulting in tonnage loss) in captain's logs
Paul Riley
03-13-10, 05:05 AM
From my last patrol report you will see that I sunk 3 ships (1 Granville,1 Med Cargo,1 Small Merch) for a total of 11.961 tonnes,and a renown score of 347.80.I know this because on my way back after the patrol ended I checked my patrol log (button k) to check the sinkings logs and record my tonnage on paper.However,when I got back to port I looked in the captain's logs and the game confirmed only 2 sinkings for a total of 10.124 tonnes and a renown score of 282.00 , a loss of 1.837 tonnes and 65.8 renown.
This is not a major loss but I would still like the game to account for the 3 sinkings instead of 2.In my experience this is the first time I have encountered this behaviour.
Any ideas what went wrong here and how I can edit the game (via patrol editor?) to correctly display the 3 sinkings? If this can't be done then at least I have all my patrol notes on paper confirming my kills.
Thanks.
stoppro
03-13-10, 05:27 AM
I had that happen with a destroyer.It was my last torpedo and i was heading away[in case i missed]i thought maybe i was too far from the sinking site.i don'tknow if its supposed to work that way or not.
Paul Riley
03-13-10, 05:31 AM
Not sure myself mate.Good to know someone else has had this happen.Someone in here will no doubt know what is going on here,probably somebody back at base not doing their job properly is my guess :nope:
I was definitely close enough to the last sinking,approx 1500-2000m off its beam after a night surfaced attack if I remember correctly.I also remember it taking a while to go under,approx 30 mins and I stayed around until it went under then radioed base that I was returning after all torpedoes were expended.
As I said,the in game log (button k) confirmed all 3 kills.
KL-alfman
03-13-10, 05:42 AM
did happen to me too.
there are some reasons for not getting the renown or the confirmed sinking:
- too shallow waters (the "sunken" vessel is not recognized by the game as destroyed)
- too far away when the victim finally sinks
- very few times it happens without any obvious reasons
Paul Riley
03-13-10, 05:46 AM
KL-alfman,
- vessel sank in approx 60-70m of water approx 120 degrees and approx 60km from the Orkneys
- vessel was well within sight,approx 1500m from its beam
- I think the latter in my case,no obvious reason for the error :down:
KL-alfman
03-13-10, 06:39 AM
KL-alfman,
- vessel sank in approx 60-70m of water approx 120 degrees and approx 60km from the Orkneys
- vessel was well within sight,approx 1500m from its beam
- I think the latter in my case,no obvious reason for the error :down:
right, the latter might have occurred.
shame, one day when travelling home to port, I could hit a large freighter with my last aal - it slowly sank in bad wheather and when I looked at the nav-map there was no symbol. ok, that happens sometimes but at least there is an entry in the log. but in this case: no sentence about it.
Paul Riley
03-13-10, 06:55 AM
All I need to do now is figure a way out to edit the game files in order to verify the 3 sinkings,if at all this can be done.Some wizard in here will surely know.
For the record,I have never edited the game files before but would like to learn how to :know:
KL-alfman
03-13-10, 07:09 AM
For the record,I have never edited the game files before but would like to learn how to :know:
why don't you admit that you liked to install the laser-gun on fore-deck and some atomic-torps?? :D
sharkbit
03-13-10, 01:29 PM
From my last patrol report you will see that I sunk 3 ships (1 Granville,1 Med Cargo,1 Small Merch) for a total of 11.961 tonnes,and a renown score of 347.80.I know this because on my way back after the patrol ended I checked my patrol log (button k) to check the sinkings logs and record my tonnage on paper.However,when I got back to port I looked in the captain's logs and the game confirmed only 2 sinkings for a total of 10.124 tonnes and a renown score of 282.00 , a loss of 1.837 tonnes and 65.8 renown.
This is not a major loss but I would still like the game to account for the 3 sinkings instead of 2.In my experience this is the first time I have encountered this behaviour.
Any ideas what went wrong here and how I can edit the game (via patrol editor?) to correctly display the 3 sinkings? If this can't be done then at least I have all my patrol notes on paper confirming my kills.
Thanks.
It is frustrating but it happens. I just chalk it up to Bdu not giving me credit for the kill(probably happened a lot IRL).It is a lot more frustrating than when the Luftwaffe or weather steals the kill. :damn:
To help avoid it, I do everything I can to stay in the area or keep visual contact of my target, but it gets difficult when you are trying to dodge and sneak away from angry escorts. Late war, when that becomes verrrry difficult, you are more concerned with survival than tonnage, especially when the hedgehogs are raining down on you like a summer hailstorm. :dead:
:)
krashkart
03-13-10, 02:33 PM
I've had that happen several times. It's frustrating when I wait two hours or more for a big, juicy freighter to roll over and sink, and not get the credit due.
I just chalk it up to Murphy's Law and sail onward. :yep:
Paul Riley
03-14-10, 04:23 AM
why don't you admit that you liked to install the laser-gun on fore-deck and some atomic-torps?? :D
Now what gives you that idea?,I just wanted to edit the game for that missing ship sinking not install Trident missiles to my sub :haha:
KL-alfman
03-14-10, 04:34 AM
:D:salute:
desirableroasted
03-14-10, 09:00 AM
Sometimes the weather kills a crippled ship. I usually don't check my skipper logs, so I don't know if that sort of kill appears on the log, but not a bDu.
Of the deep end
03-14-10, 04:37 PM
Ive only been playing a month, enough to get up to April 1940, but its happened to me once. I had just enough ammo to set a coastal merchant listing but it wouldnt sink so I racked up the time compression. It took about an hour to sink and I didnt get the credit. It must be down to the sinking time.
Paul Riley
03-15-10, 09:33 AM
All you can do is curse,bang your fist into the Navigator's table and carry on :nope:
"VERDAMMT!"
Sailor Steve
03-15-10, 11:10 AM
I just chalk it up to Bdu not giving me credit for the kill(probably happened a lot IRL).
The records hold more than one instance of a captain reporting a sinking, even swearing he saw it go down, and the ship limped into port two days later. I too just assume I was wrong, and call it bad luck.
From my last patrol report you will see that I sunk 3 ships (1 Granville,1 Med Cargo,1 Small Merch) for a total of 11.961 tonnes,and a renown score of 347.80.I know this because on my way back after the patrol ended I checked my patrol log (button k) to check the sinkings logs and record my tonnage on paper.However,when I got back to port I looked in the captain's logs and the game confirmed only 2 sinkings for a total of 10.124 tonnes and a renown score of 282.00 , a loss of 1.837 tonnes and 65.8 renown.
This is not a major loss but I would still like the game to account for the 3 sinkings instead of 2.In my experience this is the first time I have encountered this behaviour.
Any ideas what went wrong here and how I can edit the game (via patrol editor?) to correctly display the 3 sinkings? If this can't be done then at least I have all my patrol notes on paper confirming my kills.
Thanks.
sometimes saving in wrong enviroment does this. it has happened to me recently. also a mod conflict could mess about with the tally.
i had cranked up 20+ thousand tons after dispachting 3 black swans and having the convoy to myself at leasure - north of scotland. when i sent my patrol log in i saw the score, i was very pleased - took a screenie of it too. then the patrol logs were sent again after more sinkings but did not register on the screen. i ended up coming home with about 15.000.
i had saved between the black swan sinkings and chasing after the convoy, they were close and i suspected there might be a problem, and there was!
Snestorm
03-18-10, 05:30 AM
I would suspect something related to the Save function.
Maybe Jimbuna can figure it out.
ryanglavin
03-20-10, 10:41 AM
Ive only been playing a month, enough to get up to April 1940, but its happened to me once. I had just enough ammo to set a coastal merchant listing but it wouldnt sink so I racked up the time compression. It took about an hour to sink and I didnt get the credit. It must be down to the sinking time.
I've waited by a ship sinking for 24 hours (because I'm cheap and I husband my torpedoes), and its sinks and I still get credit. It might actually be time compression, but who knows?
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