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View Full Version : SH5 : 16 bit colors and not 32?


sweln
03-11-10, 02:35 PM
SH5 : is it me or the game is in 16 bit colors and not 32?

When you look at a gradient in the sky or in the water, it's not smooth. It's in layers!

That's weird for a 2010 game!

java`s revenge
03-11-10, 02:55 PM
Indeed, i have it also seen. It isn`t nice :nope:

Jeevz
03-11-10, 02:57 PM
There's no way that water is 16 bit color. I bet it's just a small sky texture being stretched too big. Makes it tough to find the horizon with a zoomed in scope on a foggy night. "Is it that line? No wait it must be that line, no wait..."

java`s revenge
03-11-10, 03:04 PM
It looks like back in time maybe 80`s :-?

Saintaw
03-11-10, 03:24 PM
I noticed it as well, when underwater or when looking at gradients in the sky in all 3 SH series, only seems to apply to large bodies though.

starbird
03-11-10, 03:33 PM
Its mainly because modern video cards only (heh, only) use 24bit colors. there are 256 shades of red green and blue. There just isn't enough colors to make a nice large gradient. Carmack advocated for 64bit color back in 2000 because of this.

There might be ways around it using shaders, which I believe are 32 or 64bit color, but I don't know enough to say.

flakmonkey
03-11-10, 03:44 PM
Its mainly because modern video cards only (heh, only) use 24bit colors. there are 256 shades of red green and blue. There just isn't enough colors to make a nice large gradient. Carmack advocated for 64bit color back in 2000 because of this.

There might be ways around it using shaders, which I believe are 32 or 64bit color, but I don't know enough to say.


24 bit is still 8bit per channel (same as 32bit) so there is NO difference between 24 and 32, 24=RGB 32=RGB+A

Decoman
03-11-10, 03:52 PM
*nevermind* :88)

drtechno
03-11-10, 03:55 PM
Look at the sky textures in any modern game. Crysis, Farcry, etc. Theres no banding. Its just poor textures (and ****ty programming).

Hylander_1314
03-11-10, 05:10 PM
One thing too guys, I noticed with my HannsG HG281D monitor, I finally found a proper specs sheet on it, and even though its a pretty screen, it only supports 16million colors.

So even though I have 2 Nvidia 260GTX 896 cards in SLi, I get a 16bit type banding on all my games even the flight sims which makes skinning a biotch.

Unless someone knows a way around this. Even watching dvd movies looks blocky in colors from time to time.

So if anybody knows a way to get a nice picture, I'd appreciate it!

cherbert
03-11-10, 05:28 PM
Glad someone else noticed. Can we post this as a mod request? New Sky Boxes are desperately needed. Noticed the halo/fog around the moon has the same crappy quality.

java`s revenge
03-12-10, 03:25 AM
:hmmm:

Arclight
03-12-10, 07:23 AM
Most likely color depth, yes. Try changing it in the config files, to 24 or 32, see if the banding disappears.

Maybe they figured they'd drop 'true color' since a lot of LCDs use 6-bit panels anyway. :-?

Turm
03-12-10, 09:15 AM
Colour banding is one of the reasons I'm still running an old CRT monitor. Banding is almost invisible for me, though I can see it if I specifically look for it.

Hope it can be improved. I might get a new monitor if it can be resolved. I just wish there was a way to run lower, non-native resolutions when necessary without having to look at a blurry edges everywhere. Since I'd want a large LCD, I'd suffer a performance drop in most games due to running at the native resolution (with anything less looking ugly).

Shame there's no way to have the best of both worlds :-?

Arclight
03-12-10, 09:18 AM
So what is the best of the LCD world? :hmm2:

Still running CRT as well. :yep:

gronbek
03-12-10, 09:52 AM
oh, I could never go back to 4:3 gaming

AVGWarhawk
03-12-10, 10:35 AM
As far as the striated night sky the texture colors need to be re-worked for a better smoother transition. I have seen this in SH4 and modded out with good color transition.

Soviet_Warlord
03-12-10, 11:55 AM
the best LCD in the world in my opinion is the Samsung 2233RZ.

I myself have one and it's GREAT.

That's great to hear, coincidentally my 2233RZ order arrived yesterday :DL

It does look very good.

Turm
03-12-10, 03:19 PM
the best LCD in the world in my opinion is the Samsung 2233RZ.

I myself have one and it's GREAT.

22" LCD, native 1680x1050 resolution.
20,000:1 dynamic contrast ratio.
120Hz refresh rate instead of 60Hz (YES you can see a difference)

Interesting, thanks. I realise we're headed a bit off-topic here...

How do you find it at lower resolution, if your PC can't handle a game at its native resolution? That would be my biggest gripe with an LCD, I expect. I've only ever seen Windows running in a lower resolution on an LCD, as 'blind' people at work seem to prefer, but not sure how much it spoils the clarity of a game.

Also, I'd probably want to go for 1080 vertical resolution instead of 1050, just for future proofing against HD video and superfast broadband (one day).

Saved your post for future reference anyway, thanks:salute:

Ark
03-19-10, 09:47 PM
So what is the best of the LCD world? :hmm2:

Still running CRT as well. :yep:

Best in the world for what?

For gaming at high resolution and a "reasonable rpice" (reasonable beig relative), I'd put my Dell 30" 3007WFP-HC up against anything.

Native 2560x1600
IPS Panel
Great color
Great viewing angles
No input lag
$700 from the Dell Outlet...marked as "refurb" because the box had a little gash in it. Retail - $1400

rsvette12
03-19-10, 09:53 PM
Love my

UltraSharp™ 2707WFP 27" lcd great for 3d modeling also second screen is 24" Samsung.

Rocks :yeah::yeah:

Rich