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View Full Version : Task Force Spotted


longam
03-10-10, 08:15 PM
Just did a good patrol. Found a task force surrounding a battle ship so I thought I would go for the meat.

It was extremely stormy weather so getting close wasn't a problem. I managed to get in position for the kill and dove to PD. With a perfect 90 deg angle on the bow I sent 4 fish swimming toward the target. 3 stuck the target and I went down as fast as possible considering there were a dozen destroyer's protecting this target in a circular fashion.

At first I thought that the AI DD were lame but then I realized they were homing in on me. I laid a course out and ahead of the original group, and the depth charges were dropped but I was below them.

I went to silent running and called for a depth of 125 from my original 150 but it was not responding. Cursing the dev's I soon realized that they had actually improved the physics of the submarine in the game. You can no longer just go silent at slow speed and keep your depth. Speed is important now...really nice feature! As far as the respnce time goes it is really slow to respoding to depth correction and this is so cool. It feels so much more realistic now.

So after some time I went back to the original target to finish the kill. When I put her under the DD came running back and I had to scramble again.

This was a fun night on patrol. I like the balance the AI DD has now, they no longer have laser vision or super sonar. They don't hover over you as if they have a diver flag above water saying....down here!. The surface vision or contact is so much more realistic now as far as range.

Kravixon
03-10-10, 09:25 PM
Seems when I hit merchant cruisers, BS, Cruisers, etc. they go down in one or two torpedos super fast. Merchants on the other hand... especially tankers take 2-3 + deck gun...

The destroyers are pretty poor compared to GWX for sure, though... They seem more attentive to sound though, but when it comes to banging you up, not so much in my experience. In vanilla, I have come to the point of ignoring them as long as I don't get rammed.

Ziggy
03-10-10, 09:42 PM
I don't know, I think they play dumb to throw you off when they really try. Was just playing a game, shadowing a convoy that I had failed to attack the night before when I ran into a lone merchant. Got in position, used 1 torp but had to finish off with the deck gun. All of a sudden my deck spots the escorts from that convoy coming at me. I dove way down and hit silent running. They came around and did a search pattern, dropped some charges not far from me. Not finding anything, left. Scared me to death, they didn't do anything when I was in the middle of their convoy. I never got a second crack at the convoy, they must have taken a new course after I got into position. :( Found an unprotected convoy though and got 4 kills, so it all evened out :D.

longam
03-11-10, 04:31 PM
I'm just glad they cant see very far in a storm. Makes it more realistic.