Log in

View Full Version : [TEC] Manual TDC Tutorial Video


reaper7
03-08-10, 08:35 PM
Hi I've uploaded a tutorial on Manual TDC for those wishing to learn the next step up from Auto TDC.
This is not at 100% realism so map contacts are displayed But these techniques can still be used for 100% realism.

This tutorial shows a solution from over 4000m and a target heading away from the ideal firing position to show just how versatil manual firing can be.

Hope you enjoy and find it helpful. :salute:

Link: http://www.youtube.com/watch?v=ZejK46JamFE
Better quality Version: http://rapidshare.com/files/361007829/SH5_Manual_TDC.wmv

http://i3.ytimg.com/vi/ZejK46JamFE/default.jpg

indycar
03-08-10, 08:50 PM
kewl i knew i was close to solution


PS nice bow shot on the 3rd torp

Capt.Warner
03-08-10, 09:11 PM
Thanks a ton mate.:salute:

drbo42
03-08-10, 09:30 PM
Thank you so much for this! Few questions, when you're calculating the firing angle, do you want to aim at the part of the ship you used with your protractor? Also, what are those gauges at the bottom right of your screen, and why don't I have them?

Capt.Warner
03-08-10, 09:36 PM
The gauges are from a mod.Look around in the mods section.:)

drbo42
03-08-10, 09:37 PM
Danke Capt.

gutted
03-08-10, 10:57 PM
You hit the target, but your AOB was off. :)

E.Dahlbeck
03-09-10, 02:57 AM
What's that "Bismarck"-song? :D

kylania
03-09-10, 03:19 AM
What's that "Bismarck"-song? :D

A little distracting when you're trying to read. :)

Iain MacLean
03-09-10, 03:28 AM
Hey sir-

Any chance you could upload to mediafire or something? I'm currently in Germany and the 'video is no longer available' as it contains music from Sony Entertainment Co.

Thanks!

reaper7
03-09-10, 05:34 AM
Thank you so much for this! Few questions, when you're calculating the firing angle, do you want to aim at the part of the ship you used with your protractor? Also, what are those gauges at the bottom right of your screen, and why don't I have them?

No You aim at the point of the ship you want to hit. The protractor is just to measure the angle that the ship is traveling vs your heading.
The guages are by TheDarkWraith and can be found in the mods section, he has released two versions (Dials them selves very made by briklebritt).
Links here:
Old style http://www.subsim.com/radioroom/showthread.php?t=163208
New style http://www.subsim.com/radioroom/showthread.php?t=163268

Well worth installing (Requires JSGME http://www.subsim.com/radioroom/showthread.php?t=156898)


What's that "Bismarck"-song? :D

Song by Johnny Horton - Sink The Bismark (http://beemp3.com/download.php?file=931391&song=Sink+The+Bismark) can be got here: http://beemp3.com/download.php?file=931391&song=Sink+The+Bismark

Hey sir-

Any chance you could upload to mediafire or something? I'm currently in Germany and the 'video is no longer available' as it contains music from Sony Entertainment Co.

Thanks!

Will reupload to rapidshare. My connection is very slow so will take abit.


Ok I've uploaded a better quality version to rapidsahre for those having problems with youtube.
Vid can be got here: http://rapidshare.com/files/361007829/SH5_Manual_TDC.wmv

reaper7
03-09-10, 06:05 AM
You hit the target, but your AOB was off. :)

Yes 1 degree can make a big difference at long range That shot was close to 4340 meters out. That can have a margin of almost 50 meters just from 1 degree.:03:
Again the method I employed is quick to calculate while you have your target in the scope.
While I do trake targets over alonger period and set up there tracks with more percesion. and have my AoB preset for a certain radial that the target will cross over before firing.
This is a quick and easy method that works for me over 90% of the time at close and long range.
And that for achives more kills than trying to line up numbers with the Auto method (If one could call it auto :hmmm:).

Will try to get a new more indepth vid done soon. :up:

funkster319
03-09-10, 06:28 AM
Thanks thats great stuff- This is basically what I have been doing. Although as I do not use map updates, I tend to set up a 90degree intercept , zero my scope and then set the 90degree AOB. Works a treat.

Can you show how to get the AOB without map updates. I am currently using range and bearing estimates to plot the target course over a set time - this gives me the target bearing and speed (3.15 rule) and also provides either a quick AOB or route to a 90degree intercept position. Would be nice to see though so I know I am doing it right (That said I must be as I am getting positive results :DL)

Also I would love to see a sonar only attack if anyone can?- I remember seeing a great one for SH4.

Thanks Again

reaper7
03-09-10, 07:00 AM
Thanks thats great stuff- This is basically what I have been doing. Although as I do not use map updates, I tend to set up a 90degree intercept , zero my scope and then set the 90degree AOB. Works a treat.

Can you show how to get the AOB without map updates. I am currently using range and bearing estimates to plot the target course over a set time - this gives me the target bearing and speed (3.15 rule) and also provides either a quick AOB or route to a 90degree intercept position. Would be nice to see though so I know I am doing it right (That said I must be as I am getting positive results :DL)

Also I would love to see a sonar only attack if anyone can?- I remember seeing a great one for SH4.

Thanks Again


Yes thats pretty much what I do as well using sonar contacts to plot a rough path that the target is travelling untill its in visuall range, then using the stadimeter to get range and we have the bearing of the target from the sonar. Its just a matter of using the drawing tools to mark out the distance on the map along that bearing. Aslo during this I take the reading's every 3m15s to get the speed. :up:

Dolfo91
03-09-10, 08:19 AM
Please, someone can explane me the "3.15 rule"?????

funkster319
03-09-10, 09:23 AM
One thing to note: The Stadimeter should be placed at the highest mast point not on top of the funnel I think?

charognard
03-09-10, 10:03 AM
Please, someone can explane me the "3.15 rule"?????

Spot a ship on the map, wait 3"15, spot again the ship on the map. Now take the mesurement between the 2 points, x10 you have the target speed ( and cap )

birdy
03-09-10, 10:25 AM
thanks:salute:

gutted
03-09-10, 10:54 AM
Yes 1 degree can make a big difference at long range That shot was close to 4340 meters out. That can have a margin of almost 50 meters just from 1 degree.:03:
Again the method I employed is quick to calculate while you have your target in the scope.
While I do trake targets over alonger period and set up there tracks with more percesion. and have my AoB preset for a certain radial that the target will cross over before firing.
This is a quick and easy method that works for me over 90% of the time at close and long range.
And that for achives more kills than trying to line up numbers with the Auto method (If one could call it auto :hmmm:).

Will try to get a new more indepth vid done soon. :up:

I was just nitpicking you LOL. :salute:

But seriously, it was more than one degree.. it was like 6 degrees. You didn't have your scope on the target when you entered 120 degrees. When you slewed your scope onto him to take the shot, the AOB moved along with the scope to like 126 degrees.

That said, AOB CAN be fudged alittle (i consider 5 degree error acceptable). Which is why i always shake my head when i see people doing long math formulas to figure it out.

kylania
03-09-10, 11:16 AM
Please, someone can explane me the "3.15 rule"?????

http://www.subsim.com/radioroom/showpost.php?p=1303693&postcount=4

Jeevz
03-09-10, 12:25 PM
Where did you get the bearing overlay on the sub?

reaper7
03-09-10, 02:30 PM
One thing to note: The Stadimeter should be placed at the highest mast point not on top of the funnel I think?

I think its being found that a more accurate result has being got bt placing it on the funnel in SH5, could be wrong though.

I was just nitpicking you LOL. :salute:

But seriously, it was more than one degree.. it was like 6 degrees. You didn't have your scope on the target when you entered 120 degrees. When you slewed your scope onto him to take the shot, the AOB moved along with the scope to like 126 degrees.

That said, AOB CAN be fudged alittle (i consider 5 degree error acceptable). Which is why i always shake my head when i see people doing long math formulas to figure it out.

Not at all Gutted, thanks for the observation. Yes you are right looking back over it ther is a few degrees in it. I'm still used to doing it the SH4 way where the scope followed the target when locked.
DId a few tests since in SH5 and yes if you click on the contact on the map as your doing the AoB with the protractor the scope swings back on to the target. This will give the correct AoB for that instance. :D


Sorry almost missed you Jeevz, I found it in the mod section mentioned in a post was originally from the French forum.
If you can't find it I could reupload but I don't know who the credit belongs to?

funkster319
03-09-10, 02:34 PM
I think its being found that a more accurate result has being got bt placing it on the funnel in SH5, could be wrong though.

Yeah I think you may well be right actually.:salute:

Jeevz
03-09-10, 02:47 PM
Sorry almost missed you Jeevz, I found it in the mod section mentioned in a post was originally from the French forum.
If you can't find it I could reupload but I don't know who the credit belongs to?

Hmph. I tried downloading that one twice and the rar was corrupt both times. I'll have to try it again.

Edit: 3rd time's a charm I guess, it worked that time.

Maltro
03-09-10, 03:43 PM
Thanks for tips. I have seen an interesting tool on your video and I can't find it in the mods workshop threads. I am not very good at English that is maybe why... But could you help me to find the mod wich bring back the dial (compass) that you have got around your sub please?

Thank you!

reaper7
03-10-10, 06:14 PM
Thanks for tips. I have seen an interesting tool on your video and I can't find it in the mods workshop threads. I am not very good at English that is maybe why... But could you help me to find the mod wich bring back the dial (compass) that you have got around your sub please?

Thank you!


I was unable to find the thread that I found the link to the Mod in, I have hosetd the file with rapidshare and will supply the linke here.
I'm afraid I don't know who created the Mod though so am unable to credit them here
If anyone knows the thread the mod is from or the creator please let me know. I will remove this if its against the rules of the forum to host others work. Just wish to post for those looking for the file but can't find it .
http://rapidshare.com/files/361694183/1500M_Overlay.rar

vballe
05-14-10, 06:41 AM
3.15 rule is quite simple. Make a mark on the map where your contact is and start timing. When 3 min and 15 sec has gone, make a new mark on the contact. Now take the ruler and measure the distance the target has travelled, and the speed will be 1knt for each 100 meter.

So, if you measure 1.100m between the two marks, the target speed is 11knt.

Poacher886
01-18-11, 01:44 PM
My partner just walked in the room and thought i was listening to Rolf Harris!! :nope:

Chubster
05-08-20, 06:20 PM
Arghhhh, why haven't i seen this before, I've always been setting up at 90 degrees, which although works is all very repetitive and boring. with this you can pretty much fire from anywhere :up: