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j_o_nn_y
03-07-10, 04:36 PM
Im not sure if this has been asked before, but is there going to be a new patch to this game?. I know there has already been one when it first came out and some modders have been adding or fixing stuff. But Im sure the Devs are not going to just let them fix the game because it sounds like there are quite a few serious issues.

I have bought the game and I haven't even installed it because of the scare stories of people losing there save games due to being always online and the general bugs in the game.

oscar19681
03-07-10, 04:42 PM
Expect a patch in 2 or 4 weeks.

Kapitanleutnant
03-07-10, 04:45 PM
some modders have been adding or fixing stuff. But Im sure the Devs are not going to just let them fix the game

Ohohoho :haha: Hahaha :har: HAHAHA

j_o_nn_y
03-07-10, 04:48 PM
Yeah. Maybe wishful thinking. :03:.

oscar19681
03-07-10, 04:57 PM
Oh comeon guys. I bet the devs are working hard to fix the most imported stuff in sh-5. I dont doubt the dedication of some of the devs. I,m sure they want us to have a stable sh-5 so we can mod it into even a better game. Yes some bugs i know about should really be fixed by the devs and i,m sure they are working on it.

Onkel Neal
03-07-10, 05:03 PM
What is your #1 game-necessary item to patch?

List just the one thing you think the game needs more than anything else. Preferably something that you think is beyond a mod. If someone has already posted your #1 concern, then post it again so we can see if there are some things everyone agrees is most important.

Me: The game needs to have the time compression-enemy threat fine tuned. Too many times I have been moving along on the map at 512x crossing the sea when Blam!--SHRIEEK!-Boom! I ran into an enemy patrol and they fired 40 shells into me before the game went back to 1x.

Kapitanleutnant
03-07-10, 05:06 PM
What is your #1 game-necessary item to patch?
Usable toilet on the boat.

Wolfmanjack
03-07-10, 05:07 PM
Don't you know that this has become standered in the PC gaming market? IE Pump out a game as fast as possiable don't bother fixing bugs because your only after the initial sales.. If the game has a big modding community you can count on them to do all the work of fixing the game for you. If it doesn't well you got your money and can move onto something else.

That is why more and more people are deciding on not buying games right when they are released and also why the PC gameing industry is hurting. The companies like to claim it is because of piracy etc but in reality people are sick and tired of paying for lemons.

God i wish there was a lemon law for software like there is for Cars. As it is in most places once you buy software you can't take it back even if you wanted to. Just another reason why people are going the alternative route.

mookiemookie
03-07-10, 05:08 PM
What is your #1 game-necessary item to patch?

List just the one thing you think the game needs more than anything else. Preferably something that you think is beyond a mod. If someone has already posted your #1 concern, then post it again so we can see if there are some things everyone agrees is most important.

Me: The game needs to have the time compression-enemy threat fine tuned. Too many times I have been moving along on the map at 512x crossing the sea when Blam!--SHRIEEK!-Boom! I ran into an enemy patrol and they fired 40 shells into me before the game went back to 1x.

This, oh man, this. I need a watch crew that watches.

Eldritch
03-07-10, 05:39 PM
Me: The game needs to have the time compression-enemy threat fine tuned. Too many times I have been moving along on the map at 512x crossing the sea when Blam!--SHRIEEK!-Boom! I ran into an enemy patrol and they fired 40 shells into me before the game went back to 1x.

Which brings me to mention what I see as something they must patch: The morale system. Now, I don't know if this really works this way but it seems like when you have no morale, the crew performs very, very lousy and can't see ships that are right in front of you and if they carried that over into the TC calculation then maybe that's what causing the 40 shell salutation out at sea. :hmmm:

j_o_nn_y
03-07-10, 05:40 PM
Well I have not even installed it yet!. lol. I will eventually. But I hate games where suddenly you get so far and then suddenly it crashes, Save games get lost. etc. I was going to install it, but then all these reports of players on this forum were saying that these things happened. I am playing Dragonage: Origins at the moment and so that has me occupied. Now that is a game that seems pretty stable and nice to play. I don't want all these fustrations of playing a broken game or am I over reacting about SH5?.

kludger
03-07-10, 05:54 PM
#1 problem for me is Mouse Invert Y axis!

Can't tell you how painful it is to move around the damn boat and ladders when I'm having to think the opposite to look up/down of every other first person view setting in every other game since Quake...

Please provide an option for this devs, or tell me how I can tweak the config myself. The funny thing is the control of the cannon is the inverted Y axis, so the code is in there just not available for the human movement.

Echo76
03-07-10, 06:11 PM
If I may add to the discussion, number 1 for me would be the damage modeling, I'm still convinced it ain't working right. On par with that is the AI but I think it can be modded more easily.

funkster319
03-07-10, 06:26 PM
Compass

Paajtor
03-07-10, 06:36 PM
What is your #1 game-necessary item to patch?


I don't have it yet, but from what I've read, the 1st and most important thing is a performance-improvement.

If anything can make allot of lesser (but still important) issues more bearable, than it's a good and stable performance.
Makes any further progress easier.

And due to the nature of this release, that goes for both engine- and DRM-performance.:O:

jwilliams
03-07-10, 07:18 PM
1. Basic uboat controls. e.g. Rudder, compass, Depth under keal
2. AI stalkers to stop stalking.
3. Morale bug.
4. AI to stop raming into walls til they explode.
5. Watch crew to not ignore contacts.
6. sonar not to pick up sound contact while on the surface.
7. Remove the mouse over contact helper that tells you the speed etc. of the target if you play on realistic settings.
Plus many more.

CCIP
03-07-10, 07:33 PM
#1 thing would definitely be fixing the morale issues, but I hope that's already a given.

Noren
03-07-10, 07:46 PM
I found this on ubisoft's SH5 forum, looks like a respons to a mail:

We are currently looking into the outage of the SH5 servers, rest assured we will continue to update on the progress and give you a full report once the error has been found.

When it comes to various bugs and such found in the game, we are on a schedule to fix this now, and you can expect the first patch next week, Friday at the latest.

We will have a developer Q&A on this forum for one hour on Friday, where hopefully you will all get some information regarding how we will bring this game safely into the harbor.

Remember Neal, when reviewing: rate the game 'as is', not as it can be. Quite like IRL really, for a finished product.

Kresge
03-07-10, 07:59 PM
Fixes:
Nvidia framerate issues and mouse lag

Any feature that is already in the sim that is not working properly, such as morale resetting, should be addressed before tweaking and/or adding new features starts.

Onkel Neal
03-07-10, 08:10 PM
1. Basic uboat controls. e.g. Rudder, compass, Depth under keal
2. AI stalkers to stop stalking.
3. Morale bug.
4. AI to stop raming into walls til they explode.
5. Watch crew to not ignore contacts.
6. sonar not to pick up sound contact while on the surface.
7. Remove the mouse over contact helper that tells you the speed etc. of the target if you play on realistic settings.
Plus many more.


Lol, I said one. :)

JScones
03-07-10, 08:23 PM
We will have a developer Q&A on this forum for one hour on Friday, where hopefully you will all get some information regarding how we will bring this game safely into the harbor.
Awesome!

Q: Will you fix the game?
A: We agree that this would be a very immersive step for SH5 and so it's something that we may consider at a later date...most likely when we start milking you for the first paid add-on.

@Neal: as an observer, it seems to me the "morale bug" is having a pretty big impact on the game and is certainly not something that can be fixed through modding (it can only be worked around).

V.C. Sniper
03-07-10, 08:25 PM
#1 thing for me:

realistic buoyancy for the ships and subs (this is the most important issue pertaining to the immersion factor) + improved realistic torpedo wakes.

maybe if the former is fixed i'll buy the game for a bargain

Q3ark
03-07-10, 09:24 PM
Number one thing for me is the performance hit when in the sub. My system meets or exceeds the recomended requirements in all but one area where it meets minimum requirements Geforce 8600 256MB GFX card. The frame rate drops so low you can count the frames when in the control room and the engine room. I thought that if it meets the minimum requirements it should be playable on the lowest settings :hmmm:

Arclight
03-07-10, 09:24 PM
Just 1? Can't do it. :lol:

Missing command: Ability to switch off battery recharging. Kinda difficult to catch up to the ones that got away after surfacing after a submerged attack. (think mod fixes it, but important non the less)

Bug: Saving of weather state. Saved in the fog once, clear when I reloaded, got shelled by escort. :dead:

Possible bug: Stadimeter is useless, keel depth seems to be off in many cases as well. Wonder if this is simulated inaccuracy of known data, or bug. :hmmm:

jwilliams
03-07-10, 09:34 PM
Number one thing for me is the performance hit when in the sub. My system meets or exceeds the recomended requirements in all but one area where it meets minimum requirements Geforce 8600 256MB GFX card. The frame rate drops so low you can count the frames when in the control room and the engine room. I thought that if it meets the minimum requirements it should be playable on the lowest settings :hmmm:

No your video card is below the minimum system specs. and even if it did meet the minimum you would have to have all settings on low with a low screen res to make it playable. So you cant really complain about poor performance.

Minimum specs
Video Card (graphics): 256 MB DirectX® 9.0c-compliant video card (ATI® Radeon HD2600/GeForce® 8800 or better)

Recommended specs
Video Card (graphics): 512 MB DirectX® 9.0c-compliant video card (ATI® Radeon HD3000 series / GeForce® 9 Series or better)
Sound Card: DirectX 9.0c compliant soundcard
DirectX: DirectX 9.0c (included on disc)

Onkel Neal
03-07-10, 09:36 PM
@Neal: as an observer, it seems to me the "morale bug" is having a pretty big impact on the game and is certainly not something that can be fixed through modding (it can only be worked around).

Haha, that can be taken so many ways :DL

Interesting, though, how almost everyone has a different #1 issue.

Soviet_Warlord
03-07-10, 09:46 PM
I'd say general bug fixes, interface makeover, and performance issues (Nvidia shadow bug) should be priorities for the patch.

Q3ark
03-07-10, 09:51 PM
No your video card is below the minimum system specs. and even if it did meet the minimum you would have to have all settings on low with a low screen res to make it playable. So you cant really complain about poor performance.

Minimum specs
Video Card (graphics): 256 MB DirectX® 9.0c-compliant video card (ATI® Radeon HD2600/GeForce® 8800 or better)

Recommended specs
Video Card (graphics): 512 MB DirectX® 9.0c-compliant video card (ATI® Radeon HD3000 series / GeForce® 9 Series or better)
Sound Card: DirectX 9.0c compliant soundcard
DirectX: DirectX 9.0c (included on disc)

Ha ha that'll teach me to rush through reading the system spacs on the pack, went something like this:

Processor, check
RAM 4 GB, check
HDD Space, Check
GFX Card 256MB Geforce blah blah blah hurry and buy it.

Ah well an upgrade is in order :salute:

U-Bones
03-07-10, 09:51 PM
Awesome!



@Neal: as an observer, it seems to me the "morale bug" is having a pretty big impact on the game and is certainly not something that can be fixed through modding (it can only be worked around).

Frankly, I see the morale system as an value added overlay for later, and not as vital core functionality.

I would prefer to make sure everything worked as expected before allowing Bernard's mood to throw a monkey wrench into the mix. If you don't know HOW and WHAT "as expected" even looks like, how the heck are you supposed to "fix" morale ?

IMO everyone should MOD morale out of the game at this juncture. Lets scrape some rust off before we put that coat of paint on...

JScones
03-07-10, 11:08 PM
Haha, that can be taken so many ways :DL
:har: Quite witty observation.

Arclight
03-08-10, 01:46 AM
IMO everyone should MOD morale out of the game at this juncture. Lets scrape some rust off before we put that coat of paint on...
Agreed, strip it to the core and take it from there. :yep:

schurem
03-08-10, 07:20 AM
I'd say for burning and holed ships to actually sink in due time. Maybe make the internal bulkheads a little less resistant or something? hmm.. come to think of it, this is modders territory isnt it? :hmmm:

Ok how about the watch crew reporting contacts and dropping out of TC instead of the sonar guy reporting them. :ping: