View Full Version : Map bugs
Coup de grāce
03-07-10, 01:50 PM
Hi, all submariners!
Does anybody know what the problem of my map?
I mean blur of black and white edges of the map and double print of numbers of the scale and blur scale line...
I did not have installed any mods, just patch 1.4 and 360 degree bearing circle.
Res is 1680*1050.
http://i111.photobucket.com/albums/n130/K-Oleg/Das%20Boot/875.jpg
KL-alfman
03-07-10, 01:57 PM
welcome to the board!
guess, the resolution or other settings of your graphics cause that problem. never encountered this so far .....
Jimbuna
03-07-10, 03:51 PM
Welcome aboard matey....disable the bearing circle mod and see if that solves it.
Coup de grāce
03-07-10, 04:22 PM
Thanks for answers, guys.
Disabling bearing circle does not change that...
I even do not remember when these bugs had appeared. (I did not pay attention for this before).
Maybe after update of gfx driver...
YukonJack_AK
03-08-10, 01:21 AM
I get the same but only with resolutions above stock (1024x800)... If you're using the the Resolution Fix, it just seems that settings above 1280x1024 seem to get the "funny" grid references... as soon as you reset it back they'll look fine ;)
I get the same but only with resolutions above stock (1024x800)... If you're using the the Resolution Fix, it just seems that settings above 1280x1024 seem to get the "funny" grid references... as soon as you reset it back they'll look fine ;)
I can also confirm that it's the resolution fix that causes this.
Coup de grāce
03-08-10, 03:32 AM
I get the same but only with resolutions above stock (1024x800)... If you're using the the Resolution Fix, it just seems that settings above 1280x1024 seem to get the "funny" grid references... as soon as you reset it back they'll look fine ;)
Yeah, you are right. The trouble was in additional d3d9.dll fix library wich I trying to use to get custom wide resolution in game. Thanks, mate! I removed this library and now it's clear.
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