armin
03-05-10, 03:41 AM
:damn:
So i wondered why with new computer i have problems to play SH5.
I disabled the graphic nothink changed considering brand new card i was suprised.
I optimalized and overclocked computer with slight imrpovement. So gotcha i told myself its not the graphic. I started to disable services and stuff i dont realy need it worked for a while.....
So then i looked on one of my performance monitors and i was striked by lightning of revelation.
CPU was 20% RAM 99%
The more RAM i freed the more it was consumed....
I remembered same issue since SH3 and packs with naval traffic. I double checked SH5 and nearly fainted.
SH5 creates several convoys all over the place with 12-15 ships in one convoy. There were fighter bomber squads over some major cities. Every port has active traffic its GWX gone insane. In Kiel i counted around 30-50 active objects if not more around at some peeks. This objects are in full motion. Some are ramming structures blowing up and despawning and instantly new ones are created.
With current spawn and size ratio the game is not playable after several hours couse it takes most of the freed resourcers to spawn and despawn new objects all over the combat scenario map.
Basicaly SH5 tries to emulate SH3 mod packs in very poor way. SH3 mods took long to load but they were stable. SH5 instead of long loading time takes RAM and fully uses it for its purposes.
Im not a modder but please osmeone do somethink about it :dead:
So i wondered why with new computer i have problems to play SH5.
I disabled the graphic nothink changed considering brand new card i was suprised.
I optimalized and overclocked computer with slight imrpovement. So gotcha i told myself its not the graphic. I started to disable services and stuff i dont realy need it worked for a while.....
So then i looked on one of my performance monitors and i was striked by lightning of revelation.
CPU was 20% RAM 99%
The more RAM i freed the more it was consumed....
I remembered same issue since SH3 and packs with naval traffic. I double checked SH5 and nearly fainted.
SH5 creates several convoys all over the place with 12-15 ships in one convoy. There were fighter bomber squads over some major cities. Every port has active traffic its GWX gone insane. In Kiel i counted around 30-50 active objects if not more around at some peeks. This objects are in full motion. Some are ramming structures blowing up and despawning and instantly new ones are created.
With current spawn and size ratio the game is not playable after several hours couse it takes most of the freed resourcers to spawn and despawn new objects all over the combat scenario map.
Basicaly SH5 tries to emulate SH3 mod packs in very poor way. SH3 mods took long to load but they were stable. SH5 instead of long loading time takes RAM and fully uses it for its purposes.
Im not a modder but please osmeone do somethink about it :dead: