View Full Version : First submarine destroyed !
well. was happily cruising in the middile of the North sea, when i get a contact, shows to be a british submarine! Launch 2 torps, both hits, doesent sink.
so i pepper it with about 50 shells, and it goes kaboom.
First sub kill in SH5 :D
SteamWake
03-04-10, 01:24 PM
Pics or it dident happen :woot:
Pics or it dident happen :woot:
used print screen, cant find them. also tried pasting into paint but it just pasted my desktop :wah:
SteamWake
03-04-10, 01:27 PM
Theres a button for taking shots in game.. dunno which one but its there.
Anyhow congrats on the sub sinking... Did the torpedoes have no effect?
it had effects, but didnt sink. So i shelled it until it got destroyed :cool:
http://img690.imageshack.us/img690/8630/wooho.jpg (http://img690.imageshack.us/i/wooho.jpg/)
found the screen cap, seems like i missed one torp.
VirtualVikingX
03-04-10, 02:41 PM
Where did you find the screen cap?
Sunfighter
03-04-10, 02:50 PM
Did it list the sub tonnage under merchant tonnage or something?
its CTRL F11, don't hit SHIFT F11 or it will go to screen capture mode
Did it list the sub tonnage under merchant tonnage or something?
no, didnt get any rewards, hit 161000 total tonnage last patrol, havent gotten any medels yet :cry:
AVGWarhawk
03-04-10, 02:54 PM
Very cool! :yeah:
Jimbuna
03-04-10, 04:23 PM
I'd have loved to have seen the U-class before she was destroyed.
Rickenbacker
03-04-10, 04:26 PM
You would have if the screenshot key worked, but even though it's right there in the F1 screen it doesn't TAKE any screenshots... Oh well. I shot some pics of a british sub before she got scared of my shells and dove away, but when I checked my SH5 folder there were none.
So what IS the screenshot key, does anyone know? Ubisoft apparently doesn't...
Oh, NVM, just saw it above. Ctrl+F11...
Webster
03-04-10, 04:54 PM
used print screen, cant find them. also tried pasting into paint but it just pasted my desktop :wah:
ya it does that because it says to whatever the last save location was
to find it open printscreen again and hit save then see where the path leads to find it.
then save something to where you want all your saved images to go and it always uses that path until you redirect it somewhere else
hope this helps :up:
Turbografx
03-04-10, 05:09 PM
You hit a U-class with two eels and she didn't sink?
Webster
03-04-10, 05:12 PM
You hit a U-class with two eels and she didn't sink?
its a new game so the whole damage system will most likely need adjusting, this can be easy to fix with mods so after about a month most issues like that will have fixes
Turbografx
03-04-10, 05:16 PM
its a new game so the whole damage system will most likely need adjusting, this can be easy to fix with mods so after about a month most issues like that will have fixes
Yeah, I imagine so. I'd think with that much explosive there would be nothing left!:rotfl2:
soldat32
03-04-10, 05:19 PM
Sounds like those immortal fishing boats or armed trawlers(Forget the specific name of boat)in SH3 that could take endless hits from the deck guns and not sink.:o
Sounds like those immortal fishing boats or armed trawlers(Forget the specific name of boat)in SH3 that could take endless hits from the deck guns and not sink.:o
Except the u-class subs can send eels right back at you!
Wonder which one it was, there was only three in service in '39, Undine, Ursula and Unity. :hmmm:
Onkel Neal
03-04-10, 07:27 PM
found the screen cap, seems like i missed one torp.
Very cool, you may be the first Subsim guy to sink a sub in SH5 :yeah:
I agree, one torp should have done it, though.
Furthermore, historically, she's in the right place, in '39 the U class was patrolling mainly the North Sea, with the only remaining first series boat (Ursula) being transferred first to the Med and then to the Soviets. The other two of the first series boats were sadly lost in 1940 in separate incidents.
malkuth74
03-04-10, 09:15 PM
You hit a U-class with two eels and she didn't sink?
Thats what I was thinking. Torpedos seem to be very inefective of sinking much of anything in this game so far.
So far it has taken 3-4 torps just to start the process.
Add in duds, and you got problems.
sergbuto
03-05-10, 04:15 AM
its a new game so the whole damage system will most likely need adjusting, this can be easy to fix with mods so after about a month most issues like that will have fixes
It was not possible to sink a sub with vanilla damage model with two torpedoes in SH3 and SH4 either. Especially in SH4 where the number of hit points for a sub was nearly doubled. Therefore, I'd say that devs have probably kept similar damage system for SH5.
sergbuto
03-05-10, 04:17 AM
Except the u-class subs can send eels right back at you!
Can you confirm that?
Can you confirm that?
Yes and no.
No because I don't have my copy yet- and yes because it's a fact that ai subs can shoot torpedos in shv. I will test this today if my copy turns up later.
Arclight
03-05-10, 08:13 AM
About the damagemodeling; it's not that bad. I could swear I'm playing RFB. :lol:
You can sink 'm with 1 well placed shot, or fire 2 at the wrong place and no joy. Flooding is modeled as well.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.