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View Full Version : Multiplayer Wolfpacks


longam
03-03-10, 04:54 PM
http://www.longam.net/sh4/mp.jpg

As underlined above, is this new to Multi in SH? I never messed around with it in the prior versions. I wonder how and if it works.

Ziggy
03-03-10, 05:11 PM
http://www.subsim.com/radioroom/showthread.php?t=162914

I am up for some multi, this weekend maybe.

Jimbuna
03-03-10, 05:16 PM
In SH3 the participants were to all intents and purposes a wolfpack.

Anyone building a map/mission could script U-boats as near or as far (subject to distance scales) to each other as they wanted.

longam
03-03-10, 05:26 PM
Ah ok, I'll check out some MP later on this week after I figure everything else out...

ddrgn
03-03-10, 06:19 PM
Add me up, I am always up for MP...

We are having some network issues we are trying to figure out.

Main thing is to open port 19000 TCP-UDP