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JohnnyMacintosh
03-03-10, 12:41 AM
I couldnt figure that objective out because when ever i sunk a ship on the partrol line it never counted as one of the the five ships you have to sink..., so i tried looking at the objective in the map maker, and the 5 ships your looking for are:


Frigates
Corvettes
Auxiliary Cruisers

Hope this helps.:DL

reboot
03-07-10, 03:06 PM
Thank you. I have been looking for the reason why none of the ships I sank counted towards my objective.

mahakmar
03-07-10, 04:54 PM
easiest is sitting near the start of the patrol arrow thing near scotland and keep using the find hidden ships , got that part done fast, the finding the carrier down in other area is giving me grey hairs

Sunfighter
03-07-10, 04:56 PM
I saw the carrier once on my scope...then I saw that it was doing 31 knots and just rolled my eyes.

Onkel Neal
03-07-10, 05:13 PM
You guys sound like you are much farther along than me (I am taking way too much time in each mission, I know :)).

What can you tell me about these objectives? Do I need to sink a certain type of ship by a certain time? A certain amount of tons by a certain date?

To do what? Continue? Get a kiss from Doenitz' secretary?

I've seen "objectives" listed in the mission briefings but I have not come across anything that prevents me from continuing the campaign if I don't sink 10 ships per patrol (I am averaging 2).

thanks for any details and help,
Neal

gandalf71
03-07-10, 05:33 PM
This "Blockade of Germany" mission seemed somehow strange to me too.

I had finished the first objective by sinking more than 50k merchant tonnage near the British coast line by early October. After leaving base in mid of October '39 for the mission which I supposed to be next, sink 100k merchant tonnage in the south western approaches. I recognized the iron cross between Iceland and Faroer, which describes that blockade mission while travelling around Great Britain enroute to my patrol area.
That one was certainly not mentioned in the mission briefing before, so maybe it is a possible next objective?!

Cheers,
Michael

mahakmar
03-07-10, 06:08 PM
the blockade missions generates at a certain date , and its shorter limit then 100-50 sink one, but sigh i am so bored trawling the assigned area for the aircraft carrier , only finding task forces with destroyers not a singel aircraft carrier

Echo76
03-07-10, 06:45 PM
Doing the same mission atm, sank 2 objective ships between Torshavn and Stornoway near the markes line, they looked like troop ships but gave out blue contact lines like warships do

I've read the carrier can be a pain in the arse to find, found a task force consisting 1 carrier with large destroyer screen @ 49.5N 6W sailing east so setting a patrol near there might get you lucky, I had only 1 electric eel in stern tube so had to let it go. Prolly never gonna see it again :D

thaishmafia
03-07-10, 11:05 PM
Hey Mahakmar,

The carrier you need to sink is never in the so-called "Carrier Patrol Circle". You actually have to go right outside of the port of Plymouth and it will be there or actually sink it while its docked at that port....I was so pissed of that when I couldnt find it myself...so I looked in the Campaign files...and found out where its supposed to be.

Savage
03-08-10, 01:42 AM
if you sink the ark royal in port do u recieve credit towards the objective?

Sgtmonkeynads
03-08-10, 01:59 AM
I kept running into it early on when I was learning how to play the game and doing the British supplies mission. Did not know it was one of the hardest targets to find and a must sink objective. I stayed away from it because of the ring of DDs around it. I thought they were DDs of GWX caliber, but the DDs in this game are just for looks, like the R.A.F. planes flying over me all the time and waving at me.

I kept seeing it at the western mouth of the channel. There is also a Furious class carrier around there, that one I did sink.

remowilliams
03-08-10, 02:01 AM
Hmm, I sank the Ark Royal way before the Blockade of Germany mission. I wonder if I'm screwed now, as there is no credit showing for it...

sideways
03-08-10, 02:37 AM
yeah i've been having a really hard time finding anything except large steamers on the northern patrol line.

found a single troop carrier - these seem to count for the '5 ships' mission, but nothing else has turned up, despite me patrolling til i'm almost bingo on fuel.

Ragtag
03-08-10, 02:44 AM
This mission is a mess and i ended up leaving it alone.

Up north there's like one, maybe two, auxiliary ships a month and hardly any task forces and the carrier isn't at the spot but near Plymoth.

Now i'm doing Weserubung and it's almost the same. No battleships and rarely english ships close to Narvik. This game is getting more and more frustrating.

Arclight
03-08-10, 03:28 AM
First thing I ran into was a taskforce with a QE battleship, 2 cruisers and a bunch of escorts. :lol:

Plenty of ships to be found there, me thinks. :)

Mos
03-08-10, 03:40 AM
Hey Mahakmar,

The carrier you need to sink is never in the so-called "Carrier Patrol Circle". You actually have to go right outside of the port of Plymouth and it will be there or actually sink it while its docked at that port....I was so pissed of that when I couldnt find it myself...so I looked in the Campaign files...and found out where its supposed to be.

It's in the carrier patrol circle, at least sometimes. That's where I found mine. It took a bit of searching, though.

morgie
03-08-10, 04:19 AM
Hey Mahakmar,

The carrier you need to sink is never in the so-called "Carrier Patrol Circle". You actually have to go right outside of the port of Plymouth and it will be there or actually sink it while its docked at that port....I was so pissed of that when I couldnt find it myself...so I looked in the Campaign files...and found out where its supposed to be.

I found and sunk it in the circle, northwestern corner.

gutted
03-08-10, 04:33 AM
I only have a week or two left to compelte this. It's mid feb 1940.

I got 3 of the 5 up north, and already have the carrier.

E.Dahlbeck
03-08-10, 04:50 AM
Doesn't this issue highlight a problem with the mission scoring system? If you sink a carrier which is supposed to be sunk for a later mission, that should automatically be added to the relevant mission regardless of which mission is your currently selected one.

Jander
03-08-10, 05:07 AM
I stumbled across the carrier in the western mouth of the channel while I was doing the "100000 ton" mission. Not knowing that this was a target of the blockade mission, I tried my luck and managed to sink that beast.
When I then started the blockade mission, the white bar of the carrier mission goal was already at 100%"! So obviously, the carrier has been counted as "mission fulfilled" although I had not started this mission yet :yeah:

E.Dahlbeck
03-08-10, 09:58 AM
Can anybody else confirm that it works in the way that you can actually complete the objectives regardless of whether they belong to your currently chosen mission?

What are the criteria? Does the mission have to be available? I.e. can you sink the carrier even before the "Blockade" mission becomes available and still score?

More knowledge about these mechanisms would sure ease the pain of this badly documented sim...

sideways
03-08-10, 09:12 PM
After reading some stuff in this thread I cruised over to plymouth last night to have a look around, and lo and behold - HMS Ark Royal.

I creep into the port (not quite all the way, it gets FAR too shallow about 4km off the dock) and had a look to see what i could see. No aircraft carrier in port. :nope:

so I slowly turn around and go to leave, when suddenly - lo and behold - thar she blows. big as all getout, jinking back and forth like she knows i'm there already, steaming along at top speed.

i kill the e-motors, and just watch for a while, dipping my periscope whenever any of the ~10 DDs get too close for comfort. There's no room to dive more than another 10 meters below periscope depth so I REALLY don't want to get caught before I at least take a shot at her.

After about 20 minutes I realise she's not coming in to port to stop, she's just banging about the harbour. after marking a few waypoints over the next half hour I realise she's not really following any kind of patrol pattern, or if she is, it's a long and convoluted one.

I get as close as I can to a point i've seen her cross over 3-4 times in the hope she'll be back there, and wait. soon enough (by which I mean I've been waiting for a few realtime hours now, very much time compressed) I see her heading directly for my position. I hit back slow and start setting up a firing solution.

I decide I'm going to fire off a salvo of two on magnetic triggers and another two on impact, to allow for the fact that I've only ever had one mag-pistol shot work in SHV.

Tubes 1 and 2 go straight under her keel, and do absolutely nothing. :stare:

tube 3 scoots straight across her bow, missing by about 3 meters. DAMN.

Tube 4 just barely clips the bow, but in this strange damage model, it's enough. One small boom, immediately followed by the mother of all explosions as the whole ship just goes pop. :-?

The bow sinks rapidly, and soon the stern is sticking up out of the water. I hear that massive metallic 'BOOM' as the bow hits the bottom, and the map registers the kill.

I cheer a little (5 years of silent hunting and this is my first AC kill ever) but it feels a little... flat. I did the whole thing manually, (and badly too, given how only 1 eel of a salvo of 4 hit) but honestly... a single impact triggered torp on the bow of an aircraft carrier should barely have left a SCRATCH.

In SH3 I would've had to sit on the bottom reloading for another few hours, and then tried again, while ashcans rained around me. Instead I blew the HMS Ark Royal out of the water with one badly aimed shot, and slid on out of the harbour without the DD escort even putting up a fight.

NOT A SINGLE DEPTH CHARGE was dropped in the whole business. :zzz:

I'm glad I got away with it and completed the mission. I'm glad I got my first AC kill. But I really wish they'd made it harder for me. even if they'd just fired up the search lights and pinged around the place a bit I would've felt like I'd achieved something more significant...

Anyone else have similar experiences?

Arclight
03-08-10, 09:23 PM
Took a shot at a QE battleship up North, 2 out of a spread of 4 connected and she went down. Rest of the taskforce steamed on. Heard some pings but they didn't find me.

Imho it just depends on their doctrine, they can be set to both 'defensive' and 'offensive'. Have seen a lot of different behaviour, from total indifference to pounding my predicted position untill charges run out and even then still keep circling.

remowilliams
03-08-10, 09:27 PM
Just finished up this mission. I had sunk the Ark Royal in earlier missions and it did not count towards the Blockade goal. I was fearing that I was royally screwed on completing this one...

I finished the Northern goal by sitting right by the patrol line arrow off of Scotland and kept using Reveal Hidden enemies to find the armed victims.

Luckily I found another carrier (Hermes Fleet Carrier) and escort screen sailing between Plymouth and Cherbourgh. I managed to position myself where I'd be inside the screen if they passed by and went down to around 100m. Sure enough the plot was good and they came past, I popped up to periscope depth and fired a snap salvo at the carrier. Two hits out of four, but she was badly damaged and stopped in her tracks. The escorts took great offense to that and came after me with a vengeance. I snuck out of the depth charge barrage (which was a bit dicey there for a bit) taking a fair amount of damage but staying intact. I was able to get clear and fire off another two eels which blew her to kingdom come. :DL

Trublion
03-08-10, 09:42 PM
I killed the HMS Queen Elizabeth (which for a Frenchman was delectable) with one torpedo hit at the bow. And of course, none of it's escort try to even locate me... They just sailed away.

mahakmar
03-08-10, 09:46 PM
well by shear luck i stumbled upon a carrier, to my horror tho it was thick fog so i had to go full speed into the task force, visibility was prolly 50 meters so same sec i could get a visual i fired all my torps and dove for the sea bottom

Then i get the last mission for the area to sink a battleship in march 1940 for the invasion of norway horror story that one also god bless thick fog :P

Viper114
03-08-10, 10:03 PM
Damnit, not only is it difficult to find one of these stupid patrol ships to sink, but when I do, they move SO DAMN ERRATICALLY that I can't even hit them. I found one, I fired some torpedoes at the right time (when the 3s aligned) and just as they were about to hit, the stupid thing does a quick turn and avoids them all.

And not only that, one I found kept moving away from me until it hit the shore and exploded! What the hell is wrong with these things and why are they impossible to hit? And where's the best section of the Northern Patrol so I can find SOMETHING worth shooting and killing? Merchant ships keep popping up but they are more of a nuisance...

Kretschmer the IV
03-09-10, 10:00 AM
After reading some stuff in this thread I cruised over to plymouth last night to have a look around, and lo and behold - HMS Ark Royal.

I creep into the port (not quite all the way, it gets FAR too shallow about 4km off the dock) and had a look to see what i could see. No aircraft carrier in port. :nope:

so I slowly turn around and go to leave, when suddenly - lo and behold - thar she blows. big as all getout, jinking back and forth like she knows i'm there already, steaming along at top speed.

i kill the e-motors, and just watch for a while, dipping my periscope whenever any of the ~10 DDs get too close for comfort. There's no room to dive more than another 10 meters below periscope depth so I REALLY don't want to get caught before I at least take a shot at her.

After about 20 minutes I realise she's not coming in to port to stop, she's just banging about the harbour. after marking a few waypoints over the next half hour I realise she's not really following any kind of patrol pattern, or if she is, it's a long and convoluted one.

I get as close as I can to a point i've seen her cross over 3-4 times in the hope she'll be back there, and wait. soon enough (by which I mean I've been waiting for a few realtime hours now, very much time compressed) I see her heading directly for my position. I hit back slow and start setting up a firing solution.

I decide I'm going to fire off a salvo of two on magnetic triggers and another two on impact, to allow for the fact that I've only ever had one mag-pistol shot work in SHV.

Tubes 1 and 2 go straight under her keel, and do absolutely nothing. :stare:

tube 3 scoots straight across her bow, missing by about 3 meters. DAMN.

Tube 4 just barely clips the bow, but in this strange damage model, it's enough. One small boom, immediately followed by the mother of all explosions as the whole ship just goes pop. :-?

The bow sinks rapidly, and soon the stern is sticking up out of the water. I hear that massive metallic 'BOOM' as the bow hits the bottom, and the map registers the kill.

I cheer a little (5 years of silent hunting and this is my first AC kill ever) but it feels a little... flat. I did the whole thing manually, (and badly too, given how only 1 eel of a salvo of 4 hit) but honestly... a single impact triggered torp on the bow of an aircraft carrier should barely have left a SCRATCH.

In SH3 I would've had to sit on the bottom reloading for another few hours, and then tried again, while ashcans rained around me. Instead I blew the HMS Ark Royal out of the water with one badly aimed shot, and slid on out of the harbour without the DD escort even putting up a fight.

NOT A SINGLE DEPTH CHARGE was dropped in the whole business. :zzz:

I'm glad I got away with it and completed the mission. I'm glad I got my first AC kill. But I really wish they'd made it harder for me. even if they'd just fired up the search lights and pinged around the place a bit I would've felt like I'd achieved something more significant...

Anyone else have similar experiences?



DITTO! yeah mate, same experienced here. I was going through dover street and encountered AC group TWICE! :doh:

Just intercepted, went on periscope depth when in the middle of the group and sank the carrier with a 4 salvo. The first hit already destroyed the carrier epically... I mean, like the torpedo was equipped with a thermonuclear warhead :timeout:

Anyway, went to 80m and escaped. Not one asdig ping was issued. I escaped flawlessly. Not one deptcharge was dropped.

Half a day later (ingame) the same thing happend again. :nope:

Sunk 2 carriers without getting a scratch... WTF? this is TOOOO easy :dead:

I hope the one mission to sink the carrier will be done.

Dizzy_Bob
03-09-10, 10:16 AM
I stumbled across the carrier in the western mouth of the channel while I was doing the "100000 ton" mission. Not knowing that this was a target of the blockade mission, I tried my luck and managed to sink that beast.
When I then started the blockade mission, the white bar of the carrier mission goal was already at 100%"! So obviously, the carrier has been counted as "mission fulfilled" although I had not started this mission yet :yeah:

Same here :yeah:

Viper114
03-09-10, 10:16 AM
About the Carrier, I decided to put the Northern Patrol on hold (because I can't find anything) to see if I can find that thing. The patrol circle was empty, so I decided to check out Plymouth. That place is CRAWLING with warships, and I just couldn't seem to be able to get close enough to see if I can find the carrier. How the heck do you get close enough without being spotted?

cpre5
03-09-10, 11:26 AM
I found her at the port of Plymouth. And was kinda shocked when it took only one fish to take her down, and went up like she was made out of dynamite.

Kretschmer the IV
03-09-10, 11:28 AM
this nuke armed torpedos need to be fixed :yep:

Conrad von Kaiser
03-09-10, 11:53 AM
*Walks up to his Torpedoman*

"I've skilled you up in the torpedo damage. I want you to heat that torpedo up and we're sending it into that Carrier"

"Just the one sir?"

"Are you questioning me?"

"No, of course not Herr Kaleun. Loading Tube 1"

"Fire tube one"

--------------

"BBC broadcast interrupts this channel to bring you breaking news. A small thermonuclear warhead has gone off near Plymouth Harbor. Death toll has been reported in the thousands and is attributed to a new Kriegsmarine Superweapon The HMS Ark Royal, the surrounding harbor and 4 escorts are reported as lost. Britain has surrendered and the other world leaders have begun talks of unconditional surrender lest this Uberweapon be used against them. This has been an announcement from the BBC, subdivision of the newly formed Reich Radio.

AndrejD
03-10-10, 06:48 AM
easiest is sitting near the start of the patrol arrow thing near scotland and keep using the find hidden ships , got that part done fast, the finding the carrier down in other area is giving me grey hairs


I already sunk 3 carriers and some battle ships. Destroyer escort is a joke.
I always find them in canal between France and GB :)

Viper114
03-10-10, 10:11 AM
I managed to come across two troop transport ships in the Northern patrol line. I hit one with three torpedoes and sunk it. All I had left was the one in my aft section, so I did a quick turn-around and fired it at the second boat. It hit the stern of the ship, and then it start sinking bottom first. I was ECSTATIC. After that, went and resupplied, then went back for more.

Still difficult in finding anything, those two troop transports were basically a God send and I can't keep relying on God...

Arclight
03-10-10, 10:28 AM
In case people aren't yet, make sure you submerge for a bit every now and then. Hydrophones easily outrange visual detection, even under the best of conditions.

Personally I use a 6-hour cycle; submerge for 2 hours at dead slow ahead, then run on the surface for 4 hours at ahead standard, etc

Fledermaus
03-10-10, 10:29 AM
how do you guys identify those ships?? Unknown target is all I can see?! And yes I'm a noob (to this game, that is). First SH ever and I love it.

Viper114
03-10-10, 10:33 AM
In case people aren't yet, make sure you submerge for a bit every now and then. Hydrophones easily outrange visual detection, even under the best of conditions.

Personally I use a 6-hour cycle; submerge for 2 hours at dead slow ahead, then run on the surface for 4 hours at ahead standard, etc

Hmmm, I never thought of doing it that way. I may adopt such a standard for my game...

Arclight
03-10-10, 11:30 AM
how do you guys identify those ships?? Unknown target is all I can see?! And yes I'm a noob (to this game, that is). First SH ever and I love it.
When you see a ship, point the periscope or uzo at it and press space to lock. You can click the small picture of the WO to bring up a menu where you can switch the TDC on and off.

With it off, you'll always see it as an unknown, even if you identified it. With it on, you get several options to fill in, such as bearing, angle on bow, speed, distance and a option to classify the contact. Click it, and you get a filterable recognition manual. The filters don't really seem to work right yet, but you can page through the manual to identify the ship.

Conrad von Kaiser
03-10-10, 11:34 AM
Last night I decided to give this mission a go (Last one I have to complete and 3 months to do it) Started patrolling, and patrolling, and patrolling. I was alternating between surface and periscope depth (Longer range from the hydrophones then the watch crew)

Finally, I get a 2 warship contact. Maneuver my way in front of them. Night with foggy weather so I ran on the surface. Got about 700 meters from them and still they hadn't seen me.

Wasn't the Destroyers I was expecting, instead they were troop transports. Look kind of like freighters but the rear deck is built up and extended. I was a little surprised by this, had never run into one of these before.

Dieter and I shared some words trying to identify these strange ships before I said heck with it. Hollered down the hatch to get Max and his gun crew on deck. I was within 300 meters of the trailing ship by now. My crew and I had been through this drill before. 2 High Explosive rounds into the bridge to cut their communications. After that a quick switch to AP rounds to take out the propeller and rudder so we could finish them off at our leisure.

Max smiled slightly as we let loose the first round on the closest ship, a small cheer arising as secondary explosions rocked the bridge. They knew we were here now.

The smiles and cheers quickly changed to cries of alarm as my deck crew scattered and ran for the watch tower to get back inside the ship. Seems these new ships had new surprises in store for us.

The yellow tracer rounds reached out for us like the hands of death as I scrambled off the deck and headed for the watch tower, screaming crash dive all the way. The howling of a freight train made me look back as their 5 inch guns opened up on us, passing within inches of the watch tower.

"This is war, how dare they fire back at us" I said as I slid down the ladder to the command center. A few nervous laughs greeted me as I checked our gauges and had the commanders check in with damage reports.

Our ship was shot up to put it nicely. Diesel Engines were offline, radio was non operational, and our hydrophones were not functioning. I went to check on Benno. He had his hands over his ears rocking back and forth slightly. I shook him to get him back to duty

"This is nothing Benno, they surprised us is all, now, get these operational again and we'll send some surprises their way"

"Y-yes Herr Kaleun"

"Get us to Periscope depth, now. No one shoots my boat"

I climbed the ladder to the attack periscope, scanning the seas until I came upon the two ships.

"Congratulations Max, that fire on the command deck makes a perfect spotting target. Now let's do some shooting of our own eh?"

I walked to the Torpedo room to converse with Kurt.

"Fastest speed on all the torpedo's. All forward tubes flooded, I want as little delay as possible. They know we are here and will be evading so every second will count"

"Jawohl herr Kaleun, would you like me to tinker with any of them before we ship them off?"

"See what you can do. Nothing to affect the accuracy though"

I walked back to the command center, plotting the course of the ships as they ran serpentine patterns to evade. There, the turn to Starboard is after 2 minutes each time. I made my way up to the attack periscope and waited.

"Fire one and three"

"Firing one and three. Torpedo's in the water"

I watched the faint trail of bubbles in the periscope as they turned slightly toward the burning ship, Grinning like a mad man as the plume of water erupted from her side around the impact. Secondary explosions began lighting the night sky. The second torpedo impacted under the stern of the ship, lifting it out of the water slightly. I watched as the decks began to buckle and snap, the aft shearing off as the bow continue onwards.

I quickly quieted the crew from their revelry

"We still have a second ship to contend with gentlemen"

Deep in the ship I could hear Herbert motivating the men to reload the tubes faster. It would be good to have a 3rd torpedo ready just in case. The next ship was undamaged so I had no bright flames to help my view of her, but the little light I had was more then sufficient.

"Speed 7 knots, Range, 1,200 meters. She's not running a predictable pattern like the last one"

I checked and rechecked my calculations and waited until she had just completed a turn and straightened out.

"FIRE, Two and four FIRE!"

"Firing tube two, firing tube four. Torpedo's in the water herr Kaleun"

I watched, holding my breath for what felt like an eternity. Tracking the course the torpedo's were traveling. She turned at the last minute, my first torpedo must have passed within inches of her bow. The second would not be avoided however. The plume of water rose just in front of her bridge. Secondary explosions lighting her against the night sky. Fire broke out in her center and spread forward and aft quickly. A low groan permeated the water as she listed to starboard and rolled under the waves.

We surfaced a few hours later to fully assess our damage. Our lookouts scanning the surfaces in case the ships had gotten off a distress call. Our exterior resembled more of a cheese grater then a sleek Uboat. Emil called up to inform me that with the hull damage we'd best not push the boat past ninety meters.

I looked out over the glassy water and into the fog

"Well Gentlemen, it looks like the war will be getting harder from here"

Viper114
03-10-10, 11:38 AM
Yeah, I was surprised, too, when each troop transport has like two deck guns EACH firing on me. Needless to say, I died before I just stuck with torpedoes like I said above.

Fledermaus
03-15-10, 04:32 PM
well, it's mid february and I read this whole forum on finding the *uc**** AC but no luck. Been playing this for like 6 hours, south of Plymouth harbor, cruising the circular patrol area but NO carrier. This is actually the second time I've spend hours using visuals and submerging for use of the hydrophone but it doesn't help.

I was told about the mission editor... Can you actually see the path the AC is travelling? A printscreen would help me because it's driving me nuts ...

remowilliams
03-15-10, 04:37 PM
Yeah, I was surprised, too, when each troop transport has like two deck guns EACH firing on me.

I surfaced in the middle of like a 30 ship convoy and got gang banged. They were all armed. :oops:

Been playing this for like 6 hours, south of Plymouth harbor, cruising the circular patrol area but NO carrier...

I found both carriers outside of the patrol area circle, to the east between Plymouth and Cherbourgh.

Fledermaus
03-15-10, 04:56 PM
next hours I'll patrol between Cherbourgh and Plymouth ;-)

I'll keep you informed...

Fledermaus
03-15-10, 05:07 PM
well basically I don't find it fun anymore. the region mentioned above is the same I've been patroling the first 6 hours or so (not in game, "real" hours.

Feedback is zero, unless I can find a veteran answering my questions, this is getting nowhere: no manual, no clues.

Damn.

fidai
03-15-10, 05:36 PM
Ok i give up, after 12 hour of playing and no carrier :( . I finished all other missions and continue so the next mission chain ,is that ok or am gonna miss something?

Coldcall
03-17-10, 06:56 AM
well basically I don't find it fun anymore. the region mentioned above is the same I've been patroling the first 6 hours or so (not in game, "real" hours.

Feedback is zero, unless I can find a veteran answering my questions, this is getting nowhere: no manual, no clues.

Damn.

That carrier is in that red patrol region south-west of UK. Easiest way to find it is patrol that area in zig-zags, whenever you see one of those *blue* sonar tracks, save your game, then run an intercept into the blue track/s using time compression to work out its direction, your necessary speed etc...Once you get close enough you are looking for a an outer layer of destroyers guarding a central warship, thats more likely than not the carrier. use your external camera to make sure.

You'll run into many smaller dstroyer groups of about 4 or 5 ships. They are red herrings.

Just use this technique of saving in between contact and investigating so you can load the old saves to rejig your search etc..without wasting too much diesel and time.

java`s revenge
03-17-10, 01:07 PM
Nice stories and thanks for the tips :yeah:


I have no troubles with hitting the right ships in the Northern mission.
Have sunk 3 ships in an half hour playing.

But now i do know where i can find that beast :woot:

dallatorre
08-10-10, 03:33 PM
i completed this mission finding the 5 ships in ports... and.. in the sea i destroyed HMS Queen elisabeth !! after when i was in a port for those ships... i found another Queen elisabeth ! (sunk too)

with only 3 torpedoes i've still 70% of fuel... so head for the carrier... maybe...
i saw a plane flying over me... i headed for his back... and haha carrier + escorts.
I sneaked trought he convoy because i use 1 2 3 method... in the other one i don't know why but only 30% of my torpedoes hit
and 3 torps on that ship.. and wow.. pretty well... sunk... after some seconds the plane i met in the sea came back! haha, where he will land w/o fuel
i ran away at 80m depth... away from those escorts

next mission! a problem too -.-" tryed it and got stuck in the campaign like limbo... with that campaign failed because i haven't found any battleship around that land!

Capt Sinbad
11-17-10, 03:31 PM
The carrier task force appears on January 23 1940. It can be found in the carrier patrol circle in the very centre square and to the top left.

10 degrees west 49 degrees north direction WSW

Hope that helps

Michals
01-10-12, 06:50 AM
i had hard time trying to find ships at north, but then i realized that i dont need to be exactly on the line. so i set course to scapa flow and what do u think? 3 troop transports.

KaptajnNP
01-10-12, 08:24 AM
Michals, did the same thing. And I also found a port in Scotland near the read line where these cruisers seems to spawn. But I'm not doing it anylonger because I would rather sink ships at open sea like they did in real life:salute:

Slayer113
01-16-12, 10:56 AM
I found the carrier just south of Plymouth. It is being escorted by assorted warships. In a formation much like this......

http://www.public.navy.mil/surfor/Photos/GWSG.jpg

It was just spread out a lot more.

Dogfish40
01-16-12, 03:32 PM
After reading some stuff in this thread I cruised over to plymouth last night to have a look around, and lo and behold - HMS Ark Royal.


Tube 4 just barely clips the bow, but in this strange damage model, it's enough. One small boom, immediately followed by the mother of all explosions as the whole ship just goes pop. :-?

The bow sinks rapidly, and soon the stern is sticking up out of the water. I hear that massive metallic 'BOOM' as the bow hits the bottom, and the map registers the kill.

I cheer a little (5 years of silent hunting and this is my first AC kill ever) but it feels a little... flat. I did the whole thing manually, (and badly too, given how only 1 eel of a salvo of 4 hit) but honestly... a single impact triggered torp on the bow of an aircraft carrier should barely have left a SCRATCH.

In SH3 I would've had to sit on the bottom reloading for another few hours, and then tried again, while ashcans rained around me. Instead I blew the HMS Ark Royal out of the water with one badly aimed shot, and slid on out of the harbour without the DD escort even putting up a fight.

NOT A SINGLE DEPTH CHARGE was dropped in the whole business. :zzz:

I'm glad I got away with it and completed the mission. I'm glad I got my first AC kill. But I really wish they'd made it harder for me. even if they'd just fired up the search lights and pinged around the place a bit I would've felt like I'd achieved something more significant...

Anyone else have similar experiences?

Question; Do you have TDW's IRAI loaded up?? I'm just wondering, :hmmm:'Cause I'm seeing a lot of posts here with no DD's dropping anything and I'm wondering the same about those as well. IRAI is supposed to really make things a quite a bit more interesting, including air attacks. I've been using it and the DD's seem pretty dangerous. I haven't got in any jams yet but that may just be a matter of time.
D40 :salute:

Von_Stolzenberg
01-30-12, 01:46 AM
I slowly giving up this mission...
Sunked 6 ACMs 3 Destroyers and I cant find this damn Carrier.
Shipped around in Plymouth... nothing.

20th feb now and I cant see it... =/

btw what do you mean with "western mouth"?
Im german so excuse my lack geographical knowledge^^

Michael13
01-30-12, 08:15 AM
I found my here. Patroled designated area few days before spent all torpedoes on merchants, returned to base and back and found him in few game hours of second patroling.

http://img13.imageshack.us/img13/122/sh5img20120123045931.jpg

Von_Stolzenberg
01-30-12, 08:50 AM
well doesn't matter anymore ^^ mission time ran out as I invaded scapa flow and in the end I sunked 510.000 BRT from september to march.
So I hope it doesn't matter that much =D

but the to find the AMC was esier then the carrier ._.

funny thing is... as I shipped from Bremerhaven to Lorriet I stumbled upon a big warship fleet with one fleetcarrier.
Infiltrated the fleet and sunk the carrier. right at the start of the campaign =/

Commander Mysenses
01-30-12, 09:09 AM
Do you have TDW's IRAI loaded up?... I'm seeing a lot of posts here with no DD's dropping anything and I'm wondering the same about those as well.... I've been using it and the DD's seem pretty dangerous.
IRAI seems to work very well with convoy escorts, and if you get pinged by a HK group you'll be in for one looong night!
But, it doesn't seem to affect DDs on point duty at ports. Unless they themselves spot you, they will continue to patrol their waypoints, despite the mayhem you are wreaking
all around them.

oscarenwickler
02-06-12, 01:01 AM
I completed this mission when I figured out what AMC meant. Armed Merchant Cruser, Duh. then I think (I am in the Scapa Flow at the time) what kind of ship is that? Armed Merchant Cruser? I shoot, sink it, check map, think **** YEEAAHH It counts! 2 trips to scapa and mission complete. And for the last 2 campaigns I've always found the carrier in the begining.
P.S. the Nelson class battle ships don't exist anymore :D :salute:

Fregattenkapitän
02-06-12, 04:07 PM
Lol, i destroyed a carrier in Plymouth at the port, but it isnt confirmed on the missiontabe as a kill

and i try to attack 3 AMC's at Scapa Flow, but they also do not count...
somone nows the problem ?

Maki4444
02-06-12, 05:02 PM
Lol, i destroyed a carrier in Plymouth at the port, but it isnt confirmed on the missiontabe as a kill

and i try to attack 3 AMC's at Scapa Flow, but they also do not count...
somone nows the problem ?

The Aircraft Carrier needs to be at sea to count.....many people have spotted this colosus on different locations and I have NEVER been able to find it. Although many said that they found it cruising between Cherbourgh and Plymouth. As for the AMCs......try your luck at Loch Ewe ;)

oscarenwickler
02-07-12, 12:41 AM
My current campaign has been rather successful due to the fact that when i see a ring of escorts this early in the war I think" what the H*** is that?" and i go check it out. This method has earned me 2 aircraft carriers :D. :salute:

Tom.Vrabec
02-18-12, 12:16 PM
and i try to attack 3 AMC's at Scapa Flow, but they also do not count...
somone nows the problem ?

To me, two counted (western part), but one other (more to east of the harbour) not - i think there is an imaginary line running through Scapa...

Deepshanks
03-30-12, 12:57 PM
Hello gentlemen, I am a long time reader to the forums and this is my first post, thanks for providing a forum for sub games.

My first question to the forums is in regards to the SH5 mission "Blockade of Germany". I found and sunk all 5 troop ships in the north and recieved my credit for that half of the mission.

But, My concern is the final portion to sink the carrier. I found and patrolled the area indicated on the map within the red shaded area. I searched in a zig-zag pattern for 30 days and even ventured into the straights of Dover. I spotted many planes and tried my searches in those directions with no luck.

I FOUND the carrier in Plymouth, broadsides to open water! So I took advantage and sunk the Ark Royal with 4 torps. I turn and flee to open water. I check the map and I recieved no credit for the sinking of the carrier?

I now crash to desktop everytime I try and leave the harbor and I have not recieved the credit for sinking the Ark Royal???

Pascal Burgwal
04-21-12, 05:29 AM
Thank all of you, I finnally did it! :woot: Now let's get on with the rest..

Miki1974
05-02-12, 11:52 AM
because of the SH5 mission "Blockade of Germany I have the aircraft carrier ark Royal, in the port of Plymouth with three sunk torpdos and fully angerechet I get has only the three troop transporter I sink knows where the three truppentranporter hang out more if not the move that is in the can English Scapa Flow general fleet support point because you always find them and are also four to six destroyers and three battleships and several I trade ships you only the tip give very quietly with your boat in the flottensützpunkt Scapa Flow into drive and destroy the torpeos the 3-5 troop transporter and as a bonus, the other ships you zuversenken must still on the ear deep run into the harbor that you do not zestörer you see need very quickly eels abschiesen and after the whole kravall the explodierenen torpodos and the sinking ship very quickly on soft soles of the harbor cut off

Änderungen rückgängig machen

AdmiralZebulon
06-22-12, 11:48 PM
For the five AMC ocean liners, just pull into port at periscope depth, then let off a few, then come back after the armed rescue patrol leaves, and let off a few more.

alildevil
09-05-12, 06:46 AM
Captain's Log.

Well it seems that the information was correct about the location of those new 5 Unknown ships were docked at Lock Ewe.

Went there and after going to 10m deep, with both scopes lowered we managed to slip past the destroyers guarding the bases entrance... my XO suggested that we take a unused waterway to attack from the back, past the navel base. I agreed he has some crafty ideas for an older man.

The ships that were found in there were huge, with 2 desks to fire from on all incoming foes, and large ones at that. I hope they don't try to do that with 3 or even 4 desks or it will be impossible to even get close to use the deck guns on them.

After setting up my bow with those ships I let the torpedoes do their business. I had sunk only 3 of the 4 there, and was out of torpedoes. I decided time go back to base to refit and then return to accomplish my mission of 5.

Getting back I found that all 4 had re-spawned , took out 2 more but they sunk but did not register on my mission stats as a kill.

I decided to leave and use my last 4 torpedoes on the destroyers, as I was leaving very angry. Just as I was making my way past them as I wanted to have deeper water for easy escape, here comes 2 more of those ships running from that base, i followed for about 5 hours until it as dark. got in close and let them have it 2 each one magnetic and one impact. All 4 hit their mark and went down to the bottom. Part 1 done.

Let down at the Sub base as still no upgrades for my ship yet, I see that I also need to send a aircraft carrier to the bottom now, rumors around dock said that one travels a little SE of Plymouth. With no other info out once again. It is Dec 2 now, I hope that those presents I sent to my son, get there alright and in time for Xmas. As it looks like I might not be home in-time, this year

I reached my destination and was planning on what search pattern I was going to use, to find this evasive foe, with decisions made, it was time to start the hunt!

Day 1 (Dec 4) Nothing but merchant ships, but its good target practice for the crew to keep them busy. The cook even made his special stew, it was the best yet, still wished he would tell me the mystery ingredient.

Day 2 (Dec 5) Wondering if it would be a better day than yesterday with the search. Went into Plymouth and saw an aircraft carrier docked there and that this would be easy, but it did not have that Unknown markings on it, as those 5 ships up north. I decided to leave it alone and went back to my spot and was about to plan a different pattern today.

Suddenly, my sonar man comes running in telling me about half a dozen ships coming down on us. I ran to the periscope to have a look and this armada was coming my way. Over half a dozen ships easily, but they are turning slightly and will pass us easily.

Then I see it, keeping herself the middle of the group, there she was, my target, barely able to see her with darkness falling and a thick fog rolling in. This was my one chance...

Battle stations, full speed ahead, but they were heading out to sea, and fast at least 15 knots. I had to stay submerged in order not to be found out and attract attention, but can only get this bucket to move at 8.

I plan now was to try and intercept them, it was all working out perfectly, but 50 meters from where i planned to attack from, they all turn away. They are heading for open waters and at already 4500 meters away, I can not keep up, falling back more and more.

I decide to just let loose 2 of my forward tubes. This is a decision that made in a moment of time, partly from guesswork, but mostly from frustration of planning an attack that took hours to get right.

First one made it past a destroyer's (which I thought it was going to hit, and missed the Aircraft Carrier by 20 meters.

But seems fate, luck, karma call it what you want, but my second one hat her directly in the backside. Here I was waiting to see and hear the explosion, but only thing we heard was silence, I mean she was hit because she stopped dead in her tracks.

And her escort kept traveling on. (When its a good day, it really does shine)
Guess it was the fog and no explosion, weird thou, hmm maybe it was a dud and just got lodged in her props was the only thing that came to mind. Not wasting an opportunity I quickly loaded tubes 2 through 4, which I fired, for by this time I caught up. She went down fast.

With all hopes, of me getting to her in that split second, the crew saw something that is rare on my ship, they saw me smile.

Yorgos
09-17-12, 03:23 AM
Hey, people. First post for me. Nice to be here.

I have to admit this particular mission never gave me any trouble.

The Northern Patrol Line was teeming with traffic. Both naval and merchant. Though out of luck or sheer coincidence the 5 AMC ships I managed to pin down were all troop carriers. Two torps each, they went down.

Now, I found the carrier part even easier, and I even sunk it once without saving, then got killed on the way back to base and had to do it again! :haha::wah::haha::wah:

Anyway, both times I found it in the western half of the patrol zone. Once in the northwest quadrant and the second in the southwest.

1st time, it was the sound guy that picked up the task force coming straight to me. I was on 2512X t.c., in travel mode, so before I had time to slow down to 1X, get into position and run all my TDC calculations, the task force was already speeding by me. I hunted them on surface and managed to keep up with them but never managed to get into attack position, but I noticed that we were coming back round to where I first made contact. So, basically the carrier task force was on a designated patrol route. I let them go and I just sat there, waiting to intercept them next time they come around. Worked like a charm! I managed to position myself just right, and fire a salvo of four right into her. She went down.
Then running on 27% fuel and being in the middle of the Atlantic I had to make my way back through the Strait of Dover, where I got nailed by british destroyers.

Second time around, I just sailed to the patrol zone, run up and down the western half, picked up the sound trail in the southwest quadrant this time, got into position to intercept, the task force slipped away, but I just waited there for something like 3-4 days and sure enough they came around! Fired a salvo of four against her only this time I was going for an under the keel shot. Indeed, the first fish killed the carrier and the other 3 just put the icing on the cake.

fdsdh1
10-18-12, 11:27 AM
I think I am stunk on this mission

the AMC ships are easy to find, they hideout in Lock Ewe (I think its called that):ping:

either enter the lock or get them entering and leaving the lock

there are 2 in the lock at any one time, when you sink them more arrive
I sneaked into the lock, there is a line of 4 ships, the 2 furthest away (from the lock entrance) are the AMC's

I sunk them with torpedoes, then moved behind the island (in the lock), surfaced as it is safe and waited, then just repeated the process, they always moor in the same place and always seem to be there every night.


they look like normal merchants they have a white superstructure and a black hull with two funnels but fly white ensigns rather than red ensigns, they are also classed as warships, you will be able to see their hidden guns up close:yeah:


so basically ignore what the BDU say about patrolling the north line thing, go and sink them in their port it is a lot easier takes half the time, and they are guarenteed to be in, the only problem is the enemy destroyer screen. If you don't want to risk being depth charged you can sometimes meet a lone AMC going into/out of the lock in a northerly direction


DO NOT ENGAGE AN AMC ON THE SURFACE you will get a nasty surprise

pro tip/ glitch exploitation (its a glitch because the crew which leave conning tower when submerged disappear but you can remain underwater),
instead of going to peri depth, press ctrl and use advanced, select 8m (or until only top of conning tower shows) make sure you are not inside the sub, 8m is classed as peri depth even though the top of the conning tower is still showing, so you can use the binoc things rather than periscope when submerged, but enemy warships cannot sea you

you can also go really deep and be outside the sub when submerged (using same method, start at 8 then order a deeper dive), even man the guns but it doesn't let you shoot.




Carrier mission :down: (part of blockade of Germany)

Ark Royal doesn't leave Plymouth and if you sink it in Plymouth it doesn't count, then it gets ressurrected and the game crashes :/\\!!

help what do I do?

at the moment I am south of Plymouth but when does Ark Royal go to sea?

(in another save, I stumbled across Ark Royal she was protected like Fort Knox, i think the only way to get to her is to say submerged and let her go to you, lost the save though as it got all glitched after I sank her in Plymouth and it didn't count:shifty:


I sunk her mwha ha ha ha

December 14th 1939
Evening

coordinates
(I couldn't remember how to do them properly so I just wrote down what the grid says...)
7 degrees W
49 degrees N

it is in the top of the 'box'



now I have to wait until Norway, do any of you know how to get to next campaign because I have all the stars apart from one so is that still a 'pass' or do I need to get all stars?

I found her next to a large merchant convoy

fdsdh1
10-18-12, 05:46 PM
Anyone else have similar experiences?


well when I did that computer said no,

it didn't count as an AC kill and it made the game crash

they took 'on patrol' out of the mission orders literally for me!

Harper
04-21-13, 08:50 PM
Well I died for the first time in this one. I went over the North of England and decided I would go hunt for that carrier to the Southwest of England.

Pretty much, I don't know how long I was out there, but I did a lot of looking, and kind of neglected my poor crew evidently. Well I noticed that they were starting to get kind of lazy and were not doing a good job but did not think much of it. Evidently the entire crew was at 0 morale.

Was moving along time compressed and the time compression when to 1, usually I get out and have a look around but even I was getting lazy to I pumped it up to like 1024 to see what they saw and I heard a loud Ding, then it took me to the bridge looking at the floor with about half a foot of water in it and the score screen saying I was dead! :/\\!!

I guess it was just my time, but I did notice out in that patrol circle there are a lot of plane sightings, that carrier has to be close doesn't it? That patrol area is pretty far from land. Never caught sight of it though.

THEBERBSTER
04-22-13, 04:59 PM
Hi Guys
This is one frustrating mission as it seems to pop up after 2 missions. The 5 ships you are looking for are ARMED MERCHANT CRUISERS big jobees with 2 funnels and go in and out of Loch Ewe and are supposed to travel close or along the patrol line to the arrows. I made the mistake of looking for merchants and these are not they are classed as warships. I selected the mission and went to the patrol area and after a time I was given another area to patrol and then given a third area to patrol when I was then summoned back to base by BDU. What is that BDU message BE MORE AGGRESIVE what the hell does that mean? If you are patrolling areas that they give you what more can you do?
I think it is difficult to complete these missions within the time factor. It is quite easy and enjoyable getting the 100,000 and 50,000 tons of merchants as there are plenty of convoys but those 5 AMC,s and that aircraft carrier plus the travel times to re-arm etc is just really frustrating.
Best wishes to all Peter

Harper
04-23-13, 04:45 AM
Yeah it is hard to get the mission done. I ended up getting 2 of the AMCs or maybe it was just one, and I figured I should try and get the carrier down south, never found it and my crew was ready to skin me over the morale by the time I left there, not to mention I somehow died once because my crew wouldn't do anything anymore.

Plan on restarting the campaign once I get the CD version though so I will get another crack at it.

Amazigh1337
05-23-14, 08:50 AM
i found 2 aircraft carriers 52.8 km S-SW from playmouth heading towards the playmouth harbor from the south at the date of 24th Januari 1940 at 04.51 (night time) sank the first one, an eagle fleet carrier, at 06.36 worth 21000 tonnage with 5 torpedo hits and counted instantly after the sinking for the blockade mission.

both carriers were surrounded by 7 destroyers. with a distance between them of about 15 km.

i possitioned my sub so i could hit the carrier with all fishes in 1 salvo, and able to hit with the back fish aswel. one salvo of 4 fishes, then the finishing blow with the "late" (about 13 sec later) to give the first carrier some diving lessons.

then raced my way out.:Kaleun_Salivating:

THEBERBSTER
05-23-14, 05:58 PM
A warm welcome “Amazigh1337“ to the Subsim family.:subsim:

You will always find someone here to help you.:)

Link to my SH5 post::salute:

Step By Step Tutorials & How To Do It

http://www.subsim.com/radioroom/showthread.php?t=211804 (http://www.subsim.com/radioroom/showthread.php?t=211804)

Amazigh1337
05-25-14, 04:48 PM
[QUOTE=THEBERBSTER;2210299]A warm welcome “Amazigh1337“ to the Subsim family.:subsim:


Thanks skipper, but ur a bit late with that, tho, true, its my first post on SH5 forum part. noticed the dificulties people had with that carrier mission so i gave a detailed "report" of when, where and how i found the carrier(s) :D

Shadow4869
07-10-14, 12:36 PM
I'm working on the start of this one. It sent me to the island port Scapa Flow.
THere I sunk the Queen Elizabeth. About 10 minutes later as I was slipping out of port. She apeared again, right where I sunk her? She is at the bottom of the Harbour!!!! How can she be in the same spot undamaged again!

Also when I sunk her the first time I got no message saying that I sunk her.

Edit:

Ok, in the captains log it is saying that objective complete. Infiltrate Scapa Flow and sink any Capitol ships there. So the odd thing... THe Queen still floats unscathed, or I should say the Queen Version 2 lol! Anyways, on to start trying to find the other ships to blow up:P

airwolf3924
07-10-14, 07:44 PM
I have watched youtube vids, read forum posts, anything to help. Here is my problem: Mission bars do not fill.

Yes im in the mission area.
Yes i have completed patrol missions that pop up once in awhile.
Yes the patrol mission has a check mark by it and says: completed
Yes i patroled around the patrol marker for 3 in game days AFTER i completed it... just to be sure.

And yet when i go back to the britian coast line, THE BAR DOESNT MOVE.
I have sunk 200k worth of boats off the coast, no bar movement.
I have restarted the game from the beginning 4 TIMES!! And each time it goes to ~40% and stops.

I bought this game off of steam. The only thing i can think of according to the forums are pirated games. This is not a pirated game, and my game is on U play. This is such a fun game, but damn why cant i move on?

- Quick note, im blasting these merchant ships (yes ONLY merchants) in the HARBORS also. You want to talk about "along the coast" that is as close as it gets.

airwolf3924
07-10-14, 08:00 PM
Here is a post i found from 4 years ago. This is exactly what is happening to me.:

I have been able to start a campaign, and then restart the campaign to select which mission I want to do.

But then, after I go and complete the mission (Primary objectives achieved), and I sink enough tonnage to meet the requirements, the game doesn't recognize it. Even after I complete it, I get no credit, and the mission remains available.

So far, I've received two medals, promoted my crew, upgraded my old sub, received a new sub, but I haven't technically 'completed' any missions, even though I have met all the requirements.

Is this happening to anyone else?

And also, is the little bar below the Iron cross on the map supposed to fill up as you tally up your tonnage?

Dogfish40
07-11-14, 10:12 AM
Here is a post i found from 4 years ago. This is exactly what is happening to me.:

I have been able to start a campaign, and then restart the campaign to select which mission I want to do.

But then, after I go and complete the mission (Primary objectives achieved), and I sink enough tonnage to meet the requirements, the game doesn't recognize it. Even after I complete it, I get no credit, and the mission remains available.

So far, I've received two medals, promoted my crew, upgraded my old sub, received a new sub, but I haven't technically 'completed' any missions, even though I have met all the requirements.

Is this happening to anyone else?

And also, is the little bar below the Iron cross on the map supposed to fill up as you tally up your tonnage?

Hello Airwolf,
I'd like to help but I need to know a few things more about your setup. Are you playing the 'steam' version of SH5?
If so, you may want to get the CD version.
If not.
Tell us if you've patched the game to 1.02
Are you using mods, if so, you might list them.
It sounds to me like your game is not patched or there is an install problem. Usually this type of fundamental game function is quickly corrected and we should be able to track the problem down but we need to know a bit more.
UPDATE: I just read down a bit, and you are using a steam version. I don't know much about this version of SH5 save that it really limits you from a lot of mods ect.
I believe that you still need to patch the game to 1.02. If I'm not mistaken, if you do not have this patched, you will encounter many such flaws. I suggest getting the CD, it's really going to make this experience 10 times greater.

Cheers
D40

airwolf3924
07-11-14, 02:18 PM
Hello Airwolf,
I'd like to help but I need to know a few things more about your setup. Are you playing the 'steam' version of SH5?
If so, you may want to get the CD version.
If not.
Tell us if you've patched the game to 1.02
Are you using mods, if so, you might list them.
It sounds to me like your game is not patched or there is an install problem. Usually this type of fundamental game function is quickly corrected and we should be able to track the problem down but we need to know a bit more.
UPDATE: I just read down a bit, and you are using a steam version. I don't know much about this version of SH5 save that it really limits you from a lot of mods ect.
I believe that you still need to patch the game to 1.02. If I'm not mistaken, if you do not have this patched, you will encounter many such flaws. I suggest getting the CD, it's really going to make this experience 10 times greater.

Cheers
D40

I just canned the steam version and bought the DVD version and downloaded it off of amazon. I was able to complete the british coast mission with no problems. But now the Southwest approach isnt registering at all. ARG!

I even patroled the area it told me to for 4 days, suck 2 ships (no credit) then went smack dab in the middle of the mission zone (which is massive btw) and sunk 5 more... no credit. Why does this game hate me?

P.S where do i find to see what update my game is? When i first lauched it, i saw it update a file, but im not sure what number it is.

edit: i found the 1.02 file on the ubi website but when i download and go to install it, i get a messege that says "this patch cannot be installed with the current game version"

help :(

Aktungbby
07-11-14, 07:19 PM
:Kaleun_Salute: airwolf3924

airwolf3924
07-11-14, 07:33 PM
ok, ive figured out that it is tied to those damn missions. After you take a mission, and you do the 'patrol' sometimes it works.... when it doesnt you have to go all the way, get a new patrol, complete it, then it might work after that. now im at Weserbung.. and once again nothing records. ******* Ubi for real. So im on the way back. HOPEFULLY i can get back in time before the dates close.

I have never put up with so much **** from a game b4. Too bad that when it works it is a ton of fun.

airwolf3924
07-11-14, 07:46 PM
nope bar still not filling. im done. **** this game. im over it.

Jimbuna
07-12-14, 04:58 AM
Welcome to SubSim airwolf3924. It would be appreciated if you would post appropriate terminology, something more acceptable for the auto censor.

Aktungbby
07-12-14, 12:25 PM
:sign_yeah:The rule as clearly set forth: "Please use language that you would use around your mother. No vulgarities, obscenities, hate speech, or foul language. Do not use *******ing w*rds with aster*cks, that's the same thing as vulgar language. Express yourself with respect to others." :salute:

moha14881
08-18-14, 07:20 AM
I sank 2 armed troop transports for 10% hull damage and after repairs sank the carrier for 31% hull damage!!! the thing is both ship types go very fast in the dark!!!:stare::stare::arrgh!::arrgh!::yeah:
Now for one or two more before heading back for repairs!!!!:ping::ping::D:D

Bravo
06-10-15, 09:46 AM
I sunk the Aircraft carrier in the shaded area and it doesn't fill up the bar. I have already done the AMC things. Why doesn't it recognise I've sunk the aircraft carrier ?

THEBERBSTER
06-10-15, 11:11 AM
Hi Bravo

If my memory is correct Blockade of Germany is from the stock game.

The mission icon should tell you what the objective is.

The AC is in a later mission.

The AC sinking will appear in the captain,s log but is not part of your objective.

Peter

Bravo
06-10-15, 11:35 AM
No, theres two objectives in blockade of Germany. one is the 5 AMC ships (done that) the other is sink an AC patrolling the British isles. There is a shaded area to the south of Ireland and I sunk it there. Other people say they got it outside Portsmouth.

THEBERBSTER
06-10-15, 01:53 PM
Hi Bravo

Thanks for jogging my memory.

The AC is from/to Plymouth so it will be at an angle down from Lands End.

Ever thought about giving Open Horizons a try rather than the stock campaigns?

Peter

Bravo
06-11-15, 03:12 AM
I don't know what Open Horizons stuff is.

THEBERBSTER
06-11-15, 03:28 AM
Hi Bravo

Info on OHII

http://www.subsim.com/radioroom//downloads.php?do=file&id=3337

Peter

UllyB
03-11-18, 04:02 PM
I sunk a carrier which came from the channel and was sailing straight to west of it. I shadowed it, waited for the right moment and when it passed the red big circle (the extreme east point of the red big circle) and exactly after the "border", the carrier turned right, but I was in position (it was night and I managed to sneak inside the task force near the carrier) and I fired 4 torpedoes and sunk it, but it didn't count!!! I wanna know why...

THEBERBSTER
03-11-18, 06:48 PM
A Warm Welcome To The Subsim Community > UllyB
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If you are playing the stock game there are certain ships that count and others that do not.
Blockade of Germany (North Western Approaches) Objective 80,000 tonnes is finding AMC's IIRC?

Cyborg322
03-12-18, 12:15 PM
x@
UllyB



[FONT=Verdana]If you are playing the stock game there are certain ships that count and others that do not.
Blockade of Germany (North Western Approaches) Objective 80,000 tonnes is finding AMC's IIRC?





Yes 5 AMC's Armed Merchant Cruisers like the Rawalpindi and Patroclus they show as red (Warships) on the map another help with ID is they have the Royal Navy Ensign Flag as opposed to the Brit. Merchant Flag . If it is the mission I think it is , you also have to sink a Carrier

There are some traffic from Scapa and Loch Ewe inbound/outbound

There should be plenty of AMC's pass thru the designated area . Don't stray away from patrol zone or they may not count. They are fast movers so don't get spotted . Their guns have a decent range 5 inch I think . Get into attack course submerged as soon as possible . 1 Torp does the job lots of secondary explosions

https://www.youtube.com/watch?v=Pjqx74SXYec

Taxman100
04-18-20, 01:45 PM
In the stock game...

I've sank numerous armed merchant cruisers, some on Loc Ewe, and a number out on the open sea in the area of the Blockade Germany. They even show up in my Captain's Log as an armed merchant cruiser.

I've sunk them before completing my mission, and after completing my assigned patrol mission.

None of them have counted in my total.

It is now near the end of January of 1940, so I've moved to try to sink the carrier, and see if that jogs the game to give me credit.

I've had the same issue with the British Coastal Shipping mission as well - sinking ships that should count, but do not.

vdr1981
04-18-20, 02:03 PM
In the stock game...

I've sank numerous armed merchant cruisers, some on Loc Ewe, and a number out on the open sea in the area of the Blockade Germany. They even show up in my Captain's Log as an armed merchant cruiser.

I've sunk them before completing my mission, and after completing my assigned patrol mission.

None of them have counted in my total.

It is now near the end of January of 1940, so I've moved to try to sink the carrier, and see if that jogs the game to give me credit.

I've had the same issue with the British Coastal Shipping mission as well - sinking ships that should count, but do not.
Since the stock game is quite broken, I'd say it's normal behavior...:yep:
Put some mods in it and unlock full SH5 potential. :salute:

Taxman100
04-21-20, 04:35 PM
Since the stock game is quite broken, I'd say it's normal behavior...:yep:
Put some mods in it and unlock full SH5 potential. :salute:

You've got that right.

I thought I would try to finish the first part just to get familiar with the game before researching what mods will work on my fairly graphically limited old computer.

It is rather frustrating, so say the least.