View Full Version : DIRECT 3 Question to NEAL !
Adriatico
02-27-10, 10:21 AM
Dear Neal,
As you are the only one that tryied: "osp services" of some preview copy - amidst all that DRM fire, smoke, dust, mud and pukes - in 38 DRM trheads...
Please, come clear and straight - and answer the main question to all the community:
1) What is your outgoing /ingcoming speed of internet - in tested sample ?
2) What was your avarege Loading /Savegame times of Vanila misions ?
3) Did you manage to measure avarage. size of savegame ?
These 3 points - although only impression on trial copy-without mods, carreers,...etc. ARE by far - the central issue of this week !
Many people asked for constructive approach to dubious question instead of another 10 threads with fire-exchange... so Ladies and Gents:
Mr Neeeeeaal Steeeevens !!!
:o
...or maybe not ?
Darkreaver1980
02-27-10, 10:34 AM
Dear Neal,
1) What is your outgoing /ingcoming speed of internet - in tested sample ?
2) What was your avarege Loading /Savegame times of Vanila misions ?
3) Did you manage to measure avarage. size of savegame ?
These 3 points - although only impression on trial copy-without mods, carreers,...etc. ARE by far - the central issue of this week !
WTF?
Central issues? :haha::haha::haha:
Realy, im speachless
honestly, all 3 points are completly meaningless to me, they have like zero impact on the game
Wraithe
02-27-10, 10:40 AM
WTF?
Central issues? :haha::haha::haha:
Realy, im speachless
honestly, all 3 points are completly meaningless to me, they have like zero impact on the game
Narrowminded.....
1. Impacts a lot of things, esp dialup or pay per bandwith connections
2. Synchronization with the UbiCrap system savegames I guess mostly
3. Amount of bandwith required to save the game, see 1 and 2
Learn something about internet connections before you burst out stupid comments like that. Not everybody has a unlimited bandwith + high bandwith connection, esp not in statistics over current household connections if you go take a look at recent reports. Mind you my line has no faults, but still I would never not consider people with limited bandwith or pay per bandwith connections like you do.
Darkreaver1980
02-27-10, 11:01 AM
Narrowminded.....
1. Impacts a lot of things, esp dialup or pay per bandwith connections
2. Synchronization with the UbiCrap system savegames I guess mostly
3. Amount of bandwith required to save the game, see 1 and 2
Learn something about internet connections before you burst out stupid comments like that. Not everybody has a unlimited bandwith + high bandwith connection, esp not in statistics over current household connections if you go take a look at recent reports. Mind you my line has no faults, but still I would never not consider people with limited bandwith or pay per bandwith connections like you do.
Well, i have myself a very slow connection DSL 2000. 200 kb/s, connected 24/7. There isnt anything i could do about the load/saving times, so theyre meaningless anyway because you cant change it...got my point? :)
Only thing that you need to play the game is a stable connection, thats all
Onkel Neal
02-27-10, 11:33 AM
1) What is your outgoing /ingcoming speed of internet - in tested sample ?
http://www.speedtest.net/result/731167683.png (http://www.speedtest.net)
2) What was your avarege Loading /Savegame times of Vanila misions ?
30-45 secs
3) Did you manage to measure avarage. size of savegame ?
1~7MB
.
Funny, I only got 3.46 (downlaod) and 0.65 (upload)... and I'm not ceding to panic.
Wraithe
02-27-10, 11:56 AM
Neal I do think he wanted you to measure the amount of bandwith SHV is using instead of your connection speed
Wraithe
02-27-10, 11:56 AM
Well, i have myself a very slow connection DSL 2000. 200 kb/s, connected 24/7. There isnt anything i could do about the load/saving times, so theyre meaningless anyway because you cant change it...got my point? :)
Only thing that you need to play the game is a stable connection, thats all
If you consider that slow well then.... narrowminded =P
I bet you the connection check it does to make sure your internet is working is just little pings of packets less than a kilobyte or 2.
How does it check then if the copy is legit? Logging into account at launch would do - if that's the case.
Ubi made their OSP for a reason, just checking if we're online seems not to be enough.
I think there has to be something more...
Wraithe
02-27-10, 12:40 PM
that is slow compared to the global average....
http://www.outlookseries.com/N4/Services/3071_Akamai_Technologies_World_Average_Net_Connect ion_Speeds_Rise_18%25_1.7_Mbps.htm
According to that jan 15 2010 the average connection speed in the world is 1,7mbps so yes unless that article is totally bogus 200 kB/s adsl is quite a bit faster than the world average
About the online check.... there's no way they would be stupid enough to just ping the server.... haha
A damned elementary grade kid with a bit of sniffing and programming skills could crack a system like that. I'm pretty sure there's a 2 way handshake or something similiar using some ubi algorithm to calculate checksums which are then validated. Meaning you are spending cpu resources on calculating a god damn security number. This number could include everything from filedetails in the game, system details, time and date sync bla bla so on.
I hope we won't face any big problems with that, no matter how it's working.
spending cpu resources on calculating a god damn security number. This number could include everything from filedetails in the game, system details, time and date sync bla bla so on.
Sounds awful...
Wraithe
02-27-10, 12:50 PM
Sounds awful...
It's just a theory but that there is one of the reasons cracked games are known to run faster than the uncracked ones.
Adriatico
02-27-10, 01:12 PM
http://img708.imageshack.us/img708/214/nineo.jpg
Doesn't look impressive...:oops:
It would take ages to save a game...
Well I can always use a toy submarine and play in a lake...:O:
http://www.speedtest.net/result/731304451.png (http://www.speedtest.net)http://www.speedtest.net/result/731307133.png (http://www.speedtest.net)
Looks promising... that is, it looks promising when you forget the d/cs that seem to hit way too often...
JScones
02-27-10, 06:40 PM
http://www.speedtest.net/result/731556789.png (http://www.speedtest.net)
Nothing like living in the capital city of my country. Look at those blistering speeds we get here.
http://www.speedtest.net/result/731556789.png (http://www.speedtest.net)
Nothing like living in the capital city of my country. Look at those blistering speeds we get here.
you must be on a telco ISP like DSL
magic452
02-27-10, 07:08 PM
http://www.speedtest.net/result/731571649.png (http://www.speedtest.net)
I should be in the ballpark. But won't be buying the game with OSP.
It's DSL.
Magic
Elder-Pirate
02-27-10, 07:10 PM
http://i4.photobucket.com/albums/y116/oleman/SpeedyGonzales.jpg http://i4.photobucket.com/albums/y116/oleman/Spedtest.jpg
Speedy Gonzales.............Yeah right. :hmmm:
And this cost $30.00 per month. Just terrible but it beats dial up.
JScones
02-27-10, 07:15 PM
you must be on a telco ISP like DSL
Yep, and paying AU$70/US$65 a month for the priviledge!
http://www.speedtest.net/result/731580929.png (http://www.speedtest.net)
http://www.speedtest.net/result/731601940.png (http://www.speedtest.net)
Not too bad at all, better than I thought. Guess i'll be ok then wOOt :DL
derblaueClaus
02-27-10, 08:01 PM
If I remember it correctly the savegames are also stored at your PC and not only at the Ubi-Servers. So if you don't change your machine after every save their should be no problem even with low-perfomance-connections. At least not with loading the savegames. ;)
THE_MASK
02-27-10, 08:06 PM
http://www.speedtest.net/result/731606664.png (http://www.speedtest.net)
mookiemookie
02-27-10, 08:58 PM
Since I'm too cheap to buy up from the 6 mb speed on AT&T, this comes as no surprise to me:
http://www.speedtest.net/result/731634368.png (http://www.speedtest.net)
Greentimbers
02-27-10, 09:16 PM
This is all I get, hope it is enough :)
http://www.speedtest.net/result/731642051.png (http://www.speedtest.net/result/731642051.png)
:salute:
Frederf
02-27-10, 09:27 PM
At a number of preview sources, the issue was stated rather strongly that saved games can be saved online. The operative word being can, may, may volunteer. Certainly either the preview media was entirely misleading or these "online saves" are a moot issue of a likely disused feature.
Just to show off.
If Neal isn't having any problems, then I wouldn't expect I should either, but then we shall see I suppose. I'm still not thrilled with the idea of the DRM, but I've never been very good a denying myself something.
http://www.speedtest.net/result/731718734.png (http://www.speedtest.net)
Elder-Pirate
02-27-10, 11:53 PM
Would someone please explain the "Ping" part on the Speed Test? as mine was 10 ms ( ms= milliseconds? )
Whats that compared to D/L and U/L?
I know its off topic here but a few people were showing their online speed test as was I.
Thanks.
Greentimbers
02-28-10, 12:57 AM
Would someone please explain the "Ping" part on the Speed Test? as mine was 10 ms ( ms= milliseconds? )
Whats that compared to D/L and U/L?
I know its off topic here but a few people were showing their online speed test as was I.
Thanks.
S!
http://www.pingtest.net/result/11445251.png
From there website :
What is Pingtest.net?
Use Pingtest.net to determine the quality of your broadband Internet connection.
Streaming media, voice, video communications, and online gaming require more than just raw speed.
Test your connection now to get your Pingtest.net rating and share the result with others!
Hope this helps
:salute:
http://http://www.pingtest.net/result/11445251.png
Elder-Pirate
02-28-10, 01:15 AM
Thanks Greentimbers. :up:
http://i4.photobucket.com/albums/y116/oleman/Pingtesting.jpg
Guess I'd better start testing the ole brain out, probably get ponged instead of pinged. :o
Dog-gone computers anyway. :wah:
Here is mine :DL
http://www.speedtest.net/result/731765411.png (http://www.speedtest.net)
KlassenT
02-28-10, 02:12 AM
Would someone please explain the "Ping" part on the Speed Test? as mine was 10 ms ( ms= milliseconds? )
Whats that compared to D/L and U/L?
I know its off topic here but a few people were showing their online speed test as was I.
Thanks.
The 'ping' is the latency between you and the server; basically, the time it takes for data to go from one location to the other.
Distance plays a pretty big role in determining ping/latency, but your overall upstream and downstream should stay pretty consistent regardless of location.
A good analogy for an internet connection is a garden hose. Upstream and downstream would be similar to the width of the hose, showing you how much 'water' or data can be passed through it at once. Latency would more or less be related to the speed the water can flow through it, going from one end to the other, and just like a data connection, a longer hose means it's going to take more time to reach it's destination.
For the practicality of UBI's proposed OSP service, ping/latency should be a non-issue, you're not apt to notice a major difference from 10ms to 300ms when connecting to a server. As a sidenote, the same applies for most data transfer; with a large file, you're going to equate "speed" with the amount of data that can be transferred at once (MB/sec) as opposed to the time it takes each packet of information to go from point A to point B.
http://www.speedtest.net/result/731786191.png (http://www.speedtest.net)
This is at the off-peak times, from 3pm until about 11pm it is usually struggling to get 23-30kbs (yep, thats kilobytes per second)
No SH5 for little old Yak...
Adriatico
02-28-10, 04:11 AM
Thanks Neal ! :salute:
I almost forget...
Many Thanks for participating in this thread to "elanaiba" and "GreyOctober"... for they assistance to this community in these dramatic days of WW2... and their precious explanations to "slow" part of community, left behind the "healthy" part of Ubi convoys...
:cry:
jwilliams
02-28-10, 06:24 AM
Why is everyone speedtesting to there nearest city???
I very much doubt that ubisoft have a server in every city.... try doing the test to the cities that ubi's servers are located. That would give a more accurate reading of your speed.
http://www.speedtest.net/result/731933773.png
http://www.subsim.com/radioroom/%3Ca%20href=http://www.speedtest.net%20target=_blank%3E[IMG]http://www.speedtest.net/result/731933773.png
PaulH513
02-28-10, 07:54 AM
http://www.speedtest.net/rank/1248418232.png (http://www.speedtest.net)
http://www.speedtest.net/result/731988173.png (http://www.speedtest.net)
Interesting topic to me
Does anyone know how many servers UBI has and where they are?
Thanks
Elder-Pirate
02-28-10, 04:59 PM
The 'ping' is the latency between you and the server; basically, the time it takes for data to go from one location to the other.
.
Thanks KlassenT,
This will give me something to study up on as I am interested. And not just because of SHV for I've sent a mental torpedo that way. :haha: Haven't heard a big bang yet, just my luck it was a dud. :arrgh!:
Seriously though thanks a lot, this has helped. :up:
JScones
04-01-10, 04:54 PM
http://www.speedtest.net/result/731556789.png (http://www.speedtest.net)
Nothing like living in the capital city of my country. Look at those blistering speeds we get here.
Woo hoo - my ISP just told me they upgraded my line to ADSL2+...now I have the fastest speeds possible...
http://www.speedtest.net/result/768798716.png (http://www.speedtest.net)
Sigh. :shifty:
bigboywooly
04-01-10, 04:59 PM
Woo hoo - my ISP just told me they upgraded my line to ADSL2+...now I have the fastest speeds possible...
http://www.speedtest.net/result/768798716.png (http://www.speedtest.net)
Sigh. :shifty:
Ouch
Now I know mine is low as free but still better than yours
Down 6.28
Up .75
Ping 96
http://www.speedtest.net/result/768809559.png
Doing OK here.
SteamWake
04-01-10, 05:12 PM
Well as long as everyone is whipping it out...
http://www.speedtest.net/result/768813715.png (http://www.speedtest.net)
By the way. The test says "Start test to recommended server". Whom recommends the server and how do you know who it is?
Nevermind, I saw it to the left of the results and it did indeed use the correct provider.
jeezus you peeps with 20mb/s downloads are making me jealous..
http://www.speedtest.net/result/768814906.png
SteamWake
04-01-10, 05:15 PM
Why is everyone speedtesting to there nearest city???
I very much doubt that ubisoft have a server in every city.... try doing the test to the cities that ubi's servers are located. That would give a more accurate reading of your speed.
http://www.speedtest.net/result/731933773.png
http://www.subsim.com/radioroom/%3Ca%20href=http://www.speedtest.net%20target=_blank%3E[IMG]http://www.speedtest.net/result/731933773.png
There was a ping utility on the speed test page. Now... what is their ip ;)
No dont answer that.
SteamWake
04-01-10, 05:17 PM
Thanks Greentimbers. :up:
Guess I'd better start testing the ole brain out, probably get ponged instead of pinged. :o
Dog-gone computers anyway. :wah:
Wait till you see some noops :har:
SabreHawk
04-01-10, 05:36 PM
Interesting thread, I hadn't ever tested mine as I never felt a need to given that comcast is pretty well known to be quite fast. But since I was looking, I did anyway. Wow, almost up there with Neal's.
http://www.speedtest.net/result/768830103.png (http://www.speedtest.net)
Although I see what ya'all mean about distance. I tested again to Bucharest and wayyyy different.
http://www.speedtest.net/result/768838805.png (http://www.speedtest.net)
Sailor Steve
04-01-10, 05:50 PM
http://www.speedtest.net/result/768841393.png (http://www.speedtest.net)
Too bad it's the library's T-line.
:rotfl2:
SabreHawk
04-01-10, 06:34 PM
I geuss though that how well any of our ISP can do pertaining to SH5 would be just where in the world it has to connect to.
So the question is really at least from what I figure, is just what UBI server you must connect to. And does this do a hop thing from one to another, or is it direct from me to them such as the trip from my computer all the way to Romaina.
Without knowing, I dont think any test really shows the true story.
mcarlsonus
04-01-10, 06:46 PM
http://www.speedtest.net/result/768872035.png
Time Warner Kansas City cable modem (test performed with EVERYTHING closed and Slim Jim Bachelor Chow in mouth...)
Sledgehammer427
04-01-10, 06:56 PM
http://www.speedtest.net/result/768881700.png
nuff said:nope:
BTW: believe it or not SHV works just fine
I've had two disconnects of less than a minute plus the first weekend not being able to get on. Since then DRM has been a non-issue
http://www.speedtest.net/result/768933926.png (http://www.speedtest.net)http://www.speedtest.net/result/768936733.png (http://www.speedtest.net)
Sorry Sledgehammer but I gotta laugh, :salute:
Nafod81
04-01-10, 09:37 PM
I understand what the purpose of this thread was when it started. But I don't see a link to SHV.
kylania
04-01-10, 09:40 PM
I understand what the purpose of this thread was when it started. But I don't see a link to SHV.
The thread was a discussion about people's quality of connection which is directly tied to how the DRM system that Silent Hunter V has, "OSP", works.
Buddahaid
04-01-10, 10:28 PM
Well here's mine.
http://www.speedtest.net/result/769005211.png
It's hilarious to see this thread to be related to a solo game :doh: SH5 should be a mmo...
KiwiVenge
04-02-10, 02:14 AM
http://www.speedtest.net/result/769133558.png (http://www.speedtest.net)
THE_MASK
04-02-10, 02:21 AM
I have save gamesync turnrd off and it takes 1 second from when i get the syncing save games till when it disapeares . The gamehas never disconnected . I have 120gig amonth . Too many easter beers . happy easter everyone . I woyuld rather not have dsp though .
So sad really. All this talk of internet speeds and bandwith and ping times... for a single player subsim. :down:
It's hilarious to see this thread to be related to a solo game :doh: SH5 should be a mmo...
Oops just saw your post. Exactly.
himlaviz
04-02-10, 07:01 AM
http://www.speedtest.net/result/769337496.png (http://www.speedtest.net)
Syncing of savegames seem to take a few seconds.
Nordmann
04-02-10, 07:41 AM
http://www.speedtest.net/result/769369975.png (http://www.speedtest.net)
This is with a 4MB (if I'm lucky) connection. Not exactly the most stable, but I haven't had any problems with disconnects for the past few months. Nor have I experienced any problems with Uplay, which hopefully will remain the case.
I do not synch my save games either, so load times are quite fast.
mr chris
04-03-10, 05:37 AM
http://www.speedtest.net/result/770344110.png
Have had no trouble playing SH5 so far.
Jimbuna
04-03-10, 06:32 AM
Speeds fluctuate depending on time of day and what I've got running in the background (which is always something or other).
Below figures are for a 20MB connection....tried the latest 50MB connection on a 3 month trial basis but didn't think the extra bandwidth was worth another tenner per month so cancelled at end of trial.
[/URL]
[URL=http://img42.imageshack.us/i/test1z.jpg/]http://img42.imageshack.us/img42/6962/test1z.jpg (http://img133.imageshack.us/i/test1j.jpg/)
http://img218.imageshack.us/img218/6492/test2za.jpg (http://img218.imageshack.us/i/test2za.jpg/)
http://img100.imageshack.us/img100/2092/test3s.jpg (http://img100.imageshack.us/i/test3s.jpg/)
http://www.speedtest.net/result/768881700.png
nuff said:nope:
BTW: believe it or not SHV works just fine
I feel for ya. I was on hughesnet for a few years.
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