Log in

View Full Version : Lucky Bastard: Screenshot and Footage


urfisch
02-27-10, 04:56 AM
All lucky bastards, who got this game before 4th of march, please share your experiences and post some screens and footage of the things, we havnt seen already!!!

thanks a lot in the name of subsim community!

:yeah:

jwilliams
02-27-10, 05:01 AM
Theres already a sticky for this.

http://www.subsim.com/radioroom/showthread.php?t=162521

THE_MASK
02-27-10, 05:08 AM
The game must be that good they have forgoten about the rest of the world :O:
Oh well , its getting late so vegemite on toast time and then bed . goodnight .

Jimbuna
02-27-10, 07:06 AM
Theres already a sticky for this.

http://www.subsim.com/radioroom/showthread.php?t=162521

There's nothing been posted over there......yet http://www.psionguild.org/forums/images/smilies/wolfsmilies/whistle.gif

The Enigma
02-27-10, 07:07 AM
There's nothing been posted over there......yet http://www.psionguild.org/forums/images/smilies/wolfsmilies/whistle.gif

Neither in here :rotfl2:

urfisch
02-27-10, 09:58 AM
http://www.marinesims.de/wbb2/thread.php?threadid=11936&sid=68addb1bd00664536a6850f7ad1892b9# (http://www.marinesims.de/wbb2/thread.php?threadid=11936&sid=68addb1bd00664536a6850f7ad1892b9)

another vid, from the final release version as it seems...the dialogues are stupid...and look how the cook is turning all the time you speak to him. and also this "going through" the crew...is a fail in my opinion.

but take a look...

The Enigma
02-27-10, 10:05 AM
http://www.marinesims.de/wbb2/thread.php?threadid=11936&sid=68addb1bd00664536a6850f7ad1892b9# (http://www.marinesims.de/wbb2/thread.php?threadid=11936&sid=68addb1bd00664536a6850f7ad1892b9)

another vid, from the final release version as it seems...the dialogues are stupid...and look how the cook is turning all the time you speak to him. and also this "going through" the crew...is a fail in my opinion.

but take a look...

Nice find. Thanks for sharing.

The German language sounds OK to me.

Heretic
02-27-10, 10:07 AM
With the cramped quarters, I think moving through the other crew members is a necessary concession to gameplay. It's either that or have them constantly blocking your path.

Wraithe
02-27-10, 10:22 AM
With the cramped quarters, I think moving through the other crew members is a necessary concession to gameplay. It's either that or have them constantly blocking your path.

The real way to deal with it would have been a animation that moved them to the side whenever the captain came close =P

The General
02-27-10, 10:35 AM
I can't believe how blasé people are here, this game looks ****ing incredible! Go play silent hunter 3 and you'll see how primative it looks now.

Wraithe
02-27-10, 10:41 AM
I can't believe how blasé people are here, this game looks ****ing incredible! Go play silent hunter 3 and you'll see how primative it looks now.

A ferrari or lamborgini sure looks good as well but when it hits a wall it sure doesn't protect you any better than your average car. And it sure doesn't look good after that.

Mikkow
02-27-10, 10:58 AM
The gameplay video shows a lot of great things which are just what I was hoping for. The whole sub, being captain, moving about, interacting with crew even. Check out the now seamless transitions from outside to inside and vice versa. Standing up in the tower looking down looks really nice, several floors down.

The animations are VERY glitchy/buggy however. Looks unfinished.

I hope that DRM gets removed so I can buy this at some point.

Florent
02-27-10, 11:46 AM
Looks formidable, many things that were likely to be are now confirmed and... whiners are ridiculous now:salute: I eargerly waiting for the game on 4 or 5 March.

rcjonessnp175
02-27-10, 12:45 PM
I agree this game looks awesome cant wait, i like realism as much as the next guy, but i believe that sh5 is upping the bar by a large margin, and its going to be ridiculous when the modders get their hands on it:rock:

Schultzy
02-27-10, 04:20 PM
Nothing to add, other than @JWilliams, I am 'borrowing' your sig-gif ;) Nice work. :up:

The General
02-27-10, 05:12 PM
A ferrari or lamborgini sure looks good as well but when it hits a wall it sure doesn't protect you any better than your average car. And it sure doesn't look good after that.This is a poor analogy. You can crash a modern Ferrari or Lambo at very high speeds and be ok, mainly thanks to the construction using modern composites. They cost alot more for a reason. SH5 is obviously superior to SH3. :|\\

longam
02-27-10, 05:28 PM
I.m looking forward to playing this all next weekend.

msalama
02-27-10, 06:02 PM
SH5 is obviously superior to SH3. :|\\Yah, but then a Lambo is _NOT_ a Wartburg v2... which SH5 may, on the other hand, very well turn out to be :ping:

I mean, still no independent engine / motor control for example? Meaning we still can't order, say, half power forward on the port diesel and back slow on the starboard one when turning? And still no running on electrics while surfaced?

S**t, I'll buy me a Lamborghini instead of SH5 then I think :rotfl2:

Schunken
02-28-10, 03:33 AM
I agree run electric on surface ca n be a tactical advantage.

But I do not understand the advante of run one shaft forward and one back on a sub. They have only to shafts because the engine power of one diesel was "low". If it would such a big point they would not change design to one screw in modern subs, isnt?

Call be dumb but compared to the lenght and mass of a sub the two screws are very close together. Will the water flow not create 90% carvitation and only a 10% turning advantage in trade off a big loss of speed?

..even you will outturn mostly all surface threads with only rudder actions...

I mean isnt it better go as far as possible before these cans detonate?

Ok, you can conserve fuel by running only on one screw...in trade of speed.


Andreas

Sailor Steve
02-28-10, 04:41 PM
But I do not understand the advante of run one shaft forward and one back on a sub. They have only to shafts because the engine power of one diesel was "low". If it would such a big point they would not change design to one screw in modern subs, isnt?
The main advantage to having independent propellors was manuevering in harbors. Running one backwards dramatically increases your turning ability. In combat it takes time to relay the order and get the deed done. By the time an engine is reversed it's usually too late for it to matter anyway.

For the sake of graphics it would be need to see a damaged engine shut down for repairs, but it's hardly a game-killer.