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View Full Version : How many Sub types in SHV


martinchi
02-25-10, 05:44 AM
just this question,I only see 3types,
VIIA,B,C.I want to know the others

Ship Hunter
02-25-10, 05:47 AM
Types are:

Type VIIA, Type VIIB, Type VIIC and Type VIIC/41

THE_MASK
02-25-10, 05:48 AM
there the types , fully renderered ones too .

Letum
02-25-10, 06:06 AM
One type. VII
Four sub-types. A,B,C and C/41

Michal788
02-25-10, 06:08 AM
Im wondering why they not have the c/42?
It is also a VII type.

Letum
02-25-10, 06:15 AM
Im wondering why they not have the c/42?
It is also a VII type.

Because the game ends in 1943.

MGR1
02-25-10, 06:15 AM
The c/42 was a projected version that would have entered service in 1945 or so.

As it falls outwith the time period the game covers, and it never saw service, that will be the reason it's not in.:03:

Mike.

Michal788
02-25-10, 06:19 AM
aha ok thnks.:up:

oscar19681
02-25-10, 06:59 AM
Types are:

Type VIIA, Type VIIB, Type VIIC and Type VIIC/41

Forget about the VIIB since the VIIB ingame is just a VIIC with a wire cutter because the model has the VIIC conning tower.

ichso
02-25-10, 07:02 AM
Forget about the VIIB since the VIIB ingame is just a VIIC with a wire cutter because the model has the VIIC conning tower.
... and most likely different performance, so don't forget about it too fast ;)

oscar19681
02-25-10, 07:16 AM
... and most likely different performance, so don't forget about it too fast ;)

Yes i know. But whats the difference if they messed up the visual part of the VIIB (the conning tower)

ichso
02-25-10, 07:20 AM
Yes i know. But whats the difference if they messed up the visual part of the VIIB (the conning tower)

Yes it might be annoying. But maybe one won't recognize it too much.
Or it might even be fixed in an early patch if they just adjust the VIIB model to the VIIA tower. Hopefully.

msxyz
02-25-10, 11:28 AM
where are types VIID and F? :O:

PL_Andrev
02-25-10, 11:36 AM
just this question,I only see 3types,
VIIA,B,C.I want to know the others

No problem.
British U class (non-playable).