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View Full Version : Will SH5 saves be stable because they are online ?


THE_MASK
02-24-10, 06:37 PM
Will SH5 saves be stable because they are online ? I had a terrible time with SH3 saves and the game throwing me to desktop . The SH4 huge save bug stopped me playing that as well . Will the SH5 saves have to be spot on with this auto sync saving online ?

Mud
02-24-10, 06:45 PM
This is the year 2010.
Computer problems are gremlins from the past.









:wah: :rotfl2:

Mud

jwilliams
02-24-10, 06:49 PM
From my understanding SH5 will save first on your harddrive, then upload that save to ubi and sync them.
So as long as the upload and sync of save dont use full bandwidth then OSP should still be able to talk to ubi.... if saves do use full bandwidth(which is unlikely) then game may pause til upload/ download is complete and OSP can talk to ubi again.

And as for corupt saves..... how many files have you downloaded and found them to be corupt.... it can happen but its fairly low from my experance.

JU_88
02-24-10, 06:50 PM
mmmm what happens if and when the DRM is patched out? saves will be local i take it?

jwilliams
02-24-10, 07:10 PM
They are already saved localy....you can even turn cloud saves off.

If they patch to remove OSP from game. Then this patch would just tell the game not to look for Ubi's permition to continue.

e.g.
1. game asks Ubi every 5mins if it can continue
2. if no reply from ubi then pause
3. wait until OSP hears from ubi (if yes goto step 1.) (if no goto step 4.)
4. if pause < 20mins (goto step 3.)
5. if game is paused > 20mins exit to desktop

JScones
02-24-10, 07:43 PM
I'm 100% certain that SH5 save games will be just as stable as they were in previous versions.





Oh, wait. :hmm2:

JU_88
02-24-10, 07:49 PM
I'm 100% certain that SH5 save games will be just as stable as they were in previous versions.
Oh, wait. :hmm2:

:haha:... in all fairness, I do recall the devs saying that the save system has been given an over haul, time will tell i guess.

frenema
02-24-10, 07:52 PM
SH3 loading time was already long enough... Now imagine loading your games from some foreign server online.

Vikinger
02-24-10, 08:11 PM
I think most of the saves will be stored localy on our computers and just a verification code will be transmitted.

Nearly the same is it works if you use steam and games you bought through them.

frenema
02-24-10, 08:18 PM
I think most of the saves will be stored localy on our computers and just a verification code will be transmitted.

Nearly the same is it works if you use steam and games you bought through them.

Nope. Ubisoft stated that their wonderful OSP will allow players to install the game on 100 computers and load their progress from any one of them, and that will be impossible to do if only the verification code is sent to their server, right? So it's going be saving/loading for 5~10 minutes for the players I'm afraid. :nope:

Vikinger
02-24-10, 08:28 PM
Nope. Ubisoft stated that their wonderful OSP will allow players to install the game on 100 computers and load their progress from any one of them, and that will be impossible to do if only the verification code is sent to their server, right? So it's going be saving/loading for 5~10 minutes for the players I'm afraid. :nope:

Ohh didnt know that. Well i just hope then that they will have some stable servers that can handle the loading, or it all will fall down.

I would hate to se that when i get home after a long day at work, just to find out that the servers are down and i cant play the game when i want to and have the time to do so.

jwilliams
02-24-10, 08:47 PM
Nope. Ubisoft stated that their wonderful OSP will allow players to install the game on 100 computers and load their progress from any one of them, and that will be impossible to do if only the verification code is sent to their server, right? So it's going be saving/loading for 5~10 minutes for the players I'm afraid. :nope:

Sorry but your wrong.... You can chose to not to upload your saves. But of cause this would limit playing (loading saves) from any of the other 99 computers that you've install the game too :-

http://www.computerandvideogames.com/article.php?id=235290
Some people are inferring that your savegames are only stored online - that's not the case. You can set the Ubisoft Game Launcher not to upload your saves, and even if you permit it, it seems the saves are made locally first and then uploaded when you exit the game. Whichever setting you choose, you still need to be online to launch or play the game.

jwilliams
02-24-10, 08:56 PM
I would hate to se that when i get home after a long day at work, just to find out that the servers are down and i cant play the game when i want to and have the time to do so.

Yes this is still a big possiblity, The way OSP works is...
If for ANY REASON you cant talk to server, the game wont work. :nope:

SteamWake
02-24-10, 10:06 PM
I'm 100% certain that SH5 save games will be just as stable as they were in previous versions.





Oh, wait. :hmm2:


OMG soda through nose time.

Letum
02-24-10, 11:01 PM
Back to the original question:

Will SH5 saves be stable because they are online ? I had a terrible time with SH3 saves and the game throwing me to desktop . The SH4 huge save bug stopped me playing that as well . Will the SH5 saves have to be spot on with this auto sync saving online ?

SH3 and 4 did not have save problems because the saves where corrupt.
It was the programming that made and loaded the saves that was at fault,
not the saves them selves.
Files spontaneously becoming faulty is a very rare phenomenon. You are
far more likely to just have a HDD failure. So, no, your saves will not be
more reliable. If the programming that made and loaded the saves is still
poor, you will still have problems, where ever your saves are stored.

THE_MASK
02-24-10, 11:14 PM
Back to the original question:



SH3 and 4 did not have save problems because the saves where corrupt.
It was the programming that made and loaded the saves that was at fault,
not the saves them selves.
Files spontaneously becoming faulty is a very rare phenomenon. You are
far more likely to just have a HDD failure. So, no, your saves will not be
more reliable. If the programming that made and loaded the saves is still
poor, you will still have problems, where ever your saves are stored.
Right , so i should have suspected dodgy hard drive and overall crappy system . Right so a stable system helps to start with then . over .

Letum
02-24-10, 11:25 PM
Right , so i should have suspected dodgy hard drive and overall crappy system . Right so a stable system helps to start with then . over .


No. A hard drive that is corrupting files will corrupt your SHx saves, but it
will also not let you run windows quite quickly. If your saves are becoming
corrupted occasionaly, then so will important windows files.

Any problems you had with SH3 saves are the result of poor programing in
the SH3 program. Not HDD corruption.

THE_MASK
02-24-10, 11:28 PM
Ok , well lets hope better saves format in SH5 and my better system = no corrupted saves .over and out .

Highbury
02-25-10, 01:41 AM
I don't think DRM/OPS will affect this at all. We will just have a backup of our corrupt save :up:

Seriously though, can't know until we try it.

utops
02-25-10, 03:19 AM
Save upload to Ubi...
IIRC this feature/failuture is optional,not a must.
I read this somewhere... :roll:

Galanti
02-25-10, 07:48 AM
I've never had save game problems in either SH3 or SH4 by following three basic rules: Save only when surfaced, never save when within sight of another vessel, and save only from the map screen.

I realize many people like to save just before a torpedo shot, and then reload if the results are not to their satisfaction, but that kind of play never held any appeal for me. Though of course, any game should allow the player to save anywhere and under any circumstances. Be thankful we don't have some craptastic console checkpoint system in place. Yet.

mheil
02-25-10, 08:36 AM
I try to save with those 3 rules in mind but its not always possible- the real world call too often.
Supposdly the game will make a save if you are in the middle of playing the game and it losses the server - what happens if this is right when you have a torp in the water or are close to a ship? I know when I played SH3 or SH4 if I was close to a destroyer and wasn't detected and made a save if I reloaded that save there was a good chance the ship would notice me right away. All that time and effort on making the stealthy approach would be for naught! It would drive me crazy. I hope this is what they mean by fixing the save game.

jwilliams
02-25-10, 02:51 PM
If the game does Autosave's then they better have fixed the save bugs from previous games!

If the OSP doesn't autosave then do i lose all the progress since i last manualy saved?

Could have been playing for over 2 hrs since last save and connection drops out. If you cant save when not connected does that mean you lose the last 2hrs of progress?

Heretic
02-25-10, 02:59 PM
If the game does Autosave's then they better have fixed the save bugs from previous games!

If the OSP doesn't autosave then do i lose all the progress since i last manualy saved?

Could have been playing for over 2 hrs since last save and connection drops out. If you cant save when not connected does that mean you lose the last 2hrs of progress?


Save early, save often. Good advice for most games, I always thought. Moreso, with games that you have particular concerns about.

I believe it saves to your HD and uploads to their server, rather than saves to the server directly. Can you save if not connected? Good question. We'll know in a few days.

kylania
02-25-10, 03:00 PM
I would hate to se that when i get home after a long day at work, just to find out that the servers are down and i cant play the game when i want to and have the time to do so.

This will happen. 100% guaranteed that it will. Ubisoft will simply say "sorry for the inconvenience."

tater
02-25-10, 03:15 PM
It can only be LESS stable since it adds another set of complications. A "good save" is meaningless if you cannot use it because someone, someplace kicked out a cable.

The Enigma
02-25-10, 03:20 PM
Will SH5 saves be stable because they are online ? I

Of course, they will be saved at the UBI server and that precious data is worth $$$$ (to them) :O:

Firebird
02-27-10, 03:35 AM
SH3 loading time was already long enough... Now imagine loading your games from some foreign server online
Luckily the loading process was overhauled in SH4 :). I guess it just depends on the bandwith Ubi provides for downloading your saves... the system will be used for Assassins Creed 2 and whatnot, so I'm assuming it won't be that slow.