View Full Version : New video fom Gamestar.de
Knollepops
02-17-10, 07:55 AM
The german magazin Gamestar uploaded a new video from the preview version of SH5.
http://www.gamestar.de/index.cfm?pid=1589&pk=13460
Darkreaver1980
02-17-10, 08:04 AM
Wow, now im so glad that i preordered the game. Cant believe how good the visuals are! Did you see that flooding in the sub? Impressive!
The Enigma
02-17-10, 08:07 AM
And for all posters who have been asking for the flooding:
http://www.xs4all.nl/~anjns/subsim/flooding.jpg
onelifecrisis
02-17-10, 08:17 AM
Thanks Knollepops! Watching...
Snake Man
02-17-10, 08:18 AM
Could someone please put that video on youtube, please?
Kapitanleutnant
02-17-10, 08:20 AM
http://img21.imageshack.us/img21/9649/poop2z.jpg
WELL THE BOAT IS FLOODING, GUESS WE'LL JUST SIT HERE AND TAKE A LITTLE BREAK
:zzz:
Looks good!
All we need is __________(auto-censored)
Lovely looking flooding... :)
onelifecrisis
02-17-10, 08:26 AM
http://img21.imageshack.us/img21/9649/poop2z.jpg
WELL THE BOAT IS FLOODING, GUESS WE'LL JUST SIT HERE AND TAKE A LITTLE BREAK
:zzz:
:haha:
Yeah, that is a bit daft. Let's hope the final version is an improvement.
cherbert
02-17-10, 08:27 AM
My god that looks awesome!
I always assumed that going into your uboat would be a loading screen but boy have they surpassed my expectations! Seamless transition from outside to inside the boat!!!
And the flooding looks amazing.
oscar19681
02-17-10, 08:30 AM
After the 25 second commercial it refuses to load. I wanted to download it but i needed to be a member. can,t say its not good marketing.
Gunnodayak
02-17-10, 08:31 AM
Simply horrible, arcade RPG style game ...
The video ends up saying "AB ENDE MÄRZ", i.e. from the end of march. No longer 4th march release, or different release date for germany, or simple error from the reviewer? :hmmm:
cherbert
02-17-10, 08:37 AM
Simply horrible, arcade RPG style game ...
You gonna spout your bs in every thread?
Gunnodayak
02-17-10, 08:39 AM
You gonna spout your bs in every thread?
I think I have the right to express my opinion, don't you think? Maybe you need to be reported for insulting me. I am not gonna insult you back, because that would be rude and politically incorrect.
cherbert
02-17-10, 08:45 AM
I think I have the right to express my opinion, don't you think? Maybe you need to be reported for insulting me. I am not gonna insult you back, because that would be rude.
Do what you like. I don't care for your opinion. If you want to voice your opinion then start your own thread to do so - that way I can ignore it. Stop polluting other threads with unfounded negativity.
If Neal wants to start banning people who actually support the game and like the game over negative naysayers then that's his decision.
Simply horrible, arcade RPG style game ...
Could have been worded more politely towards the Sh5 fans, but OK it's your opinion.
Maybe you need to be reported for insulting me
Did that myself
I am not gonna insult you back, because that would be rude and politically incorrect.
Excellent response, that's the spirit here :up:
oscar19681
02-17-10, 08:49 AM
Ok seen it now and its looks very promissing. But one thing that worries me is that the guy said that one of the negative things left over from the previous version is that you still cant click on the instruments in the 3-d interieur. I hope they didnt make the mistake again of leaving this out. It would be a total immersion killer if i was forced to do everything with the horrible interface!
Gunnodayak
02-17-10, 08:49 AM
Do what you like. I don't care for your opinion. If you want to voice your opinion then start your own thread to do so - that way I can ignore it. Stop polluting other threads with unfounded negativity.
If Neal wants to start banning people who actually support the game and like the game over negative naysayers then that's his decision.
It's not about banning somebody who supports the game, it's about banning somebody who insults other members, like you did with me. I've learned my lesson, I was banned when I've said my opinion about somebody in a direct and maybe somehow rude way, why wouldn't you?
And I am not gonna continue this conversation here, the viewers don't need to see that. If you want to tell me something, tell me in private message, OK?
Ship Hunter
02-17-10, 08:50 AM
The video ends up saying "AB ENDE MÄRZ", i.e. from the end of march. No longer 4th march release, or different release date for germany, or simple error from the reviewer? :hmmm:
Just a mistake in the Video. Release is still 2nd March in the US and 4th March in Germany (and other European Regions).
Lanzfeld
02-17-10, 08:50 AM
Well I must say that I will give a +1 for the engine room. This is rare for me.
Still no sale because of DRM.
oscar19681
02-17-10, 08:51 AM
I think I have the right to express my opinion, don't you think? Maybe you need to be reported for insulting me. I am not gonna insult you back, because that would be rude and politically incorrect.
Maybe you should bring you BS to another forum. Its obvious that sh-5 it not for you. Bye!!! :salute:
Simply horrible, arcade RPG style game ...
It would be much more interesting if you wrote what exactly looks horrible to you. That way an argument could start instead of insults and re-insults ;).
Are you bothered by RPG elements, arcadelike elements ? And why ? (And so on...)
609_Avatar
02-17-10, 08:52 AM
If Neal wants to start banning people who actually support the game and like the game over negative naysayers then that's his decision.
I'm sure that would never be the reason why Neal would ban someone. People get banned simply because of their posting behavior, not their point of view or opinion.
cherbert
02-17-10, 08:54 AM
It's not about banning somebody who supports the game, it's about banning somebody who insults other members, like you did with me. I've learned my lesson, I was banned when I've said my opinion about somebody in a direct and maybe somehow rude way, why wouldn't you?
And I am not gonna continue this conversation here, the viewers don't need to see that. If you want to tell me something, tell me in private message, OK?
I've apologised to you privately. I guess it was a bit over the top. I never meant to offend.
martes86
02-17-10, 08:54 AM
2nd March in the US? What tha...? The game is made in Europe, but the US gets it first anyways?... I'll never understand (nor agree with) that.
It's one more item to the list of the "guide for crappy marketing". :damn:
Well I must say that I will give a +1 for the engine room. This is rare for me.
Diesels on all ahead flank look great, with engine vibrations and everything. :)
Now if only they add the fourth guy on the CT...
Gunnodayak
02-17-10, 08:57 AM
Maybe you should bring you BS to another forum. Its obvious that sh-5 it not for you. Bye!!! :salute:
Sorry to be off topic, but it seems that some are allowed to insult others, while some aren't. I won't continue this argue, which is not an argue from my point of view, I was just saying that for me the game looks awful as a simulator game, it 's probably just an interesting arcade RPG style game. Please ignore my previous posts in this thread.
Gunnodayak
02-17-10, 08:59 AM
I've apologised to you privately. I guess it was a bit over the top. I never meant to offend.
OK cherbert (http://www.subsim.com/radioroom/member.php?u=217179), that's fine with me. All I think is that we can express different opinions without offending each other.
609_Avatar
02-17-10, 09:04 AM
Finally got to watch the video... (I have a "fast" "stable" connection but it kept pausing and I had to wait for more of it to download before it would finish).
I also like the flooding! Graphics look good. I don't care for the little yellow aura around the guy you're talking to or the silly quote box that pops up, and I'm not too excited about the periscope interface (the first mod idea posted in the new mod forum is just up my alley!). I do like the new map look! I'm not sure how much I'll be visiting different parts of the boat as captain as I'll be busy with more important things like sinking ships. :) So I don't know how worthwhile, for me anyway, all that time that was spent on a lot of the interior, but that's just the way I play the game.
Thanks for the link!
The Enigma
02-17-10, 09:04 AM
http://img21.imageshack.us/img21/9649/poop2z.jpg
WELL THE BOAT IS FLOODING, GUESS WE'LL JUST SIT HERE AND TAKE A LITTLE BREAK
:zzz:
May be those guys are very highly trained, that even in moments like these
(a flooding sub), they remain calm and wait for captain's orders :haha:
surely they vould have found a more subtle way of crew members aknowledging your commands other those hideous speech bubbles, and the way the things you can interact with are outlined could be more subtle too.
Hopefully modders will deal with that but other than that it looks very good lets just hope the sim part matches the eye candy ( cause atm we dont really know for sure how it will play as a sim )
Anyways am onboard an looking forward to March :)
Arrakis
02-17-10, 09:20 AM
Has anyone noticed if the crew if talking??
from that video and the others posted by Neal I've only seen the crew nodding or turning their head without reactions to the captain orders.
for a total interactive crew simulation, it looks like we'll be quite alone in the sub with guys that communicative.....
Hmm maybe the player forgot to give the order "battlestation". I noticed this order in one of Neals vids.
piri_reis
02-17-10, 09:21 AM
Flooding is neatly done, cracked valves and electric sparks; Diesel room is pretty awesome.
The crew sitting idle while under flooding situation had been mentioned in an earlier preview, they wait till you assign them to a repair team (hopefully animated). This might be fixed in the release version or will be patched/modded.
Under the hood, lots of added functionality and interaction code, these will allow the modders to get creative, things that devs started/left unfinished can be realized.. Of course there are still funny stuff, why is the damn periscope still raised on surface, bet you this is a preview bug... Overall the excitement continues to rise :ping:
oscar19681
02-17-10, 09:22 AM
Has anyone noticed if the crew if talking??
from that video and the others posted by Neal I've only seen the crew nodding or turning their head without reactions to the captain orders.
for a total interactive crew simulation, it looks like we'll be quite alone in the sub with guys that communicative.....
i,m wondering this myself. Either its because its still a preview version or the crew members dont say anything exept what is shown it the dialog boxes .
onelifecrisis
02-17-10, 09:23 AM
i,m wondering this myself. Either its because its still a preview version or the crew members dont say anything exept what is shown it the dialog boxes .
Same concern here. I too wonder if this is a "preview" thing.
oscar19681
02-17-10, 09:24 AM
Same concern here. I too wonder if this is a "preview" thing.
It would be a serious immersion killer if it was so .
cherbert
02-17-10, 09:32 AM
Same concern here. I too wonder if this is a "preview" thing.
I would be amazed if looking at the effort they have put in elsewhere they would choose to go down the router of silent acknowledgement from the crew!
I too hope this just a preview thing.
The other thought I had was maybe the ... in the balloons is a placeholder for language files? But even then I hope thats an option and there will be voices.
Worst case scenario it can be modded - there are plenty of sound bytes of english and german voices from movies and also SH3/4 and the community.
Arrakis
02-17-10, 09:34 AM
It looks like the crew will have the same behavior as SH3 characters...except that in SH5 there will be more of them...
That would indeed be an immersion killer without any sounds, conversations or shouting during crash dives... The title would be like SH3 --> with time you don't even look to your crew anymore.
Let's hope Onelifecrisis is right....it has to be a preview thing!
java`s revenge
02-17-10, 09:48 AM
Nice video.
The only thing i want to write is that i will buy this game.:woot:
Nice video.
The only thing i want to write is that i will buy this game.:woot:
Mich aus :O:
Heretic
02-17-10, 10:31 AM
It will interesting to see what can be done with the crew in terms of numbers and animations without making a clipping nightmare. I don't know what what would be better, a relatively static crew, a la SHIII/IV, or a bunch of more dynamic guys occasionally sticking their arms through walls and each others' heads. :hmmm:
mookiemookie
02-17-10, 10:46 AM
The crew lounging in their bunks while the ship is sinking around them is a huge "wtf?". I really hope something is done about that in the release version.
Heretic
02-17-10, 10:53 AM
2nd March in the US? What tha...? The game is made in Europe, but the US gets it first anyways?... I'll never understand (nor agree with) that.
It's one more item to the list of the "guide for crappy marketing". :damn:
You have to understand, we Americans have very delicate egos, and getting served before everyone else is very importantant for our self esteem. :D
Sailor Steve
02-17-10, 11:02 AM
Sorry to be off topic, but it seems that some are allowed to insult others, while some aren't. I won't continue this argue, which is not an argue from my point of view, I was just saying that for me the game looks awful as a simulator game, it 's probably just an interesting arcade RPG style game. Please ignore my previous posts in this thread.
Actually anybody who insults or attacks anybody gets a warning, then gets into trouble. It isn't always apparent or obvious, but it happens.
I would like to address your comment, and your opinion. Someone else asked what it was that you didn't like about it, and I would like to know as well. I will disagree with your wording though, as "Arcade" and "RPG" are two very different things. RPG is something they were actually going for, but "arcade" it definitely isn't.:sunny:
Safe-Keeper
02-17-10, 11:09 AM
http://www.xs4all.nl/~anjns/subsim/flooding.jpg"Would you kindly pick up a wrench or something?"
The Enigma
02-17-10, 11:13 AM
:haha:
or something like:
"Hey, you over there, what about getting a towel and try stopping the damn water coming in..."
:woot:
Galanti
02-17-10, 11:22 AM
, but "arcade" it definitely isn't.:sunny:
Maybe, but you have to admit someone just having a peak could get that impression from the 9-speed transmission control for speed and the digital depth readout. And the speech balloons. :damn:
Can't see the video yet, but the flooding looks pretty sweet. I hope the damage control routines are better out of the box than in SH4, there some pretty hairy damage modelling bugs for a while.
Gunnodayak
02-17-10, 11:23 AM
Actually anybody who insults or attacks anybody gets a warning, then gets into trouble. It isn't always apparent or obvious, but it happens.
I would like to address your comment, and your opinion. Someone else asked what it was that you didn't like about it, and I would like to know as well. I will disagree with your wording though, as "Arcade" and "RPG" are two very different things. RPG is something they were actually going for, but "arcade" it definitely isn't.:sunny:
I've sent you a private message, I don't think here is the place for this kind of issues.
mookiemookie
02-17-10, 11:24 AM
I've sent you a private message, I don't think here is the place for this kind of issues.
Not the place to discuss why you think its arcade-y or RPG?
frau kaleun
02-17-10, 11:25 AM
:haha:
or something like:
"Hey, you over there, what about getting a towel and try stopping the damn water coming in..."
:woot:
"A cork! A cork! My kingdom for a cork!"
Gunnodayak
02-17-10, 11:28 AM
Not the place to discuss why you think its arcade-y or RPG?
It's about the insulting stuff, not about the arcade/RPG direction of the game, just in case you didn't noticed it.
Sailor Steve
02-17-10, 11:45 AM
Then why bring it up in the first place? My post was in response to yours.
Gunnodayak
02-17-10, 11:49 AM
Then why bring it up in the first place? My post was in response to yours.
I was answering to mookiemookie's post. A question should not remain without its answer, in most of the cases, I believe. And I will not ask you: "Don't you think the same?", because I simply want to end this discussion, I think it will not go anywhere.
If the video takes time to load, let it hiccuo to the end, then click the replay and it will roll non-stop.
(a non-DRM announcement :D)
Since the U-Boat in the video was being attacked by a destroyer on the surface the flooding does not seem that realistic.
It would not have been under so much pressure :88)
Gunnodayak
02-17-10, 12:37 PM
Since the U-Boat in the video was being attacked by a destroyer on the surface the flooding does not seem that realistic.
It would not have been under so much pressure :88)
Very interesting remark! Indeed, I've never thought about that.
Do you really think that the water pressure would play some relevant role in this kind of damage modeling ?
I've sent you a private message, I don't think here is the place for this kind of issues.
Would you mind copy&pasting this to me too ? Since I asked this question in the first place
Schultz
02-17-10, 12:44 PM
I don't think that the americans will be the first to have game , I think we will be the first :D
Since the U-Boat in the video was being attacked by a destroyer on the surface the flooding does not seem that realistic.
It would not have been under so much pressure :88)
Maybe the boat had to surface due DC damage? It is really hard to tell from this short footage.
capthelm
02-17-10, 12:53 PM
http://img21.imageshack.us/img21/9649/poop2z.jpg
WELL THE BOAT IS FLOODING, GUESS WE'LL JUST SIT HERE AND TAKE A LITTLE BREAK
:zzz:
i agree animation of the crew is quite poor , i was really hoping it would be like there main video, but guess not..
frame rates look worrying in the videos as well?.
apart from that looks not to bad..
Do you really think that the water pressure would play some relevant role in this kind of damage modeling ?
I dont know
I would have expected a U-boat that was being attacked on the surface not to be flooded in this way. This is the kind of damage that I would expect from depth charges when the boat is submerged.
I suspect the destroyer would have damaged the hull in a different way and why was the flooding localised to one compartment??
Sailor Steve
02-17-10, 01:02 PM
I dont know
I would have expected a U-boat that was being attacked on the surface not to be flooded in this way. This is the kind of damage that I would expect from depth charges when the boat is submerged.
I suspect the destroyer would have damaged the hull in a different way and why was the flooding localised to one compartment??
Boat was hit by shell from destroyer. Captain ran below. Boat dived. Water came in hole.
Depth charge damage is likely to loosen pipes and cause leaking/spraying. In a way it did look like that. I suspect that adding flooding was hard enough, let alone adding several different types.
col_Kurtz
02-17-10, 01:22 PM
...these guys is impressive.
I`m in shock, they are not :D Why? Because "...it`s just a game" :woot: Isn`t?
Now serious a little bit, I think... after shots... even light gun... when you heard this noise and you`re hearing flooding. So what? Sit down mate let`s smoke the pipe and sing Always look on the bright side of life? Maybe stand up? Or... simulate panic? They`re waiting what for?!? Doenitz?
I`m just trying to imagine this situation, maybe I`m wrong and I should back to book or movie? ;)
I watched this video again and now I know... "It`s not our station so be cool".
Ende ;)
Tarnsman
02-17-10, 01:43 PM
These are good men, they are just totally worn out! There are only about 12 crewman on the whole boat.
Nicolas
02-17-10, 01:48 PM
Wait a minute, we didn't have flooding or crew animations in sh3 4, now we can't ask for movie like perfection eh :06:
Nordmann
02-17-10, 01:51 PM
Ah, but what is the point of having said flooding if it is handled in a casual and seemingly ridiculous manner? Hell, the SH3 & 4 crews looked more panicked than this!
These are good men, they are just totally worn out! There are only about 12 crewman on the whole boat.
UBI will be releasing a DLC pack for the crew :rotfl2:
I am sure only having a 12 man crew is an important 'feature'
Sailor Steve
02-17-10, 01:59 PM
Wait a minute, we didn't have flooding or crew animations in sh3 4, now we can't ask for movie like perfection eh :06:
SH3 was the first subsim ever to have a 3D crew. People complained that there weren't enough of them and they didn't move.
SH4 vastly improved the crew management, and added more crew when at Battle Stations. People complained that some of them were no longer clickable.
SH5 is adding animated crew and full walk-through. I agree they should do more than just sit there, and maybe the reviewer didn't hit 'Battle Stations'. I don't know.
Schultz
02-17-10, 02:05 PM
If they do too much animations , the PC requirements would be much bigger, and the dimension would be bigger, like Gta 4 it has 16 G
Nicolas
02-17-10, 02:05 PM
Like some people trying to repair, and the others staring at sides with some scary expression. thats would be enough i think.
cardiff
02-17-10, 02:16 PM
This is a submarine game not the Sims, if you want acurate human emotions then get out the house and meet real people!
urfisch
02-17-10, 02:17 PM
And for all posters who have been asking for the flooding:
http://www.xs4all.nl/%7Eanjns/subsim/flooding.jpg
First i thought NICE!!! but as he entered the aft rooms...where the crew is chilling and bored...while the boat is beeing attacked...i thought...fail...
:nope:
col_Kurtz
02-17-10, 02:27 PM
This is a submarine game not the Sims, if you want acurate human emotions then get out the house and meet real people!
Oh... common. It`s a kind of joke. They are looking like guys on the break, that`s it ;)
col_Kurtz
02-17-10, 02:33 PM
Wait a minute, we didn't have flooding or crew animations in sh3 4, now we can't ask for movie like perfection eh :06:
Not perfection but not sitting on the sofa :D
Schultz
02-17-10, 02:33 PM
Maybe they were on :haha: lunch brake
col_Kurtz
02-17-10, 02:36 PM
If they do too much animations , the PC requirements would be much bigger, and the dimension would be bigger, like Gta 4 it has 16 G
I don`t think so. Guys on the bridge in SH4 and UBM moving much more and our PC can care it :)
can someone put this video in youtube please thank you
capthelm
02-17-10, 03:33 PM
least have the guys fixing repairs like sh4..
that glow highlight around the crew is terrible looking as well , thats the first thing to go when the mods come in.
The flooding isn't that good.
Also the crew reaction is not great.
Maybe if you send all men to their battle stations they'll panic:D
THE_MASK
02-17-10, 05:54 PM
Ok , its a preview but why are the watch crew wearing short sleeve shirts when there is ice hanging from the ship bow ?Rather cold i would imagine .
least have the guys fixing repairs like sh4..
that glow highlight around the crew is terrible looking as well , thats the first thing to go when the mods come in.
Agreed, the higlights and the thinkbubbles above the head after dialogues.
urfisch
02-17-10, 06:15 PM
Agreed, the higlights and the thinkbubbles above the head after dialogues.
as i already mentioned some weeks ago...in the preview version the crew is mute...
THE_MASK
02-17-10, 07:15 PM
I would imagine in the released game that you give the order for the crew to fight the flooding and fires .
Will we see water flooding the submarine or fire in 1st person view?
Yes you will, even more you will have to manage the flooding.
Lets hope you have level 3 soup by then .
oscar19681
02-17-10, 07:22 PM
I would imagine in the released game that you give the order for the crew to fight the flooding and fires .
Will we see water flooding the submarine or fire in 1st person view?
Yes you will, even more you will have to manage the flooding.
Lets hope you have level 3 soup by then .
Or level 5 coffee for that matter!
oscar19681
02-17-10, 07:42 PM
Agreed, the higlights and the thinkbubbles above the head after dialogues.
And a correct wardroom ofcourse.
capthelm
02-17-10, 10:58 PM
think i will skip this simulator for now see how it goes with other people first, performance etc patches. my $50 goes to battlefield 2 bad company , being playing the demo and its great, audio is amazing and the visuals are very good for a first person shooter. anyone intrested go to link
http://badcompany2.ea.com/agegate
brett25
02-18-10, 12:53 AM
the visual element is indeed impressive, but Im still worried about the game play and this video does not make me any more confident. The trend in games today is toward rich, Hollywood style 3d visuals and an arcade, scripted, action packed shooter style game play. Many elements get dumb ed down to make for more simplistic action, lest the player get "bored" too easily. Sim fans may be disappointed. While SH4 was a visual improvement over SH3 for example, I ended up playing it a few times and uninstalled it to play SH3, which I play daily.
Oh my god.
You gripers.
First off, the one guy with the extremely thin skin...get some armor. OH and please explain what you meant with your statement that was deservedly panned by others here.
When are people here going to realize that the previews we are getting are from a BETA, hence un improved buggy version of the game (like SH4 was before the patches:)
People wanted flooding, you got flooding. Now people are whining about how the flood damage is not matching the damage the boat took from the destroyer's gun. For crying out loud, you got your flooding. This is a first!!! No other subsim has had flooding like this.
The guys sitting on the bunks as the boat is flooding, has anyone not thought perhaps these guys are injured? Whoa there's a positive thought, they have realistic damage for the crew.
I have seen no one mention the absolute gem among many of this preview. Did you not notice the bridge hatch opens and closes?
Whining about the scope being extended when on the surface. Did it not occur to you nay sayers that perhaps the person playing the game for the preview has no idea about the doctrine that U-boats were to have the scope retracted before surfacing?
The speech bubbles, annoying yes. But how would you suggest to do it? I liked having the speech bar on the bottom of the screen, but there were those that complained about that!!!
The interface. It looks functional, no real complaints, as long as in the 3d view the old round gauges are available, and easily read.
QUIT GRIPING!!! QUIT NIT PICKING!!! This game is a trailblazer, and is going to be quite something.
The only deal killer for me, and that is only slightly, is the DRM crap!!!
JScones
02-18-10, 03:21 AM
I see potential. Assuming moddability is not affected by DRM/OSP, then I think it will be merely a matter of time before some of the cosmetic gripes are "fixed".
I do hope that moddability extends to the very lacklustre crew behaviour though. I've yet to see any excitement. Perhaps they come alive at "battlestations"? One can only hope because if my boat is sinking and I'm watching my crew sit around motionless and expressionless, I think the aim of creating "immersion" would be somewhat lost.
Arrakis
02-18-10, 03:31 AM
as i already mentioned some weeks ago...in the preview version the crew is mute...
Thanks for the answer Urfisch, that was my concern!!
Florent
02-18-10, 03:32 AM
Nice video with bad sea and flooding but the beta used had not the Red Lights when the Captain entered in the sub in the night attack. I suppose that they will be there for the release.
I see potential. Assuming moddability is not affected by DRM/OSP, then I think it will be merely a matter of time before some of the cosmetic gripes are "fixed".
I do hope that moddability extends to the very lacklustre crew behaviour though. I've yet to see any excitement. Perhaps they come alive at "battlestations"? One can only hope because if my boat is sinking and I'm watching my crew sit around motionless and expressionless, I think the aim of creating "immersion" would be somewhat lost.I agree this is one of the main things that concerns me about the game previews so far. Other than that it looks OK and hopefully as you say the minor graphical gripes can be eradicated relatively early on either through patches or mods.
Given the situation that boat appeared to be in, i.e.; one the surface being attacked by British DD's I would have hoped that no-one on the boat would be hanging about in the crew compartment, however harking back to SH3 & 4 if you don't put the entire crew into an action station then I assume the skivers in the crew compartment in the video were "off duty" in game terms. In other words the station they are put in determines their state of "readiness" in game?
Not being able to see what the video maker did prior to the attack by the DD makes it hard to knwo the crew status.
urfisch
02-18-10, 04:35 AM
even in sh3 the crew reacts on attacks...without sending them on battlestations...
:stare:
Heretic
02-18-10, 10:41 AM
One of the previews, I don't recall which one, mentioned that when his sub was hit, one of the crewmen was thrown to the deck. I assume there are triggers for various crew actions/reactions. Judging from the previous games, it's not unreasonable to expect that there'll be opportunity to utilize such things more fully, assuming they're accessable. :hmmm:
Sailor Steve
02-18-10, 10:47 AM
even in sh3 the crew reacts on attacks...without sending them on battlestations...
:stare:
But in SH3 the crew was ugly, and looked like robots.
Oh, wait. The massive complaints from five years ago don't count, because we have new things to whine about now.
I agree with Pythos. Some people are so bent on finding every little fault possible, they can't be bothered to even notice one single good thing.
Jimbuna
02-18-10, 10:52 AM
But in SH3 the crew was ugly, and looked like robots.
Oh, wait. The massive complaints from five years ago don't count, because we have new things to whine about now.
I agree with Pythos. Some people are so bent on finding every little fault possible, they can't be bothered to even notice one single good thing.
But after a little modification some of the peeps looked downright handsome :smug:
Sailor Steve
02-18-10, 10:54 AM
But after a little modification some of the peeps looked downright handsome :smug:
Thanks, Jim. You can brighten up any mood. On the other hand I never cared how they looked anyway. But that's just me.
tonschk
02-18-10, 10:57 AM
:yeah: Cant wait :woot:to Buy Silent Hunter 5 :salute:, And the flooding looks :up: amazing :rock:
Another gem I noticed. Actual shadows. Look at the first part of this vid, look at the forward part of the bridge, the periscope's shadow is clearly visible, and it is aligned with the sun's position!!!
Gads this is gonna kill my system :)
Oh and it sounds like they may have finally gotten the correct sound for the engines, opposed to that stupid sound that has infected all of the SH series.
This DRM does have me worry about mods, though I clearly recall reading from the devs that the game will be moddable. I hope they were not just saying this.
When it comes to the interface, I think it is fine, actually it is small, and does not take up much of the screen. It is more realistic, in a way. The captain didn't have nice round gauges we had in prior versions. The captain had his mind, and barked orders to others who directly interacted with those gauges...which we see are rendered in the 3d view. The only area of concern I have for navigation will be direction, I still want a pop up compass rose, like the one in gwx3.
When I play SH3 GWX, I try my best to remain in 3d view, except when navigating. It would be much easier if the go back of the periscope and nav screen worked properly and kicked you back into the conning tower, and control room respectively.
Sailor Steve
02-18-10, 11:05 AM
:yeah: Cant wait :woot:to Buy Silent Hunter 5 :salute:, And the flooding looks :up: amazing :rock:
Oh no, the flooding looks awful.
Not my opinion, somebody else's. But everybody disagrees.:sunny:
Gunnodayak
02-18-10, 11:43 AM
I agree with Pythos. Some people are so bent on finding every little fault possible, they can't be bothered to even notice one single good thing.
Let's be honest, the improvements regarding graphics are not something that needs to be pointed out as a special thing, in these days, in 2010, it's more than normal to have better game graphics than back in 2005. The things evolve in this area, they cannot stay on the place where they was 10 years ago, for example. As a company in the game industry, you simply cannot have the idea to to try sell a PC game that considers itself to be combat simulation oriented on the market with a graphic worse than the graphics SH5 actually have. It's a minimum and mandatory market requirement. The problems are the things that are harder to configure, the ones related to the simulation, to water dynamics, the way the crew reacts in certain moments, ergonomic commands given and so on. That's why, in my opinion, the eye candy graphics don't need to be praised, it's just NORMAL, a really remarkable thing would have been if they would have managed to succeed in other areas, different than graphics. Some of us expected this game to be a submarine simulator, not a shooter or a RPG and from that comes some of the frustration. Just one part of the frustration, I am not not talking about the other disappointing stuff, like mandatory internet connection and so on.
Oh no, the flooding looks awful.
Not my opinion, somebody else's. But everybody disagrees.:sunny:
And it's not about the flooding itself that it's awful, it's the movie, as a whole, and in its details as well, from the simulation and realism point of view. But I know that some of us wanted immersion and eye candy (RPG/shooter for casual players), and some wanted combat submarine simulation (dedicated ones). From this particular point are coming most of the disagreements.
Maybe there should have been two sections regarding SH5 on subsim forums, Silent Hunter 5 (RPG) and Silent Hunter 5 (submarine simulation). In that way maybe the atmosphere should have been more relaxed in each of the two forums taken in an individual way.
It may be normal, But it is new for this genera of game. We of the subsim community have never seen the flooded interior of our boats. We have never seen our boat stem to stern.
Touting about the graphics advances IS just as important as talking about the game play.
This day and age it is simply not acceptable to put a game out with great gameplay features, but have graphics like those of SH2, or worse flight sim, the original.
concerning flight sims. There were people that complained about virtual cockpits. They considered it "eye candy". I am a pilot, I understand how the structure of the airplane, and the placement of the cockpit transparencies is damned important to being able to see other traffic. I absolutely loathe modders that put a great aircraft up for a fantastic aircraft such as the AN 124, and omit a virtual cockpit which makes the visibility of this plane (that in real life has only a forward visible range, no up no down, no rear), that of wonder woman's invisible plane!!!! In a combat sim this is an absolute killer of immersion. There are times when the adversary is blocked to your vision by a canopy frame.
The same goes for a subsim. Aside from the exterior view (which I do want, I want to see my boat, end of subject. :)). I do not want to have an unrealistic interior. I also want to have realistic orders, and ship behavior. The whole enchilada that one would expect with a realistic simulator.
As far as this being an RPG. What the hell are you on about? YES!!! A submarine simulation IS a role playing game. Your virtual self should stand a chance of getting killed, just like the real thing. You are playing the skipper of a boat full of crew. That unit is then used to take out other, similar units. If you as captain choose to stay on the bridge as shells fly, and you get hit by shrapnel, you should get injured, and suffer a loss in "performance". That my friend is part of simulation. If you choose to have someone man the guns as a cannon armed Huri is bearing down on you, opposed to diving, then the gunner, and who ever else topdside should stand a chance to getting injured or getting killed. That is combat simulation. Subsims should NEVER have been about just the sub. A submarine, or indeed any ship, be it airborne, or sea bound is a unit of people doing one goal.
I like the idea of training up a crew, and building up their stats, or recruiting crew members with attributes that can help my boat and crew in its mission. I want a true training scenario. Over time I would like my boat to evolve from a slow diving pig, to the fastest diving boat to reach the Atlantic, if I make the right decisions. As my boat makes its way through the war, I want my crew to go from green horns to hardened and battle ready fighters. That would be too awesome. If I lose a crew member from attrition, or promotion, I want it to affect my boat overall. If improvements for my boat become available, I want to have the option to get them.
When my boat exceeds the safe depth, I want a random chance of a valve popping or a seam blowing, or even the boat doing as U-96 did and go deeper than anyone of that boat thought it would.
I think people seem to forget what Sh is. It is a submarine SIMULATION. It is not a game in the usual sense. If you want a game, then load up sh2, or silent service, or sub hunt.
Gunnodayak
02-18-10, 12:13 PM
The same goes for a subsim. Aside from the exterior view (which I do want, I want to see my boat, end of subject.). I do not want to have an unrealistic interior. I also want to have realistic orders, and ship behavior. The whole enchilada that one would expect with a realistic simulator.
Don't take me in the wrong way, but I suppose you are not playing SH3 or SH4 on 100 percent realism, you probably have your technical realism in your daily job if you say that you are a pilot. But some of us want and like to play a submarine simulator game without 3D view, eye candy graphics and so on as first things on the list, even if that way is boring in your opinion. In mine, it isn't. And I suppose I am not the only one who thinks this way in subsim forum. We need better technical, historical and physics simulation than SH5 appears to offer. I would have been able give not 50, but 100 euros directly to the devs hands if they would have done a game like the one I was talking about, or at least close. It's so ugly from the company side to put a game on the market that needs to be fixed and upgraded by the others. Who is paying the modders? Those big-hearted guys that made such a magnificent work. To Ubisoft I will probably give nothing.
Jimbuna
02-18-10, 12:52 PM
Thanks, Jim. You can brighten up any mood. On the other hand I never cared how they looked anyway. But that's just me.
I was referring to the two man crew of the Drache :DL
Gunnodayak (http://www.subsim.com/radioroom/member.php?u=248361)
No, I do not play on 100% realism. If you must know, I play Flight sim at 100% realism however. Having 360 degree vision up and down and around is VERY unrealistic, flying with no torque effect is also unrealistic.
On silent hunter I like the exterior view, and I like my crew figuring the torpedo solution. The latter was done by the crew, not the captain.
What you described sounds like a text game, with no graphics. If that is what you want then play it. There is a game that is like that....SH2. Have a ball. Inferior graphics, but good gameplay after mods.
Adriatico
02-20-10, 03:10 AM
Let's be honest, the improvements regarding graphics are not something that needs to be pointed out as a special thing, in these days, in 2010, it's more than normal to have better game graphics than back in 2005. The things evolve in this area, they cannot stay on the place where they was 10 years ago, for example. As a company in the game industry, you simply cannot have the idea to to try sell a PC game that considers itself to be combat simulation oriented on the market with a graphic worse than the graphics SH5 actually have. It's a minimum and mandatory market requirement. The problems are the things that are harder to configure, the ones related to the simulation, to water dynamics, the way the crew reacts in certain moments, ergonomic commands given and so on. That's why, in my opinion, the eye candy graphics don't need to be praised, it's just NORMAL, a really remarkable thing would have been if they would have managed to succeed in other areas, different than graphics. Some of us expected this game to be a submarine simulator, not a shooter or a RPG and from that comes some of the frustration. Just one part of the frustration, I am not not talking about the other disappointing stuff, like mandatory internet connection and so on.
And it's not about the flooding itself that it's awful, it's the movie, as a whole, and in its details as well, from the simulation and realism point of view. But I know that some of us wanted immersion and eye candy (RPG/shooter for casual players), and some wanted combat submarine simulation (dedicated ones). From this particular point are coming most of the disagreements.
Maybe there should have been two sections regarding SH5 on subsim forums, Silent Hunter 5 (RPG) and Silent Hunter 5 (submarine simulation). In that way maybe the atmosphere should have been more relaxed in each of the two forums taken in an individual way.
Absolutelly right...:up:
Just can't beleive that your genuine impression on this video could trigger such an instan't agression ?!?
Is this still a Subsim FORUM? ...or it is gradually becoming "SH5 church"?
...with unforgivable sin: to have arcade-RPG impression on "thinking bubbles an crew highlights" ?
***
Seeing some people delighted with "SH5 graphics"... a Im just wondering weather they have palyed anything else besides SH series ?
Is SH5 graphics great - only compared to "poor old" SH3 ?
Or is it "great" compared to it's 2010 generation: Assasin's Creed 2, Bad Company 2... etc? Crew faces compared to Mass Effect 2?
Have you guys ever seen the foam on stormy waves... from some boat deck?
:hmmm:
tonschk
02-20-10, 04:22 AM
The Overall Excitement continues to rise
:salute: I Agree :DL, Cant Wait to Buy SH5 :woot:
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