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View Full Version : What do you want to see in SH5 add-on?


PL_Andrev
02-08-10, 06:20 AM
It is true that SH5 does not meet all our expectations. The most common defects SH5 are the limit of the types of uboats or end year of campaign. We could say that the developer left the door to the add-ons.

To give the game in our hands remaining 3 weeks. The developer, however, needs time to make a copies of the game, offices in different countries need time to make the last corrections in other language versions, copying and distribution. It can therefore suspect that the production is finished, or finalizing now.

But what should be the eventual add-on, if SH5 -hopefully- will be a great success? To help your choice, see advantages and disadvantages most popular scenarios:


1) More types of uboats, including midget submarines.
Advantages: different types of submarines give different methods of use them. Some types require a 'last years' campaign 43-45. (XXI, midget submarines, prototypes like XXVI).
Disadvantages: Actually, add nothing special to the game. Additional types are too small additions to game, especially without last years of IIWW.


2) Campaign to the end of war: 'Last years' 43-45
Advantages: additional weapon of uboats and allied escort ships, player’s career can be realized by all IIWW time.
Disadvantages: uboats in defensive. The total air supremacy and advanced allied weapon to find and destroy uboats – passive game against the dominating enemy forces may not be interesting for players.


3) Campaign with American / British submarine on the Atlantic
Advantages: The other side of the front, actions against Kriegsmarine, Regia Marina. Attacks on German convoys to Russia (39-41), Italian convoys, hunting enemy uboats, and big German battleships.
Disadvantages: Allied submarines did not have spectacular successes against the Axis forces. The game can be boring.


4) Campaign with American submarine on the Pacific
Advantages: Another front, another side, other tasks. An interesting game against the supremacy Japanese forces operating in the Pacific. Hunting for Japanese convoys and task forces. Possibility to expand game to a similar level like fighting uboats in the Atlantic.
Disadvantages: Scenario based on SH4. Complicated, interesting... but „all have already been".


5) Campaign with Italian submarine in the Mediterranean / Atlantic area
Advantages: Playing with other nation: something new since SH2/DC times.
Disadvantages: Italian forces were not given such a spectacular success in the fight against the Allies as the German uboats. Part of players may be uninterested in copying uboats scenarios with the Regia Marina flag.


6) Campaign with Japanese submarine on the Pacific
Advantages: Playing with other nation: something new since SH2/DC times. Possibility of co-operation with the aircraft transported on submarine decks. Big advantage -like playing uboats- is the possibility of playing against the "evil, imperialistic Americans". Possibility to expand game to a similar level like fighting uboats in the Atlantic (SH5) or like American fleet on Pacific (SH4) . Second (financial) adventage: huge Japan market can be interested this scenario more than uboats.
Disadvantages: Japanese units may not be as popular as uboats on main, American market. But… why not?


7) Playing with naval surface ships - campaign against the Axis
Advantages: Something new since SH2/DC times, especially with possibilities of playing at the other side and hunting uboats and fight against the main forces of the Kriegsmarine / Regia Marina. Scenario very attractive for many players, especially if it is possible to use different types of ships (DD, CL, BB, CV with planes) to escort task forces and convoys. Additional advantage is advanced adversarial mode SUB vs. DD or naval vs. naval forces (DD vs. DD) in multiplayer mode known in SH2/DC or "Battlestations" series.
Disadvantages: surface ships are not submarine and in campaign cannot hide under the water when it encounters a prevailing enemy forces, especially aircrafts. The complex construction of ships is not easy to introduce the game in 3D environment. But "Battlestations" series show that this scenario can be usable.

8) Playing with naval surface ships - campaign against the Allies
Advantages: Something new since SH2/DC times, the possibility of playing "the other side" and hunting allied convoys and against the forces of the Royal Navy / US Navy. Scenario very attractive for many players, especially if it is possible to use different types of ships (DD, CL, BB, CV with planes) to escort task forces or convoys and advanced adversarial mode SUB vs. DD or naval vs. naval forces (DD vs. DD) in multiplayer mode. More historical accuracy to play campaign as German corsairs like pocket battleship 'Graf Spee'.
Disadvantages: surface ships, unlike the submarine can not hide under the water when it encounters a prevailing enemy forces, especially aircrafts. The complex construction of ships is not easy to introduce the game in 3D environment. Scenario without protecting convoys and fight against enemy submarines can be not interesting as campaign with naval allied ships against Axis.

martes86
02-08-10, 06:47 AM
Voted these 4 as my preferences, in order of eagerness:

7) Playing with naval surface ships - campaign against the Axis
8) Playing with naval surface ships - campaign against the Allies
1) More types of uboats, including midget submarines.
2) Campaign to the end of war: 'Last years' 43-45
---------
7) Definitely the Multiplayer-mode saviour that would boost online play (because let's face it, the current MP mode is obsolete... coop mode doesn't always end the need for fun with your buddies). An adversarial mode that has fully playable subs fight fully playable surface ships (DDs and DEs are preferred, though I wouldn't mind all kinds of ships) would revive the spirit of online play in subsims. An SP mode (or the possibility to design missions and campaigns for it) would also be nice, as not all battles are held in the same environment (be it SP, or MP).
8) Playing with axis naval surface ships sounds like some fun, and, in the abscense of an allied ships sim, would give the oportunity fill the gap anyways in the form of mods, as long as there was the possibility of interoperability with the sub games.
1) Maybe I'm not too thrilled about midgets, though I'd definitely like to see at least Types II and IX modeled in.
2) Not really a priority because maybe it's a relatively easy thing to mod in, but it would be nice if the modders didn't have to make so much stuff for people to feel the sim is complete. We've already shown that we don't mind delays, so long as they have a purpose.

Cheers :rock:

kptn_kaiserhof
02-08-10, 08:08 AM
my two votes have to be:

extend the game 1943 - 45

extra u-boat types

Uber Gruber
02-08-10, 08:37 AM
I would like to see the following in any addon:

THE REST OF THE BUG FIXES
THE REST OF THE WAR
THE REST OF THE UBOATS

Sadly those options aren't listed :wah:

Lanzfeld
02-08-10, 08:43 AM
I just want a sim, not a game.

elanaiba
02-08-10, 08:49 AM
I would like to see the following in any addon:

THE REST OF THE BUG FIXES
THE REST OF THE WAR
THE REST OF THE UBOATS

Sadly those options aren't listed :wah:

Actually they are.

PL_Andrev
02-08-10, 09:11 AM
I would like to see the following in any addon:

THE REST OF THE BUG FIXES
THE REST OF THE WAR
THE REST OF THE UBOATS

Sadly those options aren't listed :wah:

elanaiba has right.
First your request will be realized by patches, no by add-on I hope.
:salute:

Carotio
02-08-10, 09:18 AM
All of the above... :O:

Platapus
02-08-10, 09:25 AM
I would like to see manual targeting and all the other stuff that makes a simulator different from an arcade game.

But I did not see that as an option. :nope:

the_belgian
02-08-10, 09:34 AM
i voted for:
More types of uboats, including midget submarines.
Uboats campaign 'last years': 43-45

(i think they schould be one item since the one is mainly part of the other)

but only if they would come as a fully developed add-on.

but as for now i'm not verry demanding so i will be verry happy with a well developed,low-on-bugs SH5!

Sailor Steve
02-08-10, 11:47 AM
I voted 'Yes' to everything. I would love to see them all.

I don't expect to, but I like to dream.:sunny:

McBeck
02-08-10, 12:07 PM
I would like to see manual targeting and all the other stuff that makes a simulator different from an arcade game.

But I did not see that as an option. :nope:We dont know that manual targeting is NOT in. We know the other stuff listed is NOT in :ping:

Lord Biceps
02-08-10, 12:16 PM
"More years" is probably easier to mod in than "interactive sub interiors", so they should focus on making more playable subs, definitely.

Nickolas
02-08-10, 12:44 PM
option 1 and 2, also known as "the other half"

nick.

ps: stop "stealing" my signatures people :x

you know who you are :shifty:, at least ask i would never say "no" :stare:

edit: just to avoid "miscomunications", i'm kidding

TH0R
02-08-10, 12:49 PM
I voted for more U-Boats and Pacific campaign.

The lack of the end of the war (beyond '43) doesn't bother me at all. I find this a very reasonable decision. The battle was lost after all, in mid '43. Very few people except HC sub simmers would find eluding enemy that knows your every step interesting, me included.

mookiemookie
02-08-10, 01:05 PM
If you accurately modelled post '43 it would go something like this:

1. Get jumped by a plane that your radar detector never picked up.
2a. Get bombed/or D/C'd.
-or-
2b. You make it under in time. Plane drops Fido.
3. You sink.

:know:

conus00
02-08-10, 01:16 PM
I just want "simulator" not "game". :DL

sharkbit
02-08-10, 02:03 PM
I only voted for the campaign being extended into 1945. After that, I would probably want more U-boat types.

Japan submarine campaign in the Pacific
Only if I get to beat my crew.

:)

TH0R
02-08-10, 02:04 PM
If you accurately modelled post '43 it would go something like this:

1. Get jumped by a plane that your radar detector never picked up.
2a. Get bombed/or D/C'd.
-or-
2b. You make it under in time. Plane drops Fido.
3. You sink.

:know:

Quite like how I see it. Very well put. :D

JU_88
02-08-10, 02:11 PM
Disadvantages: Allied submarines did not have spectacular successes against the Axis forces. The game can be boring.

:06::06:

"The boats based on Malta, together with S and T class submarines, were able to dominate the enemy's supply lines to such an extent that the toll they took of men, fuel and supplies - over one million tons of shipping - was a decisive contribution to the Allied victory in North Africa. The ultimate accolade came from General Fritz Bayerlein, Rommel's Chief of Staff, who said: "we would have taken Alexandria and reached the Suez Canal if it had not been for the work of your submarines". However, the price was high as 45 boats were lost. All five of the Victoria Crosses awarded to officers and men serving in conventional submarines during the Second World War were won in the Mediterranean theatre."

http://home.cogeco.ca/~gchalcraft/sm/history.html

:hmmm::hmmm:

From reading the above its clear that a british sub in the med is hardly going to be boring - they were VERY busy there indeed.
So overal the're war role wasnt as 'spectacular' as their U.S and German counterparts, but British Submarines did alot more damage than most people give them credit for.

McBeck
02-08-10, 02:49 PM
option 1 and 2, also known as "the other half"

nick.

ps: stop "stealing" my signatures people :x

you know who you are :shifty:, at least ask i would never say "no" :stare:

edit: just to avoid "miscomunications", i'm kidding
I love your sigs :D

Jimbuna
02-08-10, 03:35 PM
If the missing U-boat types and the remainder of the war period are already planned or listed, how about a playable submarine from an Allied nation? :hmmm:

Now that would be really something else http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

TarJak
02-08-10, 08:59 PM
One option not in the poll was an Allied sub in the Med where they had not spectacular but certainly very important successes.

JScones
02-09-10, 01:55 AM
Another option missing is Brit/Dutch submarine campaign in the Pacific (a particular interest of mine).

From Wikipedia:

British and Dutch submarine operations The British submarine force in the Far East was greatly expanded from August 1943. The British Eastern Fleet was responsible for submarine operations in the Bay of Bengal, Strait of Malacca as far as Singapore, and the western coast of Sumatra to the Equator. Few large Japanese cargo ships operated in this area, and the British submarines' main targets were small craft operating in inshore waters. The submarines were deployed to conduct reconnaissance, interdict Japanese supplies travelling to Burma, and attack U-boats operating from Penang. The Eastern Fleet's submarine force continued to expand during 1944, and by October 1944 had sunk a cruiser, three submarines, six small naval vessels, 40,000 tons of merchant ships, and nearly 100 small vessels.


The British submarine force expanded its areas of operation in the last months of the war. In late 1944, the Eighth Flotilla, with 11 British and Dutch submarines, was transferred to Fremantle and operated in the Java Sea and surrounding areas under the command of the U.S. Seventh Fleet. The Fourth Flotilla and the newly-formed Second Flotilla remained at Ceylon. By March 1945, British boats had gained control of the Strait of Malacca, preventing any supplies from reaching the Japanese forces in Burma by sea. By this time there were few large Japanese ships in the region, and the submarines mainly operated against small ships which they attacked with their deck guns. In April the Eighth Flotilla moved to Subic Bay in the Philippines and the Fourth Flotilla replaced it at Fremantle. At this time there were 38 British and Dutch submarines in the theatre, and an additional five boats on their way from Europe. Three British submarines (HMS Stonehenge, Stratagem, and Porpoise) were sunk by the Japanese during the war.

Beyond that I chose the top 2. 1943-45 and perhaps an II or IX would be all I'd want.

V.C. Sniper
02-09-10, 04:04 PM
I just want a sim, not a game.QFT

Lord Justice
02-09-10, 09:47 PM
Sirs, with such opinions what may it proper, one did vote though.

corvette k225
02-09-10, 10:27 PM
Is there a mission builder and a spawn setup just like in SHIII?

I hope so!! :wah::wah: I have not heard any talking about this,maybe I'm the only one

that enjoys doing mission builder and spawning.

PL_Andrev
02-10-10, 03:12 AM
I am surprised that so few people want to see any other entertainment type than uboats. For modders it is easier to extend the campaign and add other submarines than such change war side (american / british sub) or add the game as escort vs submarienes, which can be created only by developers (need change game code).
:o

But now see what is main priority for gamers....
:rock::rock::rock:

martes86
02-10-10, 03:42 AM
It's not like they only want U-Boats, but since everyone here thinks the game is incomplete without the other sub Types and the remainder years of WW2, well, then there you have it. At first I also thought it was a major flaw, but the more I think about it, the more I think it won't be much of an obstacle, compared to other features.

Cheers :rock:

Aleksandar the Great
02-10-10, 05:37 AM
I want "hard core simulation":up:, not "game":down:!!!

sabretwo
02-10-10, 06:45 AM
All the above, but for now I'll settle for a "No-DRM" patch. :shifty:

Webster
02-10-10, 01:05 PM
all i want to see in the "imaginary" ad-on is sh6 the PTO side


this would mean sh5 is bug free and needs no more work


ya, i know its a pipe dream but isnt that what this whole thread is about?

ERPP8
05-14-10, 06:39 PM
I voted on:
1. More subs
2.Whole war
3.American campaign in the atlantic
4) Campaign with American submarine on the Pacific
Advantages: Another front, another side, other tasks. An interesting game against the supremacy Japanese forces operating in the Pacific. Hunting for Japanese convoys and task forces. Possibility to expand game to a similar level like fighting uboats in the Atlantic.
Disadvantages: Scenario based on SH4. Complicated, interesting... but „all have already been".

To that I have to reply:
Yes, but SHIV was so screwed up that it's worth another try
4.Allied surface campaign
5.Axis surface campaign

bigboywooly
05-14-10, 06:54 PM
Voted as below

More types of uboats, including midget submarines
Uboats campaign 'last years': 43-45
Allied submarine campaign in the Atlantic
Italian submarine campaign in the Mediterranean / Atlantic area

Obv want the IX etc and to play till 45
Also be good to play as a Br sub - they enjoyed a lot of success in the Med especially and other areas also
The Italians also sunk a far bit of tonnage in the Atlantic and the Med as well so wouldnt mind that option