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Oberon
02-03-10, 06:07 PM
Fall Gelb
10th May 1940

http://img41.imageshack.us/img41/6493/dangeroustakeoff.jpg

On the morning of 10 May 1940 the Dutch awoke to the sound of aircraft engines roaring in the sky. Nazi Germany had commenced operation Fall Gelb and attacked the Netherlands, Belgium, France and Luxembourg; in the case of the Low Countries without a declaration of war given before hostilities; France already was at war.

Task Force
02-03-10, 06:18 PM
http://img682.imageshack.us/img682/2203/hunter4.jpg
formation flying.
http://img717.imageshack.us/img717/1720/hunter5.jpg
more formation.
http://img708.imageshack.us/img708/761/hunter6.jpg
landing.
http://img132.imageshack.us/img132/1593/hunter7.jpg

http://img717.imageshack.us/img717/1148/hunter3.jpg
HUNTER!
http://img689.imageshack.us/img689/6965/hunter2b.jpg
MORE HUNTER!!!
http://img682.imageshack.us/img682/8562/hunter1h.jpg
EVEN MORE HUNTER!!!

Oberon
02-03-10, 06:23 PM
First mission.
Patrol above airfield and defend against enemy fighters. A group of Me110s attacked and a few were shot down. Task Force forgot he was flying a gravity pump carburetter aircraft and pushed forward hard and had to bail out.

Second mission.
Escort bombers and suppress enemy air defences. All pilots received a sprinkling of AAA, Oberon and Hunter in particular. Hunter crashed at high speed but his plane proved to be a real tough Fokker and he survived. Oberon waited until getting back to base to smash his undercarriage off. Schroeder and Task Force displayed Luftwaffe-esque precision formation flying whilst two AI nosedived into the end of the runway.
This war should go well...

http://img200.imageshack.us/img200/5045/oberonfokker.jpg
Oberon's sieve

http://img98.imageshack.us/img98/2109/03022010225835.jpg
Luftwaffe spies?

http://img42.imageshack.us/img42/24/03022010230016.jpg
Seconds before nosedive

Raptor1
02-04-10, 12:15 AM
Oh no...

Oberon
02-04-10, 03:41 AM
Oh yes.

The Fokker is actually quite a nice little aircraft. Slow, lightly armed but fairly rugged. I love the sliding window on the left hand side, like I said last night, you could stick your elbow out of the window trucker style :rock:

Raptor1
02-04-10, 09:41 AM
Since the real battle lasted only 4 days (8 if one includes the Zeeland campaign), I would assume this would be a rather short campaign.

What map does it use?

Oberon
02-04-10, 10:38 AM
Memel, IIRC.

There's about fifteen missions in total I think, so I should imagine that we'll wind up withdrawing to Zeeland and ending the campaign there on the 17th.

Raptor1
02-04-10, 11:58 AM
Ah, apparently even if I would've shown up yesterday, I couldn't play. My video card sabotage was more serious than I thought and now I have to completely reformat my computer (Not that it wasn't way overdue for that anyway).

Oberon
02-04-10, 12:12 PM
Ouch!! :o

Schroeder
02-04-10, 01:15 PM
Cheese in the pixel pipelines?:o

Task Force
02-04-10, 07:19 PM
lol! raptors gpu was a spy all along...:stare:

anyway... I gotta get use to this new Fokker... negative Gs.:doh: heres a nice problem for you.

TF+Fokker+Negative Gs-engine= OAH CRAP!!! lol

Schroeder
02-05-10, 07:16 AM
You can do negative Gs but you have to go to idle throttle before you do it.

I already fear the day they are sending some 109s our way.:dead:

Oberon
02-05-10, 06:38 PM
Sorry I wasn't there tonight guys, I was watching Lost and getting very. ;) Might be there next Friday, might not, probably not if that's when they're going to start showing it. Will be back Monday though. Been looking through campaigns to go to after Holland, there was one good looking Defence of the Reich one but it was a no-way points one sadly :damn:
Got a nice looking single player campaign for the 110 though, Murmansk to Morocco so we'll see how that goes.
I think we definitely need to consider the Moving Dogfight idea for perhaps one of the three days we fly. Perhaps Campaign one day, Moving DF the next and Standard DF the other, that way it makes campaigns last a bit longer whilst still giving us a laugh. :hmmm:

Task Force
02-05-10, 06:42 PM
Today we did a dogfight thingy... ended im me crashing into there carrier alot. lol

Oberon
02-05-10, 06:48 PM
Oh, and one other thing I noticed.

Task Force, you might want to look at your bombing, I noticed in our last dogfights that you were dropping fine but the bombs were bouncing along the ground for about fifty meters or so before exploding. Skip bombing I think it's called when its done deliberately and at sea, however you were missing your target of the parked planes. You might want to drop at a lower speed or at a steeper angle. Skip bombing is fine if you're going to hit a building or a wall (I think that's what they did to hit the outer walls during Operation Jericho) however for something like a plane or tank it won't work unless the bomb makes direct impact with the target. I probably do it myself without realising it, in fact I didn't even know IL2 modeled such things until I saw it during the replay! :haha: I think the fuses also matter, perhaps lowering the time delay on them depending on what target you're going to hit, perhaps a steep dive attack with a zero fuse might work better, just not a low altitude level attack with a zero fuse like the one I pulled with my first airborne F-86! :har:

Peace! :salute:

Task Force
02-05-10, 06:53 PM
lol, yea... I skip bomb everything... lol I need to stop it.:rotfl2:

Task Force
02-06-10, 12:25 AM
You can do negative Gs but you have to go to idle throttle before you do it.

I already fear the day they are sending some 109s our way.:dead:

yea, but I keep forgetting im in a early war plane till I start doing negative G manuvers and the motor dies. (or I look at my air speed.lol)

Gotta put some pratice in on these things. lol

Schroeder
02-06-10, 07:13 AM
I'm using a zero second fuse now. Makes it more realistic. If every bomb in WWII had had a timeable (is that a word?) fuse they would not have invented things like retarded bombs. It makes the entire bombing stuff even a bit more interesting because now you can't fly the bomb "into" the target anymore but have to drop from a much higher altitude.Compared to the accuracy of WWII dive bombings I'm still too good but at least not every single bomb is a direct hit anymore.

Oberon
02-06-10, 10:01 AM
Yeah, although there are some incidences on special missions when a timed fuse is preferable, Operation Jericho for example used an eleven second fuse, but for your standard bombing run it's explode on impact. :yep:

Raptor1
02-06-10, 11:12 AM
I'm using a zero second fuse now. Makes it more realistic. If every bomb in WWII had had a timeable (is that a word?) fuse they would not have invented things like retarded bombs. It makes the entire bombing stuff even a bit more interesting because now you can't fly the bomb "into" the target anymore but have to drop from a much higher altitude.Compared to the accuracy of WWII dive bombings I'm still too good but at least not every single bomb is a direct hit anymore.

Delay fuse, I believe.

Actually, I think most bombs could be fitted with one in special cases, at least the American ones could. For example, the bombs used at the Battle of the Bismarck Sea were normal anti-shipping bombs bundled together and fitted with delay fuses.

Schroeder
02-06-10, 12:33 PM
I am aware of that there were delayed bombs. But I guess you won't get a delay fuse for your every day mission.;)

Raptor1
02-06-10, 12:38 PM
Your every-day mission doesn't involve bombing at altitudes so low that you can get blown up by your own bombs, but if that's your mission, why not have the delay fuses?

Schroeder
02-06-10, 01:03 PM
Why did they invent retarded bombs if delayed fuses were in such large supply?
Why did I never see any footage where the bombs exploded some time after hitting the ground?
I don't want to say that there were no delayed bombs, I'm just not convinced that every fighter bomber was equipped with them.

Oberon
02-06-10, 01:49 PM
IIRC, most fighter bombers used impact bombs. Delayed fuse bombs were used mainly to attack buildings and sometimes ships. It's not a case of them being short in supply, just not suitable for the mission purpose. After all, plenty of delayed action fuse bombs were dropped on Britain during the Blitz, as well as the butterfly bombs which could be fitted with three different type of fuse, an impact fuse, a clockwork fuse which could be set from anywhere between five to thirty minutes after impact, or the anti-handling fuse which would detonate if it was moved after impact, it was a nasty little bastard and first used against Ipswich, which isn't that far from where I live now :doh:
Naturally, it was a tactic employed by both sides, I have no doubt that Bomber Command dropped their own delayed fuse bombs and mines on Germany.

Raptor1
02-06-10, 03:26 PM
I would assume that a delay fuse could be unsuitable for tactical bombing because it would give men and vehicles time to scatter before it exploded, which would completely ruin the effects of accurate ground attack.

Oberon
02-08-10, 04:21 PM
Task Force? Where are you? Dig yourself out and get over here, Holland needs saving from the Dutch...I mean Deutsch!

Task Force
02-08-10, 05:16 PM
yea, just got on ts... I decided to go to sleep for a while... didnt think to wakeup.:shifty:

Raptor1
02-08-10, 06:55 PM
That wasn't so bad...

...Okay, maybe it was...

Task Force
02-08-10, 07:11 PM
My fokker fokked me.:rotfl2: stupid thing... flys like a brick...

HunterICX
02-09-10, 04:40 AM
Ugh, really since when did we fly aircraft that where superior to the AI's?
apart from the obvious ones (P11, Po2 etc)

with comparable aircraft like the 109E and the Hurri, you can take the Hurri and feel outclaseed and you can take the 109E and feel suprised that your outclassed again as in a climb the Hurri gains upon you and if it has the chance inflict damage with ease if you're not carefull.

the AI stinks in Il2, we known that for years.

the fokker aint ''the'' aircraft but we've flown things far worse then it.

Wednesday I refly the last mission to get it right, and will look into the rest of the missions to see if there are changes in the AI's dificulty and will raise it when required.

HunterICX

Oberon
02-09-10, 07:39 AM
"Yea, though I walk through the shadow of the valley of death, I will fear no evil: for I am flying a bag of wood and string."

http://img29.imageshack.us/img29/4341/08022010220602.jpg

Schroeder
02-09-10, 08:55 AM
Maybe we should swap the Fokker for some Hurricanes or Moranes.... The speed disadvantage of the Fokker is the biggest we have encountered ever so far. With the German AI level being set higher I doubt that we will have any chance in living through a sortie whatsoever. :damn:

HunterICX
02-09-10, 10:44 AM
Maybe we should swap the Fokker for some Hurricanes or Moranes.... The speed disadvantage of the Fokker is the biggest we have encountered ever so far. With the German AI level being set higher I doubt that we will have any chance in living through a sortie whatsoever. :damn:

You'll have to take the Fokker out of my cold cheesy hands!

you can always join the bicycle robbing side and take the 109, however you'll feel pretty humiliated when you've been brought down by something like a Fokker :haha:

before this campaign ends I'll try to fix that darn DCG's issue with the repeative selection of aircraft (blue: 3 fighter squadron, Red: everything it has available)

HunterICX

Oberon
02-09-10, 10:47 AM
Something tells me the reason why the enemy AI is set to rookie is to prevent us dying every single mission ;) Although the absent runway is annoying, I'll admit that. :damn:

HunterICX
02-09-10, 10:51 AM
We're the Waffles!

Runways are completly unnecessary, for the most of us its just a aiming point where to crash on :D

HunterICX

Raptor1
02-09-10, 03:38 PM
Staying intact was, I believe, the first thing declared to be overrated. Therefore the runway is clearly overrated as well.

Task Force
02-09-10, 04:02 PM
Hmm, my engine proved that engines arnt so overrated yesterday tho.:rotfl2: Fokkers dont glide... :shifty:

Kptlt. Neuerburg
02-09-10, 05:05 PM
Hey all just popped in to say I'll be joining you on Friday cause I get the day off(no holiday or anything like that I had to work on Sunday:stare:), so my boss gave me and my Dad Friday off.:yeah:

Task Force
02-09-10, 05:45 PM
Cool RM, now us peoples from the west of the atlanic will outnumber those ones from the east.:O: Probably...

Kptlt. Neuerburg
02-09-10, 09:44 PM
Cool RM, now us peoples from the west of the atlanic will outnumber those ones from the east.:O: Probably...

http://img37.imageshack.us/img37/8071/424901.jpg

Schroeder
02-10-10, 07:45 AM
Raptor! Oberon! You will be there on Friday!
No way we let imperialistic bubblegum hamburgers establish air superiority over our European cheese!:damn:

HunterICX
02-10-10, 07:47 AM
Ow....US air superioty planned for Friday?

Ha, I'll cancel friday's flight..Muhahahahaha!

HunterICX

Oberon
02-10-10, 08:49 AM
Dammit, the sneaky beings can only establish aerial superiority by distracting us with their entertainment productions. :damn:

Schroeder
02-10-10, 09:52 AM
The go to your staff guy and order a video recorder!!! Those things have already been invented!

Task Force
02-10-10, 06:09 PM
some pics from oberons landing.
http://img402.imageshack.us/img402/7099/grab0000z.jpg
http://img42.imageshack.us/img42/4101/grab0001m.jpg

Oberon
02-10-10, 06:29 PM
The most epic dogfight I've ever been in, alright :up:

Anyway, here's some pics from the first mission:

http://img638.imageshack.us/img638/7461/10022010214810.jpg
On taking off, Task Force forgot to shut his cockpit door and went convertible

http://img97.imageshack.us/img97/8141/10022010215554.jpg
Hunter is shot at by the gunners of the Ju-88 as he and Oberon move in for the kill

http://img638.imageshack.us/img638/1795/10022010215619.jpg
Starboard engine smoking, Hunter rakes it a bit more and then moves aside to let Oberon attack the port engine

http://img651.imageshack.us/img651/7315/10022010215740.jpg
The result, the Ju-88s crew bail out after Oberon sets the port engine on fire whilst Hunter watches on, Task Force chases the stricken 88 down to the ground.

http://img651.imageshack.us/img651/3403/cheesewaffles.jpg
Hunter, Task Force and Oberon in formation heading back to base.

http://img8.imageshack.us/img8/93/10022010220630.jpg
Hunter passes Oberon on the way to the hangar

http://img638.imageshack.us/img638/9944/10022010222316.jpg
Task Force puts the waffle back into the Cheesewaffles and smashes into the hangar behind Oberon, cutting Oberons tail off.

http://img189.imageshack.us/img189/7663/10022010222340.jpg
It's only a flesh wound!

In the second mission I was a bit too busy dogfighting that 109 to take many screenshots, but I got one of my first kill which was a co-op with I presume an AI Fokker which set the 110s right engine smoking and then disappeared to let me finish the kill.

http://img706.imageshack.us/img706/1296/10022010223428.jpg

Then came the 109. Originally it was going to be Schroeders kill, we were going to surprise the 109 when it came back for its third strafing run on the airbase but the 109 decided that I was a better target. Schroeder dived on it as it attacked me but the 109 climbed away. Then a 110 appeared out of nowhere and went after Schroeder so that left me with the 109. Damn that guy was pretty good for an AI, he nearly had me when he got behind me that last time, my cockpit got riddled with bullet holes and my instruments smashed up, but then he curved away and around and came in for a head on pass and I got him. :up: Damn, that felt good.

Of course, I then sodded it up on landing but hey, you can't have it all ways, can you? :har:

Hunter provided the soundtrack for the epic dogfight with:
http://www.youtube.com/watch?v=jZib22cVUls (Oberon and Schroeder battling the 109)
http://www.youtube.com/watch?v=fBOvOatPqnY (Oberon vs the 109)
http://www.youtube.com/watch?v=rNBWf54RvsI (Oberon landing)

Task Force
02-10-10, 08:00 PM
Yep. did good with that 109...:up:

Kptlt. Neuerburg
02-10-10, 08:18 PM
Nice shots there Oberon its what I've come to expect from you AARs:yeah:. I also noticed the Voor de Kaas on the side(Hunters?) plane, and I have no understanding of Dutch but I bet it means "For the Cheese!".
Oh we now have state approval to start demoing the first floor at work and that means I can't fly on Friday:nope::damn:. Oh well work before pleasure unless your in the porn industry where your work is pleasure!

Task Force
02-10-10, 09:00 PM
NOOOO!!!! so much for the americans haveing air supriority...:shifty: Poo...

Im almost sure Voor de Kaas means for the cheese. (BTW, thats Oberon.)

Schroeder
02-11-10, 06:27 AM
I bet it means "For the Cheese!".


It does.:know:

Kptlt. Neuerburg
02-11-10, 07:48 AM
It does.:know: Yes! And heres a bit of TF2 propaganda!

http://img269.imageshack.us/img269/9265/tf2soldierbyjayaxer.jpg

Oberon
02-11-10, 08:25 AM
http://th04.deviantart.net/fs70/300W/i/2009/350/5/b/Demoman_Propaganda_by_ELStalky.png

HunterICX
02-12-10, 02:10 PM
No flight tonight.

HunterICX

Oberon
02-12-10, 05:15 PM
Darnit, and here's me ready for action after LOST. :damn: :haha:

Task Force
02-12-10, 05:18 PM
sniff, sniff... theres always monday....:rotfl2:

HunterICX
02-15-10, 11:42 AM
Sorry lads, no flights till further notice because since the last DCG break down I just lost it...also my joy in IL2.

HunterICX

Oberon
02-15-10, 04:16 PM
Damn...oh well...we've had some good times. :shucks:

Was good flying with you all. :salute:

Raptor1
02-15-10, 04:39 PM
You mean the might of the Lolwaffles has been brought down just like that?!

:wah:

Schroeder
02-15-10, 05:28 PM
The DCG programmer was definitely an even worse artist than Raptor1! :nope:

Maybe I can try to tune up some of Golfplatz's campaigns. I think adding some serious AI to them should already make them much better....:hmm2:

Oberon
02-15-10, 07:16 PM
It's worth a shot, although I was quite enjoying the Holland campaign.
It would be a shame for it to all end this way, but I understand Hunters frustration. :yep:

Snow White Sorrow
02-16-10, 08:52 AM
Someone said Luftwaffles?

*Eats one*

(Former Bf109 villian here from IL-2's very early days)

HunterICX
02-16-10, 09:42 AM
It's worth a shot, although I was quite enjoying the Holland campaign.
It would be a shame for it to all end this way, but I understand Hunters frustration. :yep:

Hosting the games of IL2 never has been a bother for me, ofcourse I had my days that I rather would have done something else but I volunteered to be the host so I kept doing it with pleasure.

However unlike you guys a small thing I'm jealous off, when you are sick and tired of IL2 you can say ''Mmm..not today or tommorow I think I'll do something else for a while''

me on the other hand am stuck with the dilema, do something else or drop the waffle squadron dead out of the sky as there is no-one that can/want to be a back up host.

I say, don't quit guys.
in general, hosting IL2 games is a piece of cake, you just need to have your missions organized in the .NET folder of IL2 (Hand made campaigns in example)
if anyone of you is able to keep hosting and keep the group together I would apreciate it a lot.:yeah:

this is not the end yet, I just need a change for a while.

HunterICX

Task Force
02-16-10, 02:07 PM
Hmm... yea, someone else could host...

because if we stop playing for too long, the entire groupe is probably gonna fall apart... were already down to about 5 or 6 members who regulary show up.

so We need to find out who...

I know I cant... since I am stuck with a modum...:shifty:

Schroeder
02-16-10, 02:44 PM
I can't either because of my firewall (maybe I should dump this bloody thing and replace it with something better....if I can find anything that is). However I'm pretty sure I won't be able to to anything campaingwise for tomorrow evening. So how about we refly the Filthy Few campaign? I think it was quiet good and it is quiet long ago since we flew it so at least I don't remember much about the missions.

Raptor1
02-16-10, 02:49 PM
I might be able to throw together a couple of missions for the beginning of the Meiktila-Mandalay campaign which I've been planning, now that I finally got decent sources for it.



...No crazy AI-waypoints this time, I promise!

Schroeder
02-17-10, 11:33 AM
I might be able to throw together a couple of missions for the beginning of the Meiktila-Mandalay campaign which I've been planning, now that I finally got decent sources for it.



...No crazy AI-waypoints this time, I promise!
So how are things? Are there some missions tonight?

Raptor1
02-17-10, 11:45 AM
There will be, I believe.

Just one question, the Japanese air power over Burma during the Irrawaddy campaign was pathetic (28 completely outmoded to moderately obsolete fighters, 10 light bombers and 8 Recon aircraft, to be precise), so would you rather I give them more planes to put up a decent fight?

Schroeder
02-17-10, 01:37 PM
Depends on what our forces consist of.....:hmm2:

Raptor1
02-17-10, 01:40 PM
These is the approximate Allied air OOB, in squadrons:

No. 221 Group -

6x Hurricane - Ground Attack
2x Hurricane - Recon
3x P-47
3x Beaufighter/Mosquito
4x Spitfire - Air Defense

No. 224 Group -

Unkown number of Fighter squadrons, offmap.

12th Bombadment Group -

4x B-25

IV Corps - 1st Air Commando Group -

2x P-47 - Patrol over Mechanized and Armoured

IV Corps - 2nd Air Commando Group -

2x P-51 - Long Range supply interdiction

I don't think it'll be quite a fair fight in any case...

EDIT: Just for comparison, this is the exact Japanese OOB down to the number of planes:

5th Hikoshidan (Air Division) -

4th Hikodan (Air Brigade) -

64th Sentai - 20x Oscar fighters

8th Sentai - 10x Lily bombers

81st Sentai - 8x Dinah recon planes

7th Rensei Hikotai (Training unit) - 8x Tony fighters

Schroeder
02-17-10, 01:50 PM
I don't get it, if we only count the free fighters (no ground attack or recce) then we have 9 fighters against 28 of them. Okay the Oscars will be easy meat for the 47s but apart from that....
Is this going to be a DCG supported campaign or entirely handmade?

Raptor1
02-17-10, 01:51 PM
Note that I said the Allied list was in squadrons, while the Japanese list is down to the invidual plane, we have a lot more planes than them.

It's hand-made, don't know enough about making DCG campaigns yet...

Schroeder
02-17-10, 01:54 PM
Er, ok. Then you should give them a few more planes I guess.:D

Raptor1
02-17-10, 01:58 PM
Okay, I'm quite certain at least 1 mission would be done today, most likely 2. Both of them would be sort of prequels to the main campaign (Which would start with the first large-scale crossing of the Irrawaddy) as I want to test a few things, like HSFX's infantry.