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VonGlaus
01-28-10, 01:10 AM
Spoiler Alert: We win the war!

So I'm cruising of the coast of Okinawa in August of 45. Get a radio announcement on the 12th that we dropped an A-bomb yesterday! Then (as near as I can tell) at 0001 on the 15th allofasudden BAM. Goes to end game screen, and in little characters it says "The war ended".

That's IT? Where's the bands? Where's the Parades? Where's the suicidal destroyer that refused to acknowledge the message?

Man, talk about anticlimactic. But hey, I survived to the end of the war! Take that, Ducimus! Of course, now I have to install your latest patch
...and start over
...at the beginning of the war
...in an S-boat.

Been nice knowing everybody.

Letum
01-28-10, 01:33 AM
It's all about the journey. :D

VonGlaus
01-28-10, 02:38 AM
I really, really wanted to get on a Japanese radio frequency and broadcast, "All your base are belong to us"! Then I could have sued for copyright infringement 40 years later.

Boy, are S-boats a giant leap backwards! Where's my radar? Who took my stern tubes?

Armistead
01-28-10, 03:31 AM
It can differ a little depending on where you are, in port or not, but sadly not much to it. I was hoping to pull my sub into Tokyo Bay for some SS's.

Ducimus
01-28-10, 04:21 AM
You know there is that ending cut scene / movie. I'm assuming it played for you. That, is a heck of a lot more then what we got in Sh3. All you got was a radio message and that was it.

urfisch
01-28-10, 04:41 AM
yeah. this is really poor. you fighted and survided the war and all you get is this. also the death screen in sh3 was poor...just a cut and water in the back, with your boat in it..."you are dead"...

lol

Torplexed
01-28-10, 05:38 AM
We've had a few players inquire if you can see the Hiroshima or Nagasaki mushroom clouds in the game if you're in the right spot.

Nope. Not included. You'd probably fry you eyes out anyway. :O:

Most US subs were ordered returned to the United States at war's end. I wouldn't count on parades or bands in-game though.

jerm138
01-28-10, 09:25 AM
It would have been nice to add something like a message telling you to surface and tune in your radio. Then when you surface you hear actual audio recordings of radio reports from the end of the war, and you can hear your men cheering too.
Then it could take you to a cut-screen with actual historic photos and videos of submarines at the end of the war, with background music or more radio reports.

Word boxes could flash up on the screen telling the history of submarines immediately following the war, maybe tell what happened to key players like Swede Momsen.

Something like this would tie up the end of the game nicely and wouldn't really take up much resources or programming time.

I haven't reached the end yet, though... so I'll have to wait and see the movie Ducimus mentioned.

Ducimus
01-28-10, 12:55 PM
If you install the rad smacker video player you can preview all the movies.

In TMO, i haven't checked the cfg files to make sure they all play right. Right now im rerwriting all the patrol missions and flotilla assignments for TMO, so it would be a good time to make sure all the movies are playing when they should. Particuarlly the end movie.

If anyone whos made it to the very end of the war, and has NOT seen the end movie, let me know, cause i need to fix that. The end movie is a great synopis of the whole shebang.

VonGlaus
01-30-10, 01:56 AM
I don't remember seeing any movie at the end, but I did have a good scotch in me by then. I got several static photo screens telling me how I fared after the war, that was all. I guess I should be happy I survived, right?

aanker
01-30-10, 12:17 PM
I was disappointed too - I'm not satisfied with the end screen with wording describing me as being an industrialist with a statue for the pigeons - anyway my point is, in Silent Hunter I - SHCE - the end movie had the sub sailing beneath the golden gate bridge with a fireworks display overhead. SH1 made me feel like I did something.

It's OK though, I understand, ( caution you may need to close your eyes for this next part): What would UBI know about winning a war when they're experts at building German U-Boat games.... ha! ( for the sensitive people, that was intended to be a joke )

If you can't win, I guess it's like he said up there, "it's all about the journey".

Happy Hunting!

Art

PS: also, there are suppose to be 48 stars not 50 on the US flag in 1945. Alaska and Hawaii didn't become states until the 50's.

aanker
01-30-10, 12:27 PM
It's all about the journey. :D

Insert cool graphics here

Feel free to use any of these sigs for your self. Vive la resistance!

Thanks Letum! I will put them to good use ;-)

Happy Hunting!

Platapus
01-30-10, 02:20 PM
I had the same issue with SH3. it would have been nice to have some sort of ending other than a Porky Pig type

gdgdgdgdgdgdgd That's all folks :shifty:

I'm goin' down
01-31-10, 02:09 AM
Bitch, Bitch, Bitch.... bla, bla, bla. At least you made it to the end of the war. My computer motherboard ended my career with the blue screen of death at the precise moment one of Ducimus' destroyers laid a depth charge down on top of me. All I can do now is visit the forums and listen to you guys whine about a game's ending that I will never see. %&#@*! :wah: You will get a victory parade in SF when after you return to port. :woot: That is credit enough.

VonGlaus
01-31-10, 11:54 PM
Bitch, Bitch, Bitch.... bla, bla, bla. At least you made it to the end of the war. My computer motherboard ended my career with the blue screen of death at the precise moment one of Ducimus' destroyers laid a depth charge down on top of me. All I can do now is visit the forums and listen to you guys whine about a game's ending that I will never see. %&#@*! :wah: You will get a victory parade in SF when after you return to port. :woot: That is credit enough.

Heh. Thanks for putting it back in perspective!

Hmmm, just HOW realistic is Ducimus making this sim, anyway?

Urge
02-01-10, 12:04 AM
I'm goin' down wrote...
My computer motherboard ended my career with the blue screen of death

For $2-300. (maybe less) you could just replace the motherboard. It's only screws holding it on- a #1 phillips and maybe an antistatic strap and you are good to go.

Urge

I'm goin' down
02-01-10, 02:37 AM
Computer expert with 30 years experience said it wasn't worth it. I am on my laptop, which cannot handle the game. Plus, I get to blame it on the dds in TMO which has to send Ducimus over the moon (maybe just the horizion) with glee.

I am having fun reading all of the tutorials.

Sailor Steve
02-01-10, 04:05 PM
IWhat would UBI know about winning a war when they're experts at building German U-Boat games...
Don't be so sure about that. SH3 had the same complaints.
:rotfl2:

Ducimus
02-01-10, 04:25 PM
Hmmm, just HOW realistic is Ducimus making this sim, anyway?

My goal is to get you the player, to behave as realistically while mainitaining proper historical context to the theater as much as possible.

Examples:

If you, in the process of evading, went to 300 feet or so, put on silent running, 1 kt speed, and then advanced time compression tell the destroyer went away, i have failed.

If you feel compelled to go to 400 feet or deeper, twist, turn, and try to manuever evasivly as captains really did, then i have suceeded.

If you do not dive for aircraft as captains did, i have failed.

If you DO dive for aircraft as captains really did, i have succeeded.

etc, etc. you get the picture.

Urge
02-01-10, 05:59 PM
Ducimus wrote...

If you DO dive for aircraft as captains really did, i have succeeded.



SH$ 1.5 TMO 1.7 RSRD July-Aug. 1942 in the Solomons, I spend ALL day imitating a yoyo, is this realistic? I'm just askin'...

Urge

Ducimus
02-01-10, 06:46 PM
I can only answer questions about TMO by itself. I am not qualified to answer questions about RSRD.

Urge
02-01-10, 10:14 PM
Bobbing and weaving Dance like a butterfly, sting like a bee

Urge

Ducimus
02-01-10, 10:40 PM
Bobbing and weaving Dance like a butterfly, sting like a bee

Urge

LOL. Yes i am selective in what i respond to, and how i respond to it. Lots of reasons for that.

So i'll back up to my view on realism, as it applies to SH4. Realism can be defined by making sure every little thing is within historical parameters - statistically speaking. If something goes X fast, and goes Y high, and carries Z bombs, you can make it do exactly X, Y, and Z and truthfully call it realistic. But are the end results realistic? This is where i'll differ, and use "artistic license" in order to achieve what i feel is realistic behavior and/or end results.

Now some things i will go through great pains to try and get as historically correct as i can. Other things i will generalize for two general reasons. Those reasons being:
a.) Is it fun and/or annoying?
b.) Is this going to promote unrealistic behavior on the part of the player?


So that touch's on aircrraft. Is being swarmed by aircraft all the freaking time annoying? Damn skippy it is. Long story short here, is the way I adjusted aircraft in TMO, is a reversal of what one might expect in the ATO.

The beginning of the war should have the most JP aircraft, since they started the war with their best pilots, and even then its toned way down over stock. And over time, you should see less and less aircraft, to hardly any towards the end since most got shot down by that time.

Now the thing is, people apply so many mods over TMO (and RFB too as i understand) that it's impossible for me to answer any legitimate questions about TMO. The file dependencies can be complex on some things. So the instant the end user applies ANY mod outside of any offical TMO optional mod, i absolve myself of any issues.

jerm138
02-01-10, 11:04 PM
Excessive airplanes are extremely annoying and don't really add anything to gameplay.

The occasional airplane is fine as a history lesson so we get a sense of what real skippers had to deal with. But if I have to come out of Time Compression and dive 20 times before I even get to my patrol area, then it has entered the realm of "extremely annoying."

I agree 100% with Ducimus' reasoning behind generalizing things. It's called "Silent Hunter" not "Silent airplane dodger." I play to sink ships, not simulate a yo-yo. It's a delicate balance between realism and enjoyable gameplay. TMO made it better, but I still use Webster's Better Air Patrols (http://www.subsim.com/radioroom/downloads.php?do=file&id=473) for even less annoyance. Just don't let one catch you or you'll be sent to Davy Jones' Locker.