View Full Version : Silent Hunter 6: Wolves of the Pacific
Then, MIGHT we expect an updated version of Wolves of the Pacific in the near future?
Isnt it a wee bit early to think about this? :roll:
Sailor Steve
01-25-10, 04:36 PM
Probably not the near future. First they have to sell this one, then add on extra boats, probably one at a time given the nature of the new beast, and finish the campaign.
If it works as advertised, and if it sells well, then once all those things are done then they might be influenced to do it for other navies as well - one boat at a time.
AVGWarhawk
01-25-10, 04:50 PM
Isnt it a wee bit early to think about this? :roll:
Judging by the responses for SH5 perhaps not! :o
mookiemookie
01-25-10, 04:54 PM
Are you that eager to go through all of this "New SH5 game coming out" hand wringing and back biting again?
AVGWarhawk
01-25-10, 04:56 PM
Are you that eager to go through all of this "New SH5 game coming out" hand wringing and back biting again?
Huh?
Are you that eager to go through all of this "New SH5 game coming out" hand wringing and back biting again?
Nah, we'll already know what to expect. They'll take SH5, convert it to Gato boats, break half the functionality, and sell it as SH6. Then we just get to wonder what won't work right.
And download the first patch before we even get the game delivered.
Elder-Pirate
01-25-10, 05:15 PM
Are you that eager to go through all of this "New SH5 game coming out" hand wringing and back biting again?
Wud he say. :06:
Judging by the responses for SH5 perhaps not! :o
Responses to what though? no ones actually played it yet :DL
It must have been pretty obvious to the devs that the 1943 & VII only thing was gonna incite a riot here anyway.
JScones
01-25-10, 06:24 PM
Are you that eager to go through all of this "New SH5 game coming out" hand wringing and back biting again?
Especially when we haven't yet lived through the "SH5 released bitching" and "SH5 mod wars bitching" phases. Let's enjoy those first before we start the "SH6 development bitching" phase. :rotfl2:
Hartmann
01-25-10, 06:26 PM
I don´t think that it would be possible now
but could be a porpoise class submarine simulator with a campaign starting in 1943 to 1945 or a 1941 to 1943 :hmmm:
i´m not very optimist now :D
kapitan_zur_see
01-25-10, 06:31 PM
How would I know...
Ducimus
01-25-10, 06:35 PM
Then, MIGHT we expect an updated version of Wolves of the Pacific in the near future?
The last PTO game made, was 14 years ago with SH1. Going by the existing pattern of release (1996 and 2007), we'll have to wait at least another 11 years before we see another PTO game.
Nah, we'll already know what to expect. They'll take SH5, convert it to Gato boats, break half the functionality, and sell it as SH6. Then we just get to wonder what won't work right.
And download the first patch before we even get the game delivered.
QFT.
Elder-Pirate
01-25-10, 06:37 PM
Sure glad I saved my SHIII map just in case a map does not come with the regular game. A printed out map will not be as big and the 20# paper stock on the printed version is nowhere as good as the BIG glossy SHIII boxed map.;)
Being a Boy Scout many years ago may still pay off...........Be Prepared.:arrgh!:
Onkel Neal
01-25-10, 08:04 PM
If they ever do make another US Pacific subsim, I hope to god they don't stick the cringe-worthy name of Wolves of the Pacfic on it. :x That was just too much, imo.
Ducimus
01-25-10, 08:35 PM
If they ever do make another US Pacific subsim, I hope to god they don't stick the cringe-worthy name of Wolves of the Pacfic on it. :x That was just too much, imo.
Yeah, i think the wolf metaphore was grossly overused in this case, and not even applicable. I mean, yeah they used wolfpacks, but it it wasn't a centerpiece of strategy and most of the time US subs were lone hunters.
thruster
01-25-10, 11:33 PM
i think the atlantic and the med is where its at. IJN ASW just doesnt cut it.
only when theyve modelled all uboat types, italian and RN boats should they contemplate the pacific.
infact i'd prefer to see a new atlantic destroyer/escort command game than the PTO.
<Jason>
01-25-10, 11:39 PM
I didn't get into Silent Hunter until 4 so I'm glad to be seeing the Atlantic this time around. :up:
Ducimus
01-25-10, 11:42 PM
Go go gadget Das Boot.
<Jason>
01-25-10, 11:52 PM
^ Have it, Love it :yeah:
mookiemookie
01-25-10, 11:53 PM
Huh?
Heh...we've seen how people act when a new Silent Hunter ATO game is announced...do we want to revisit all of this again when a PTO Silent Hunter game is announced?
"ZOMG! The Japanese ASW is SOOO NOT REALISTIC!"
"I SEE 35 SAILORS ON THE DECK OF THE YAMATO, NOT 47!"
etc etc.
:03:
Let's wait for the first "SH5 class action lawsuit" thread before asking for the PTO
Antiacus
01-26-10, 12:00 AM
I want Silent Hunter 6: USA vs Russia 1965 :)
Adriatico
01-26-10, 02:56 AM
With a prowen pointless US campaign at Pacific... it would only be chalenge in gameply of SH6: Rising sun ( or Imperial Volves) with increasingly demanding campaign 41-45...
But still... I would prefer SH6: Atlantic convoys wars with a new graphic engine!
Kriegsmarine rules!
Or make it a allied meditarainian campaign...
Brittish, Dutch subs or am I to biassed now?
elanaiba
01-26-10, 03:08 AM
Whats so pointless about a campaign that:
- actually achieved its purpose by cutting the enemy's supplies,
- did cost 52 submarines lost
- was deeply interwoven with a very dynamic and spectacular theater of operations
Ships-R-Us
01-26-10, 03:13 AM
Thank-You sir. Now that sounds like a real and fun campaign. Thanks for the preview.
elanaiba
01-26-10, 03:24 AM
What preview?!
I'm talking about the REAL LIFE US submarine campaign against the empire of Japan... and its potential of being fun vs being pointless.
yes but the american submarines where piece of crap.......stinky iron **** cans that could dive only 200-300 feet and were big and slow and its design on low enginering
german VIIC submarine could kick the hell outa sargo, tambor, s class, baracuda and similar US crap
Adriatico
01-26-10, 07:36 AM
Common sense of PC game campaign is - to be more chalenging as you progress trough... not to rule the pacific by 1943... and to hunt careless Yamato or whatever you want... let alone 1944/45...
I sincerely respect your US PC market... but Kriegsmarine rules... No theatar could provide us with better feeling than Kriegsmarine / Atlantic / convoys... it is simply unique!
Subnuts
01-26-10, 07:40 AM
yes but the american submarines where piece of crap.......stinky iron **** cans that could dive only 200-300 feet and were big and slow and its design on low enginering
german VIIC submarine could kick the hell outa sargo, tambor, s class, baracuda and similar US crap
You revisionists are nothing but hot compressed air and bilge water. :zzz:
yes but the american submarines where piece of crap.......stinky iron **** cans that could dive only 200-300 feet and were big and slow and its design on low enginering
german VIIC submarine could kick the hell outa sargo, tambor, s class, baracuda and similar US crap
:har:
oh boy! Ducimus is gonna rage on that one! :O:
elanaiba
01-26-10, 07:44 AM
Common sense of PC game campaign is - to be more chalenging as you progress trough... not to rule the pacific by 1943... and to hunt careless Yamato or whatever you want... let alone 1944/45...
While the Pacific may become "empty" in the end, the same is not really true for the Sea of Japan.
Subnuts
01-26-10, 07:47 AM
:har:
oh boy! Ducimus is gonna rage on that one! :O:
There are plenty of people out there who think that German war machine ever made was a perfect engineered, unstoppable killing machine, and everything the Allies fielded were rusty piles of garbage the never worked.
Just ask anyone over at Stormfront, or your friendly neighborhood Christian Identity advocate.
simsurfer
01-26-10, 07:47 AM
yes but the american submarines where piece of crap.......stinky iron **** cans that could dive only 200-300 feet and were big and slow and its design on low enginering
german VIIC submarine could kick the hell outa sargo, tambor, s class, baracuda and similar US crap
:haha::roll:
Adriatico
01-26-10, 08:05 AM
While the Pacific may become "empty" in the end, the same is not really true for the Sea of Japan.
Just provide us with a realistic periscope screen and free convoy-search option on Atlantic - in a March2010... and don't worry for another project for 3-5 years...:up::yep::up:
An open-game.
By "open" I mean :
a graphic engine
And EVERYTHING touching configuration in text files. Everything.
Every variable, every value and everything that is fed to the graphic engine (graphics, sounds, texts, textures) should be in the game folder in easily editable formats : text files for every variable used by the game engine and every graphic in standard PNG format, every sound in Ogg-Vorbis format.
They could sell new versions of the game to offer a better graphic engine and such, while everything being open it will give the game a huge possibilty of tweaking to the level of F16 Falcon.
The same concept as good Unix operating systems like OpenBSD. The configuration is all kept in one place (etc folder) and in text format.
So we could tweak each variable used and fed by the graphic and game engine.
TDK1044
01-26-10, 08:48 AM
The possibility of Silent Hunter 6 will only exist if Silent Hunter 5 is successful in terms of sales.
mookiemookie
01-26-10, 08:51 AM
The same concept as good Unix operating systems like OpenBSD. The configuration is all kept in one place (etc folder) and in text format.
So we could tweak each variable used and fed by the graphic and game engine.
I doubt Ubi would sponsor an open source subsim. There's already one out there anyways.
AVGWarhawk
01-26-10, 08:54 AM
Responses to what though? no ones actually played it yet :DL
It must have been pretty obvious to the devs that the 1943 & VII only thing was gonna incite a riot here anyway.
Exactly sir!!! No one has played SH5 yet but look at all the threads full of dread! (I was a poet and did'nt know it!). I do not think the game will be as bad as everyone thinks and a lot of jaw music at this point is unfounded. From the videos (in game) I have seen it looks good. Some arcade stuff but that is a given and usually modded out in a day :03: Two key elements, free roam and campaign editor. :up:
AVGWarhawk
01-26-10, 08:58 AM
Whats so pointless about a campaign that:
- actually achieved its purpose by cutting the enemy's supplies,
- did cost 52 submarines lost
- was deeply interwoven with a very dynamic and spectacular theater of operations
A man after my own heart!!!! I love your first point! Achieved it's purpose! Excellent!
AVGWarhawk
01-26-10, 08:59 AM
yes but the american submarines where piece of crap.......stinky iron **** cans that could dive only 200-300 feet and were big and slow and its design on low enginering
german VIIC submarine could kick the hell outa sargo, tambor, s class, baracuda and similar US crap
Live bait! Live bait for sale! :stare:
AVGWarhawk
01-26-10, 09:03 AM
Heh...we've seen how people act when a new Silent Hunter ATO game is announced...do we want to revisit all of this again when a PTO Silent Hunter game is announced?
"ZOMG! The Japanese ASW is SOOO NOT REALISTIC!"
"I SEE 35 SAILORS ON THE DECK OF THE YAMATO, NOT 47!"
etc etc.
:03:
Let's wait for the first "SH5 class action lawsuit" thread before asking for the PTO
Wanting too or not, it will still happen.
bigboywooly
01-26-10, 10:22 AM
^ connect 4 ^
:yeah:
guynoir
01-26-10, 10:58 AM
It takes a lot to bring me out of hiding, but please don't make light of how "easy-mode" the Pacific campaign was...
To reiterate:
A total of 52 United States submarines were lost during WWII.
The United States submarine service sustained the highest mortality rate of all branches of the U.S. Military during WWII
1 out of every 5 U.S. Navy submariners was killed in WWII (3,505 people)
Here's a list if you want to see the subs or their men along with the dates of loss: http://www.maritime.org/subslost.htm
Of those subs, about half were lost from 1944 through 1945 (the particularly easy-mode years)...
Here's how the USS Trigger's 12th patrol ended in March of '45:
"Post-war enemy records indicate that Trigger torpedoed and sank the repair ship Odate on March 27. The next day, Japanese planes and ships conducted a two-hour attack on a submarine in that area. The attack was heard by Silversides (SS-236), Seadog (SS-401), Hackleback (SS-295), and Threadfin (SS-410) in adjacent areas. Threadfin was the only one of these submarines that reported being attacked that day, and she also reported that she heard many depth charges and several heavy explosions east of her position after the attack on her ceased. Trigger was struck from the Navy list on July 11, 1945."
For added class, be sure to make fun of their ice cream maker when you talk to those guys about it... :-?
Ducimus
01-26-10, 12:28 PM
All im going to say is, some of the willful ignorance displayed by some ATO fans here on subsim never ceases to amaze me. For the less ignorant, I would hope you find these people an embarrassment.
Ducimus
01-26-10, 12:34 PM
Whats so pointless about a campaign that:
- actually achieved its purpose by cutting the enemy's supplies,
- did cost 52 submarines lost
- was deeply interwoven with a very dynamic and spectacular theater of operations
What preview?!
I'm talking about the REAL LIFE US submarine campaign against the empire of Japan... and its potential of being fun vs being pointless.
Thanks Dan!
While the Pacific may become "empty" in the end, the same is not really true for the Sea of Japan.
Where do people think the inspiration of that classic image of submarines slowly creeping throughly minefields comes from? :O: (They probably think it's inspired by Gunther prien. :shifty: )
http://www.valoratsea.com/minedodgers.jpg
AVGWarhawk
01-26-10, 01:35 PM
Don't take the bait!
Ducimus
01-26-10, 03:15 PM
With a dynamic campaign the Pacific could even be more interesting. If you're a German and you suck big time, the worst case scenario is that the war will happen like it did, comes May 45, boom, over.
But if you're a US captain and you don't perform well and Japanese supplies slip between your fingers, the war may be over in 1945 with a message like that:
"Us troops held firm but were unable to regain lost ground, after 1 year of bloody stalemate the US and Japan have agreed to an armistice. Japan keeps its conquered territory. Game over sucker."
Campaign writing for the pacific is TOUGH. There's ALOT going on, and that's the beauty of it. Actions by submarines in the pacific, had a direct impact on the course of the war. As Dan said, they were "deeply interwoven with a very dynamic and spectacular theater of operations", and i'll give you an example.
USS Harder's 5th war patrol. You know.. "Destroyer killer" Sam Dealy? All quote an article on it, cause im short on time:
The important results of Harder's fifth war patrol have caused some to call it the most brilliant of the war. Not only did Harder further deplete the critical supply of destroyers by sinking four of them and heavily damaging or destroying another one in four days, but her frequent attacks and a rash of enemy contact reports on this fleeting marauder so frightened Admiral Soemu Toyoda that he believed Tawi-Tawi surrounded by submarines. As a result, Admiral Jisaburo Ozawa's Mobile Fleet departed Tawi-Tawi a day ahead of schedule. The premature departure upset the Japanese battle plans, and forced Ozawa to delay his carrier force in the Philippine Sea, thus contributing to the stunning defeat suffered by the Japanese in the ensuing battle.
Aside from that, there are many cases where supplies and troops critical to japans effort were indirdicted at sea, by submarines. Not arriving at their destination changed the course of a few battles, and ultimatly led to vicctory by the ground forces. Had those resources arrived, how might it have turned out? Probably alot worse.
The Pacific theater where submarines are concerned, isn't always about tonnage. It's actually one of the most intense theaters in the war, the trouble is writing the campaign in such a way where it captures that.
Ducimus
01-26-10, 04:20 PM
You know whats funny. USS finback (http://en.wikipedia.org/wiki/USS_Finback_(SS-230)) on lifeguard duty (rescue of downed aviators), near Chichi-jima (http://en.wikipedia.org/wiki/Chichi_Jima), fished George H.W. Bush out of the water. Talk about one boat having a huge effect on history. I wonder how things would have worked out if the Finback hadn't been there. Not meant as a political statement, just musing over "what If's".
Jimbuna
01-26-10, 04:48 PM
They probably would have enjoyed the undying gratitude of a fair proportion of the American populace :DL
Just ask anyone over at Stormfront, or your friendly neighborhood Christian Identity advocate.
:06:
I totally lost you on that one.
Ducimus
01-26-10, 05:57 PM
:06:
I totally lost you on that one.
Google it.
edit:
BTW, i already raged. (http://www.subsim.com/radioroom/showpost.php?p=1245352&postcount=47) Only i was rational and informed as opposed to the yahoo's further up this thread.
IJN ASW just doesnt cut it.
Strategically? Yes
Operationally? No
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