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View Full Version : Important questions About SHV but not revealed yet...or yes


Hartmann
01-22-10, 04:14 PM
Questions not revealed yet, or i don´t know ,that will be revealed in march :haha:

There is only the possibility to use VII submarines as playable , but are there another types modeled as a IA units ? for example milk cows.

Could the game support the addiction of Another playable units in mods and be selected in a menu or is blocked by the game engine to one boat? ( for future DLC packs )

If using a mod is possible to extent the campaign to 1945, can be enough the use the existing technology in 1943 in the late years or we are missing key improvements ?

There are life boats in the SH5 ?

There is a death screen like sh3 ?

Cold be edited the scripted part of the campaign related with the storyline in the case that it makes the game too repetitive with the time ?

There are enemy submarines or friendly that launch torpedoes against other units ?

How many types of planes exist and ASW air weapons in the game ?

The submarines use rails like in sh4 ?

could be added new units ?, planes , ships, bases,...

Is the Mediterranean action in the game more important that the Atlantic ?
more warships, planes , and action as they show in the trailer?

there are plans to port it to clossed platforms like consoles market ?

mookiemookie
01-22-10, 04:28 PM
According to the community Q&A, milk cows and life boats are in.

Webster
01-22-10, 04:31 PM
Questions not revealed yet, or i don´t know ,that will be revealed in march :haha:

If using a mod is possible to extent the campaign to 1945, can be enough the use the existing technology in 1943 in the late years or we are missing key improvements ?

There are enemy submarines or friendly that launch torpedoes against other units ?

there are plans to port it to clossed platforms like consoles market ?


these were answered in neals interview

V.C. Sniper
01-22-10, 04:57 PM
the submarines use rails like in sh4 ?nooooooooooooooooooooooooooooooo!!!!!!!!!!!!!