View Full Version : soak this in
codmander
01-19-10, 02:57 PM
ok so far we got
highly detailed type 7:up:-----no type 2/9:down::down:
dynamic campain-:up:---------but only to 1943:down::down::down:
sounds like this sim or --part sim-- in my opion should be delayed
looks like things will be left To modding------WTF:down:
O WELL LETS NOT FORGET UBI IS A PUBLIC TRADED COMPANY---------------------------SELL!!!!!:rock:
GoldenRivet
01-19-10, 02:59 PM
ok so far we got
highly detailed type 7:up:-----no type 2/9:down::down:
dynamic campain-:up:---------but only to 1943:down::down::down:
sounds like this sim or --part sim-- in my opion should be delayed
looks like things will be left To modding------WTF:down:
what source do you have that confirms that this is the final release material?:06:
BulSoldier
01-19-10, 03:04 PM
Unless they hide a big surprises or can squeeze in some of this stuff in the next weeks i dont see how they can put more than what they have said in the interview.
mookiemookie
01-19-10, 03:05 PM
what source do you have that confirms that this is the final release material?:06:
Neal's interview with Dan and Alex.
GoldenRivet
01-19-10, 03:07 PM
Neal's interview with Dan and Alex.
reading it now
thanks :up:
codmander
01-19-10, 03:08 PM
sounds like a great base game to mod on is what i got outta that interview.. 1943 end tho?? lots and lots missing not saying i wouldnt buy it its a definate buy but it will be done 1 year after realease ((mod)) so my 1x patrol will be dalayed
GoldenRivet
01-19-10, 03:14 PM
Very very very very disappointed in the 1943 ending.
the game ENDS abruptly right when things get interesting?
I'm not liking the sound of that
ETR3(SS)
01-19-10, 03:17 PM
modders will be busy that's for sure. :yep:
Kapitanleutnant
01-19-10, 03:17 PM
Very very very very disappointed in the 1943 ending.
the game ENDS abruptly right when things get interesting?
I'm not liking the sound of that But how else will Ubisoft sell you an overpriced expansion pack?
Galanti
01-19-10, 03:22 PM
modders will be busy that's for sure. :yep:
Modders can only do so much. At some point, new functionality requires some support from the game engine. Air dropped homing torpedoes, for example. RDF intercepts for another.
Carotio
01-19-10, 03:22 PM
But how else will Ubisoft sell you an overpriced expansion pack?
Not to me then, will probably wait till they make a gold package of original and add on then.
Game end 1943 and only the VII???? That did it for me. This is just too lame...
I ain't hurrying out to buy it, as I did with SH3+SH4, I even preordered the deluxe SH4, not this time...:nope:
Nickolas
01-19-10, 03:34 PM
*sigh* i was hoping for some realistic merchantmen behavious...
such as... opening fire across the bow to force the ship to stop, then ask for it's papers. Of course the enemy ship could either be nice and obedient or try to ram me, out run me or start an SSS transmission.
:wah:
simsurfer
01-19-10, 03:40 PM
1943??? WTH??? That and the fact that the periscope screen looks like crap, I am not overly pleased. May wait to buy it actually till I read reviews on it. I mean SH $ with the Trigger Maru mod is now a great game, more than happy with that and if I want to go German I can always install SHIII still.
Why does UBI do this??
Jimbuna
01-19-10, 03:42 PM
Very very very very disappointed in the 1943 ending.
the game ENDS abruptly right when things get interesting?
I'm not liking the sound of that
Ditto http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
GoldenRivet
01-19-10, 03:50 PM
Still too early to call this one.
I really like a lot of the things im reading about SH5.
but there are almost equally as many things about SH5 that leave me scratching my head.
How do you end the game ?
does a letter come in?
do you die uncontrollably in a scripted event?
does it just say...
"Congladuration... you have ciompleted a great game and prooved the justice of our culture, now go and rest our heroes."
im curious as to what end the game may meet with.
how does the story end with 2 furious and challenging years of World War Two still ahead???
Mikhayl
01-19-10, 03:59 PM
Maybe just a transfer to a deskjob at BdU, or the command of a flotilla like many real captain did. With some cool 2D art prop or a cut-scene it would beat the hell out of SH3's "the war ended - ok" pop up :)
Still too early to call this one.
I really like a lot of the things im reading about SH5.
but there are almost equally as many things about SH5 that leave me scratching my head.
How do you end the game ?
does a letter come in?
do you die uncontrollably in a scripted event?
does it just say...
"Congladuration... you have ciompleted a great game and prooved the justice of our culture, now go and rest our heroes."
im curious as to what end the game may meet with.
how does the story end with 2 furious and challenging years of World War Two still ahead???
Good question GR - and I agree with your overal feelings exactly
Summing it up, based on the info released so far, as I can understand:
We gain:
- snow and better weather
- better hydro behavior of units
- full interior (for the type VII)
- interaction with the crew
- submarine AI (remains to be seen how competent will it be)
- various eyecandy
We lose:
- the last years of war (except if some skilled modder takes on the difficult task of completing the campaign)
- all other types of submarine, except VII
- the old (and much enjoyed) type of periscope and UZO interface
- once again, we miss the oppportunity to have fully-functional wolfpacks (with radio comms, convoy shadowing, reports and everything else)
Still under a big question mark:
- will we be able to bring other sub types in the campaign (how moddable will this part of the game be)?
- what kind of interaction will the submarine AI allow for? Just reacting to contact reports, like the planes in SH3, or will it be more complex?
- will there be any kind of improvement in the AI behavior of surface ships, so that we no longer see the convoys stopping in place and going into a mess when attacked, as was the case in SH4?
- will ships still accelerate and turn in place like sports cars, or do we get better physical behavior?
- even the idea of releasing subsequent DLCs is put under a big question mark, depending on the "feedback," as mentioned in the interview. What if the said feedback is not to the expected level? will the game remain in its present stage (incomplete IMO)?
On a side note, there were so many great ideas planned for SH3 (some audio files and other inactive elements in game hint to them), which did not make it into the final game, that I am surprised not to find at least some of them included in the fifth game of the franchise.
Only the type VII? No Einbäume? No long-range patrols witha type IX? And a campaign that ends in 1943?
Consider me disappointed.
Oh, and I still think the periscope view looks like crap.
I'm still giving SHV the benefit of doubt, but my initial enthusiasm has certainly suffered a bit lately.
Task Force
01-19-10, 05:00 PM
hmm, I think people are overdoin it... I seriously doubt the campaign would stop at 43... Cause that would just be stupid... (unless the game is story driven... which im thinking now.)
mookiemookie
01-19-10, 05:02 PM
hmm, I think people are overdoin it... I seriously doubt the campaign would stop at 43... Cause that would just be stupid... (unless the game is story driven... which im thinking now.)
Well its what the devs said. They would know. Of course they qualified it by saying there's nothing stopping some enterprising modder from making a new campaign that goes through 1945. But the problem with that is how do you mod in things like FIDO torpedoes, schnorkels, Foxer sets and the like.
Task Force
01-19-10, 05:03 PM
Hmmf... well, thats a HUGE downer... What is running through those devs minds... I mean, They have made this game seem even more like a game than it already was IMO...
Jimbuna
01-19-10, 05:04 PM
hmm, I think people are overdoin it... I seriously doubt the campaign would stop at 43... Cause that would just be stupid... (unless the game is story driven... which im thinking now.)
Well you must be the only one who still doubts the facts :DL
Task Force
01-19-10, 05:07 PM
I dont keep up with this sh5 BS... Im more intrest in 3 now...:O:
I like 3... It has that nice feeling some older games have, that alot of games now days dont... (which is why I couldnt get into 4...)
codmander
01-19-10, 05:11 PM
what the hell!! cant they just make SH3 Expansion pack -- build on a great sim:yeah:
GertFroebe_neu
01-19-10, 05:19 PM
If Sh5 really ends 1943, I am really really disappointed! I was a Fan of SH3 but knew about it's half-bakedness. Later I enjoyed it with Mods.
I did not buy SH4 because the pacific scenario did not interest me. I am thinking about not buying SH5 too. Sad, because I was so looking forward to it. :(
I could have lived with a focus on Type VII but this... I don't know what to say...
They better delay the game and put in more boat types and make it playable until May 1945!
cheers
Marc
BulSoldier
01-19-10, 05:21 PM
If Sh5 really ends 1943, I am really really disappointed! I was a Fan of SH3 but knew about it's half-bakedness. Later I enjoyed it with Mods.
I did not buy SH4 because the pacific scenario did not interest me. I am thinking about not buying SH5 too. Sad, because I was so looking forward to it. :(
I could have lived with a focus on Type VII but this... I don't know what to say...
They better delay the game and put in more boat types and make it playable until May 1945!
cheers
Marc
This term seems characteristic for the sh series.
codmander
01-19-10, 05:22 PM
If Sh5 really ends 1943, I am really really disappointed! I was a Fan of SH3 but knew about it's half-bakedness. Later I enjoyed it with Mods.
I did not buy SH4 because the pacific scenario did not interest me. I am thinking about not buying SH5 too. Sad, because I was so looking forward to it. :(
I could have lived with a focus on Type VII but this... I don't know what to say...
They better delay the game and put in more boat types and make it playable until May 1945!
cheers
Marc
DITTO yes a delay add 2/9 45
Hartmann
01-19-10, 05:37 PM
I canīt believe it :o
one sub type and only to 1943 ?? i suspect about one sub only but the cripple campaign is a disaster for the community.
it means no radar, upgrades, the challenge of the late years...
A mod could be impossible because the game donīt prevent the use of advances ASW weapons, sonars, radars... :nope:
I think that the creation of a new GWX must be reconsidered again using sh4 as a engine.
Jimbuna
01-19-10, 05:45 PM
I canīt believe it :o
one sub type and only to 1943 ?? i suspect about one sub only but the cripple campaign is a disaster for the community.
it means no radar, upgrades, the challenge of the late years...
A mod could be impossible because the game donīt prevent the use of advances ASW weapons, sonars, radars... :nope:
I think that the creation of a new GWX must be reconsidered again using sh4 as a engine.
If it's going to be as user friendly to modders as has been suggested, I reckon there will be a few modders past and present who may well venture into the game to add a few 'improvements'.
Fingers crossed and all that.
Task Force
01-19-10, 05:47 PM
I hope little kids dont start getting this game... and joining subsim from a link on SH5s site... I really dont want 10-13 year olds comeing on here saying stupid stuff like...:nope:
!!11 why are these stupid boats tossing these barrles at me!! They keep PWNING me!!!
I know I post alot... and am a pretty active member, sometimes act stupid, but in the name of SH3, atleast Im not that nerve racking...
Kapitanleutnant
01-19-10, 05:53 PM
I hope little kids dont start getting this game... and joining subsim from a link on SH5s site... I really dont want 10-13 year olds comeing on here saying stupid stuff like...:nope:
!!11 why are these stupid boats tossing these barrles at me!! They keep PWNING me!!!
That's a really sweeping judgement you've made there. We were all stupid kids once. I would like nothing more to see some teenagers get an interest in subsims.
Task Force
01-19-10, 05:56 PM
I know... I am a teenager... Just the fact I have seen a forum go from a matureish place to a kiddy ride... In otherwords... It could turn into the general topics board... lol:rotfl2:
Well, I appreciate the candor from the devs, and of course thanks to Neal for setting that up and posting...
But I think it's now quite clear that "we" were not the target audience for this game.
JD
codmander
01-19-10, 06:21 PM
Dan: It's a Type VII submarine. We think that we have modeled all the significant versions, meaning Type VIIA, which we didn't have before, Type VIIB, C, and C41. We think this time we went much deeper with the Type VII than we did before. For example, the Type VIIA didn't have reloadable torpedoes in the back, so with just one shot and you'd have to come back home to reload, and this is now done in the game and we corrected other little defects with the class.
well doesnt say they left out type 2/9
Sailor Steve
01-19-10, 06:36 PM
Dan: It's a Type VII submarine. We think that we have modeled all the significant versions, meaning Type VIIA, which we didn't have before, Type VIIB, C, and C41. We think this time we went much deeper with the Type VII than we did before. For example, the Type VIIA didn't have reloadable torpedoes in the back, so with just one shot and you'd have to come back home to reload, and this is now done in the game and we corrected other little defects with the class.
well doesnt say they left out type 2/9
Yes, it does, when taken in the context of Neal's question:
Neal: which submarines will the player be able to take command of? Type VII , Type IX, Type II?
Dan: It's a Type VII submarine
Nothing vague about that at all.
totodog
01-19-10, 06:52 PM
BOHICA...
If it's going to be as user friendly to modders as has been suggested, I reckon there will be a few modders past and present who may well venture into the game to add a few 'improvements'.
Fingers crossed and all that.
Yeah but horrific part is that some guys with day jobs, will have to:
Write 2 years worth of campaign files from scratch.
Create & kit bash some quality nurbs models of Types 2 & 9 (+interiors)
(No imported Sh3 meshes, as they will look possitively turd like, in the SHV world.)
Then there is the inplementation of all the upgrades and god knows what other hellish logistics.
Any takers? :down:
Sure its possible, but done properly its still a massively time consuming headache (of GWX 4-like proportions....):o
The Job of the modder is to paint the window frames and fix the guttering, (maybe build a plastic conservatory if he has time)
But this is like asking him to build another two floors and install the roofing.
You normally pay someone to do that :oops:
Uber Gruber
01-19-10, 08:06 PM
I think it's all brilliant! And a massive time sink....just hope more time is spent playing than mod.ding.:yep:
Huncowboy
01-19-10, 10:17 PM
Still too early to call this one.
How do you end the game ?
does a letter come in?
do you die uncontrollably in a scripted event?
does it just say...
"Congladuration... you have ciompleted a great game and prooved the justice of our culture, now go and rest our heroes."
im curious as to what end the game may meet with.
how does the story end with 2 furious and challenging years of World War Two still ahead???
Upon finish there will be two Win Explorer popups. One will be linked to the future DLC's page but will crash on opening. The other will inform you that your PC is infected and will offer you to explore the koobface virus for free. :woot:
dynamic campain-:up:Even that is starting to look like it's scripted!:doh:
Ducimus
01-19-10, 11:17 PM
I think it's all brilliant! And a massive time sink....just hope more time is spent playing than mod.ding.:yep:
Unfortunatly, once you get into modding, it just doesn't work that way.
what the hell!! cant they just make SH3 Expansion pack -- build on a great sim:yeah:Yes, I was dreaming it would be this way ..... Shattered!!:cry:
JScones
01-20-10, 02:17 AM
Not to me then, will probably wait till they make a gold package of original and add on then.
Game end 1943 and only the VII???? That did it for me. This is just too lame...
I ain't hurrying out to buy it, as I did with SH3+SH4, I even preordered the deluxe SH4, not this time...:nope:
Agreed. I've been on the fence for a while, but now I've decided to wait until it hits the budget bin or until a suitable expansion pack becomes available.
This means no SH5Cmdr--at least from me--but honestly, I know me better than anyone here and, despite the expected "don't judge it until you buy it because you're wrong" responses, I know enough now to know that it's not shaping up to be the type of game that I'll enjoy...at least cetainly not for the AU$90 list price that it carries here.
For me, viva la SH3/GWX!
JScones
01-20-10, 02:29 AM
Yeah but horrific part is that some guys with day jobs, will have to:
Write 2 years worth of campaign files from scratch.
Create & kit bash some quality nurbs models of Types 2 & 9 (+interiors)
(No imported Sh3 meshes, as they will look possitively turd like, in the SHV world.)
Then there is the inplementation of all the upgrades and god knows what other hellish logistics.
Any takers? :down:
Sure its possible, but done properly its still a massively time consuming headache (of GWX 4-like proportions....):o
The Job of the modder is to paint the window frames and fix the guttering, (maybe build a plastic conservatory if he has time)
But this is like asking him to build another two floors and install the roofing.
You normally pay someone to do that :oops:
Absolutely.
And these comments are all based on the assumption that modders can even add new playable U-boat types to begin with. Sure, Dan says the game is very moddable, but so was SH3...and how easy is it to add new U-boat types to it? Aren't new types merely replacement "kitbashes" of existing types? This might be OK in SH3 where the XXI makes a convenient replacement "slot", but not in SH5 where the only type that could be replaced is the Type VII! And keep in mind that in SH3 more U-boat types meant more equipment included by default...in SH5, new IX-only equipment would need to be modelled and added as well. Will that be possible? Will an XXI style snorkel be able to be added, considering the default VII and 1943 end date? What about varied turm types?
It will take a very resilient modder methinks...
This was a question that I asked Neal to ask the devs, but it doesn't appear to have been addressed (general modding and open files, yes, but not specifically the ability and ease to add new units, either playable or AI).
If the devs intend releasing other u-boat types over the ensuing months, then they sure as heck won't make it easy for modders to add free playable U-boats.
And this isn't even pondering whether warships can be added either. ;)
We all assumed SH5 would include all the standard U-boat types, so I am VERY reluctant to assume that SH5 will allow new types to be added...unless the devs specifically say so.
msalama
01-20-10, 03:20 AM
!!11 why are these stupid boats tossing these barrles at me!! They keep PWNING me!!!
Stolen for sig. :rotfl2::rotfl2::rotfl2:
Jimbuna
01-20-10, 04:30 PM
Sure its possible, but done properly its still a massively time consuming headache (of GWX 4-like proportions....):o
I'll simply answer this portion.......
Do you remember this statement in relation to SHIV "Why spend so much time and effort trying to teach a pig to sing"? :hmmm:
http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Webster
01-20-10, 04:38 PM
as i expected, there is a lot i am dissappointed to read and there is also
a lot about sh5 that i am very happy to read about.
give it a few more reads guys and do it with an open mind
and you will see they are giving us a very very moddable game :rock:
is it perect? nope, it is tragic? nope, will i buy it? yes definately
i see sh5 as a ready made fixer-upper that just needs to be fine tuned by the modders to be a very great game. after all, we as modders are able to devote a lot more time to the game then the devs are allowed to so i trust this will be a wonderfull game when modded.
plus dont forget they said near the end that if sh5 did well it was likely we would see an expansion for it to add more subs and content to the end of the war. i dont mind paying for another ($10-$15 hopefully) expansion if the new content is done correctly and ads something more to the game.
Jimbuna
01-20-10, 04:47 PM
Just for the record and those who may jump to the wrong conclusion....the statement in my previous post was not meant to be associated with the forthcoming SHV release, but rather the GWX4 project http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Platapus
01-20-10, 06:42 PM
But how else will Ubisoft sell you an overpriced expansion pack?
Ding! The code has been broken. :nope:
danurve
01-20-10, 07:04 PM
I hope little kids dont start getting this game... and joining subsim from a link on SH5s site... I really dont want 10-13 year olds comeing on here saying stupid stuff like...:nope:
!!11 why are these stupid boats tossing these barrles at me!! They keep PWNING me!!!
...
Kind of like the spoiled kids already here complaining about what SHV isn't from the start?
Kind of like the spoiled kids already here complaining about what SHV isn't from the start?If I bend over will you spank me?:03:
Only if you bark like a dog!
http://www.gifbin.com/bin/042009/1239955217_kinky_stewie_and_brian.gif
I was browsing uboataces.com and uboat.net, most conversions where done around 1943... so forget about upgraing your sub to much.. There where almost no upgrades early war. Perhaps a double barrled AA gun, but that's bout it I reckon.
And we all know what to do when aircraft is spotted: ALAAAAAARRRM crash dive.
Adriatico
01-21-10, 03:17 AM
Summing it up, based on the info released so far, as I can understand:
We gain:
- snow and better weather
- better hydro behavior of units
- full interior (for the type VII)
- interaction with the crew
- submarine AI (remains to be seen how competent will it be)
- various eyecandy
...
Better weather? I haven't seen one single video showing various types of Atlantic weather conditions... if you have - please let us know!
Various eyecandy? Graphics is improved, normaly, but 3d smoke and fire are rather standard in 2010 than "eyecandy"... dynamic shadows still "not confirmed"... U-boat weathering was introduced by maestro Fubar 4 years ago...
Eyecandy we gained - are water reflections on vertical ship surfaces:up:
:ping:
kptn_kaiserhof
01-21-10, 02:24 PM
i have bought every silent hunter game released
i dont want to lose faith in this series because of ubi being to lazy to finish sh5
i mean comon you only play til 1943
ww2 went from 1939 - 45
johan_d
01-21-10, 03:42 PM
Still too early to call this one.
I really like a lot of the things im reading about SH5.
but there are almost equally as many things about SH5 that leave me scratching my head.
How do you end the game ?
does a letter come in?
do you die uncontrollably in a scripted event?
does it just say...
"Congladuration... you have ciompleted a great game and prooved the justice of our culture, now go and rest our heroes."
im curious as to what end the game may meet with.
how does the story end with 2 furious and challenging years of World War Two still ahead???
just 'Game Over'
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