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kanolsen
01-04-10, 08:25 PM
In another thread, sombody came up with the brilliant idea of SH5 making .kmz files so one can incorporate the log in Google Earth?

Could this be moddable?

http://www.subsim.com/radioroom/showthread.php?t=138710

Kanolsen

Sailor Steve
01-04-10, 10:57 PM
No idea, but I'm betting not.

JScones
01-05-10, 12:17 AM
As the devs have confirmed that the SH5 world will be cylindrical like SH3's (which would already put it at odds with the "real world" so that in itself may answer your question), then if it was possible in SH3 (I can't seem to determine that in the thread), it's most likely possible in SH5. Likewise the converse.

DarkFish
01-05-10, 07:41 AM
Could this be moddable?of course. If you know how .kmz files are built, and you know how to extract your coordinates from the SH5 save files, you can simply convert these cylindrical coords into spherical coords and save them into a .kmz file.
I don't know if it'll be doable inside SH5, but using an external program it is.

Seeadler
01-05-10, 08:32 AM
If you know how .kmz files are built, and you know how to extract your coordinates from the SH5 save files
KMZ is the compressed version of KML GEOgraf files, an open standard format to export Geo data.

A KML file works in the same way in GoogleEarth and is just a XML formatted text file.
Example of KML: http://www.hhk.de/produkte/gw/schnitt/KML/DEMO.kml

Google release also a c++ lib to read/write kml files
http://code.google.com/p/libkml/

DarkFish
01-05-10, 10:10 AM
KMZ is the compressed version of KML GEOgraf files, an open standard format to export Geo data.

A KML file works in the same way in GoogleEarth and is just a XML formatted text file.
Example of KML: http://www.hhk.de/produkte/gw/schnitt/KML/DEMO.kml

Google release also a c++ lib to read/write kml files
http://code.google.com/p/libkml/
well then, in that case only the matter of the save files remains. Once you know how the coordinates (and other info like dates) are saved you can easily extract them and save them into a kmz file.

Paajtor
01-05-10, 08:10 PM
If it works, we can have wolfpacks on that map!
Do your thing in SH5, while uploading the files, and see progress on GoogleEarth after an hour or 2.
Take note of the position and situation of other Kaleuns, place marker on map for next waypoint, and close-up and dive again....

So in fact, the combination with GoogleEarth works like a brief radio-contact, before diving to safety.

kptn_kaiserhof
01-11-10, 06:49 AM
sorry to be a wet blanket but what has google earth got to do with silent hunter 5

Seeadler
01-11-10, 09:50 AM
The newest version of GoogleEarth comes with an COM API interface and allows third party applications to query information from and send commands to Google Earth.

http://earth.google.com/comapi/

Randomizer
01-11-10, 11:24 AM
Must be missing something here. I frequently use Google Earth as a search and rescue tool, (real not simulated) and cannot see any SH application for it at all.

As I understand it SH uses a cylindrical map projection which render either loxodrome or Great Circle navigation irrelevant so where is the advantage? Also what good could possibly come from superimposing 21st Century satillite imagery into a 1940's game environment?

This looks an awful lot like a solution in desperate search of a problem in my opinion.

sayaret
01-11-10, 01:49 PM
I dont have idea if it will be compatibile with Google Earth. I just hope it will be compatible with Super Mario Bros 3D :yeah:

DarkFish
01-11-10, 02:03 PM
Must be missing something here. I frequently use Google Earth as a search and rescue tool, (real not simulated) and cannot see any SH application for it at all.

As I understand it SH uses a cylindrical map projection which render either loxodrome or Great Circle navigation irrelevant so where is the advantage? Also what good could possibly come from superimposing 21st Century satillite imagery into a 1940's game environment?

This looks an awful lot like a solution in desperate search of a problem in my opinion.
well for example, as paajtor suggests, someone could write an application that shows convoy reports from other players in google earth...

...but then again maybe this can even be done inside SH5, if we've got as much control over the GUI as the devs suggest:)

Pisces
01-11-10, 02:46 PM
Sh3 and Sh4 use lattitude and longitude as coordinates, but scaled up to make them 120km per degree. I see no reason why those cannot be converted to lattitude and longitude coordinates used by Google Earth. Only the timestap of such a waypoint would make no sense. Circling the polar circles would appear to have been done at much slower speed than done realistically. (log points in GE look close together, yet the time between was long due to SH's strechted polar areas, hence slow appearant average movement)

The question is how such a track is going to be exported out of the game. Through a text log-file, or perhaps the developers are kind enough to provide a kind of "shared memory" function, similar to how Falcon 4 provides instrument data for players with cockpit hardware.

Randomizer
01-11-10, 06:37 PM
@ Pisces and Darkfish.
Thanks, can't say it's a utility I would likely use or see any real advantage over exporting directly from game to game (if possible) but hope you get this feature and good luck with it.

Good Hunting

JScones
01-13-10, 12:14 AM
I'm following this with interest - whilst I don't know if something accurate is doable, I know I'd love to have a map that I could pull up that plotted all my sinkings throughout the course of my career.

DarkFish
01-13-10, 11:37 AM
I'm following this with interest - whilst I don't know if something accurate is doable, I know I'd love to have a map that I could pull up that plotted all my sinkings throughout the course of my career.such thing would be as accurate as the in-game map. Converting the in-game coordinates to real coordinates is easy as hell, ironically just because of the cylindrical projection. Every longitudinal "distance" can be immediately converted to a longitude, whithout ever having to worry about the distance between longitudes decreasing as you move further north or south.

Paajtor
09-06-11, 10:11 AM
Been a while since I posted here...but I wonder if there has been any progress on this?

TheDarkWraith
09-06-11, 10:18 AM
The newest version of GoogleEarth comes with an COM API interface and allows third party applications to query information from and send commands to Google Earth.

http://earth.google.com/comapi/

Been a while since I posted here...but I wonder if there has been any progress on this?

KMZ is the compressed version of KML GEOgraf files, an open standard format to export Geo data.

A KML file works in the same way in GoogleEarth and is just a XML formatted text file.
Example of KML: http://www.hhk.de/produkte/gw/schnitt/KML/DEMO.kml

Google release also a c++ lib to read/write kml files
http://code.google.com/p/libkml/

just what I was wanting to know/looking for :yeah:

Paajtor
09-06-11, 10:26 AM
So this was a usefull bump? :p2:

TheDarkWraith
09-06-11, 10:29 AM
So this was a usefull bump? :p2:

Very much so :salute: I totally missed this thread somehow :o

Paajtor
09-06-11, 10:36 AM
haha, ok :D

I had it bookmarked, back in the days when I was considering getting SH5.
But I had to delay my purchase, because another Ubi-game (Assassin's Creed 2) refused to work on my PC....yep, same copy protection.:yawn:

But now I'm building a new machine, and was lurking around here to see how the modders had taken care of things since then.
I miss SH3, but really can't go back to those graphics anymore.

Herr-Berbunch
09-06-11, 10:48 AM
just what I was wanting to know/looking for :yeah:

Does this man ever stop? :doh:

I'm not complaining, but you're always at it, good for us - must take it out of you though!

TheDarkWraith
09-06-11, 01:12 PM
Does this man ever stop? :doh:

I'm not complaining, but you're always at it, good for us - must take it out of you though!

I find great enjoyment in creating new things. It's the whole challenge thing - see if I can do it or not :up:

Paajtor
09-06-11, 05:18 PM
Ok, I challenge you...make a mod that shows those SubSim GoogleEarth live-feeds realtime on my ingame map.




oops sry....please :woot:

TheDarkWraith
09-06-11, 05:24 PM
Ok, I challenge you...make a mod that shows those SubSim GoogleEarth live-feeds realtime on my ingame map.

oops sry....please :woot:

v6.8.0 of my UIs mod has already started in that direction. It lays the foundation for collecting the data to send/use for something like this :up:

Now I do have some questions relating to google earth:
- do you need a username and password to access it?
- if so, can multiple users use that username and password to connect to it at same time?
- What I'm looking for is a common place where everyone's 'data' can be sent and used by a 3rd party app (Google earth) so that everyone can see what/where everyone is in real-time (as they are playing the game)

Paajtor
09-06-11, 05:27 PM
been all over the mods section today :O:


...this one (http://www.subsim.com/radioroom/showpost.php?p=1332669&postcount=1)?

TheDarkWraith
09-06-11, 05:36 PM
been all over the mods section today :O:


...this one (http://www.subsim.com/radioroom/showpost.php?p=1332669&postcount=1)?

v6.8.0 is still in development and testing. I have users testing it currently but I still have more work to do on it. The testers are helping me work out the kinks and bugs :yep:

Paajtor
09-06-11, 05:47 PM
Google Earth itself is a free application for your desktop...it offers tons of options over Google Maps, the online-version.
I suggest you try it, it's neat!
Check the filter-options, you can add many overlays, showing different stuff.

In the section "Ocean", you can choose to show things like shipwrecks (!), watertemperatures, pole-ice...under "weather", there's Clouds, and actual- and forecast weather, for example.
Not sure about how real-time all this is..and the more filters you enable, the heavier the load on your GPU.

Again, not sure about your questions, but I guess a Google-account is enough to put images online, from anywhere anytime.
The maps themselves are 1-3years old.

Paajtor
09-06-11, 06:09 PM
and there's this:


http://www.flashearth.com/

Paajtor
09-20-11, 05:48 PM
http://ubootwaffe.net/quadrant.cgi

THE_MASK
09-20-11, 11:47 PM
You can look at your kills on google earth , it comes with the game when you buy it :yep:

Paajtor
09-21-11, 01:15 AM
huh? what exactly do you mean, Sober?
(I have the dvd version)