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Turbografx
12-28-09, 11:37 PM
http://gamervision.com/gamer/coop/blog/article/preview_silent_hunter_5

What do you guys think of the interview?

This struck me: An easily understandable radar shows off the exact range of opponents' views

I hope this can be disabled through options/difficulty settings. Knowing how far and what your enemy can see seems a little too a kin to cheating.

Reece
12-29-09, 12:31 AM
Those battles, which will take place at different locations and times in the war, aim to be more meaningful thanks to an enhanced campaign. Ubisoft wants to tell a story, instead of just dropping players into u-boats and asking them to blow some stuff up. Each mission will be given context, allowing players to not only live the largest naval battles of World War II, but know why they were important. Sink an important ship, and expect the world to change, which is a bit contradictory considering the focus on historical realism. It's about balance, I suppose, since no one wants to play a simulation that punishes players for taking a difficult shot at a powerful opponent that would have changed the outcome of a battle for the better.This part has me worried, I am hoping it will be like SH3 where I can virtually go anywhere sinking ships!:hmmm:

Méo
12-29-09, 12:54 AM
This part has me worried, I am hoping it will be like SH3 where I can virtually go anywhere sinking ships!:hmmm:

Well they already said:

While the player is still free to go as he pleases, there is no plan to include the “Monsoon boats” in the release version of SH5.Personally, I think whether you have a real assigned grid or complete freedom should be in the realism options.

Reece
12-29-09, 02:37 AM
That's a sigh of relief, I was thinking that everytime you started a new career you'd virtually go through the same set of events, although realistic would become boring, in SH3 virtually nothing is repeated as the ships are mostly random!:yep:

ichso
12-29-09, 03:47 AM
Ubisoft wants to tell a story, instead of just dropping players into u-boats and asking them to blow some stuff up. Each mission will be given context, allowing players to not only live the largest naval battles of World War II, but know why they were important. Sink an important ship, and expect the world to change, which is a bit contradictory considering the focus on historical realism.I guess UBI just doesn't get what we realism nerds around here like about SH3+4 :DL

I.e. (at least for me) I don't want to be included in every major event during the time of my virtual career. Even not ordered to join every major event. Because this is a heavy player-centric approach that makes you feel like the game just waits for you to come along and then the action takes place around you.
I assume that many people here just want to dive into the scenario as a whole. And really feeling as being in the role of a u-boat captain means also experiencing times where nothing happens for you. And times where stuff happens but you are somewhere else and don't participate.
And that you and your crew are going your way as best as you can while the world is still turning without you. Let there be major events on the radio for example.

THE_MASK
12-29-09, 04:36 AM
That's a sigh of relief, I was thinking that everytime you started a new career you'd virtually go through the same set of events, although realistic would become boring, in SH3 virtually nothing is repeated as the ships are mostly random!:yep:I have an idea of what maybe the devs are trying to do . They are given a summary for SH5 to make it marketable for noobs . In there wisdom they think up the FPS idea because they know that noobs like that and that will sell . They also said that SH5 will be more moddable than SH4 so giving the hardcore fans a base that they can turn SH5 into a hardcore game . Something for the noob masses . Something for the modders . Ends up being something for hardcore subsimmers . Just my opinion .

elanaiba
12-29-09, 04:41 AM
I guess UBI just doesn't get what we realism nerds around here like about SH3+4 :DL


I wonder if you know how many realism nerds are in the ubi office :D


I.e. (at least for me) I don't want to be included in every major event during the time of my virtual career. Even not ordered to join every major event. Because this is a heavy player-centric approach that makes you feel like the game just waits for you to come along and then the action takes place around you.


Just because every mission / patrol is somehow put into context, it doesn't mean every mission is major battle.

Tonnage_Ace
12-29-09, 04:53 AM
I'm just curious to know how the type XXI will play in SH5. Will you be able to plot a solution by sonar, can you watch the crew reload torpedoes utilizing the hydraulic system.

tomoose
12-29-09, 04:54 AM
....SH3 with the GWX mod should be looked at as the starting point to move forward. SH3 was modded for a reason, so hopefully they have started from there and enhanced etc but as noted allowed "noobs" to have their fun also.

I, for one, prefer the 'open' world concept as with the current SH3. Adding a 'storyline' concept could be disastrous (i.e. ala Age of Empires III which was terrible compared to the original game, updated graphics notwithstanding).

ichso
12-29-09, 04:59 AM
Just because every mission / patrol is somehow put into context, it doesn't mean every mission is major battle.
O.k., I went a bit too far calling those events major battles ;)
What would certainly be o.k. would be a (more or less extensive) summary of the current situation - in the whole and in your specific patrol zone. What to look out for, maybe what happened during your time in base.

But for me there don't need to be scripted events or even missions for each patrol. It's fine from time to time, but not too frequently please ^^

karamazovnew
12-29-09, 06:03 AM
The interview managed to calm my nerves a bit. The writer thinks mostly as I do regarding the gaming industry and the need to make SH more accessible for potential newcomers.


Just because every mission / patrol is somehow put into context, it doesn't mean every mission is major battle.

While playing a campaign in Operation Monsun I was very surprised when they sent me on a "scripted" patrol to Norway just before the invasion. The orders said something like "go to patrol grid XX1 and stay there until further notice." It put everything into focus, as just miles away from me our lads were fighting for the Fatherland and I was guarding their ass. In GWX I remember receiving messages like "All Uboats head back to base in preparation for Norway" and expecting to be sent there but no... "Back to the atlantic with you!"
There's a big difference between a dynamic campaign and a random campaign. Apart from ports opening up for use and then closing down further in the war, previous campaigns sorely lacked immersion. A good campaign is one of the things I regard as more important than wolfpacks... So good show chaps!

Dan, I really need to know this... Will we have double split prism stadimeters (horizontal and vertical) and AOBF wheels? Will we have TDC with solutions that take time to calculate (as in SH2)? Will the AOB dial be linked to the compass too? Will we still have to LOCK or be on a target to use the stadimeter (please god no)? Will we be able to tell the sonar guy to follow a specific target at a specific bearing?

mookiemookie
12-29-09, 08:49 AM
I've always wondered....why doesn't Dan have a custom avatar? :hmmm:

Méo
12-29-09, 09:02 AM
Adding a 'storyline' concept could be disastrous

elanaiba/Dan must be a very patient man (personally I would be sick and tired to come here and see so many pessimist thoughts...)

I really don't think there are gonna be drastic changes from SH3 (we can already see many similarities with SH3).

Of course everything will never be perfectly of your likings.

You can express some doubts, but...

Please stop jumping too fast to conclusions. :damn:

I'm not targeting anyone here, just a general comment, only my opinion.

mookiemookie
12-29-09, 09:06 AM
You can express some doubts, but...

Please stop jumping too fast to conclusions. :damn:

I'm not targeting anyone here, just a general comment, only my opinion.

Agreed. Everyone seems to be passing judgment on something they have not had their hands on yet. Everyone making these statements about boycotting it or saying it's a failure with all certainty, etc just strike me as being very ignorant.

Wait until release day. Then complain all you like.

AVGWarhawk
12-29-09, 09:07 AM
This part has me worried, I am hoping it will be like SH3 where I can virtually go anywhere sinking ships!:hmmm:

SH4 had special mission and the rest of the time you could sink whatever you wanted. So, SH5 will have a special mission such as sinking a specific ship then you can go off hunting as you see fit. Why would UBI change any of that freedom?

mookiemookie
12-29-09, 09:28 AM
I wonder if you know how many realism nerds are in the ubi office :D

In that case, I think I've found your belated Christmas gifts:

http://www.dula.tv/blog/wp-content/uploads/2009/07/I-heart-Realism-320x400.jpg

AVGWarhawk
12-29-09, 09:44 AM
Personally I think this installment will be more than anyone has imagined a game could be. :03: For those that are married start drawing up the divorce paperwork now. For those that are single prepare for your life to be spent as a recluse. This game will be so engrossing a better part of your life will be changed forever.....

Turbografx
12-29-09, 10:26 AM
Personally I think this installment will be more than anyone has imagined a game could be. :03: For those that are married start drawing up the divorce paperwork now. For those that are single prepare for your life to be spent as a recluse. This game will be so engrossing a better part of your life will be changed forever.....


Oh man, I hope you're right! Can't wait to party in the Type II / VII !

ronbrewer
12-29-09, 11:08 AM
Quote:
Originally Posted by AVGWarhawk
Personally I think this installment will be more than anyone has imagined a game could be. :03: For those that are married start drawing up the divorce paperwork now. For those that are single prepare for your life to be spent as a recluse. This game will be so engrossing a better part of your life will be changed forever.....


I hope so too. Can't wait to party like it's 1939!


I'm sure the game won't have everything for everybody. For me the perfect SH5 game would include the following:

1) Exact modeling of the stadimeter and TDC
2) The option to turn off the sub's GPS and do true celestrial navigation with accurate sunrise and sunset times

But without those I'm still happy the series is continuing.

Webster
12-29-09, 11:29 AM
I guess UBI just doesn't get what we realism nerds around here like about SH3+4 :DL


I wonder if you know how many realism nerds are in the ubi office :D


I.e. (at least for me) I don't want to be included in every major event during the time of my virtual career. Even not ordered to join every major event. Because this is a heavy player-centric approach that makes you feel like the game just waits for you to come along and then the action takes place around you.


Just because every mission / patrol is somehow put into context, it doesn't mean every mission is major battle.


guys guys guys, lets give the man the benefit of the doubt and remember there is sooo much he wants to tell us but he cant.

i myself have less concerns after seeing this:

When I sat down with Dan Dimitrescu, Lead Designer of Silent Hunter V, he made sure to point out that the submarine series wasn't abandoning its roots.

Arclight
12-29-09, 11:42 AM
Personally I think this installment will be more than anyone has imagined a game could be. :03: For those that are married start drawing up the divorce paperwork now. For those that are single prepare for your life to be spent as a recluse. This game will be so engrossing a better part of your life will be changed forever.....
Nope, won't change a thing. I guess I'd fall in the "what is this, sunlight?" category. :D

John Channing
12-29-09, 11:44 AM
Oh man, I hope you're right! Can't wait to party in the Type II / VII !

Which raises a question.

Has anyone seen confirmation that there will be anything other than Type VII boats in SH5? It wouldn't make that much difference to me, but everything I have seen only references Type VII models.

JCC

AVGWarhawk
12-29-09, 11:53 AM
Which raises a question.

Has anyone seen confirmation that there will be anything other than Type VII boats in SH5? It wouldn't make that much difference to me, but everything I have seen only references Type VII models.

JCC

I'm sure most if not all boats found in SH3 will be in SH5. The 3D models and study of each boat is available. It would not make sense to omit boats that are readily available already.

Kapitanleutnant
12-29-09, 11:53 AM
Well the Type VII is instantly recognisable to anybody with even a passing familiarity with WW2 as a german submarine. It makes sense that that's what would be in the promitional videos.
The Type II isn't the most menacing or impressive looking boat, after all. I'm sure it's in the game, and the IX too. Other than that, who knows?

John Channing
12-29-09, 03:18 PM
I'm sure most if not all boats found in SH3 will be in SH5. The 3D models and study of each boat is available. It would not make sense to omit boats that are readily available already.

The 3D external models and control rooms... yes. But not the internal models.

I'm just sayin'...

JCC

java`s revenge
12-29-09, 04:46 PM
What i have read in that article is all positiv...

THE_MASK
12-29-09, 04:47 PM
I imagine the modders would be busy then .

TwistedFemur
12-29-09, 05:30 PM
My question is
When will we be able to start a campaign in 1939 and, if we survive end our carrear (SP?) in the pacific?

kptn_kaiserhof
12-29-09, 09:44 PM
its the atlantic theater not pacific

Sailor Steve
12-29-09, 10:23 PM
Yes, they've already announced there would be no monsun boats...for now.