View Full Version : Mods you're never likely to see.
Ok, given the creativity and imagination of the guys here that make our game today so much more with mods than the devs managed, lets have a bit of fun and think up some funny mods that you're probably NOT likely to see in our beloved game.....
I'll do a few:
'Floating poo, used condoms and other sewage debris mod v0.9beta' - That's right, the English Channel has never been so real.
'Silent Munter GUI mod' - A new GUI adorned with ugly women. Viewer discretion advised.
'Back to nature mega mod' - Be a whale, or a dolphin, or a fish, or a shark and fight for your place on the foodchain, dodging torpedo's and submarines as you go (multiplayer compatible).
'Pass the depth charge sidegame' - Using the crew models, gather on the dock and pass the ash can around, don't be the one holding it when it detonates as there'll be trouble, and blood, and carnage, and it means you lost the game.
I could go on but, over to you guys and your twisted minds......
:rock:
instead of a milch cow i want an ice-cream man-mod; would always be a welcome break half way across the pond or atlantic: can you imagine what the sound would be like on hydrophones - the dingly bells and U-Boats gathering...
instead of a milch cow i want an ice-cream man-mod; would always be a welcome break half way across the pond or atlantic: can you imagine what the sound would be like on hydrophones - the dingly bells and U-Boats gathering...
True, Milch Cows could get an overhaul, or you could introduce a Cheez Ghoat....
Rothwell white
11-27-09, 11:02 AM
A sound mod so that you can hear your crew breaking wind
:rotfl2:
A heads mini game - Press the buttons in the right order or get a nasty surprise!
Lt.Fillipidis
11-27-09, 11:59 AM
True, Milch Cows could get an overhaul, or you could introduce a Cheez Ghoat....
A FLOATING FEAST!!
Now, seriously. What would my crew like more than a giant, floating, ever-warm plate full of roasted meat?
Hmmm... Maybe...
How about a "sporting house" next to that giant, floating, ever-warm feast?
"Jawohl, Herr Kaleun: Nexzt ztop: Wunderland!" :rock:
Sailor Steve
11-27-09, 12:46 PM
An end-of-game graphic that follows a mystery death - you see your boat getting eaten by a giant squid.
An end-of-game graphic that follows a mystery death - you see your boat getting eaten by a giant squid.
now just wait a minute!! you've been watching this - have'nt you?.....
http://www.youtube.com/watch?v=Fa7ck5mcd1o
:yep:
jakethescot
11-28-09, 05:17 AM
While making repairs near the sea floor, you find yourself in Bikini Bottoms with Sponge Bob and the rest of the gang.
War Realism mod.
Fully realised land and air campaigns - events occurring miles away from where you are, and too far inland for you to see;
The thrill comes not from taking part in the battles, but realising that someone has spent endless hours, months and even years creating detailed, fully working models land and air units which are now slogging it out across all the theatres of the war! Imagine the rivet by rivet detail of that Panzer as it charges across France, the high resolution texture of the button on the uniform of Field Marshal Montgomery as he sits in his headquarters in the desert - it's all there, and more! With not a single detail spared, this promises to bring unheard of realism to the experience of the war as a whole in sh3.
You have no idea what's going on, but you know its happening - the sense of taking part in a war of epic proportions has never been so real.
Despite the fact that you'll never see any evidence of this mod, you'll know its there and you'll know that you're experiencing a more genuine version of the war than anyone else!
...I don't think so
How about a McCdonalds 'Sail-thu' mod :D for when the crew get sick of pork chops and banana with deisel sauce.
SeaWolf U-57
11-28-09, 01:35 PM
How about when your sub gets sunk/destroyed the game cuts to your funeral and all your weeping ship mates. then suddenly you wake up in the shower to start all over again. Oh wait I think that was already used by some TV soap from America about some oil ranchers or such like. :har:
Sailor Steve
11-28-09, 02:29 PM
War Realism mod.
Fully realised land and air campaigns - events occurring miles away from where you are, and too far inland for you to see;
The thrill comes not from taking part in the battles, but realising that someone has spent endless hours, months and even years creating detailed, fully working models land and air units which are now slogging it out across all the theatres of the war! Imagine the rivet by rivet detail of that Panzer as it charges across France, the high resolution texture of the button on the uniform of Field Marshal Montgomery as he sits in his headquarters in the desert - it's all there, and more! With not a single detail spared, this promises to bring unheard of realism to the experience of the war as a whole in sh3.
You have no idea what's going on, but you know its happening - the sense of taking part in a war of epic proportions has never been so real.
Despite the fact that you'll never see any evidence of this mod, you'll know its there and you'll know that you're experiencing a more genuine version of the war than anyone else!
...I don't think so
:rotfl2::rock:
Many years ago a joke travelled through the tabletop wargaming world about "IT"! IT was supposed to be the ultimate World War 2 wargame. IT would have a counter for every man who fought in the war. IT would have a counter for each piece of equipment each soldier carried. Every soldier in IT would have a rifle, canteen, helmet, grenades, shoes, socks, underwear and dogtags. Each pilot would have all of his items. Each sailor would have all of his items. And each soldier, sailor, pilot and officer would have a chart showing his skill levels.
IT would have been awesome!
And IT would have been impossible.
But IT's still fun to talk about.
Oneshot/Onekill
11-28-09, 08:57 PM
Well i'm a carnage freak.
How about a mod that enables shark attacks on men in the water.
Or you can actually see your 20mm rounds hitting crewman on other ships and can see them being torn to pieces.
How about when your sub gets sunk/destroyed the game cuts to your funeral and all your weeping ship mates. then suddenly you wake up in the shower to start all over again. Oh wait I think that was already used by some TV soap from America about some oil ranchers or such like. :har:
Nice one Oblt. Bobby Ewing.... :yeah:
War Realism mod.
Fully realised land and air campaigns - events occurring miles away from where you are, and too far inland for you to see;
The thrill comes not from taking part in the battles, but realising that someone has spent endless hours, months and even years creating detailed, fully working models land and air units which are now slogging it out across all the theatres of the war! Imagine the rivet by rivet detail of that Panzer as it charges across France, the high resolution texture of the button on the uniform of Field Marshal Montgomery as he sits in his headquarters in the desert - it's all there, and more! With not a single detail spared, this promises to bring unheard of realism to the experience of the war as a whole in sh3.
You have no idea what's going on, but you know its happening - the sense of taking part in a war of epic proportions has never been so real.
Despite the fact that you'll never see any evidence of this mod, you'll know its there and you'll know that you're experiencing a more genuine version of the war than anyone else!
...I don't think so
Is this not already in GWX????!!!!! That's lame....... :rotfl2:
Jimbuna
11-29-09, 11:43 AM
How about a slide connected from the the conning tower to the deck so the crew can amuse themselves during quiet periods.
Or a pole dancer mod for that annoying piece of iron in the control room.
mookiemookie
11-29-09, 12:48 PM
The "whales humping" ambient sound mod. Your hydrophone checks will never be the same.
Sailor Steve
11-29-09, 01:37 PM
Or a pole dancer mod for that annoying piece of iron in the control room.
Done long ago, courtesy of your friendly neighborhood Ferret.
http://img393.imageshack.us/img393/4958/bernard6sp.jpg
What? Not exactly what you had in mind?
:rotfl2:
The "whales humping" ambient sound mod. Your hydrophone checks will never be the same.
Either that or Russian singing :03:
Jimbuna
11-29-09, 03:30 PM
Done long ago, courtesy of your friendly neighborhood Ferret.
What? Not exactly what you had in mind?
:rotfl2:
No, not quite :DL
http://www.smileygenerator.us/community/uploads/stripshy.gif
I'm waiting for a Mod that will simulate all the crew activities and locations ashore inbetween patrols - ya know, red-light district et al ........
Sailor Steve
11-29-09, 06:23 PM
I'm waiting for a Mod that will simulate all the crew activities and locations ashore inbetween patrols - ya know, red-light district et al ........
Sorry, your next patrol is cancelled - 18 crewmen in the hospital. They should have stayed away from anyplace called "Dirty Inga's".
Indeed.
A 'GWXXX Herr Rottencrotch Mod v1.0', which randomly decreases crew efficiency in the first two weeks after leaving port.
Of course, after 1943, the 'GWXXX Herr Prichenjabb' Upgrade would have to become available to medic qualified officers. :hmmm:
Kpt. Lehmann
11-30-09, 02:09 AM
Indeed.
A 'GWXXX Herr Rottencrotch Mod v1.0', which randomly decreases crew efficiency in the first two weeks after leaving port.
Of course, after 1943, the 'GWXXX Herr Prichenjabb' Upgrade would have to become available to medic qualified officers. :hmmm:
I think that once a 'crotch-crickets' mod of some sort was considered with variable effects via SH3 Commander.
Oneshot/Onekill
11-30-09, 06:48 AM
No, not quite :DL
http://www.smileygenerator.us/community/uploads/stripshy.gifWhoooHooo!!!!!.......Hey anbody got ten 1 dollar bills......She want's a lap dance!:har::har::har:
SeaWolf U-57
11-30-09, 06:56 AM
WhoooHooo!!!!!.......Hey anbody got ten 1 dollar bills......She want's a lap dance!:har::har::har:
I don't Know you Know that jigging around could be caused by Kpt Lehmann's Crotch Crickets Mod :shifty:
Done long ago, courtesy of your friendly neighborhood Ferret.
http://img393.imageshack.us/img393/4958/bernard6sp.jpg
What? Not exactly what you had in mind?
:rotfl2:
"You can leave your hat on" starts up on the gramophone..:o
psychosis then sex: these threads are getting really interesting nowadays. :yeah:
Jimbuna
11-30-09, 04:20 PM
Mine detection mod
http://img340.imageshack.us/img340/1309/seagullmine.jpg
mookiemookie
11-30-09, 04:34 PM
If you think planes are underpowered, you can always mod in the almighty Catafark!
http://img13.imageshack.us/img13/8798/2fark141yr.jpg
Mine detection mod
:haha:
What about a 'stupidity detection mod?
http://img134.imageshack.us/img134/7883/seagullnein.jpg
Ancient Mariner
11-30-09, 10:17 PM
:eek::eek:If you think planes are underpowered, you can always mod in the almighty Catafark!
http://img13.imageshack.us/img13/8798/2fark141yr.jpg
How about an addition to the crew fatigue model where you have to micro-manage each of the crews' toilet needs?
Perhaps a 'firing-squad mod' where ultra-low reknown causes a death screen where-in your kapitan is blindfolded with a cig in front of a firing squad (like when I 'accidently' sunk two hospital ships and my campaign was retired)?
Maybe a 'mutiny mod' where low morale causes your crew to take over the boat while you helplessly watch the rest of the patrol; maybe linked with the aforementioned 'firing-squad mod'?
:D :har:
frau kaleun
12-01-09, 02:29 PM
Mine detection mod
http://img340.imageshack.us/img340/1309/seagullmine.jpg
:haha:
How about an all-purpose Finding Nemo mod - one where you're sent out to find a sister sub that's gone missing with only one good rudder, and your new 1WO keeps forgetting what you're doing, where you're going, why, who you are, and what a u-boat is?
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